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VTJS17_Fire

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Everything posted by VTJS17_Fire

  1. I like that idea. The client/player could select a theater of operations and a role (CAS, F-14 RIO, A/A) and would get servers, which match his selection. But this one should be an alternate screen, not replacing the server list at all.
  2. Fiel direkt ins Auge: fallkissenkissen gebremste Bombe kommt mehrmals vor der Tippfehler Schau dir auch nochmal die Hornet an. Die fehlt z.B. bei etlichen LFK, wie der Maverick oder der HARM als Plattform. gleiches gilt für die Eagle bei den A/A LFK. Die kann auch die komplette Palette von AIM-9/7/120 mitführen, wie auch F-16C bl.52d Brevity bei A/A Übersicht: Nicht "broke lock", sondern "lost contact" entsprechend Multi Service Brevity Liste. Der Reiter Calls ist irreführend. Bezeichnungen oder Namensgebungen trifft es eher. IR-All = fluglageunabhängige Infarotrakete ... hier geht es nicht um die Fluglage, sondern um den Aspect, also den Winkel zum Ziel. Zumindest vermute ich, dass du das damit meinst. Hinweis zu SARH: Die deutsche Übersetzung halbaktive Ziellenkung durch Flugzeug ist irreführend. Die Zielbeleuchtung findet aussschließlich durch die Plattform (das Flugzeug) statt. Genau aus diesem Grund benötigt ein SARH LFK, im Gegensatz zu IR-gelenkten oder ARH LFK die ganze Zeit die Aufschalten im "harten" Lock (STT). Würde ich unter "ZIEL MUSS AUFGESCHALTET BLEIBEN!" ergänzen. Ergänzend dazu such hier mal im deutschen Forenteil nach dem Air-to-Air Manual von Lino, den er vor einigen Jahren geschrieben hat. Dort sind viele dieser Grundsätze und Begriffe erklärt.
  3. @BIGNEWY Please do another test or further investigation. I deleted all triggers and scripts in my mission. Im placed another F/A-18C Hornet at Al Dhafra Airbase, which works fine in my mission. Another new placed Hornet Group at Minhad has the same issue, no fuel tanks to hang on. I don't think it's only mission related, otherwise the Hornet on Dhafra should have the issue, as well. But its only at Minhad. Track with the same mission, but without any triggers or scripts. Test_Fueltanks2.trk @Dorian: Thanks for that info. I can't remember, that I used the warehouse function in that mission. But thanks for the info!
  4. That's awesome, guys! @PoorOldSpike Could you please add the ranges of cruise missiles carried by these ships against land targets, as well? This would be a nice addition.
  5. Yepp. If I understood it correct, the networks in the Link16 is configured via the missiondate and -time.
  6. Yepp. It seems, anything broke this entry in the payloads.lua (or how this file is named). But it seems to be in your and my mission. With a clean mission, all is fine. I'll test, if it's one of the scripts or the group itself (what would be horrible).
  7. To be more accurate: - PG map - no Steam user(s) - see screenshot With a fresh new clean mission, it works as usual. Do you have an idea, what it brake? It's not a solution, to rebuild a whole and complex mission after each update, right?
  8. After the last stable patch, you can't load up any fuel tanks via the ground crew/change payload option. If you go to fuel tanks > the next option is empty. If you load an existing payload, the fueltanks were loaded correctly. Test_Fueltanks.trk
  9. I want to know this, too. A own net on public servers or 2 nets in one flights (set in the ME) would be really nice.
  10. I would expand this one to the north-west to combine it with the Persian Gulf and den Syria Map. DCS would have it's first "global" region, where exchange rate deviations in navigation occur, because the the distance, you could fly. The next step could be expanding the Persian Gulf map to the south and south-east, including the Red Sea and more of the Gulf of Oman and the northern Arabian Sea. Or expanding the Syria Map with another map, to merge the Mediterranean Sea with the Caucasus Map. Expanding this to the north, they could add the region of the Kosovo war or to the south, Agypt and Lybia. To beginn a global DCS map, this whole region would had the most potenial for mission/campaign designers.
  11. This is a) 30 years ago, as most of the surroundings weren't build, so the winds were higher out there in the desert and b) dunes can "hike", as you know. They aren't static. Some 15 miles out east of Minhad there are some high sand dunes, like in the book described. But some more dunes in general would be good, if only static.
  12. I placed some Hornets from the red side to illustrate something and noticed, that the Iranian Hornets got cover tarpaulin, but the US Navy ones didn't. Would like to see those covers on all static Hornets. PersGulf_SKC_2-7.miz
  13. I would recomment this. You can use the BRT/SBL/etc 2-way switches on the corners of each MFD. I do that in the Hornet, as well. The upper ones for the radios, for example. I have to tune the brightness so seldom, that I can use the mouse for that. With that setup, you have 7 OSB on each side of the MFD.
  14. Yeah, in further tests, the TORs are good in defending other SAM systems.
  15. Hi @Wags and ED Team, I know the Persian Gulf map is already feature complete, so I don't know if this is more a wish or a "bug" report in the meaning of realism. I just compared the Shahid Bahonar Port near Bandar Abbas in DCS and Google maps. This port is an important harbor to the Iranian fleet, first of all for its submarine fleet. But if you watch the images, for the rest of its fleet as well. The complete right (east) side of the center port is prepared for warships. The far eastern bay/port is already parked with dozens of Iranian Navy ships. This harbor is also defended by at least two SAM sites. But if I look into DCS and this harbor, it seems, that it is more a private area, with many civil static ships placed there. So please, consider to re-create this important harbor with way more military static assets and more docks for all the ships. @BIGNEWY
  16. Is this a mod or a planned DCS feature by ED? Do you have any link or source?
  17. I wonder, how a shoulder launched IR missile and its operator could see and track a high speed ARM, like the HARM.
  18. It would be a nice feature, to set up up to 3 sequences of waypoints for different missions in one missionfile.
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