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Mr. Big.Biggs

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Everything posted by Mr. Big.Biggs

  1. I honestly thought you were being a smart ass. Since you were serious, may as well ignore my post and go build that zipper for your “pit”. my apologies
  2. I just can’t believe they wasted time creating a ready room but not a locker room. Imagine the immersion of jumping out of your jeans and actually zipping up your jump suit. THAT would be awesomeness!!! Guys could use an Arduino to make a functional zipper for their “pit”
  3. You don’t need a trainer. Why learn a bunch of systems only to move on and start from scratch? These are not real planes, no need to work your way up. There isn’t a plane or copter in the bunch that you can’t just jump in and fly by the seat of your pants with auto start or in the air start. pick your favorite and jump in. THEN learn the systems at your own pace. If you crash, hit reset and start again. Since your life isn’t at risk, there is no danger in just jumping in and getting started.
  4. Anybody that can’t source or afford a 3090 is going to say the 3080 is better, it’s human nature. that said, I’m not sure if dcs cares about which. It seems like it just does its own thing and from what I can read, works awesome for some and terribly for others all things semi equal. Just my 2cents.
  5. What a babbling wad of useless goop…. Do you get paid by the word?
  6. Interested in how they will pull off a world map when individual slices seem to be a challenge for all but the strongest pc’s on flat screen but hey, what do I know. More curious is that PC Pilot Magazine is an actual thing. Explains an awful lot of the behavior around here.
  7. And to boot, nobody puts their head thru the glass to cheat. If they do, they still have to strain their necks and they STILL see the tail! With track IR you cheat by not having to strain your neck to look backwards. Clearly an advantage to the track IR user. So, either see both sides or zip it. Make more sense?? The real issue was pointed out earlier. Winning in some people means more than being honest, even with themselves. Keep your cheat, don’t matter one bit because absolutely nobody on this planet gives a rip about how good of a digital pilot you are (or anyone really) Just be honest dude, your embarrassing yourself. FIX THE DAMN CORE!
  8. I’m with you. I don’t want to see another second wasted on frivolous crap until the core works. That said, it drives me to distraction that the people that call it a cheat that can be used maybe 1 in 10million encounters yet ignore that they themselves use a cheat every single second of every single flight. Can’t stand hypocrisy.
  9. As long as the “server side option “ also blurs the outside world of the track IR user who tries to look behind him without turning his head all the way back…. see what I did there?
  10. I’m an adult, I don’t need to cheat. Only dog I have in this fight is that I’m tired of waisted time on frivolous crap while my 5k investment in recreation goes unused because it’s unplayable and not interested in flat screen. To paraphrase our looser of a governor who was elected to do great things but is now a woke piece of garbage” fix the damn core!”
  11. At the request of my good friend Draconus, I have opened up a new wishlist thread as the other was getting clouded with off topic posts. Its apparent that everyone recognizes two major cheats in the game that are both emersion breaking as well as giving the bad pilots an advantage over the real bonafide excellent ones. Problem 1 is the VR guys who continue to actually sit outside the cockpit looking back as they dogfight. Not only does this give them an unfair advantage over the 2d guy when he’s on the six, but also it prevents the 2d guy from sucking him in and hitting the brakes causing a fly by, because well obviously, the VR guy is facing backwards. The second issue is the 2D guy who uses track IR. He can simply move his head, ever so slightly and see behind him, some times for miles. This not only helps to give the advantage in 2d dogfighting, but they also have the advantage of being able to keep their mouth on their drink box straw the whole time preventing dehydration and malnutrition during long sorties. Obviously, the powers that be need to stop all developments until this is corrected as it’s screwing up multiple log books and quite frankly, makes it hard to determine the best of the best while sitting in the virtual squad room spinning my pen. We suggest the following fixes. 1. server side implementation of a limit on head movements in VR on MP servers. Easiest way would be to restrict entry to a MP server until user puts up 2x4 boards to simulate a physical window or verification of a HANS device to restrict head movements eliminating this cheat. 2. likewise server side implementation of limitations to track IR. My thoughts would be to mandate the mounting of the IR transmitter on the monitor instead of my cool squad hat so that the pilot has to physically move the monitor around. (Sorry, not a virtual engineer so not exactly sure how to confirm that would work). How about we just fix the core… Have a great day!
  12. ^Exactly There is a small number if folks in the VR world that can’t seem to control their heads movements and would like someone to do it for them. And if that’s the way they feel they are absolutely entitled to that opinion/request. Looking at the history of most of the posts by the main drivers of this complaint, they are the 2d crowd that feel like they are at some disadvantage that in their worlds make them feel inadequate. Now they may hide behind their need to post pages of useless words to fog the situation but deep down we all know that is their main issue. So again to that I say 2 things: 1. If it’s an advantage and you are going to insist they waste the man hours to fix it, fix both that “advantage ” and the greater than 1:1 “advantage” of track IR at the same time. Only allow wrap around screens in 2d and eliminate snap views. In SP its fine but Maybe implement a MP server control function that allows the creators to block multiple screens on a server. 2. If they really have manpower to waste, maybe instead lobby to have them fix the imaginary slideshow problem that us VR guys continue to make up stories about because that gives us the “advantage” of studying each frame before we formulate our next Controll movement. Thanks to our “rivet counting” folks, I simply look at the frozen image of the aim120 fins to see exactly which way the seeker is looking and avoid it. Complete cheat!!
  13. I haven’t flown in quite a while but it seemed to me, at least in my index that there were 3 zones. Zone one, opponent was a dot bigger than a single pixel but just a dot. Zoom in while looking, poof, gone) zone 2, dot flat out disappears zoom or no zoom you can stare right at it and poof it just disappears zone 3 plane reappears from nowhere now in the form of a plane instead of a block of pixels almost like computer now loads the form instead of just acknowledging it exits not going to get into the fact that below you they become transparent and take on the color of the terrain beneath them. Vr has some cool points but still not real 1v 1 Friendly
  14. Not objecting to “limit” manpower permitting. I’m objecting to the term “cheat”. Nobody cheats by deliberately sticking head out windows. That said greater than 1to1 head movement is a “cheat” used every flight… You can’t have it both ways
  15. I am with you 100% so in multi player head movements should be restricted to 1 to 1 period. Not our fault you choose to play with a single monitor
  16. Exactly I choose VR. If my head goes through the canopy I don’t give a crap. Not sure how saying “leave it alone and fix real problems “ doesn’t square with your babbling?? But again it’s because of the hypocritical whining professional simmers that only see things that they want to as problematic
  17. Let’s just say for example you were in the actual aircraft. How would you avoid this discomfort exactly? Not saying it’s not happening. I just feel that the “it’s a cheat”weenies” are unbelievably hypocritical and turn a blind eye to everything they use to their advantage while crying about everything else. MUCH more important is that they need to fix the game so it actually works for EVERYONE the way it’s supposed to regardless of viewing choice before fixing nitpicking things for the vocal minority
  18. And so is moving your head slightly to the left and looking completely over your shoulder… stop with your one sided arguments
  19. Again with the advantage crap. Track IR people turn their heads 1/4 turn and can see over their shoulders so blah, blah, blah , whine….. Not the point of the op
  20. Not quite clear on the “have to limit your movements “ comment. It there was a real canopy there it would limit your movements as such no? just don’t stick your head out of the boundary. No different than the muscle memory developed to find your keyboard during vr flight…
  21. “Mav, I can’t get a lock, my tid is a slide show.” “Slider, do you see a trailer in your right Eye?” Little morning humor for the VR guys.
  22. Hey, I will claim ignorance on the flat scree thing. Other than the magnificent cinematography of the grim reaper’s videos tho only thing I have to go on is the dozen's of “you VR guys are the problem, all great with my track IR” replies. If its a mess across the board so be it. Didn’t intend to offend…
  23. We appear to be on the same team. How about acting like it. Sorry to bruise your fragile sensitivities…
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