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Everything posted by schurem
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w.i.p Ground units too accurate vs air targets
schurem replied to schurem's topic in Ground AI Bugs (Non-Combined Arms)
I just put in a ticket after having taken a series of severe beatings at the hands of the two 40mm Bofors in the Kola warbird instant action rail yard attack. No fun, these terminators! -
At least give us working windshield wipers on that old bird!
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Afghanistan is... something else. Thanks ED! You've confirmed my faith in y'all's map dev team. Looking forward to see what else you guys are cooking. That teaser about the DC was yummy. As are the new assets. Perhaps go back in time a little next? some older (50s, 60s) systems? An mayhaps one day we'll hear something positive about the razscam situation. That'd be sweet. DCS is not complete without the harrier, strike eagle, mirage2k and farmer.
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Anytime, Baby! - F-14 Docu-Campaign Announcement
schurem replied to Reflected's topic in Community News
Man what a cool concept! I can't wait to check it out! -
Very cool these packs. The OV-10 is not in them though..
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Now that we have the Advanced Targeting Pod and the Viper is about to leave Early Access, might we have an interactive training flight that teaches us how to work the pod? Thanks.
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I want to create a Campaign, which idea sounds more interesting?
schurem replied to Diablo 1-1's topic in DCS 2.9
Can you elaborate a bit more on your ideas? -
Latest update improved the thing a *lot*. The desert looks very nice, and I think the way they handle city lights is about the best in DCS.
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Latest update looks even better! BZ ontetech!
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It's being worked on. We all want this and we all want it post haste. But we need to let the chef cook.
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I really hope it can come back on the store, Harrier, mirage beagle are all awesome mods. MiG-19 was nice as well.
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Just as undocumented and maybe even more fun than that is the buff they gave the Mk-82 -83 -84 warheads! Yay! Boom!
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Will this also mean an interactive training mission get added to the viper for TGP operations?
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I like how much quicker the QAG loads now. It's not perfect, but its better. One of the things I'd like to see changed is how missions end. Please let us end it ourselves instead of 3 seconds after the last target dies. I sometimes want to fly home and land. Please make that an option. Thanks.
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Kola Development Report | Bat Bomb Progress | F4U-1D on Finals
schurem replied to Graphics's topic in Official Newsletters
How about some zeros to shoot at with our mighty corsairs? -
Regular Su-25 is such a fun crate, I think adding that to the free to play stable is a great move on ED's part. It flies sporty when loaded with six bins of rockets and makes some pretty impressive booms with that.
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+65,4 I love this idea. Pls gib ED.
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I noticed the quick mission builder loaded faster too. Not quite fast enough to be called quick, but ifs improving.
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CPU runs +20° hotter in idle after update to 2.9.16.10523.
schurem replied to Dmsea1's topic in Game Performance Bugs
You may want to re-do the heat conductor paste and reseat your cooler. That ain't right, no matter how hard your CPU works. -
Quick Action Generator | DCS Summary | Virpil 1v1 Dogfights
schurem replied to Graphics's topic in Official Newsletters
Last patch was great, love the optimisations! -
I will make a track and post a new thread.
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Did anything change in this? I have been dropping GBU-16 consistently falling short lately