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Everything posted by schurem
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Hi, I just flew a little 2v1 using the generator. As soon as I splashed the 2nd bandit, the mission ended and I was shown the debriefing screen. I would have liked a choice, perhaps even flying it all the way home..
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Hi, I like what this is trying to do, and I hope it will grow to its full potential. One of the things holding it back imo are the long loading bars for 'regenerating". For a quick instant action, this is.. suboptimal I tried generating a strike to a AAA defended artillery battery, but the targets never appeared. The AAA did however! (and tore me a new one, despite being at rookie level )
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Please do
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Or even a simulation of the iris. Perhaps a little algorithm that strives to keep the overal amount if light from the picture more or less constant. Auto-adjusting Gamma between a couple (player set?) Boundaries would be a fairly simple fix methinks. I got this thought from doing a night flight the other day. As I was out over the desert, I cranked Gamma to the max (3.5) and it looked right. As I flew back to Nellis, I took it down to 3, then 2.5 and that looked natural too, with the increase in external lighting. So yeah I would greatly appreciate either turning a dial in my pit or having an autogamma simulated iris setting.
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Cold War Sale | East Sussex Veterans Charity Event
schurem replied to Graphics's topic in Official Newsletters
Will we be getting those supersweet gun sounds from the MiG-17 on the -15 as well? -
So, after 15 hours, the main install was repaired. And yes, the error is gone. Turns out there's a bunch of manifest.bin files in the /backup001 folder.
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I exempted the DCS folder from the protection thingamibob a long time ago. It helps with the stutters, load times and general bugginess of things. Anyway. I ran a full repair. On the wrong install (dedicated server) which has its mods folder symlinked to the main install. So that got mauled because the repair cleaned out the mods folder. There are not enough hands in this house for the amount of facepalm this situation warrants
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Hi, I just started the sim and got this message: nullI already did the ipconfig /flushdns thing and tried logging in and out again. It logs in but throws the same error. I can assure you I should be authorised to use both Cheers.
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I just gave this a go, and I like the results. There are some machines where the effect is truly outstanding, such as F-5. MiG-29 and F-16. On others, such as the A-10 and the F-86 the result is.. not so good. Perhaps because the default views are wonky in those.
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Whoa, a patch on the 2nd day of Easter. That is a bit above and beyond, we could have waited a couple days
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I just flew the MiG-29 shipyard challenge. This is set at dusk. The road and city lights are amazing. Too bad the runway lights don't pop out like that. Anyway, stunningly beautiful, thanks!
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RNLAFv (Nederlands sprekende leden) zoekt F-16 vliegers
schurem replied to KengBeng's topic in Jets Squadrons
Klinkt goed, maar heb er nooit genoeg regematig vrije tijd voor -
Godspeed ED. Break a leg.
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In ye olde shoppe of course
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Oooh, patch day, i love patch day its the best day, like a presents day XD
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Better tanker lights would be awesome, same for runway and ship lights. Apparently getting them right is not an easy task.
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Make pilot model transparent around the game cursor
schurem replied to Rapierarch's topic in DCS Core Wish List
Lovely idea this, +1- 37 replies
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- pilot body
- pilot effects
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(and 2 more)
Tagged with:
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Been flying this. Fine runs. Maps is gorgeous!
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F-111, both -E and EF-...
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It would be nice to show our happiness with our wallets!
schurem replied to mazex's topic in DCS: Cold War Germany
Seconded! -
Map looks really good. I'm hyped to the gills for it. I can has plx?
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