If you own an nVidia card you can force CLAMP for all textures as shown in this screengrab, I enforce it globally for all games I play since the image quality is so much better than the default ALLOW setting.
Some drop dead screenshots many of which will be making great desktop backgrounds on my rig, thanks to everyone who submitted their art and congratulations to the winners
Yeah that's stooping pretty low in my book as it's not only hurting ED but us the players too, being a former tester I do have some idea of what's going on and delays like this are just a thing, we need to just have a little more patience.
I remember when I was briefly in 3Sqn after the breakup of the 169th, many of us are still hanging in there and living the dream in DCS
P.S: if you're not the same ElDiablo from old 3Sqn please disregard lol
Check inside nVidia control panel settings under Manage 3D Settings, if texture filter quality is set to performance this can affect quality of pit textures adversely.
If you've selected either DLSS, TAA or DLAA this will be usual with fast animations, but if you've not got either of those in use I wouldn't know what the cause could be.
Guys see this forum post at Guru3D, there are problems with the 545 driver branch on some setups
https://forums.guru3d.com/threads/nvidia-geforce-545-84-whql-driver-download-discussion.449800/#post-6176666
I'll stop posting driver stuff now as it's kinda thread derailing lol waiting eagerly for the 2.9 patch as I'm on my two days off work