Jump to content

Recommended Posts

  • Replies 559
  • Created
  • Last Reply

Top Posters In This Topic

Posted
After reading the post, I caught myself reading way too much into it... ;)

 

I may have also. I'm sure there will be someone to come along later to pimp slap me. :)

Intel i5-9600K @ 3.7GHz; Gigabyte Z370XP SLI Mobo; G.SKILL Ripjaws V Series 64GB (4 x 16GB) 288-Pin DDR4

GIGABYTE GeForce RTX 4080 16GB 256-Bit GDDR6; Thermaltake Water 3.0 Certified Liquid Cooling System

Windows 11 Professional

HP Reverb G2 /TrackIR 5 in case VR dies; Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals

 

Posted
It means we're branching off development and making sure the aircraft runs properly on 1.3.0.

Not sure how you managed to read that much into such a simple, short, post.

 

I just want you to know that I have extensive knowledge about several different kinds of software, and can beta test 1.3.0 for you to make sure that you find all the bugs. :thumbup:

Posted (edited)

if i remembered correctly mig21 release was based on 1.2.8

will this target be changed to 1.3.0?

 

* if 1.3.0 edge is not done or rdy, is it possible for ed to start migration of modules? i hope the answer is NO

Edited by uboats

[sIGPIC][/sIGPIC]

My DCS Mods, Skins, Utilities and Scripts

 

| Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD |

| TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |

  • ED Team
Posted
Almost sounds like this was an ED call after all. Which pretty much says the "delay" is out of LS control. If I am wrong please accept my apologies. I said it before Cobra, in spite of the ongoing delays I really admire your courage addressing the community. :thumbup:

 

This is not the case.

64Sig.png
Forum RulesMy YouTube • My Discord - NineLine#0440• **How to Report a Bug**

1146563203_makefg(6).png.82dab0a01be3a361522f3fff75916ba4.png  80141746_makefg(1).png.6fa028f2fe35222644e87c786da1fabb.png  28661714_makefg(2).png.b3816386a8f83b0cceab6cb43ae2477e.png  389390805_makefg(3).png.bca83a238dd2aaf235ea3ce2873b55bc.png  216757889_makefg(4).png.35cb826069cdae5c1a164a94deaff377.png  1359338181_makefg(5).png.e6135dea01fa097e5d841ee5fb3c2dc5.png

Posted
I may have also. I'm sure there will be someone to come along later to pimp slap me. :)

 

This is not the case.

 

tumblr_m54o61prqe1r2gow4o1_400.gif

Intel i5-9600K @ 3.7GHz; Gigabyte Z370XP SLI Mobo; G.SKILL Ripjaws V Series 64GB (4 x 16GB) 288-Pin DDR4

GIGABYTE GeForce RTX 4080 16GB 256-Bit GDDR6; Thermaltake Water 3.0 Certified Liquid Cooling System

Windows 11 Professional

HP Reverb G2 /TrackIR 5 in case VR dies; Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals

 

Posted
if i remembered correctly mig21 release was based on 1.2.8

will this target be changed to 1.3.0?

 

* if 1.3.0 edge is not done or rdy, is it possible for ed to start migration of modules? i hope the answer is NO

 

The module isn't based on any version of DCS world, it just have to work in EDGE as that is how DCS is gonna go forward.

Posted
The module isn't based on any version of DCS world, it just have to work in EDGE as that is how DCS is gonna go forward.

 

I wonder if they have tested all of the existing aircraft and other models in EDGE yet.

ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:

  • ED Team
Posted
I wonder if they have tested all of the existing aircraft and other models in EDGE yet.

 

It has little to do with EDGE, 1.3.0 is the current test bed that they have to qualify their module for, just happens to be the same version as EDGE, this isnt to say that once they get it working in 1.3.0 it couldnt be released in 1.2.8 for example.

64Sig.png
Forum RulesMy YouTube • My Discord - NineLine#0440• **How to Report a Bug**

1146563203_makefg(6).png.82dab0a01be3a361522f3fff75916ba4.png  80141746_makefg(1).png.6fa028f2fe35222644e87c786da1fabb.png  28661714_makefg(2).png.b3816386a8f83b0cceab6cb43ae2477e.png  389390805_makefg(3).png.bca83a238dd2aaf235ea3ce2873b55bc.png  216757889_makefg(4).png.35cb826069cdae5c1a164a94deaff377.png  1359338181_makefg(5).png.e6135dea01fa097e5d841ee5fb3c2dc5.png

Posted
It has little to do with EDGE, 1.3.0 is the current test bed that they have to qualify their module for, just happens to be the same version as EDGE, this isnt to say that once they get it working in 1.3.0 it couldnt be released in 1.2.8 for example.

 

I take that to mean the 1.2.8 testing is done and no longer relevant.

ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:

Posted
It has little to do with EDGE, 1.3.0 is the current test bed that they have to qualify their module for, just happens to be the same version as EDGE, this isnt to say that once they get it working in 1.3.0 it couldnt be released in 1.2.8 for example.

 

:huh:

 

What you say is true , but I think it is not going to happen, why on earth they would hold it back from release to an existing build if they don't want to release it together with with the new version, sounds illogical IMHO. To me that means MIG-21BIS comes together with 1.3.0 version. And I am happy about it :D

TrailBlazer

Posted
I never said that, I dont know if there is plans to release anymore patches for 1.2.8, not for me to say.

 

I was referring to the testing of the Mig with 1.2.8 being irrelevant.

ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:

Posted (edited)
The module isn't based on any version of DCS world, it just have to work in EDGE as that is how DCS is gonna go forward.

I cannt completely agree. if the infrastructure of dcs has been changed, module could be modified accordingly. so it's dcs version related

 

moreover, you didnt quite catch what i said. maybe you didn't know the prev mig21 release target LN posted months ago. you can go back and take a look. and if the edge's not well integrated into dcs (dcs alpha or even internal beta stage), i dont think they should start to test the migration of modules.

Edited by uboats

[sIGPIC][/sIGPIC]

My DCS Mods, Skins, Utilities and Scripts

 

| Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD |

| TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |

  • ED Team
Posted
I was referring to the testing of the Mig with 1.2.8 being irrelevant.

 

More than likely... I am sure LN are working in 1.3.0, but I dont know how the 3rd Party stuff works to be honest. But that would be my guess. SO yes, 1.2.8 would be irrelevant, but I am not sure that means the MiG has to wait for 1.3.0... but this is all new ground, so my chitter chat is all assumptions.

64Sig.png
Forum RulesMy YouTube • My Discord - NineLine#0440• **How to Report a Bug**

1146563203_makefg(6).png.82dab0a01be3a361522f3fff75916ba4.png  80141746_makefg(1).png.6fa028f2fe35222644e87c786da1fabb.png  28661714_makefg(2).png.b3816386a8f83b0cceab6cb43ae2477e.png  389390805_makefg(3).png.bca83a238dd2aaf235ea3ce2873b55bc.png  216757889_makefg(4).png.35cb826069cdae5c1a164a94deaff377.png  1359338181_makefg(5).png.e6135dea01fa097e5d841ee5fb3c2dc5.png

  • ED Team
Posted
So what sort of stuff is required to integrate into 1.3.0? And how much work do these things take?

 

No clue really, but I imagine that everything has to work correctly to ED standards... or something along those lines... I am sure most of that is covered by a NDA.

64Sig.png
Forum RulesMy YouTube • My Discord - NineLine#0440• **How to Report a Bug**

1146563203_makefg(6).png.82dab0a01be3a361522f3fff75916ba4.png  80141746_makefg(1).png.6fa028f2fe35222644e87c786da1fabb.png  28661714_makefg(2).png.b3816386a8f83b0cceab6cb43ae2477e.png  389390805_makefg(3).png.bca83a238dd2aaf235ea3ce2873b55bc.png  216757889_makefg(4).png.35cb826069cdae5c1a164a94deaff377.png  1359338181_makefg(5).png.e6135dea01fa097e5d841ee5fb3c2dc5.png

Posted (edited)

To clarify:

 

1) Core engine architecture changes obviously sometimes mean that things need to change in the aircrafts' implementation.

Depending on what these changes are, this can either be time consuming or not.

 

2) We don't know on which version we will ship yet.

We're branching off development and actively working with 1.3.0 -- but that probably does not mean a release on 1.2.8 (or a subpatch thereof) is impossible.

 

3) Generally the work that has (had) to be done has been rather minimal. :)

 

So, in essence, don't read too much into the meta around my post; we've simply been "porting" the aircraft into the next build of DCS.

No more, no less, nothing special. :)

Edited by Cobra847

Nicholas Dackard

 

Founder & Lead Artist

Heatblur Simulations

 

https://www.facebook.com/heatblur/

Posted
To clarify:

 

1) Core engine architecture changes obviously sometimes mean that things need to change in the aircrafts' implementation.

Depending on what these changes are, this can either be time consuming or not.

 

2) We don't know on which version we will ship yet.

We're branching off development and actively working with 1.3.0 -- but that probably does not mean a release on 1.2.8 (or a subpatch thereof) is impossible.

 

3) Generally the work that has (had) to be done has been rather minimal. :)

thanks for more info

wait for the video today

[sIGPIC][/sIGPIC]

My DCS Mods, Skins, Utilities and Scripts

 

| Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD |

| TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |

Posted
To clarify:

 

1) Core engine architecture changes obviously sometimes mean that things need to change in the aircrafts' implementation.

Depending on what these changes are, this can either be time consuming or not.

 

2) We don't know on which version we will ship yet.

We're branching off development and actively working with 1.3.0 -- but that probably does not mean a release on 1.2.8 (or a subpatch thereof) is impossible.

 

3) Generally the work that has (had) to be done has been rather minimal. :)

Wow, that was fast. Well many thanks for the information. And I'm sure you know, it would be totes coolio for a release on 1.2.8 ;) but I don't want to become THAT guy, so I'll just end my post here hehe :D

This post is protected by a pilot who has a serious lack of negotiating skills, but is absolute hell in a dogfight. If you do not belong here, please leave.

 

You have now been properly negotiated with.

 

MiG-29S Instant Action Mission Fix

Come check out and add to my list of all landmarks in DCS World!

^that works now

Posted
To clarify:

 

1) Core engine architecture changes obviously sometimes mean that things need to change in the aircrafts' implementation.

Depending on what these changes are, this can either be time consuming or not.

 

2) We don't know on which version we will ship yet.

We're branching off development and actively working with 1.3.0 -- but that probably does not mean a release on 1.2.8 (or a subpatch thereof) is impossible.

 

3) Generally the work that has (had) to be done has been rather minimal. :)

 

This right here could stand in for a nice weekly update. ;) Thanks Cobra!

Intel i5-9600K @ 3.7GHz; Gigabyte Z370XP SLI Mobo; G.SKILL Ripjaws V Series 64GB (4 x 16GB) 288-Pin DDR4

GIGABYTE GeForce RTX 4080 16GB 256-Bit GDDR6; Thermaltake Water 3.0 Certified Liquid Cooling System

Windows 11 Professional

HP Reverb G2 /TrackIR 5 in case VR dies; Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals

 

Posted (edited)
And besides, I understand that a lot of the hype around here, can be annoying to the devs and others, but whats the alternative to hype? It would be no interest at all.

 

Interest and hype are what sell games. If people werent thrilled or excited about it, no one would buy it, and it would be a failure. I believe the Mig-21 is the most hyped aircraft as of right now. The forums for the other aircraft seem dead compared to whats happening here.

 

Id say that the MIG21 is a mixture of various feelings : Hype(those who want it, like me), frustration and eagerness (those who backed), etc....

 

For hype only, without any other feelings mixed, i would say the HAWK module is at least level to the MIG21 (if not more, in my particular case). :smartass:

Edited by rajdary

 

Phanteks Enthoo Evolv Tempered Glass, Asus ROG Maximus IX Hero, Intel i7 7700K @ 4.8, Corsair HX 1000i, Nzxt Kraken 62, 32gb DDR4 3000Mhz Corsair Dominator Platinum, Nvme SSD Samsung 960 Evo 1Tb, Asus Strix OC 1080ti, Philips 43" 4K Monitor + 2 x Dell 24" U2414H, Warthog HOTAS, Track IR 5, Obutto R3volution, Buttkicker Gamer 2, MFG Crosswind pedals, Occulus Rift CV1, Windows 10 Pro.

Posted
To clarify:

 

1) Core engine architecture changes obviously sometimes mean that things need to change in the aircrafts' implementation.

Depending on what these changes are, this can either be time consuming or not.

 

2) We don't know on which version we will ship yet.

We're branching off development and actively working with 1.3.0 -- but that probably does not mean a release on 1.2.8 (or a subpatch thereof) is impossible.

 

3) Generally the work that has (had) to be done has been rather minimal. :)

 

So, in essence, don't read too much into the meta around my post; we've simply been "porting" the aircraft into the next build of DCS.

No more, no less, nothing special. :)

 

I'm a little confused on point 2. Isn't everything going to 1.3.0? I thought the 1.3.0 version will just overwrite 1.2.8 version and so we can forget about implementing Mig into 1.2.8. And if You are developing this module towards the version 1.3.0, the version 1.2.8 will be no more, by the time the Mig will be released. :smartass: I just don't know, why asking about having this working in 1.2.8.

I know it sounds confusing as well, but here is the summary:

Will 1.2.8 and 1.3.0 versions separate things or not? :)

Thank You. If it's already mentioned somewhere on the forum, sorry for that.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...