Jump to content

CommandT

Members
  • Posts

    842
  • Joined

  • Last visited

Everything posted by CommandT

  1. @Maverick87Shaka I think the BDA report is on the right of the screen. Have a look at the screenshot below - the orange text on the left is what I want to get rid of in MP.
  2. Interesting. If I'm honest I just wanted to see how it would feel like to glide down without any engine thrust - pure deadstick. It seems like this is impossible to make happen though. I do find it a bit ridiculous you can't have some sort of back up to power the FCS in dual engine failure. Oh well. Thanks for the responses all
  3. Hi guys, not sure exactly how to describe it but when you're flying about in MP there's a log of what has happened on the left hand side of the screen in orange writing - is it possible to hide this somehow? Cheers!
  4. Also just found this discussion on the topic. Seems a bit bizarre that you are essentially left with an "unlandable" plane if you lose both engines!
  5. @Swiftwin9s So it's supposed to kick in automatically? Coz in DCS after the engines come offline, you're very quickly left an uncontrollable plane. At least for landing anyway. @Svsmokey Good advice re-Real Housewives but I'm really keen on making this deadstick landing work
  6. Hi folks, Can't find any info on this in either the official manual, chuck's guides or any youtube video. I want to find out if there's a way of having both engines shut down/ fail in flight and not loose the hydraulics/ FCS. Does the APU provide any power to some sort of electric driven hydraulic pumps or something of that nature so that you can maintain adequate control trying to do a deadstick landing or is there some specific procedures in the Hornet required to perform a full engine-out landing? Cheers!
  7. Hi folks, Decided to make a video trying to replicate these two high alpha airshow crashes and see if DCS flight modelling yielded similar results. If you enjoy this one please feel free to let me know if you have any other ideas for what we can recreate and analyse using DCS besides shooting stuff up And also please consider subscribing if you think it might be up your street. Cheers!
      • 1
      • Like
  8. Yeah, the lighting is just epic. I think it's a bit more yellow'y than before but everything feels a lot more realistic now!
  9. Made a little reaction video with the new clouds. Thanks ED!! Great job!! After some bugs are sorted it will be next level!
  10. Early morning arrival into Nellis in 4k. Please subscribe AV-8B Carrier Landing in a Storm before the new clouds arrive...
  11. Made a somewhat realistic arrival into Nellis. Enjoy in 4k
  12. Are we still looking for 2.7 release this coming Wednesday?
  13. Thanks folks, don't forget to subscribe for new content! I'm actually starting the channel up properly in the coming weeks
  14. Love the rain effects in DCS. Also wish we had bigger waves and the deck pitched a bit more, but anyway. I reckon this shows off DCS pretty well even before the new clouds and thunderstorms arrive!
  15. Ah so I may have figured something out - it's not the track that is f'ed up. It might be windows media player that makes it run slow. What software do you guys use for playback of clips?
  16. Great, I was about to say it's the only one I couldn't find
  17. That's awesome. Thanks a lot for that! Didn't know about those. Found them on google maps. Very interesting.
  18. I have the mod. I just want to see what stuff looks like in real life Both Russian and Western layouts.
  19. Changed a few settings from a youtube shadowplay tutorial. Seems perfect now!! Sorry for the bother Thanks anyways!
  20. Hey folks, Trying to create a realistic-looking bombing range in DCS. Searched through google images but can't find all that many good photos. Perhaps this thread could be for folk to share real life photos or videos of bombing ranges? Would be greatly appreciated for mission makers too
  21. Well I'm not streaming. I'm just trying to record on screen gameplay to edit later. I have an EVO 970 M.2 SSD.
  22. Hey folks, My simple questions - Is there a way of recording my on screen game footage as it happens in such a way that when I play back the recording it will be exactly the same in terms of fps/ smoothness as my actual real-time game? I've tried both OBS and Shadowplay and in both cases I seem to occasionally have a drop in fps during the playback. When I actually do the recording to begin with it's perfectly smooth. But during playback occasionally there's a stutter or a drop in fps. I don't get why!! How can it record bits of stuttering when I experienced none during the recording? Is there a solution here? Around 12 years ago I used to use Fraps I think to record on screen footage in Flaming Cliffs... had no issue at all back then! If it makes any difference my specs are: 4k screen 38" screen Ryzen 9 3950X Nvidia 2080 Super 64GB RAM Cheers!
  23. But no issues on Nevada nor Georgia... hmm.
  24. Great Work @MAESTR0 Could I ask if there are plans to get rid of runway lights during day time?? It's the only part that makes it seems somewhat strange!
×
×
  • Create New...