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Everything posted by PB0_CEF
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It was my fault : bad folder uploaded (mig-29 instead of Fulcrum) The new version is available :) Envoyé de mon iPhone en utilisant Tapatalk
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New versions for all my campaigns in PG and Caucasus : interception mission for player is working now thanks to Ataribaby :thumbup: and there was a bug with Fulcrum campaign (bad folder uploaded in the first version :music_whistling: )
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Nice :thumbup: One question : For MP players are not able to see pre flight planner so they can't see targets positions precisely to attack them. Is there a way to load prepared briefing screens (like satellite airport screens with targets noted) in the briefing page (like the victory or defeat newpapers pages) to allow MP to see the targets ? I know how to load screens after a mission but not for the mission coming :helpsmilie:
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My first test with Fulcrum in interception mission was rather tense with dogfight against M2000 escorting striking F/A-18 and F-16 in SEAD !!! HAWK batteries were really busy too [emoji6] Envoyé de mon iPhone en utilisant Tapatalk
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I will upload a new version of Fulcrum over PG (and all my other campaigns) Sunday (after work [emoji849] ) with the new Interception code ( thanks to Ataribaby [emoji106]) and new Iranian skins [emoji6] Envoyé de mon iPhone en utilisant Tapatalk
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I made a small tutorial but it’s in French sorry :( Envoyé de mon iPhone en utilisant Tapatalk
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Nice it can be really useful for my Iran Iraq war project ;) Envoyé de mon iPhone en utilisant Tapatalk
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Thanks a lot for theses files :) I want to keep the modifications I made to AT0_Flight plan.lua to allow Carrier start for Hornet and Su-33 (thx to QuiGon : https://forums.eagle.ru/showpost.php?p=3518094&postcount=737 ) so I only need to copy/paste one part of your file in mine : --store player waypoints for briefing creation if flight[f].player == true then camp.player.waypoints = deepcopy(waypoints) if #waypoints > 1 then camp.player.waypoints[2].speed = 0 camp.player.waypoints[2].alt = 0 end if #waypoints > 2 then camp.player.waypoints[3].speed = pack[p].main[1].loadout.vCruise / 4 * 3 end end And copy/paste your ATO_player assign over mine and it should work ! I will do the modification to the camp_init.lua too : it can be a useful option :thumbup: I will modify all my previous campaign as quickly as possible ! If you want to share your campaign I can update my first post in DCE campaigns (link in my signature ) :)
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Dynamic Campaign Engine I’m really interested by your work to be able to generate intercept missions for players. I was always obliged to forbid this mission to avoid errors. Did you finally find the solution ? If you do so can you please describe what I have to change or better solution : please share the modified files Envoyé de mon iPhone en utilisant Tapatalk
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All seems good for me. I tryed to uninstall Tiger over PG and use the files I uploaded : I worked fine :doh: I really don't know why Mirage over PG works and not the other ones for you :huh: May be we should wait for someone else to install Hornet or Tiger over PG and see if it works ...
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Mods folder can be used for all my PG campaigns (and even for my Caucasus ones) You only have to install it once. I put it in each campaign to be sure that everyone can have it :thumbup:
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Are you sure it’s not Mods/FA-18C/missions/EN ? Envoyé de mon iPhone en utilisant Tapatalk
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Do you have exactly this modification in your "DCS World OpenBeta/Scripts/MissionScripting.lua" file : --Initialization script for the Mission lua Environment (SSE) dofile('Scripts/ScriptingSystem.lua') --Sanitize Mission Scripting environment --This makes unavailable some unsecure functions. --Mission downloaded from server to client may contain potentialy harmful lua code that may use these functions. --You can remove the code below and make availble these functions at your own risk. local function sanitizeModule(name) _G[name] = nil package.loaded[name] = nil end do -- sanitizeModule('os') -- sanitizeModule('io') sanitizeModule('lfs') require = nil loadlib = nil end ???
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Well it's really strange. Did you try to reinitialise the campaign (with the FirstMission.bat) Did it work ?
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My exact structure is "DCS World OpenBeta/Mods/aircraft/FA-18C/Missions/EN/Campaigns/Hornet over PG" with 3 files in "DCS World OpenBeta/Mods/aircraft/FA-18C/Missions/EN/Campaigns/" : Hornet over PG.cmp Hornet over PG_first.miz Hornet over PG_ongoing.miz
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To be sure : did you put the "EN" folder in your "FA-18C/Missions" folder ? (It's exactly my folders structure and it works...)
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Is the Scripted text modified ? This window appears at the end of a mission ? If so it really seems to be a path or scripted file problem :huh:
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Two new DCE campaigns with the Iranian Mig-29A Fulcrum or F-5E Tiger in the Persian Gulf. It will be a great challenge to win against F-15C, Mirage 2000C, F-16 and F/A-18C !
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New DCE campaign with the F/A-18C Hornet on the CVN-74 Stennis in the Persian Gulf (new SA-2 and Rapier SAMs). Find it on the first Post as usual :)
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F-5E Dynamic Campaign: Desert Tiger 76
PB0_CEF replied to MBot's topic in User Created Missions General
Did you restart the whole campaign ? (FirstMission.bat) If you want to keep you campaign progress do the same in the Status folder ... and use NextMission.bat -
** DCS: F-14 Development Update - September!! **
PB0_CEF replied to Cobra847's topic in DCS: F-14A & B
I have great hope for 7th october because it would be a very good anniversary gift for me (i'm born 11th) :music_whistling: but mainly because I was really surprised by Viggen when it was launched and I hope it will be the same for Tomcat :thumbup: I used to be an eternal optimist :) -
I have a strange bug when RB-15 missiles attack Molnya ship class : when the ship tries to fire at the missiles an error windows appears. If I click OK the game continues and the error windows come back several times (after each gun salvo ? ) until the missile is detroyed or hits the ship. The game still runs normally after that... I didn't take a screenshot yet but I will try next time.
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Try this : https://www.dropbox.com/s/d9niwugd9bsyjym/SU-33%20over%20PG.zip?dl=0
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Mirage over Persian Gulf - Campaign using Mbot DCE
PB0_CEF replied to PB0_CEF's topic in User Created Missions General
Nice :thumbup: I will add your F/A-18C version of this campaign to the DCE campaign post if you want to help all F/A-18C drivers to find it :) I confirm that F-14 are really dangerous at long range for me too :music_whistling: