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Everything posted by Mustang
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https://beebom.com/what-is-nvidia-fast-sync-enable/
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Try using FAST SYNC instead from within your nvidia control panel, it is tear free and doesn't suffer from the halving of FPS from 60 to 30 as you describe (also remember to untick VSYNC in DCS options otherwise it will override the nvidia control panel setting)
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This may be useful for pre-2xxx or 3xxx card users but those with more recent cards they might have trouble with this driver set as it might not support it.
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Yeah I slightly altered the haze a bit to mask some of the overly blue horizon that's seen at certain times, I personally have not found this to have degraded the image quality. DO NOT use 2.5.6 version with 2.7 as it will cause problems, performance should be no different from stock.
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Pack is now at v0.7 in first post, added some more features.
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Better Smoke V22 for DCS 2.9
Mustang replied to Taz1004's topic in Utility/Program Mods for DCS World
Nice for you to get some recognition from ED for modding, wish I could get the same well done -
You could try forcing it on via options.lua in Saved Games\DCS.openbeta\Config ["SSAA"] = 1, (1.5x) ["SSAA"] = 2, (2x)
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Too "glassy" and reflective water.
Mustang replied to Skysurfer's topic in Weather System Bugs & Problems
I've toned the reflections down somewhat in my shaders mod -
Looks like you're running a higher than usual object draw distance, try placing my attached terrainoptions41.lua into your DCS World OpenBeta\Config\terrain folder, it should solve this problem. terrainoptions41.lua
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First post updated with new link and thread title changed to reflect support for DCS World 2.7
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RED FLAG 17APRIL2021 - F-5E & AJS-37 vs MiG-21 & MiG-19
Mustang replied to TIGER's topic in Tournaments & Events
Thanks Tiger for organization and thanks to everyone who took part, great fun -
Use Ultra for clouds, according to this thread https://www.reddit.com/r/hoggit/comments/ms1np2/psa_clouds_in_vr_below_ultra_has_issues_on_some/
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DCS World 2.5.x Caucasus Terrain Textures
Mustang replied to Mustang's topic in Utility/Program Mods for DCS World
Yes this package works fine with 2.7. -
Small update, I present a version for 2.7 that can be used https://drive.google.com/file/d/1ouWgmlsYfelVGUJTUE4-qVmFH8GknTKt/view?usp=sharing This adjusts the horizon haze, ship bowwave effect and foam, duststorm effect and cirrus cloud layer - any additional edits will be added if the need arises.
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This is a very simple hlsl edit and so still does the job in 2.7, no worries.
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Just to reiterate DO NOT use this mod with 2.7 until it has been thoroughly checked, only use with 2.5.6!
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You're on release version? If so that is the reason.
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Goto Eagle Dynamics\DCS World OpenBeta\Bazar\Effects\enlight and remove milkywayCube.dds file and see if it helps a bit.
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RED FLAG 17APRIL2021 - F-5E & AJS-37 vs MiG-21 & MiG-19
Mustang replied to TIGER's topic in Tournaments & Events
104th_Mustang - F-5E -
I'll most likely put a disclaimer out asking for users to hold off using this mod with 2.7 until things are tested thoroughly, I am hoping it won't be needed at all. EDIT: updated 1st post header with a disclaimer.
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Thread bump, the VBIOSes are starting to roll out https://videocardz.com/newz/galax-and-gainward-release-geforce-rtx-3090-3080-3070-and-3060-ti-bioses-with-resizablebar-support
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Taking advantage of an offer to improve Setting Results
Mustang replied to Fakum's topic in Game Performance Bugs
Be aware that applying MSAA via the NVCP does not work, ever since DCS switched to Defered rendering only the ingame MSAA is useable.