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Everything posted by eyusuf
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How would you boresight the DMT?
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Request for map familiariZation flights.
eyusuf posted a topic in DCS World Tutorial & Help Requests
There are a lot of new maps that have been released in DCS recently and I expect there will be more in the near future. I'd like to request that the developers' release a familiarization flight training mission with each map that highlights important aspects or the terrain. What do you thinK, big K? -
fixed Maverick training mission won't advance past turning EO on
eyusuf replied to SteveK's topic in Missions and Campaigns
I'm having the same issues in the year of our Lord 2022. Is there no solution yet? -
It doesn't work for the electro optical system though. You can't return to search if you are searching in that mode.
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The problem is in the design of the hud of the original A10. It's a head up display that's poorly configured so that in certain cross-wind situation it doesn't do what it was designed to do. DISPLAY THE AIRCRAFT'S FLIGHT PATH. Bad design ... that's all. It's like those landing craft that they used on the Normandy beaches, or 9/11. Too much gung-ho too little thinking. There 9/11, I said it. Now ban me for 6 months.
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After the bar set by commanche vs hokum and its original game; the lack of a dynamic campaign is my major gripe with both missions and campaigns ... They, all of them, without exception feel canned.
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Next DCS (US) Fixed Wing Aircraft Wish List
eyusuf replied to diecastbg's topic in DCS Core Wish List
yes indeed, I would definitely rob a bank because of the F-16, As for DEMAND - all that has to be said is BMS. -
memory leaks have always plagued software developers - par for the course really. I'm sure it will be addresses in the same expeditious manner that all such bugs are.
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what about pilots who have broken hearts, or stubbed their toes, or just stopped believing in what they fighting for? - the point is it would be better to focus on modelling the mechanical systems. Modelling a human being would be beyond the scope and ability of any developers I know.
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[Closed] Vulcan AAA can't hit planes
eyusuf replied to razo+r's topic in Aircraft AI Bugs (Non-Combined Arms)
Hehehe - yes the amazing all-penetrating titanium piercing air resistance defying machine gun bullet. I hear you. -
[Closed] Vulcan AAA can't hit planes
eyusuf replied to razo+r's topic in Aircraft AI Bugs (Non-Combined Arms)
if u consider that that its possible to see an A10Cc take systems damage and even shot down by the cupola machine gun of a tank then there has got to be issues with damage modelling ... -
If only weather was an add on module like aircraft then some brilliant mind could .... start a business selling weather modules ... similar to FSX
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thanks
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ill give DSR another try with 1.5, but its playing havoc with radio menus and message text in 1.2.16 ...
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this might be a carry over from 1.2.16 In that version ATC also occasionally first says no then after requesting again says yes ....
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thanks. Made sense to me. can nvidias DSR (dynamic super resolution) help with this - I think ill give DSR another try. But before I do whats the officianados take on DSR?
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I'm sure severman or whatever lua script is used on multiplayer can be used as an effective gate to block cheaters Having said that is there any way to to edit the LOD or distance at which the model is not drawn any longer in 1.2.16 As things currently stand I can see trees at 7 + clicks (depending on the graphic setting), but bogeys seem to just do a Harry Pottet on me ... every time.
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during the so called world war (the real one is still coming) very often initial spotting was a glint or a flash of light, or maybe smoke trails or contrails - but not the actual aircraft. It would be added immersion if the visual modelling for spotting was given the same attention as radar modelling (BVR) Having said that which variable in which file needs to be edited to change the distance at which the model is not drawn anymore? Thanks
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I'm still noticing spotting issues in 1.2.16 ... Eg, being unable to spot an F-16 at the merge that is going full afterburner - and that too after pausing the simp and looking for that little sucker in external view. Camouflage is one thing - but some of my experiences are pure si-fi out of harry potter. Not that I'm complaining ... Glad we have a pause button for spotting :-)
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shadows are an issue in 1.2.16 as well. In that version if I go from shadows medium to shadows low I see an immediate 15 to 20% improvement. Its a hefty price to pay for shadows when the overall ambience is undiminished, subjectively speaking of course.
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A10-C campaign w/CA 2nd mission JTAC
eyusuf replied to Punisher74's topic in Aircraft AI Bugs (Non-Combined Arms)
experienced the same issue in 1.2.16. Sometimes it works and sometimes not. Can't replicate the issue consistently . -
Are we going to see full DCS level versions of any FC3 aircraft?
eyusuf replied to 112th_Rossi's topic in DCS Core Wish List
considering the DEMAND that exist I'm confident that, cetrus peribus, a SUPPLIER will emerge. after all that is the LAW of SUPPLY and DEMAND . Now all we need for a truly free and fair market is some real money - hack even I'm prepared to be a developer for real money. Insha-ALLAH ... -
actually the first stage of flap is also known as combat flap in the su-25. Its needed (as is the leading edge flaps), because of the swept back wing, and high wing loading (more often found on the faster jets), You might find it useful to do a compare and contrast between the Frog and the Hog as they are both designed to fulfill the ground attack role - yet use disparate design philosophies to achieve the same ...
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Odd pairs landing behaviour
eyusuf replied to kontiuka's topic in Aircraft AI Bugs (Non-Combined Arms)
yes. But what are those conditions? Should be documented somewhere. Ver 1.2.16 has the same issues, but I gathered we've moved passed that now.