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Nate--IRL--

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Everything posted by Nate--IRL--

  1. Try the Module manger within DCS? The Website is Broken for the moment. EDIT:- Or the above (why didn't I think of that?) Nate
  2. Curves are a must. I use 7 deadzone and 30 curve in the UH-1 pitch and roll axis settings. It is unflayable at default linear curves. Nate
  3. They are present - no way they'd be left out. Nate
  4. Heheh - if you didn't notice problem before, then don't worry about it :) Nate
  5. What is that? Looks kinda small for a Saturn. EDIT:- It is a Saturn - hard to tell without the textures. Nate
  6. Makes no difference at all. Nate
  7. Great Vid! Nate
  8. Or alternatively hang on until the website is fixed ;) Nate
  9. It should show up as "Ka-50 Black Shark" in the module manager. Nate
  10. :music_whistling: Nothing to see here, move along please.... Nate
  11. AFAIK the EOS doesn't display targets like the Radar, top of the HUD means the target is higher than you, not further away. Nate
  12. http://forums.eagle.ru/showthread.php?p=1852946#post1852946 Nate
  13. It is quite unique. Nate
  14. That is rather good! Do you have a link for download? EDIT:- Found it ->http://www.digitalcombatsimulator.com/en/files/431414/ Nate
  15. I stand corrected. Nate
  16. Actually you will find that it was impossible, for ED at least, due to memory address space limitations in a 32bit environment. As this becomes obsolete and no longer supported things have a scope to improve, for example one of the big ones, IMO, is the support of clipmapping in EDGE. Nate
  17. Cool thanks. Nate
  18. The unfortunate thing was that the update discussions always descended into a bitchfest when some people felt that their pet issue, or information on their pet topic was not addressed. The weekly updates were an experiment, as the community wanted more regular information, not a bad thing at all. It didn't work out, it proved divisive on the forums. So back to less regular information, and less headaches on the forums. Nate
  19. Such as........ Nate
  20. True, but that said, it it was never a feature that was promised in the first place, it was an addition. It was never part of the original Combined arms scope. It was implemented as a bonus for single player, a programmer implementing something fun, because he could. It will take quite a bit of co-ordination between the teams to get it to work in Multiplayer. It isn't a trivial task, and not one that was ever promised. Nate
  21. Many thanks. Nate
  22. I don't think this was ever an announced feature of CA for MP. The Feature was certainly not part of the original CA feature set, for SP or MP, it was added later, after release for SP. Nate
  23. Pic of the new Australian addition to DCS. Nate
  24. New Australian addition to DCS. Nate
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