BodyOrgan Posted November 10, 2016 Posted November 10, 2016 Working on getting CSAR back in :) Sent from my SM-G900F using Tapatalk Yes! Greg, get a couple TF-51's in there. It has an extra seat for snacks, but I could be convinced to let a downed pilot ride along.
D4n Posted November 11, 2016 Posted November 11, 2016 failllll... DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
Frostie Posted November 11, 2016 Posted November 11, 2016 failllll... Unlucky, you're outnumbered 2-1. We all know one red pilot is worth 10 blue. "[51☭] FROSTIE" #55 51st PVO "BISONS" Fastest MiG pilot in the world - TCR'10 https://100kiap.org
*Rage* Posted November 11, 2016 Posted November 11, 2016 lol. Is it really that fun playing against (almost) no opposition?! [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
microvax Posted November 11, 2016 Posted November 11, 2016 lol. Is it really that fun playing against (almost) no opposition?! Nope isnt. Dunno, when RVE was on red, red magically got more players. I have no Idea what to think anymore about this. Simply feels like the average player on any side which is in the disadvantage is like a little girl and says "No not gonna join this is so unfair :cry:". While the average player on the side beeing in an advantage is like "lets join buddyspike server, dis is gonna be good". And please I said ANY side. Do not start assuming I only mean red or only blue. :P [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ?
firmek Posted November 11, 2016 Posted November 11, 2016 lol. Is it really that fun playing against (almost) no opposition?! It's frustrating to be on the receiving side as boring to play on the team with no opposition. There are tons of posts related to "balancing" the aircrafts, missiles, etc, while the highest priority should be addressing the teams population. What are the plans for updating the server to 1.5.5? The situation that a lot of people which updated their clients can't connect may be adding up to the uneven teams. F/A-18, F-16, F-14, M-2000C, A-10C, AV-8B, AJS-37 Viggen, F-5E-3, F-86F, MiG-21bis, MiG-15bis, L-39 Albatros, C-101 Aviojet, P-51D, Spitfire LF Mk. IX, Bf 109 4-K, UH-1H, Mi-8, Ka-50, NTTR, Normandy, Persian Gulf... and not enough time to fully enjoy it all
BodyOrgan Posted November 11, 2016 Posted November 11, 2016 Science shows people prefer the color blue 8 out of 9 times.
Coxy_99 Posted November 11, 2016 Posted November 11, 2016 If you want balance then the only way is to put the same aircraft on red and blue, Then its just down to pilot skill :)
BodyOrgan Posted November 11, 2016 Posted November 11, 2016 If you want balance then the only way is to put the same aircraft on red and blue, Then its just down to pilot skill :) I want to see Korea, and Vietnam, but I'd like the next modern round to go back to this for the strikers at least.
microvax Posted November 11, 2016 Posted November 11, 2016 I want to see Korea, and Vietnam, but I'd like the next modern round to go back to this for the strikers at least. Me just wants some FARPs doubleworking as road bases when the Viggen comes. :pilotfly: [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ?
Coxy_99 Posted November 11, 2016 Posted November 11, 2016 I want to see Korea, and Vietnam, but I'd like the next modern round to go back to this for the strikers at least. Im sure mig vs sabre is on its way, Ill be joining red for that one love the mig-15 :thumbup:
mia389 Posted November 11, 2016 Posted November 11, 2016 (edited) lol. Is it really that fun playing against (almost) no opposition?! If your FC3 Cap guy no. Your only fighting AI migs that take 2 -3 missiles. If your a chopper/CAS its great. No worries from EO equipped aircraft always finding you if your a chopper. And no worries about CAP finding you if your CAS. It depends what you play for. If blue wasn't having fun they wouldn't have all them numbers. Its not fun for blue to fly choppers 50nm to get shot down by EO equipped aircraft. Its not fun for blue A10s to do the same. It is fun when there is no enemy CAP up and you actually have time on target. Its also not fun for red to fly cap against overwhelming cap odds. If I wanted to fly cap I wouldn't join. Poor Daniel upped his 29 last night and got shot down twice the quit. I'm sure it was not fun for him. If wanting to fly CAP I would of went to 104th. Not sure what he was expecting when joining. Edited November 11, 2016 by mia389
BSS_Sniper Posted November 11, 2016 Posted November 11, 2016 If your FC3 Cap guy no. Your only fighting AI migs that take 2 -3 missiles. If your a chopper/CAS its great. No worries from EO equipped aircraft always finding you if your a chopper. And no worries about CAP finding you if your CAS. It depends what you play for. If blue wasn't having fun they wouldn't have all them numbers. Its not fun for blue to fly choppers 50nm to get shot down by EO equipped aircraft. Its not fun for blue A10s to do the same. It is fun when there is no enemy CAP up and you actually have time on target. Its also not fun for red to fly cap against overwhelming cap odds. If I wanted to fly cap I wouldn't join. Poor Daniel upped his 29 last night and got shot down twice the quit. I'm sure it was not fun for him. If wanting to fly CAP I would of went to 104th. Not sure what he was expecting when joining. I'm not sure why you keeping mentioning EO on Russian aircraft seeing helicopters when the radar in game works much better at seeing them, no matter what altitude they're at. I9 9900k @ 5ghz water cooled, 32gb ram, GTX 2080ti, 1tb M.2, 2tb hdd, 1000 watt psu TrackIR 5, TM Warthog Stick and Throttle, CH Pedals
microvax Posted November 11, 2016 Posted November 11, 2016 I'm not sure why you keeping mentioning EO on Russian aircraft seeing helicopters when the radar in game works much better at seeing them, no matter what altitude they're at. Hovering ones ? Or below 80kph in general ? [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ?
BodyOrgan Posted November 11, 2016 Posted November 11, 2016 Hovering ones ? Or below 80kph in general ? Unless something has changed if it's in the air, it will be detected on radar. Speed of the helicopter doesn't matter.
mia389 Posted November 11, 2016 Posted November 11, 2016 (edited) I'm not sure why you keeping mentioning EO on Russian aircraft seeing helicopters when the radar in game works much better at seeing them, no matter what altitude they're at. I'm not going to make a video for you. Just have a buddy fly a chopper slow while in a su27 VS mode. After that change su27 to F15. You will see the difference. Speed does make a difference if there is terrain behind you. Also, does not matter if EO aircraft or not. Getting shot down in a chopper after flying 50nm is not fun imho. Edited November 11, 2016 by mia389
microvax Posted November 11, 2016 Posted November 11, 2016 (edited) Unless something has changed if it's in the air, it will be detected on radar. Speed of the helicopter doesn't matter. Okay I play DCS since february, since then it does matter at least. Speed VERY much influences if something is on radar or not. Which is wrong, it should not be like that, as long as rotors are spinning. But hey its DCS and its ED and su27s and f15 still go over cratered runway as if it was as smooth as, I dunno, mirror for a telescope. Edited November 11, 2016 by microvax [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ?
BodyOrgan Posted November 11, 2016 Posted November 11, 2016 (edited) Okay I play DCS since february, since then it does matter at least. Speed VERY much influences if something is on radar or not. Which is wrong, it should not be like that, as long as rotors are spinning. But hey its DCS and its ED and su27s and f15 still go over cratered runway as if it was as smooth as, I dunno, mirror for a telescope. I tested this several months (after February) back with VentZero in both an F-15C and Su-27, and both aircraft are capable of picking up a helicopter as long as its wheels are not on the ground. It doesn't matter whether the helicopter is moving or in a hover. The F-15C is capable of picking up the target at a greater distance than the Su-27, but they both will eventually see it. Having terrain in the background as mia has stated made no difference. The only thing which seemed to determine whether the helicopter was detected or not was its relative altitude to the fighter. In other words, if the helicopter is 1 meter off the ground the F-15C/Su-27 would need to be around 1000m to detect it (we didn't test range, so perhaps the fighter can be higher if closer), but as the helicopter increased altitude the fighters could detect it at higher altitudes as well. These results are not speculation. They were performed in a hosted multiplayer environment in a controlled fashion with the two of us communicating back and forth to determine detection. Edit: Like I said though, it has been several months now, and I've noticed the chopper modules have since attained engine destruction among other enhancements not mentioned in the change log, so maybe the radar has been adjusted as well. It might be time to test detection again. Edited November 11, 2016 by BodyOrgan
microvax Posted November 11, 2016 Posted November 11, 2016 (edited) Look down range for detection against a KA50 from a mirage, ka50 slower then 80kph relative, roughly 3km. Look up pretty much full detection range. Against EWR with GCI similar results in terms of detection range if slower then notch speed. Which doesnt make all to much sense but well, thats how it is. Testing was done less then 4 weeks ago. When reaper was playing it was the same. Hovering helicopter practically not spotable if in look down. Thing is, it should be no problem at all detecting a helo with rotating blades thanks to doppler shift. But Again DCS radar model only incorporates object relative speed for some nonsense reason. Pretty flawed. Edited November 11, 2016 by microvax [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ?
BodyOrgan Posted November 11, 2016 Posted November 11, 2016 Look down range for detection against a KA50 from a mirage, ka50 slower then 80kph relative, roughly 3km. Look up pretty much full detection range. Against EWR with GCI similar results in terms of detection range if slower then notch speed. Which doesnt make all to much sense but well, thats how it is. Testing was done less then 4 weeks ago. When reaper was playing it was the same. Hovering helicopter practically not spotable if in look down. Thing is, it should be no problem at all detecting a helo with rotating blades thanks to doppler shift. But Again DCS radar model only incorporates object relative speed for some nonsense reason. Pretty flawed. If results hold true, then speed makes a difference against a Mirage, but doesn't matter for the F-15C/Su-27, so the end result is flying slow isn't necessarily going to save you. Also getting anywhere at 80 km/h is going to take so long you can rest assured one of those super planes is going to get you in that time.
xcom Posted November 11, 2016 Posted November 11, 2016 Server has been updated to 1.5.5 and is now running round 10 testing. Please let us know if you encounter any new issues and if the timeout problem has been fixed. Thanks! [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook
microvax Posted November 11, 2016 Posted November 11, 2016 (edited) If results hold true, then speed makes a difference against a Mirage, but doesn't matter for the F-15C/Su-27, so the end result is flying slow isn't necessarily going to save you. Also getting anywhere at 80 km/h is going to take so long you can rest assured one of those super planes is going to get you in that time. Mirage uses standard ED radar model. RVE training more then 2 months ago, did terrain mask and go sub 80 for the last few KM. 4 f15s tried to find me on radar. No success. And Map contacts were on so they did know where to search. It was testing/training combo thingy. Either your testing was flawed or something has really changed. Reaper said one of the most important things is having the patience to get there safely and that most people in blueflag do not have the patience. :D Edited November 11, 2016 by microvax [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ?
BodyOrgan Posted November 12, 2016 Posted November 12, 2016 Mirage uses standard ED radar model. RVE training more then 2 months ago, did terrain mask and go sub 80 for the last few KM. 4 f15s tried to find me on radar. No success. And Map contacts were on so they did know where to search. It was testing/training combo thingy. Either your testing was flawed or something has really changed. Reaper said one of the most important things is having the patience to get there safely and that most people in blueflag do not have the patience. :D I will test again. Can you tell me which helicopter you used? Perhaps the RCS has something to do with this.
Frostie Posted November 12, 2016 Posted November 12, 2016 I'm sure flying below 150kph reduces detection range considerably due to DCS clutter notch. It's always been this way since Blackshark1 vs FC2. "[51☭] FROSTIE" #55 51st PVO "BISONS" Fastest MiG pilot in the world - TCR'10 https://100kiap.org
Frostie Posted November 12, 2016 Posted November 12, 2016 But hey its DCS and its ED and su27s and f15 still go over cratered runway as if it was as smooth as, I dunno, mirror for a telescope. Are you sure this isn't down to the crater appearing before the client joins. If you bomb the runway then exit the server and rejoin, the runway will no longer be cratered, the only perma crater is for the server and AI. "[51☭] FROSTIE" #55 51st PVO "BISONS" Fastest MiG pilot in the world - TCR'10 https://100kiap.org
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