Crumpp Posted December 17, 2014 Posted December 17, 2014 Sounds like a good system. So, you can pull hard and warp your wings and they won't break. I think the only thing that happens is you weaken the structure. No FM changes except to the failure limit is lowered. The addition of plastic effects and bending would be fantastic, raising the bar on all sims before DCS. Answers to most important questions ATC can ask that every pilot should memorize: 1. No, I do not have a pen. 2. Indicating 250
Anatoli-Kagari9 Posted December 17, 2014 Posted December 17, 2014 But I was referring to this: http://forums.eagle.ru/showpost.php?p=2264770&postcount=1 Flight Simulation is the Virtual Materialization of a Dream...
FoReIgNeR Posted December 17, 2014 Posted December 17, 2014 But I was referring to this: http://forums.eagle.ru/showpost.php?p=2264770&postcount=1 Wow, some serious updates await, Yay! [sIGPIC][/sIGPIC] Limitless Aerobatics Team Facebook
ED Team NineLine Posted December 17, 2014 ED Team Posted December 17, 2014 But I was referring to this: http://forums.eagle.ru/showpost.php?p=2264770&postcount=1 But that wasnt available till today, and only for Open beta as far as I know? Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Anatoli-Kagari9 Posted December 18, 2014 Posted December 18, 2014 Yes, hence my other thread about our minds... It was 1) pure placebo 2) experience gained Well, I have to confess I also tweaked the pitch axis a few days ago, but after doing it I was still breaking my wings at more extreme situations... BTW: That beta isn't still available . tried a Beta update this morning with no success ( ? ) Flight Simulation is the Virtual Materialization of a Dream...
IIIJG52_Otto_ Posted December 19, 2014 Posted December 19, 2014 Today in OPEMBETA v. 1.2.14, ...wings are breaking at same way ...is a shame 1 http://www.jagdgeschwader52.net
sobek Posted December 19, 2014 Posted December 19, 2014 (edited) Today in OPEMBETA v. 1.2.14, ...wings are breaking at same way ...is a shame It's not a shame, it is a beta product. Edited December 19, 2014 by sobek Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Llucmk Posted December 19, 2014 Posted December 19, 2014 Today in OPEMBETA v. 1.2.14, ...wings are breaking at same way ...is a shame it doesn't say in the changelog that wings ripping off has been fixed.
ED Team NineLine Posted December 19, 2014 ED Team Posted December 19, 2014 it doesn't say in the changelog that wings ripping off has been fixed. +1 I know its improved in our internal version, but they must still be tweaking as its not merged with release yet. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Mar Posted December 23, 2014 Posted December 23, 2014 Update 1.2.14 is available for public version. So how is it now? From the shadows of war's past a demon of the air rises from the grave. "Onward to the land of kings—via the sky of aces!"
Anatoli-Kagari9 Posted December 23, 2014 Posted December 23, 2014 (edited) I seldom break them now - guess it's training :-) Edited December 24, 2014 by jcomm Flight Simulation is the Virtual Materialization of a Dream...
DB 605 Posted December 23, 2014 Posted December 23, 2014 So how is it now? Still possible to break wings if you do it purposely. No control stiffening modelled yet it seems. Landing gear give nose-down effect now when landing position however and now it's better to do landings with tail-heavy trim, -3 seems to be good. CPU: Intel Core i7-2600k @3.40GHz | Motherboard: Asus P8P67-M | Memory: Kingston 8GB DDR3 | OS W10 | GPU: Sapphire R9 290x 8GBDDR5 | Monitor: Samsung Syncmaster 24" | Devices: Oculus Rift, MS FFB 2 joystick, Saitek X 52 Pro throttle, Saitek Pro pedals, Gametrix Jetseat [sIGPIC][/sIGPIC]
FoReIgNeR Posted December 23, 2014 Posted December 23, 2014 I can shoot down more stangs, whether it's the g effect fix or training, the outcome is the same =) [sIGPIC][/sIGPIC] Limitless Aerobatics Team Facebook
Celestiale Posted January 9, 2015 Posted January 9, 2015 (edited) Wing Snaps off to easy To be honest i wasn't working myself through the whole forum, if there is already one topic about this issue. But i think it's pretty up-to-date, and also very annoying. It's not only the 109, i also realized this with the Mustang before. The wings just snap to easy in a high-G turn in this game. The Mustang was well known to endure very very high G turns (if i am remembering right the highest G load of all WW2 fighters thanks to the laminar wings), but in this game the wings just snap off way to easy. I didn't complain about because with the Mustang it wasn't too serious. But now with the 109 it's just ridiculous. The wings just snap off every time you do a tighter turn when you are flying fast. Come on. How often did it happen IRL that a wing snapped off a plane just randomly in a turn? Almost never. Was just reading a book about manouvering and stuff like that, and the pilots there also said that without a G-suit (in most cases even with) it's close to impossible to brake a wing off a WW2 plane in a turn. Just because the human is not able to pull such a high G. Due to the fact that the 109 is still in beta, i really hope this gets fixed. But when looking at the Mustang, which is out for years i have not too much hope. Can't undestand that this isn't a bigger issue in this forums, IMHO one of the worst flaws in this "real DM/FM wannabe-SIM". Other sims make those things (like high G effects) way more realistic/plausible. Edited January 9, 2015 by Celestiale
PhoenixBvo Posted January 9, 2015 Posted January 9, 2015 Please read this thread in the Bugs and Problems section: [REPORTED] wings break off at 4g Think about this: Just because you can pull your joystick into your stomach sitting at home does not mean the simulation itself is inaccurate. One obvious source of inaccuracy is the fact that you don't feel the accelerations a pilot would AND moreover the stick forces are nowhere near realistic. But that is hardly ED's fault now is it? [sIGPIC][/sIGPIC] CPU i7 4970k @ 4.7 GHz RAM 16GB G.Skill TridentX 1600 ATX ASUS Z97-PRO DSU Samsung 850 PRO 256GB SSD for Win10, Plextor M6e 128GB SSD for DCS exclusively, RAID-1 HDDs GFX Aorus GTX 1080 Ti 11GB Xtreme Edition, ASUS ROG Swift PG279Q, 27" with G-Sync, Oculus Rift CV1 HID TM HOTAS Warthog + 10 cm extension, MFG Crosswind pedals, TrackIR 5, Obutto oZone My TM Warthog Profile + Chart, F-15C EM Diagram Generator
Nedum Posted January 9, 2015 Posted January 9, 2015 (edited) And why is the K-4 the only plane that "simulate" this "feature"? As many people said before. This is wrong! Isn't ED knowing we on our chair can't use RL input devices? I don't think so. I will bet that 99,99% of all DCS "Pilots" using a game Stick device! So why is ED simulating this GAME as if we are all were using a RL input device? And if you were right, why is the K-4 the only plane with a 4g wing tip rip off "simulation" if you have trimmed your plane? Without trimming the wingtips ripping away at 6Gs, even that is to fast. There is something wrong, like with this german special dirt glass. :music_whistling: Edited January 9, 2015 by Nedum CPU: AMD Ryzen 9800X3D, System-RAM: 64 GB DDR5, GPU: nVidia 4090, Monitor: LG 38" 3840*1600, VR-HMD: Pimax Crystal/Super, OS: Windows 11 Pro, HD: 2*2TB and 1*4 TB (DCS) Samsung M.2 SSD HOTAS Throttle: TM Warthog Throttle with TM F16 Grip, Orion2 Throttle with F15EX II Grip with Finger Lifts HOTAS Sticks: Moza FFB A9 Base with TM F16 Stick, FSSB R3 Base with TM F16 Stick Rudder: WinWing Orion Metal
Celestiale Posted January 9, 2015 Posted January 9, 2015 ok will work myself through the link you gave me thanks. I hope ED finds a way to simulate the stick forces for the Mig15 (and implements this into all the other planes too). Otherwise it will just outmatch the Sabre by a landmile. This would break this encounter completely
Kwiatek Posted January 9, 2015 Posted January 9, 2015 ED should find a way to simulate stick forces for all planes which got not bosted controls.
Anatoli-Kagari9 Posted January 9, 2015 Posted January 9, 2015 ED should find a way to simulate stick forces for all planes which got not bosted controls. It's a true PITA for me :-( I am forced to play two sims, covering the same Era aircraft, trying to profit from the good aspects each one has, but then, on both I find very unplausible choices of simulation of various aspects of the overall physics / flight dynamics modeling ... Well - that's life :-) I wish I could have one with the best currently available in il-2 BoS and DCS World ... Flight Simulation is the Virtual Materialization of a Dream...
WinterH Posted January 9, 2015 Posted January 9, 2015 I was on a hiatus from DCS for about 2 months, last week I finally tried the 109. Can't see much out of canopy, coupled with already present visibility issues in DCS, and weird looking dirt on it, I struggled much more than even in MiG-21 to see what I'm fighting. Aircraft flies beautifully, but before I got my first two victories on stang, I consistently broke my wing tips 3 times in seemingly benign maneuvring. Another complication was no tracers for MK-108, which has quite different trajectory from MG131. I also think someone should come up with a new good force feedback stick which would partially help with stick forces thing. In truth, I believe this is the only realistic approach to matter, but a stick that can generate enough force to make it rock solid so we can't move it could be an expensive piece of hardware I assume. Once I got used to MS FFB2, I can't think of flying with a non ffb stick, at least for warbirds and helicopters. (on a side note, Su-27 became unlfyable for me, since update seems to bring "stick centered way to the right" bug with FFB sticks that was on Su-25 & Su-25T to Su-27, it was tolerable in an attack aircraft, not so much in a PFM air superiority fighter...) Wishlist: F-4E Block 53 +, MiG-27K, Su-17M3 or M4, AH-1F or W circa 80s or early 90s, J35 Draken, Kfir C7, Mirage III/V DCS-Dismounts Script
Kwiatek Posted January 9, 2015 Posted January 9, 2015 Any convencial FF stick can similate real stick forces at high speeds. Game is need to simulate it in other way ( controls stiffnes at higher speeds) other way we got unrealistic planes behaviour at high speeds.
Celestiale Posted January 9, 2015 Posted January 9, 2015 jcomm you are taking the words out of my mouth! i feel exactly the same way. Both of them have their awesome moments. And both of them have their odd flaws, where you just think "wtf, how could they do this"...it's Fifa and PES all over again. Just imagine if they would work together..would be the best flight sim ever by a mile.. to the stiffening. A force feedback stick would not solve the real problem. Real problem is, that in real life you could not pull your stick to the limits, and no way that there is a FFB who has the power to simulate this (would need around 1500N-2500N, good luck with that).This has to be solved in another way unfortunately (couff - BoS - couff couff)
DB 605 Posted January 9, 2015 Posted January 9, 2015 Guys, stickforces/controls stiffening is already simulated to both P-51 and D9. Fly over 700km/h and do some barrel rolls for example and you will notice it. And Yo-Yo is already confirmed that it will be simulated in k4 too of course, wich was know to be much harder in fast speed than both 'stang and Dora. Don't forget it's still beta. CPU: Intel Core i7-2600k @3.40GHz | Motherboard: Asus P8P67-M | Memory: Kingston 8GB DDR3 | OS W10 | GPU: Sapphire R9 290x 8GBDDR5 | Monitor: Samsung Syncmaster 24" | Devices: Oculus Rift, MS FFB 2 joystick, Saitek X 52 Pro throttle, Saitek Pro pedals, Gametrix Jetseat [sIGPIC][/sIGPIC]
WinterH Posted January 9, 2015 Posted January 9, 2015 FWIW, I have seen somewhere a hydrolically actuated FFB stick which was sold with a ridiculously expensive price tag :). Only other way I can think of is artificially limit stick inputs according to flight parameters a'la a modern FBW, and in my mind it is far from being ideal. I am not convinced 109's wings ripping off in DCS is related to stick forces, since it can happen as while pulling as low as 4g s apparently. Wishlist: F-4E Block 53 +, MiG-27K, Su-17M3 or M4, AH-1F or W circa 80s or early 90s, J35 Draken, Kfir C7, Mirage III/V DCS-Dismounts Script
Celestiale Posted January 9, 2015 Posted January 9, 2015 FWIW, I have seen somewhere a hydrolically actuated FFB stick which was sold with a ridiculously expensive price tag :). sometime in the future, after finishing study and a lot of work...*dreaming* :)
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