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  1. Rocket pod frangible fairings for the Zunis, LAU-61’s, and LAU-68’s, break off when first rocket is launched on pod. It would lower the drag index of said pod for example NATOPS performance manual tells me the drag index without the fairing is 12.0 and with a fairing is only 3.0.
  2. F-16 TNDL used to show client based A-10s, and worked fine prior to the Datalink network config update over the last couple years. Through F-16 TNDL, we do not see our Client A-10s in the server. All other aircraft show just fine, whether both client or AI. Wanted to see if there is any update with this, since its been an issue for quite sometime now? Thanks!
  3. Even a basic mission planner such as that available in singleplayer would be a massive benefit to all aircraft, especially FC3 aircraft in multiplayer servers that currently have no way of setting their own waypoints. Requested Features for MP Mission Planner: Basic Functions: 1.) Ability to create, name, adjust, and remove waypoints prior to spawning in the slot/startup/takeoff. 2.) Ability to change initial loadout based off airfield supplies. If the supply availability changes before spawning, a message telling you what is unavailable and the option to continue without it or go back and select an available loadout. 3.) Ability to change preset frequencies. Nice to have but not absolutely necessary: 1.) Ability to share flight plans between clients in the mission planner. Perhaps as a drop down list with a "show shared flight plans" and a list to select plans from each player. 2.) Ability to "reset to default" for the loadout, as well as flight plan. (I.e. reset to the preset mission waypoints and/or loadouts) 3.) Ability to change special mission editor options (and for the mission maker to be able to lock them from being adjusted), such as whether or not to include a backseater/instructor in aircraft such as the L-39 or C-101. Or to adjust which waypoint is set as bullseye in an aircraft such as the Harrier or Mirage. Or to adjust ripple/release settings in aircraft such as the Hornet or F-5E.
  4. It's been 3 years since the weather presets released. Can we please get some storm options, would love to have a lightning storm going on. Some snow/winter presets etc. Yes I know you can do this with the old weather options but the clouds are just layered and ugly. Or lowering the temp so the rain is snow.
  5. Hi, i´d be very delighted if there would by flyable version of F-16 - model A block 10. Or block 15 which is more camon to block 50. It would perfectly fit to Syria scenario in early 80th´s.
  6. Dear, I found out after years that the HMD in the KA50III can be adjusted in the menu. It made me cry because I flew for years with the HMD somewhere at the height of my forehead instead of in front of my eye. I bought the F16C last Christmas and it also has a HMD, and it is also projected too high. But I can't find anything in the menus to adjust this to height. Before I fly for years again and later find out that this can be easily adjusted, I'm going to turn to this forum. Can this be adjusted?? I also have this problem in the AH64D. The next problem is besides the fact that the HMD is too high, I can hardly read it in sunny weather. The visor that is tinted has no effect on the brightness, you would expect that if you lower your visor the environment is dimmed. Is this a bug or does this still need to be processed? I hope you can see my screenshot, otherwise I have to make a new one.. But in the screenshot I'm looking straight at the center of the HUD (right eye). And you can see that the direction tape from the HMD that should normally be at the bottom is also exactly in the center. The "plus" in the HMD should be at the "plus" on the HUD. Is there a way to adjust this like it can be adjusted in the KA50III?? Digital Combat Simulator Black Shark Screenshot 2025.01.22 - 14.42.16.35.jxr
  7. So yea, since Heatblurs making an F-4 and Aerges is close to releasing the Mirage F1, how bout a Jag for DCS? If possible the GR3 Variant? When it comes to historic RAF inventory, the Jaguar GR3 has to be my fav (ofc excluding the Spitfire) Not sure about Documentation tho, since the RAF loves to keep things classified, but it’d defo be a sick module to have in DCS (Shoutout to Aircrew Interviews, they’ve got some good footage of Jaguar HUD Tapes)
  8. Overall, I believe ED have done a much better job than expected in including critical Gulf War-era Coalition air bases. Most of the relevant bases omitted from the map are understandable, either being over on the West coast of the Saudi Peninsula and thus too far outside scope (King Faisal, King Fahad, and King Khalid ABs), or being present on the PG map already (Al Minhad and Al Dhafra). However, there is one glaring omission that I hope is under consideration for adding in the distant future: Prince Sultan Air Base near Al Kharj. This base was home to a huge number of coalition squadrons during Desert Storm, and a critical hub for major coalition operations. Below I've listed some of the hosted squadrons: While I understand that the facilities of Prince Sultan Air Base are very different today from what they were during the Gulf War era, the base itself has been a critical part of US-led operations from 1996 through today, so I don't believe that should be reason alone to exclude it. I sincerely hope this critical piece of Desert Storm operations is under consideration for addition to the Iraq - South map in the distant future.
  9. Right now a lot of nations don't have infantry and those that do, don't have enough to simulate a platoon or a company. The Russians and the Americans have the most infantry represented in DCS Russia has riflemen with AKs and grenadiers with the RPG-16 and the US has the M4, M249 and the M1 garand in the WWII asset pack. Then Germany has the KAR-98 in the WWII asset pack. We need enough small arms to represent a typical company. So there needs to be light and medium machine guns, DM rifles, portable anti-tank weapons
  10. Noticed the dichotomy in the kind of air defense in-game. We have the Igla-S (SA-24) but no newer radar systems like the S-300PMU (SA-20) or the S-300V (SA-12) and Buk-M1-2 (SA-17). The same with some NATO systems. Not sure which version of the Patriot is represented in DCS but assuming it's the PAC-1. From a challenge standpoint, just think these would be nice additions.
  11. With external tank, hot refuel on ground does not fill the external tank even if I select 100%. Only internal tank are filled at 100%. With same configuration it's ok with AAR. All tank are filled. Have you already notice this problem ? Thanks Track : https://mega.nz/file/l74kwJyD#mFrOGuH8ME0ABFpWqoscqXcwZV3KVBLT5nwOzlyXZ9c
  12. Would like to request empty external tanks as a loadout option. The Tomcat has these as an option in the loadout menu, and makes for a bit better practice when doing aerial refueling.
  13. A female friend of mine who has recently got into DCS was astonished that are no female pilot models available for any of the aircraft! 20.0% of USAF pilots are female Even the Russian Federation has its ‘angels of death’, female pilots! ED?
  14. Is there a way to control volume of uhf and vhf separately when using the ky-58 encryption radio? The normal volume knobs seem ineffective.
  15. With the cold war heating up in DCS I would like to propose the AH-1F preferably from the 1980s. There were a lot of these made. They have a pretty good, and would be unique in DCS weapons system. And they would fit well with other cold war modules like the Uh-1H we currently have. And it would be a proper counterpart to the Mi-24P. The becoming packed cold war servers are going to need some bulefor rotary wing tank busters. Not to mention this aircraft like any from the pireiod, has a ton of history behind it.
  16. I would like to see full fidelity tank modules like Abrams, Challenger, T-72, etc, one day.
  17. How do we use the TGT DATA page? For the life of me I can't find any information on it.
  18. zcrazyx

    Bombers!

    With the announcment of the c-130 becoming an official product, I wonder what the interest would be in larger ww2 aircraft such as medium and heavy bombers. With them seemingly doing well in civilian flight sims i'd be curious to know how much interest there would be in being to actually use them in a historical scenario, dropping bombs among other things. that and multicrew would make them rather more interesting. Ideas would include, Lancaster, B17.B24, B25, A-26. As well as a Bomber version of the Mosquito, Ju-88 and HE-111. These bombers would introduce dedicated bomber aircraft using things such as the nordern bomb sight. As well as allowing those of us with an interest in old school planning and navigation to be able to make use of the aircrafts range and performance.
  19. Hi, Bump Acquisition has been mentioned several times in the forums, but I can't find any report about this missing logic. Currently, selecting AACQ from STT via castle right does nothing. It should command bump acquisition which should try to acquire a different target (out of a exclusion zone around the current one) within one antenna frame, or lock again the current STT target if nothing else is found (Ref to description of Long Range Automatic Acquisition (AACQ) - WITH DIGITAL DATA COMPUTER CONFIG/IDENT 92A AND UP) Track attached. bumpacq.trk
  20. It is no doubt that the C-130J module will immensely add a whole new slew of capabilities in the transport category and more. So what other future modules with similar capabilities do you think we can see in DCS world? Maybe we can go large? Or smaller? The C-295 and its many variants like the C-130J Just a couple of examples I can think of! But what else would you guys like to see?
  21. New to DCS , long time sim pilot, and real pilot. Flying WWII planes, blackout is modeled, and from real world experience seems fine IMHO, but the pilot does not get tired, he can turn forever, and pull Gs forever and his stamina is not affected. Is this something that will be modeled in the future?
  22. In VR, I find that the default head position in most aircraft is way too far forward, like i'm trying to do a line on the glareshield. Unfortunately, when I adjust the position to something more comfortable/realistic (head against the headrest anyone???), the mirrors are all too far inward, and all i can see in the is my pilot's face. nullit would be nice if we could get an option to adjust the inward/outward angle of the mirrors to accommodate different seating positions, or at least a couple extra baked-in angles. I understand that the current positions are chosen to work with the default head position, which is as far forward as it is to make life better for players on a flat screen, but it makes the mirrors entirely useless in VR.
  23. We need more Soviet/RF aircraft, especially helicopters. I'd like an Su-15 and an Su-7B. I'd also like a Ka-26, and variants thereof. A Ka-52. An Su-24 would be good. And a full on Su-25 variant would be nice. On the Mikoyan side, a MiG-25 would be very welcome. And a MiG-31. Then there's the Tu-22M3. And so on. Finally, more Russian and Russian-related maps. On the other side of the aisle, a Cobra would be great. That is all. Carry on.
  24. Just wondering, as it never went into production how this affects licensing and making a realistic module? Oh and how likely are ED or a third party likely to make this (and a eurofighter)?
  25. So...Is the T6C on the radar for any developers? Would be awesome to have a modern trainer, I'm sure plenty of us real world pilots would throw our wallets at a modern prop aircraft with all the gucci avionics and systems along with ground attack capabilities.
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