

Kaiza
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Everything posted by Kaiza
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How long before this thread goes to the wish list... :)
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The only mod I have made is an increase in the saturation on the slew control. Everything else I find great right out of the box.
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Food for thought on F-16 vs A-10 flying this type of approach: -The F-16 has a RADAR, so even though the approach has been built down an area of unknown obstacles, the pilot will have a plot of surrounding terrain. The pilot can take a ground mapping SAR image and freeze it for the approach providing a map of surrounding terrain for additional situational awareness. Something you obviously wouldn't have in an A-10! -When flying a random self built approach like this, the missed approach sequence would have to be taken into account as well, in case you are unable to gain visual reference with the runway. In places like Batumi this can be a bit of a headache as there is a lot of steep rising terrain about. In an F-16, this is no problem at all as you can almost climb vertically, in an A-10 you don't have this luxury and would have to put a lot more consideration into your missed approach options. Hopefully the airfield you are landing at has some kind of approach already charted, ie a VOR/DME. If this is the case I would make my markpoint from the L/L of the NAVAID (off the approach chart) and then fly the charted apporach. This way you have guaranteed obstacle clearance for the approach and missed approach. On a separate note, seems strange that this guy had to overfly the runway to make his markpoint? How exactly did he get down to do that? I would have thought he would just spot SAR the runway and create a markpoint 1000' in from the threshold off his RADAR SAR image.
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Hey mate, havent tried it, but as I understand it is possible using VNAV on the CDU. Check out these threads, second link includes a tutorial: http://forums.eagle.ru/showthread.php?t=63418&highlight=VNAV http://forums.eagle.ru/showthread.php?t=73222&highlight=VNAV I would say that this procedure would only be used in a "last resort" scenario. As you can imagine there would be plenty of scope to smack into terrain flying a non certified approach with no obstacle clearance calculations done etc. If the coast is near by, a let down over water is another option (ie slow descent using the radalt until visual, then nav in at low level visually). Many modern CDUs will allow you to construct complete approaches including arcs, teardrops, holds etc. This feature can be quite useful landing at places with moving or changing runways/terrain such as antartica etc. Wherever possible the approach will be constructed on the ground and then saved in the CDU prior to flight.
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The basics (including easy comms) will be just fine. The game won't fly an ILS automatically, but you won't need to fly an ILS unless the weather is particularly poor (which is uncommon in missions).
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No plans that anyone is aware of. In short, the system is not used in the avionics suite modeled in game. http://forums.eagle.ru/showthread.php?t=82727&highlight=Helmet+mounted
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Thanks mate. What were your references if you don't mind me asking? Cheers
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DetroitDieseL might be able to help you out. He is that fella working on the Americas Armor sim and i believe he has an m1 background of some description. http://forums.eagle.ru/showthread.php?t=80545
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To answer your second question, yes having a warthog hotas makes it a huge amount easier to learn and use the controls than a more simple joystick.
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Cool vid, had looked for but never found that footage. Thanks for posting.
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My experiences with TracIr so far
Kaiza replied to Nereid's topic in PC Hardware and Related Software
I got a terribly sore neck for the first week. This was because I was trying to hold my head extremely still to get the same picture I had without trackIR (a perfectly still image). After a while you realise you don't need a perfectly steady view, you relax, and it feels extremely natural. -
WIP DCS A-10C and Teamspeak 3 Integration
Kaiza replied to Headspace's topic in Utility/Program Mods for DCS World
Awesome, thanks for the update mate. Fantastic to hear you are working on CA as well as FC3. The game will be incredible with TARS CA implementation, I can't wait. -
No it's all real time sorry bud
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HUD tape swerves to left or right with rudder takeoff
Kaiza replied to WildBillKelsoe's topic in DCS: A-10C Warthog
The HUD follows aircraft track so if you input rudder it will follow the track the aircraft is flying not the direction the aircraft is heading. Unlike the F-16 there is no way to lock it in place. I am not sure what you mean about memorizing rudder trim inputs, there should be no need to. You trim the rudder until you are flying straight (ie the ball is central). If there is wind on the takeoff, then you shouldnt need to trim on the roll, just hold some into wind aileron and rudder. There is no reset function apart from the t/o setting. -
Great to see #6 implemented. Thanks Wags
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Yep you sure can.
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HOTAS Warthog - Right throttle jitter/jiggle
Kaiza replied to Eight Ball's topic in PC Hardware and Related Software
Yep thats exactly what mine does too. I have to agree, to me the throttle does feel "cheap and plasticy". I am always surprised to hear people rave about how amazing the unit feels. The stick is great but the throttle feels like a toy. -
This video isnt HUD footage though, its from the TGP :thumbup: Ralfis right, the SA cue in the second part of the vid gives away the profile of the aircraft on the delivery. Hell of a lot cheaper to use a few hundred rounds of 30mm than a CBU. Not to mention the nasty after affects of CBUs that dont go down well with PR. I reckon you can even see the aircraft shaking slightly at 0:48 from the gun.
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Constant crashes for us too, but we havent rolled back. We instead fly open informal games with 1.2.2 and have put all organised missions on hold. A few of us are getting our fix via a bit of BMS 'till the stability gets fixed.
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Hey mate, this is not the best thread to chat, but there are plenty of servers about. You most probably have an old version of A-10 installed. Make sure you go to the ED website, download DCS world and the latest version of a-10c. Cheers.
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WIP DCS A-10C and Teamspeak 3 Integration
Kaiza replied to Headspace's topic in Utility/Program Mods for DCS World
Anyone who is talking, ie on a dedicated server it would be on the clients only. -
Do you no longer need internet connection to play DCS?
Kaiza replied to Irregular programming's topic in DCS: A-10C Warthog
But you do need internet to post on this forum, if you did that without internet that's really awesome.... :huh: -
WIP DCS A-10C and Teamspeak 3 Integration
Kaiza replied to Headspace's topic in Utility/Program Mods for DCS World
Hows progress with the CA implementation Headspace? -
That seemed to work, thanks mate.
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Still stuck on .7122 for me...