Jump to content

Nate--IRL--

Members
  • Posts

    11148
  • Joined

  • Last visited

  • Days Won

    13

Everything posted by Nate--IRL--

  1. Test with AI v AI so you can actually see what they are doing. Even against cargo planes the AI isn't a one shot kill every time, but it doesn't take it long at all to send it down in flames. I think there is a case for less accuracy on the Average Setting. Nate
  2. It seems there is a difference in behaviour. The Excellent skill level fires closer to the target than the Average Skill level, and is less wasteful. That said, it is still pretty accurate on Average. Nate
  3. Player control means jumping into the vehicle itself. The Ground commander should have control of ordering units about. Nate
  4. Why has this not been posted in here? :) YD_x07p-26U Nate
  5. I'll look into that. Nate
  6. You might try altering the AI skill level in the Editor. Nate
  7. How else would it work? How would the sim know if the button press is a command or a modifier? Nate
  8. First thing I do with a new aircraft in DCS is fly down a valley following the river :) AjtSXJGxMNE Nate
  9. Check that the Zoom isn't mapped to an axis. If it is, it will override the Buttons to zoom. Nate
  10. AFAIK, the Drop Tanks are not included in the 1-100% in the mission editor, that is just for the internal tanks. As far as I understand it, anything above 68% starts filling the rear tank. Nate
  11. IIRC 68% is the point where the wing tanks are full, after that the fuselage tank gets filled. Nate
  12. I'm not sure is "Lights=1" is a supported feature, but the crash has been reported anyway. Nate
  13. Hmm - I get proper Black outs, can some one provide a track? Nate
  14. Ahh apologies, I was directing my post to nrk98 - I know about the painting bug, thanks. Nate
  15. Save a track the next time and post it here. Nate
  16. Troops etc. are being developed as feature for both Modules. It isn't tied to the Huey. Nate
  17. It "Works" but is not supported. Nate
  18. You may have to delete the Lua file in C:\Users\<USERNAME>\Saved Games\DCS\Config\Input\ground_unit\keyboard Nate
  19. Have a think about how yaw is produced in the Ka-50. If the collective is down, you have no yaw control. Nate
  20. It's a work in progress. Nate
  21. Can't remember which file it is, but it will be set to 0.4 of it's current setting in an upcoming patch. Nate
×
×
  • Create New...