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Everything posted by Red_Camarada
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thanks flappie
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the second stage is missing the same feature as SA2, the air temp should make it more visible
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Aim120 can be trashed with a barrel roll and chaff headon
Red_Camarada replied to GRY Money's topic in Weapon Bugs
from all tracks posted here and replayed the only one that resulted in a survivable barrel roll is this one. seems better than before. AOA_Roll.trk -
indeed is for SA2 and SA3, but like I pointed out in another thread this is a ongoing issue with SA5 since its 2nd stage motor is still smokeless
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Hi everyone, attached are two trackfiles that shows SA2 and SA3 missing the target, but the problem here is that despite the proximity to the target the missiles does not explode, acting like some kind of contact fuze and not prox fuse. Some reports from 70s, 80s and 90s says that those old SAMs are prone to explode in proximity to the target, not always a killing the target but due to their poor elotronics it simply explode. I think that those poximty fuzes or proximity equations should be tuned to better represent those SAM systems. SA2_PF_1.trk SAM_PF_2.trk
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Hi everyone, as the tittle says, the second stage of SA5 is still smokeless. despite the proper correction on SA2 and SA3, even adding atm temp to the equation, the SA5 missile still remains smokeless in all temperatures and altitudes.
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I did a clean install and it solved the issue
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None, double checked
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I've turned off those options under special tab
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Hi everyone, I was flying the BF and noticed this ODD behaviour when using rudder, the control surface does not stay in place according to the input, it start to flicker around. For note, I tested in all other planes and did not observe the same odd. odd_rudder.trk
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Hi everyone, I was playing today with the new winter textures and noticed that the IR image is odd. I took those screenshots and you can see the terrain hot as the units despite being in the winter. Is this a bug or correct as is? The first pic is AUTO gain/level The second one is manual gain and level
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Hi everyone, this new fog system is very nice to use in manual mode but every time I try to use in AUTO mode nothing seems to change, despite setting different dates or weather presets. How auto fog actually works?
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Squadron Name: HARPIA Aircraft Selection: F16, F18, F15 E/C, J-11, F14, SU-27, SU-33, MIG-29 Pilot Roster: TBD
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So, the fog now blocks IR signature, why not the clouds?
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Aim120 can be trashed with a barrel roll and chaff headon
Red_Camarada replied to GRY Money's topic in Weapon Bugs
adding to the PF stuff, we need to mention the RWR ultra precision, you can notch anything easily with that subdegree precision of both F18 and F16 systems. There are far more realistic RWR implementation in the SIM that could easily decrease the effectivness and practical usage in the battles. -
Any plans to make RWR more realistic and less accurate?
Red_Camarada replied to Snappy's topic in Wish List
No news on that @NineLine? -
this issue is on for at least TWO patchs, is a little OP feature for such an old system
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This issue is on since the last patch where aim120 and sidewiders started to levae smoke trails based on its altitude, but HARMs does not seem to follow the same rule, this is not correct right?
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The patch came and no news on that
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F10 information bar appears while driving unit
Red_Camarada replied to Hotel Tango's topic in Bugs and Problems
same here -
Thanks for the reply
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Hi everyone, after the latest patch I noticed that the RGM84D launched from ships does not unfold their wings as shown in the pic below. If needed I can attach a track but I think it is self explanatory.