Mizzy Posted January 15, 2015 Share Posted January 15, 2015 I can't help thinking it's a mistake ! Why make a payware campaign for the Su27 ? Why did they (ED etc) not make a campaign for the Su27 and sell it with the Su27 module as a package?. It just doesn't make marketing sense to me. Mizzy Link to comment Share on other sites More sharing options...
cichlidfan Posted January 15, 2015 Share Posted January 15, 2015 Because every FC3 owner already owns the aircraft. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup: Link to comment Share on other sites More sharing options...
tintifaxl Posted January 15, 2015 Share Posted January 15, 2015 I am sure they are aware of AI short comings, but it wont be a couple simple fixes I am sure, more of a massive upgrade, but they have their hands full right now :) I know :smartass: Using the missile mod I was able to complete the first mission and even kept my wingman alive and brought him back to Mozdok. :thumbup: Windows 10 64bit, Intel i9-9900@5Ghz, 32 Gig RAM, MSI RTX 3080 TI, 2 TB SSD, 43" 2160p@1440p monitor. Link to comment Share on other sites More sharing options...
Witchking Posted January 15, 2015 Share Posted January 15, 2015 Why make a payware campaign for the Su27 ? Why did they (ED etc) not make a campaign for the Su27 and sell it with the Su27 module as a package?. It just doesn't make marketing sense to me. Mizzy Because of the pricepoint. Some people prefer cheaper pieces of products to buy rather than bundles. The FC3 product is more attractive at $10 than at $20. Not to mention, it is a good indication that ED / third parties can release high quality campaigns at a premium...which is fair for the amount of effort required to produce these things. 1 WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA| Link to comment Share on other sites More sharing options...
rrohde Posted January 19, 2015 Share Posted January 19, 2015 Quick question: Just finished mission 4 (bombing a target), and I was wondering if the Ctrl-V option (Salvo Mode) works in the Su-27? I was pickling bombs one at a time, but Salvo Mode would be nice to have. Any idea? PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com Link to comment Share on other sites More sharing options...
Python Posted January 20, 2015 Share Posted January 20, 2015 I'm surprised at all of the complaining about this, I think it's a great idea. Lets be honest, FC3 is great value already and has received some huge updates in the form of the F-15c and Su-27 flight models. I don't mind paying a few dollars for a decent campaign personally (Is this decent? Haven't seen anything of it) That said, I rarely fly the Flanker and am yet to really learn it properly, If they put one of these out for the F-15c I'll be all over it. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Geskes Posted January 23, 2015 Share Posted January 23, 2015 I also bought it and only have had time to complete 2 missions. I am very positive about Campaign dlc and I dont see any objections in the way they are doing it now. For me not enough of these quality campaigns can be released. Regarding some of the issues reported: -Missiles: I have no issues with missiles, in mission 2 I was able to down 5 enemy aircraft. 3 fixed wing and a helo with missiles and 1 helo with guns. -Wingman Fuel: Your wingman will always try to stay in formation . So consider this when choosing your throttle setting. If you fly full military right after take-off of course he is going into afterburner otherwise he will never keep up. Always consider your wingman when maneuvring. That way he will make it home. Probably the people who regularly fly online already do this automatically. I7920/12GBDDR3/ASUS P6T DELUXE V2/MSI GTX 960 GAMING 4G /WIN 10 Ultimate/TM HOTAS WARTHOG Link to comment Share on other sites More sharing options...
Shepski Posted January 23, 2015 Share Posted January 23, 2015 The wingman(AI) will fly with slats extended up to about 700 km/h indicated airspeed which will create a lot of extra drag and will make him burn more fuel. Until this bug is fixed make sure you fly at 700 or greater with him in formation. Link to comment Share on other sites More sharing options...
Susto Posted January 24, 2015 Share Posted January 24, 2015 I'm 11 missions into the campaign and already got more than my money's worth. Missions are varied and not so hard as to become frustrating, I think they got the balance just right. Now, let's get a also a "blue" campaign, It would be the perfect excuse to learn the F-15! :-) Best regards, Juan Andres Link to comment Share on other sites More sharing options...
Shepski Posted January 27, 2015 Share Posted January 27, 2015 Please, when designing missions that require a fighter to escort a transport or AWACS please set the heavy to fly at fast enough speeds so the Su-27 isn't hanging in the air at 9000m in order to stay in formation. The AWACS is barely flying too. This is the AWACS escort mission. Link to comment Share on other sites More sharing options...
SDsc0rch Posted January 27, 2015 Share Posted January 27, 2015 well.. sometimes the a/c to be escorted CAN"T fly faster in that case, i would recommend flying a weaving or zig-zag pattern to keep your airspeed up while maintaining a slower total forward speed (ie.. WWII fighters escorting bombers at high alt) for AI aircraft.. well, they'll just have to deal with it : / i7-4790K | Asus Sabertooth Z97 MkI | 16Gb DDR3 | EVGA GTX 980 | TM Warthog | MFG Crosswind | Panasonic TC-58AX800U [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
LFCChameleon_Silk Posted January 27, 2015 Share Posted January 27, 2015 actually shepski at 9k meters I don't believe the AWACs can actually fly any faster. Link to comment Share on other sites More sharing options...
LFCChameleon_Silk Posted January 27, 2015 Share Posted January 27, 2015 lol @ SDsc0rch your comment was hidden 1 page over :P 500 true airspeed is plenty fast for Su-27 to hang in there though. Link to comment Share on other sites More sharing options...
Shepski Posted January 27, 2015 Share Posted January 27, 2015 (edited) actually shepski at 9k meters I don't believe the AWACs can actually fly any faster. The AWACS once leveled off at 9000m was flying at 810 TAS then after crossing a waypoint started to slow down to 510 then sped up at another then slowed back down to 480. The waypoint speed was probably left at default rather than increased by the mission builder. 480 km/h TAS is about 300 km/h IAS which is a landing approach speed not a cruise speed even for a A-50 at high altitude. Anyway... got 2 kills was told to RTB so RTB and landed but failed the mission. Have no idea why. Edit... Tried again and flew past the airport to the return waypoint before turning final and got the success message after landing. Edited January 30, 2015 by Shepski Link to comment Share on other sites More sharing options...
Shepski Posted January 27, 2015 Share Posted January 27, 2015 lol @ SDsc0rch your comment was hidden 1 page over :P 500 true airspeed is plenty fast for Su-27 to hang in there though. Sure it can fly at 500 TAS which is just under 10 degrees AOA but it is not efficient whatsoever and I could hear my wingman in AB a lot trying to stay with me because of all the drag. Cruise speed for the A-50 should be at least .70 mach at altitude. Link to comment Share on other sites More sharing options...
Shepski Posted January 30, 2015 Share Posted January 30, 2015 Here is the same mission and after level off at 9000m the A-50 was cruising at 830 KTAS which is roughly 520 KIAS which is still under .6 mach. This is clearly a mission design issue and not an A-50 one. Link to comment Share on other sites More sharing options...
xentxo Posted February 13, 2015 Share Posted February 13, 2015 you are flying 840 kph TAS - not KTAS 840 kph TAS = 516 mph TAS 840 kph @ 8920 m = 585 kph IAS ( which should be max speed for an A-50) Your escort speed of 840 kph TAS is 430 kph above estimated(!) stall-speed (clean config) of the Su-27. You should handle this with ease. Link to comment Share on other sites More sharing options...
Shepski Posted February 13, 2015 Share Posted February 13, 2015 I was happy it was cruising at 830. This a proper cruise speed. My issue is with it cruising at 480 which is much too slow at that altitudes. I found out there is an error in the english Su-27 cockpit mod as it under reads the correct mach number so .6 mach was incorrect as stated above. Link to comment Share on other sites More sharing options...
Trailer Posted February 19, 2015 Share Posted February 19, 2015 (edited) Please elaborate upon the 3 activations. Does this mean that you have to use an activation every time you finish the campaign? Are we renting campaigns now? So if my hard drive crashes and I have to reinstall DCS, will I have to use up an activation? If you're telling me that after a person purchases the campaign, he or she can only play it a limited number of times, that's just weak sauce, man. Again, IF that's what you're telling me. I understand that making campaigns is a huge undertaking; I'm currently developing a very basic low to medium level air-to-air campaign aimed at familiarizing the "casual" player with fairly realistic scenarios, a believable back story and employment while trying to balance the fun factor at the same time. It's basically an exercise in bettering myself with mission and campaign building while reaching out to the player base for help and collaboration where possible and having a final product that, while simple, possibly a tad buggy due to inexperience in mission building, and it doesn't have any voiceovers or anything, it will be 100% free. The triggers combined with the testing is a huge headache and I've been working on it for nearly a month to get it just right. I don't even want to know the amount of expertise it took to pull off something so professional as The Ultimate Argument. However... Please tell me that we're not renting campaigns and missions now. I really would like to purchase this campaign and I think selling big, whopping campaigns like this for all the modules would be a dream come true...as long as you buy it once and keep it forever. Edited February 20, 2015 by Trailer Link to comment Share on other sites More sharing options...
ED Team NineLine Posted February 20, 2015 ED Team Share Posted February 20, 2015 That was a lot of wasted text, you should have spent the time researching the forums for what the 3 activations mean instead of the weird explanation you came up with... Please elaborate upon the 3 activations. Does this mean that you have to use an activation every time you finish the campaign? Are we renting campaigns now? So if my hard drive crashes and I have to reinstall DCS, will I have to use up an activation? If you're telling me that after a person purchases the campaign, he or she can only play it a limited number of times, that's just weak sauce, man. Again, IF that's what you're telling me. I understand that making campaigns is a huge undertaking; I'm currently developing a very basic low to medium level air-to-air campaign aimed at familiarizing the "casual" player with fairly realistic scenarios, a believable back story and employment while trying to balance the fun factor at the same time. It's basically an exercise in bettering myself with mission and campaign building while reaching out to the player base for help and collaboration where possible and having a final product that, while simple, possibly a tad buggy due to inexperience in mission building, and it doesn't have any voiceovers or anything, it will be 100% free. The triggers combined with the testing is a huge headache and I've been working on it for nearly a month to get it just right. I don't even want to know the amount of expertise it took to pull off something so professional as The Ultimate Argument. However... Please tell me that we're not renting campaigns and missions now. I really would like to purchase this campaign and I think selling big, whopping campaigns like this for all the modules would be a dream come true...as long as you buy it once and keep it forever. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Trailer Posted February 20, 2015 Share Posted February 20, 2015 (edited) That was a lot of wasted text, you should have spent the time researching the forums for what the 3 activations mean instead of the weird explanation you came up with... I DID look on the forums, and all I found in reference to my question were people worried about using up all their activations. If there were unlimited activations it wouldn't be an issue with people, correct? Do you have to ask for more activations and prove proof of purchase? Are you exempt if you purchased it on Steam? I simply don't know what this means, that if your activations count down to 0, will you have to purchase the game again? Yes, it sounds ridiculous but the entire reason I asked the question is because, well, it sounds ridiculous and I wanted to be sure that was not the case. Hopefully this will clear it up: I want to buy The Ultimate Argument. I do not want to buy The Ultimate Argument if there are only a fixed number of times I can play it due to fixed activations. This is what I understood by other people's posts and I'm writing now for clarification. Yes, it sounds ridiculous and a little stupid, but I'd rather ask a stupid question than stupidly spend money on something I can't keep. Edited February 20, 2015 by Trailer Link to comment Share on other sites More sharing options...
ED Team Dzen Posted February 20, 2015 ED Team Share Posted February 20, 2015 I DID look on the forums, and all I found in reference to my question were people worried about using up all their activations. If there were unlimited activations it wouldn't be an issue with people, correct? Do you have to ask for more activations and prove proof of purchase? Are you exempt if you purchased it on Steam? I simply don't know what this means, that if your activations count down to 0, will you have to purchase the game again? Yes, it sounds ridiculous but the entire reason I asked the question is because, well, it sounds ridiculous and I wanted to be sure that was not the case. http://forums.eagle.ru/showpost.php?p=2285826&postcount=83 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Trailer Posted February 20, 2015 Share Posted February 20, 2015 Thank you very much. Purchasing now. Link to comment Share on other sites More sharing options...
cichlidfan Posted February 20, 2015 Share Posted February 20, 2015 I suspect that the linked post is slightly incorrect. You will not receive a new activation every month. You will receive a single new activation one month after you reach zero activations. One month after using that activation you will get another one. Once you reach zero you will only ever rise back to a count of one. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup: Link to comment Share on other sites More sharing options...
73rd_WH_zOrg Posted April 10, 2015 Share Posted April 10, 2015 Yesterday I bought the DLC with the C101 but so far I do not have an activation key to the DLC. Not for a the mail or on the website. I only got the key to C101. Link to comment Share on other sites More sharing options...
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