jasonstory44 Posted July 29, 2016 Posted July 29, 2016 Should there be an F-5E category in the beta version or is it normal that there isn't? This is the first time I've tried a beta. And I'm assuming it can run along side a setup with the stable release simshaker? Thanks Jason Win 10 Pro, Intel i9 9900k overclocked to 5.1 (water cooled), 64 gb Corsair Dominator platinum RAM (3444 MHz) Titan RTX overclocked and water cooled 1.1 TB SSD 2 TB M.2 SSD TM Warthog Stick and throttle MFG Crosswinds Reverb VR Buttkicker LFE, SimShaker, Jetseat. All DCS modules
jasonstory44 Posted July 30, 2016 Posted July 30, 2016 (edited) Second question Andre, I'm getting the same error as CowboyUK. I replaced those two files in both the stable release, the alpha and the beta but with no change. Still the error and multiple pop ups. I also can't figure out why I can't get simshaker to talk with DCSalpha...works fine in the stable release except for those silly pop ups in the beginning. I've checked the exports lua and they seem similar in both. Any thoughts? Thanks as always, Jason Edited July 30, 2016 by jasonstory44 Typo Win 10 Pro, Intel i9 9900k overclocked to 5.1 (water cooled), 64 gb Corsair Dominator platinum RAM (3444 MHz) Titan RTX overclocked and water cooled 1.1 TB SSD 2 TB M.2 SSD TM Warthog Stick and throttle MFG Crosswinds Reverb VR Buttkicker LFE, SimShaker, Jetseat. All DCS modules
Pheonix0869 Posted July 30, 2016 Posted July 30, 2016 jasonstory, try closing simshaker from the tray in the lower left of your desktop, then reload the "disable simshaker" file from JSGME by un-loading and then reloading it... this should solve your problem as it did for me today. When sim shaker is running I assume it adds the kneeboard file if DCS starts and doesn't have the modded file.
jasonstory44 Posted July 30, 2016 Posted July 30, 2016 Is the mod on the DCS files site? I've never needed to use a mod in JSGME for SimShaker before. Win 10 Pro, Intel i9 9900k overclocked to 5.1 (water cooled), 64 gb Corsair Dominator platinum RAM (3444 MHz) Titan RTX overclocked and water cooled 1.1 TB SSD 2 TB M.2 SSD TM Warthog Stick and throttle MFG Crosswinds Reverb VR Buttkicker LFE, SimShaker, Jetseat. All DCS modules
f4l0 Posted July 30, 2016 Posted July 30, 2016 By using this mod, you will lose a lot of effects. You can enable an IC safe mode in the service tab of SimShaker... The GUI representation for the F5 is still missing buts in in there ;) f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums SimShaker for Aviators (simshaker-for-aviators.github.io)
Talisman_VR Posted July 30, 2016 Posted July 30, 2016 The order ID is WNHFLOUGP (hope this code is what you mean). It was a fast delivery, took only 4 days, way faster then I expected :thumbup: On youre remark about bearing alignment.....well...I will give it a while, and test the heck out of the jetseat...its fun.. :). About the prop vibration, I really only tested the P51D. Remark: strange thing happend ..when I adjusted the strength of "High angle of attack shudders" to 100% the stall effect disappeared in game. then when I adjusted it back to 98% it re -appeared in game very strong. Also the piston beat is much stronger at 98 % now as to the 100% I tested in the beginning it seems. ( it now feels much more realistic while at 100 % I almost felt nothing) ....maybe something to check out !! Thanks for the quick and clear answers. And good luck with the business ! John Thanks for the 98% tip. Nice one. Works great. Talisman
P3CFE Posted July 30, 2016 Posted July 30, 2016 Youre welkom :thumbup:.....and thanks for the feedback, that will be usefull for Andrey to. It now looks like it is confirmed that the 100% setting is not really setting the effect to 100%. Regards John,
=Andre= Posted July 30, 2016 Author Posted July 30, 2016 It now looks like it is confirmed that the 100% setting is not really setting the effect to 100%. Looks like it depends on PC configuration, since could not be reproduced by a tester I've asked to check that. Gametrix JetSeats thread (in English) , SimShaker addon for bass-shakers thread (in English), Andre's blog, downloads, manuals (in English). [sIGPIC][/sIGPIC]
zbmtwo Posted July 31, 2016 Posted July 31, 2016 Tuning tactile transducers with EQ curves Loving SimShaker! I'm using Voicemeeter Banana to route system audio through my transducers in addition to the SimShaker sound module effects. My setup consists of 4 x Dayton TT25-16 Puck tactile transducers wired as two 8 ohm channels driven by a Lepai 2020a+ stereo amplifier. All four transducers are contact mounted using wood screws underneath my office chair (the base of the chair is thin plywood, and I would have achieved poor coupling had I installed them by using a hole saw as recommended) and the effect is excellent - especially considering the price. I'm now considering adding the Jetseat on top of this. I found that these Dayton pucks have a nasty resonance at their center frequency of 40Hz and were inclined to produce transients (loud buzzing / ringing) when receiving input at this frequency +/- ~5Hz (the stated frequency response is 20-80Hz). I used an online tone generator to sweep through a range of frequencies, determined where the transients occurred and where response fell off, created my EQ curve, then repeated the process until I was satisfied with the result. I have found the following EQ curve in Voicemeeter Banana removes the transients in my setup without producing a noticeable 'notch' and somewhat lifts the low end response of the transducers: Hope this is of some use. Thanks to f4l0 for the excellent Simshaker / Voicemeeter Banana guide. See also this guide on installing and configuring bass shakers / tactile transducers: [ame=http://www.parts-express.com/pedocs/buyer-guides/understanding-and-using-dayton-audio-exciters.pdf].[/ame] 1
=Andre= Posted July 31, 2016 Author Posted July 31, 2016 Hi zbmtwo, thank you for sharing that :thumbup: Gametrix JetSeats thread (in English) , SimShaker addon for bass-shakers thread (in English), Andre's blog, downloads, manuals (in English). [sIGPIC][/sIGPIC]
P3CFE Posted July 31, 2016 Posted July 31, 2016 Oke, Andrey, It is very workable right now, thanks for the action taken on it. Greetz, John
=Andre= Posted July 31, 2016 Author Posted July 31, 2016 Oke, Andrey, It is very workable right now, thanks for the action taken on it. Greetz, John Good news :) Cheers! Your parts were released by Russian customs today. Gametrix JetSeats thread (in English) , SimShaker addon for bass-shakers thread (in English), Andre's blog, downloads, manuals (in English). [sIGPIC][/sIGPIC]
Terrorvogel Posted August 3, 2016 Posted August 3, 2016 Hi Andre! I have a question due to A-10´s GAU sound with using Simshaker software together with Buttkicker. When firing the gun, the sound is fluctuating like KA-50´s gun in "slow" mode. That is a kind strange. Better would be a permanent "brrrrrrrrt" as long as the trigger is pushed. Am i doing something wrong in my settings? Everything other seems to work right... regards, Terrorvogel ASROCK X79 Extreme11 (WC), i7-4930K (WC), 32GB G.Skill TridentX, Vertex 3 120GB, GTX 980ti, 3x 39,5" Philips 4K, TrackIR 5, TM Warthog with PeterP´s FFB2 Mod, 2xSaitek Throttle, 2x Thrustmaster Cougar MFD Bezel, Simped Vario Pedals modded with toe brakes, Opencockpit Cards, 4x Soundcard, 2x Buttkicker Gamer 2, 4x GTX 950 with tons of touchscreens...
=Andre= Posted August 3, 2016 Author Posted August 3, 2016 Hi Mario, Could you please send me or attach here Sound Module 'log to screen' box content and A-10 DCS short track when firing A-10 gun? Gametrix JetSeats thread (in English) , SimShaker addon for bass-shakers thread (in English), Andre's blog, downloads, manuals (in English). [sIGPIC][/sIGPIC]
Terrorvogel Posted August 3, 2016 Posted August 3, 2016 This is the content firing GAU for about 3 seconds: 00:01:01.9210545 18:45:41.639 Received: p2_6_8_1~1~50~1 00:00:00.0355355 18:45:41.676 p2_6_8_1 Gun fire A10c Gain=50% 00:00:00.1257147 18:45:41.803 Received: p2_6_8_1~1~50~1 00:00:00 18:45:41.805 Skip already playing p2_6_8_1 Gun fire A10c 00:00:00.1615857 18:45:41.968 Received: p2_6_8_1~1~50~1 00:00:00.0239796 18:45:41.993 p2_6_8_1 Gun fire A10c Gain=50% 00:00:00.1373705 18:45:42.131 Received: p2_6_8_1~1~50~1 00:00:00 18:45:42.133 Skip already playing p2_6_8_1 Gun fire A10c 00:00:00.1600842 18:45:42.296 Received: p2_6_8_1~1~50~1 00:00:00.0238163 18:45:42.320 p2_6_8_1 Gun fire A10c Gain=50% 00:00:00.1391834 18:45:42.461 Received: p2_6_8_1~1~50~1 00:00:00 18:45:42.463 Skip already playing p2_6_8_1 Gun fire A10c 00:00:00.1946138 18:45:42.657 Received: p2_6_8_1~1~50~1 00:00:00.0260258 18:45:42.685 p2_6_8_1 Gun fire A10c Gain=50% 00:00:00.1356580 18:45:42.822 Received: p2_6_8_1~1~50~1 00:00:00 18:45:42.823 Skip already playing p2_6_8_1 Gun fire A10c 00:00:00.1608460 18:45:42.985 Received: p2_6_8_1~1~50~1 00:00:00.0248400 18:45:43.012 p2_6_8_1 Gun fire A10c Gain=50% 00:00:00.1365986 18:45:43.150 Received: p2_6_8_1~1~50~1 00:00:00 18:45:43.152 Skip already playing p2_6_8_1 Gun fire A10c 00:00:00.1607146 18:45:43.314 Received: p2_6_8_1~1~50~1 00:00:00.0245599 18:45:43.340 p2_6_8_1 Gun fire A10c Gain=50% ASROCK X79 Extreme11 (WC), i7-4930K (WC), 32GB G.Skill TridentX, Vertex 3 120GB, GTX 980ti, 3x 39,5" Philips 4K, TrackIR 5, TM Warthog with PeterP´s FFB2 Mod, 2xSaitek Throttle, 2x Thrustmaster Cougar MFD Bezel, Simped Vario Pedals modded with toe brakes, Opencockpit Cards, 4x Soundcard, 2x Buttkicker Gamer 2, 4x GTX 950 with tons of touchscreens...
Salsam Posted August 3, 2016 Posted August 3, 2016 (Excuse a long post) Anyone here have experience using Simshake-Voicemeeter-buttkicker-combo? Trying to setup my system without much success. (Might be due to sleep deprivation from my two baby's) Having buttkicker set up to a separate usb-sound card, desktop 5.1 and a separate headset w soundcard for coms. Everything works fine by themselfs, but when I start using voicemeeter I'm not getting tactilefeedback at all. Would love to have tactile feedback from both simshaker+ingame sound. /Salsam
f4l0 Posted August 3, 2016 Posted August 3, 2016 (Excuse a long post) Anyone here have experience using Simshake-Voicemeeter-buttkicker-combo? Trying to setup my system without much success. (Might be due to sleep deprivation from my two baby's) Having buttkicker set up to a separate usb-sound card, desktop 5.1 and a separate headset w soundcard for coms. Everything works fine by themselfs, but when I start using voicemeeter I'm not getting tactilefeedback at all. Would love to have tactile feedback from both simshaker+ingame sound. /Salsam You need to route the soundmodule sound through voicemeeter. Here is a post where I describe my setup: http://forums.eagle.ru/showthread.php?p=2469416& f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums SimShaker for Aviators (simshaker-for-aviators.github.io)
f4l0 Posted August 4, 2016 Posted August 4, 2016 Gents, a new update is available (https://dreamsimteam.blogspot.de/2016/08/simshaker-for-dcs-world-and-falcon-bms.html). The 'compressed' changelog: New in version 1.1.1.40: added support for DCS F5-E; added experimental F-5 jet engine rumble effect, available for JetSeat users yet only; added F-5 wheel blocking when braking effect; added F-5 nose gear hiking effect; some minor bugs fixed. Tip for engine rumble effect: I fly with a strength of 30%. Other beta testers used only 20%... f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums SimShaker for Aviators (simshaker-for-aviators.github.io)
f4l0 Posted August 4, 2016 Posted August 4, 2016 This is the content firing GAU for about 3 seconds: 00:01:01.9210545 18:45:41.639 Received: p2_6_8_1~1~50~1 ... 18:45:43.340 p2_6_8_1 Gun fire A10c Gain=50% This is not a bug in its real meaning but this issue is known for a long time and stems from the way SimShaker generates the gun effect. I'll look into this in the future and might be able to solve it... f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums SimShaker for Aviators (simshaker-for-aviators.github.io)
BigMillerTime Posted August 4, 2016 Posted August 4, 2016 Thanks for the update! Really hoping to get engine rumble effect for buttkicker users, with perhaps a slight boost in effect or different pulse when going afterburner. Thanks guys! edit: Oh, and also 5.1 output for multiple buttkickers. :D
Kuky Posted August 5, 2016 Posted August 5, 2016 Gents, a new update is available (https://dreamsimteam.blogspot.de/2016/08/simshaker-for-dcs-world-and-falcon-bms.html). The 'compressed' changelog: New in version 1.1.1.40: added support for DCS F5-E; added experimental F-5 jet engine rumble effect, available for JetSeat users yet only; added F-5 wheel blocking when braking effect; added F-5 nose gear hiking effect; some minor bugs fixed. Tip for engine rumble effect: I fly with a strength of 30%. Other beta testers used only 20%... This update seems to have broken lots of effect on my end. I first wanted to try F-5E in OpenBeta and found nothing works. There is nothing in log screen. The I tried F-15C and that one did have some effect but some were not working (afterburner, landing gears, flaps and maybe few more I can't remember now). Then I tried MiG-21, again ground rolling bumps were not working, flaps not working, gear not working. L-39 also the same. PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
f4l0 Posted August 5, 2016 Posted August 5, 2016 This update seems to have broken lots of effect on my end. I first wanted to try F-5E in OpenBeta and found nothing works. There is nothing in log screen. The I tried F-15C and that one did have some effect but some were not working (afterburner, landing gears, flaps and maybe few more I can't remember now). Then I tried MiG-21, again ground rolling bumps were not working, flaps not working, gear not working. L-39 also the same. Thanks for the reply. Other users reported similar things. Andre is currently not available thus we cannot release a new version but you can revert back to the previous stable version using the windows control center. I'll check this issue tonight... EDIT: Did you enable ICSafeMode in the service tab? If yes, most of the effects will not work! f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums SimShaker for Aviators (simshaker-for-aviators.github.io)
Terrorvogel Posted August 5, 2016 Posted August 5, 2016 This is not a bug in its real meaning but this issue is known for a long time and stems from the way SimShaker generates the gun effect. I'll look into this in the future and might be able to solve it... Now that this "issue" is still persisting for a long time i´d like to hear an official statement from Andre but thank you for looking into it in the future.:) Currently i need to deactivate the A-10´s gun in Simshaker due to that annoying behaviour that feels you are shooting a WWII gun. Unfortunately the "gun" is the most important thing for me inside the A-10.:D regards, Terrorvogel ASROCK X79 Extreme11 (WC), i7-4930K (WC), 32GB G.Skill TridentX, Vertex 3 120GB, GTX 980ti, 3x 39,5" Philips 4K, TrackIR 5, TM Warthog with PeterP´s FFB2 Mod, 2xSaitek Throttle, 2x Thrustmaster Cougar MFD Bezel, Simped Vario Pedals modded with toe brakes, Opencockpit Cards, 4x Soundcard, 2x Buttkicker Gamer 2, 4x GTX 950 with tons of touchscreens...
f4l0 Posted August 5, 2016 Posted August 5, 2016 Now that this "issue" is still persisting for a long time i´d like to hear an official statement from Andre but thank you for looking into it in the future.:) Currently i need to deactivate the A-10´s gun in Simshaker due to that annoying behaviour that feels you are shooting a WWII gun. Unfortunately the "gun" is the most important thing for me inside the A-10.:D regards, Terrorvogel Andre is currently off, thus an answer from him will take a few days/weeks. Nobody didn't really complain about this thus its still there and I worked on other things... Details: SimShaker tries to generate an effect for each bullet that was fired. For very fast guns like the GAU-8 this can result in a 'not so smooth' feeling especially for Jetseat owners. Since I use a mixed setup with Jetseat and Buttkicker I didn't notice this issue... At the weekend I'll test a new method specially for the GAU-8. f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums SimShaker for Aviators (simshaker-for-aviators.github.io)
Kuky Posted August 5, 2016 Posted August 5, 2016 (edited) EDIT: Did you enable ICSafeMode in the service tab? If yes, most of the effects will not work! No I haven't, its unticked EDIT: Ground bumps and afterburner are definitely not working. The flaps, speedbrake work, I forgot that some aircraft do not have all effects, MIG-21 is one of them. And no worries, I can wait for a fix. Edited August 5, 2016 by Kuky PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
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