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Posted
Hopefully, that will be included with the new improved start-up effects that will accompany EDGE along with the smoke,oil etc

 

Oh boy, where was this stated...?

 

:)

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Posted

Looks neat but shouldn't be a regular occurrence. Those are stack fires and just mean it was a bit over-primed.

 

I wonder if some effects could be randomized? I personally would love to see compression streamers off the wing tips once in a while. :-)

Posted
Looks neat but shouldn't be a regular occurrence. Those are stack fires and just mean it was a bit over-primed.

 

I was wondering. I have only seen a P-51 start twice (in bright sunlight) but I certainly did not see flames like that.

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Posted

I wonder if some effects could be randomized?

 

Knowing Yo-Yo a bit, i'd say the chances of him going for randomization are nil.

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Posted
Looks neat but shouldn't be a regular occurrence. Those are stack fires and just mean it was a bit over-primed.

 

I wonder if some effects could be randomized? I personally would love to see compression streamers off the wing tips once in a while. :-)

 

Why would it be randomized if you pointed out there is a direct cause? I would hope the visual effects would match the condition.

 

Also, I have seen the wingtip vortices effect on the DCS P-51D on several occasions.

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Posted
Why would it be randomized if you pointed out there is a direct cause? I would hope the visual effects would match the condition.

 

Also, I have seen the wingtip vortices effect on the DCS P-51D on several occasions.

 

 

Like sobek said, randomizing isnt Yo-Yo's thing..... and as effects go, there are a few engine conditions I would like to see more visual effects for :)

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Posted
Like sobek said, randomizing isnt Yo-Yo's thing..... and as effects go, there are a few engine conditions I would like to see more visual effects for :)

 

Roger. I think I was agreeing with you and Sobek. :)

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Posted

I guess I just thought "randomizing" would be the simpler approach to making sure the same thing didn't happen over and over. Absolutely agree tying an event to conditions is best....Just figured harder to do. I wouldn't care, if DCS Mustang wasn't so darn good. It begs for adding little details that will push it over the top.

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Posted
I guess I just thought "randomizing" would be the simpler approach to making sure the same thing didn't happen over and over. Absolutely agree tying an event to conditions is best....Just figured harder to do. I wouldn't care, if DCS Mustang wasn't so darn good. It begs for adding little details that will push it over the top.

 

 

I think the conditions are already coded, its the effects that need to be added. SO I dont think its a matter of how hard it is, its just being able to do the effects how they want, which may be something they are holding off till EDGE, who knows...

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Posted (edited)

It should be. Watch that video I linked above . He's clearly over-priming after not being able to start and getting flames (@30 sec - 1 minute).

 

I would tie the flames to over-priming. Having them just be random would be pretty bogus IMO.

Edited by HotTom

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Posted
If the flames are caused by over priming, wouldn't this also be the case if we were in flight and turned on the primer switch?

 

Unlikely. The flames are caused by unburnt fuel air mixture getting into the exhaust and being set ablaze afterwards once the cylinder fires. If the engine is running, no unburnt fuel will make it to the exhaust, the primer will just cause the mixture to be a tiny bit richer.

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Posted

I'm glad to see people pointing out that you normally won't see flames on startup! I recall pointing this out back when CloD was in early development, and people pretty much shouted me down with videos of flames pouring out of the cowling. Yes, it happens sometimes, but not every damn time you start up the bird.

Posted
Can we get startup exhaust flames for the P-51?

 

Like the Mi-8 has for the APU startup?

 

gotta love how all them people are standing in line with the prop, right?

Posted
Yeah, god forbid you get a little backfiring from a carbureted engine.

 

Backfiring isn't exactly the same as an exhaust stack fire. Not visually, at least.

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Posted

If they need a source for the flames, right now the wings have too much! ;)

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Posted
and as effects go, there are a few engine conditions I would like to see more visual effects for :)

 

Same here, especially an oil leak similar to this video. My understanding is the condition is simulated recently, just no visual effect for it yet. Hopefully that comes soon.

 

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