acdelta57 Posted August 16, 2016 Posted August 16, 2016 Bert in gazelle staying true to the task even when on fire And the other pics are what happens when NASA convinces a huey to attack armored convoy....and that moment when you pop up and a shilka is right in front of you :helpsmilie: [sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey! multiplayer name ''DustOff=3=6''
Oceandar Posted August 17, 2016 Posted August 17, 2016 (edited) There's something wrong with the Skynet. I kill an Su-33 but in the message the other guy get credit for it (the message is funny : M2000 kill with AIM-120). There's more, in the message an OSA kill me and that is a team-killed it says, in fact I still flying safe and sound in my F-15. Cheers Gam Zeh Ya'avor - King Salomon Edited August 17, 2016 by Oceandar Mastering others is strength. Mastering yourself is true power. - Lao Tze
DarkStar_Rising Posted August 17, 2016 Posted August 17, 2016 Darkstar Reporting in, always jump in this server from time to time. See you out there! :pilotfly:
Mirknir Posted August 17, 2016 Author Posted August 17, 2016 (edited) There's something wrong with the Skynet. I kill an Su-33 but in the message the other guy get credit for it (the message is funny : M2000 kill with AIM-120). There's more, in the message an OSA kill me and that is a team-killed it says, in fact I still flying safe and sound in my F-15. Cheers Gam Zeh Ya'avor - King Salomon As I've already said, there is a mistaken identity bug in skynet I am working on. DCS API is getting more and more unreliable as they update the game. Usually, the problem is missing information in events but since 1.5.4, the API started to give me wrong information. I am working on a work around but it's not easy to untrust an official function. I know what's happening so I don't need more information on it or a post each time it occurs. It's just a matter of finding a fix that causes less problem than the bug. I know it's frustrating but it is for me too ; Open Conflict is like one more official broken function away to lose key features. As usual, I'll keep you guys posted thru release notes :thumbup: Edited August 17, 2016 by Mirknir Mirknir My old server: The Thread
Mirknir Posted August 17, 2016 Author Posted August 17, 2016 Bert in gazelle staying true to the task even when on fire And the other pics are what happens when NASA convinces a huey to attack armored convoy....and that moment when you pop up and a shilka is right in front of you :helpsmilie: "huey is life!" *takes a bullet in the face :music_whistling: Mirknir My old server: The Thread
StandingCow Posted August 18, 2016 Posted August 18, 2016 As I've already said, there is a mistaken identity bug in skynet I am working on. DCS API is getting more and more unreliable as they update the game. Usually, the problem is missing information in events but since 1.5.4, the API started to give me wrong information. I am working on a work around but it's not easy to untrust an official function. I know what's happening so I don't need more information on it or a post each time it occurs. It's just a matter of finding a fix that causes less problem than the bug. I know it's frustrating but it is for me too ; Open Conflict is like one more official broken function away to lose key features. As usual, I'll keep you guys posted thru release notes :thumbup: You reporting those bugs to ED so they are aware? Or have others already reported them? Anyway, we appreciate all you are doing, OC is one of my fav servers. :) 5900X - 32 GB 3600 RAM - 1080TI My Twitch Channel ~Moo
Oceandar Posted August 18, 2016 Posted August 18, 2016 As I've already said, there is a mistaken identity bug in skynet I am working on. DCS API is getting more and more unreliable as they update the game. Usually, the problem is missing information in events but since 1.5.4, the API started to give me wrong information. I am working on a work around but it's not easy to untrust an official function. I know what's happening so I don't need more information on it or a post each time it occurs. It's just a matter of finding a fix that causes less problem than the bug. I know it's frustrating but it is for me too ; Open Conflict is like one more official broken function away to lose key features. As usual, I'll keep you guys posted thru release notes I'm sorry if it feels unnecessary I though the info would help little. I appreciate what you're doing. My DCS's multiplayer is less interesting without your server.. Cheers Gam Zeh Ya'avor - King Salomon Mastering others is strength. Mastering yourself is true power. - Lao Tze
Anna Posted August 19, 2016 Posted August 19, 2016 As I've already said, there is a mistaken identity bug in skynet I am working on. DCS API is getting more and more unreliable as they update the game. Usually, the problem is missing information in events but since 1.5.4, the API started to give me wrong information. I am working on a work around but it's not easy to untrust an official function. I know what's happening so I don't need more information on it or a post each time it occurs. It's just a matter of finding a fix that causes less problem than the bug. I know it's frustrating but it is for me too ; Open Conflict is like one more official broken function away to lose key features. As usual, I'll keep you guys posted thru release notes :thumbup: Wow ED, same procedure as every year I see... :D I feel your pain Mirk, let's hope they fix it at some point in the near future.
Marsvinet Posted August 19, 2016 Posted August 19, 2016 The server that keeps on giving, atleast in the pain department. Thought the ride was kinda bumpy after getting hit by a shilka. Well, they didn't get me this time...
Whisper Posted August 20, 2016 Posted August 20, 2016 The server that keeps on giving, atleast in the pain department. Thought the ride was kinda bumpy after getting hit by a shilka. [ATTACH]146660[/ATTACH] Well, they didn't get me this time... I had to drive my Mi8 on road from the LZ back to the FARP last time I did a rescue. Rotors was apparently a tad bit too short for lifting me and my rescued pilot (I may have touched something while dodging fire from nearby tanks.... ;) ), but still enough to have the bird roll on ground. I unfortunately couldn't make it, a sudden turn got the best of me, we ended up down a ravine. A good 20 minutes driving it down the road, though Whisper of old OFP & C6 forums, now Kalbuth. Specs : i7 6700K / MSI 1070 / 32G RAM / SSD / Rift S / Virpil MongooseT50 / Virpil T50 CM2 Throttle / MFG Crosswind. All but Viggen, Yak52 & F16
acdelta57 Posted August 20, 2016 Posted August 20, 2016 The mistrals are out?! OMG:beer: [sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey! multiplayer name ''DustOff=3=6''
cosmicdoubloon Posted August 20, 2016 Posted August 20, 2016 They are indeed, and very deadly to low flying fighters ;) AND multicrew is out for the gazelle on the server :D [sIGPIC][/sIGPIC]
acdelta57 Posted August 20, 2016 Posted August 20, 2016 OMGGGGGGGGGG Cosmic take work off on Wednesday lets gazelle all day! [sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey! multiplayer name ''DustOff=3=6''
NASA6 Posted August 21, 2016 Posted August 21, 2016 yea dust multi-crew is out, but still a bit buggy, sudden lose of tail rotor for no reason might happen and if you want you can troll people by jumping into their copilot seat and then jumping out, that will take away the option for them to gun them self :P cosmic and me tested the shoot while moving tactic and it is a lot of fun for sure ! still waiting for the mistral version to be available on the server for some mosquito runs:smilewink:
acdelta57 Posted August 21, 2016 Posted August 21, 2016 yea dust multi-crew is out, but still a bit buggy, sudden lose of tail rotor for no reason might happen and if you want you can troll people by jumping into their copilot seat and then jumping out, that will take away the option for them to gun them self :P cosmic and me tested the shoot while moving tactic and it is a lot of fun for sure ! still waiting for the mistral version to be available on the server for some mosquito runs:smilewink: So excited! None of my UK/EU frienods are allowed to work Wednesday! Mosquito party!!!:joystick::pilotfly::thumbup: [sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey! multiplayer name ''DustOff=3=6''
JDarksword Posted August 21, 2016 Posted August 21, 2016 So excited! None of my UK/EU frienods are allowed to work Wednesday! Mosquito party!!!:joystick::pilotfly::thumbup: What about a U.S. regular who doesn't work? :lol: "Though I fly through the valley of the shadow of death, I shall fear no evil. For I am 80,000 feet and climbing." -9th SRW Det. 1 Wing Ops, Kadena AFB, Okinawa, Japan [sIGPIC][/sIGPIC] i5-4460, 16GB of RAM, MSi GTX 970 Twin Frozr V, ASRock H97M Anniversary, 2x 1TB HDD, Fractal design Core 1100, Thrustmaster HOTAS Warthog, CH Pro Pedals, Corsair Vengeance K70, Razer Abyssus mouse, BenQ 1080P monitor.
acdelta57 Posted August 22, 2016 Posted August 22, 2016 Well then you have no excuse to not be on. Forgot family coming to town, my only DCS day this week will be Wednesday and maybe Thursday morning. Having OC withdrawals:helpsmilie: [sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey! multiplayer name ''DustOff=3=6''
Mirknir Posted August 22, 2016 Author Posted August 22, 2016 You reporting those bugs to ED so they are aware? Or have others already reported them? Yea I used to isolate and report them but never have I received an answer or a fix so I kind of opted to bypass the bugs as much as I can. So far, I've managed to bypass most of them and create a guesstimate algorithm to compensate for others :thumbup: Anyway, we appreciate all you are doing, OC is one of my fav servers. :) Thanks, I appreciate the support. Will we get SA342Mistral slots soon Mirk? Yea, I am soon to do a map update. At some point, I was piloting an aircraft somewhere in the map when the AI killed me, can you fix it please? More information? I don't know man ; I was drinking beer and flying without pants ; does it help? ok might not be an actual quote but I wanted to know if the new AI zones are better for the couple of weeks? Do you feel you have more space to express your feelings and kill each other without AI intervention? Thanks Your absent Overlord Mirknir My old server: The Thread
ApoNOOB Posted August 22, 2016 Posted August 22, 2016 (edited) Hi, just started flying on your server, it's really cool for heli copter training. Love it! :) A small request, could the F10 menu stay up a little longer when requesting tasks? I am terrible slow with writing down all the info and find myself rerequesting a lot of tasks. Have you any plans for slingload cargo or did you try it recently? (I think there were issues in MP some patches ago) edit: Oh another thing, would it be possible to display different types of coordinates? Edited August 22, 2016 by ApoNOOB
Mirknir Posted August 22, 2016 Author Posted August 22, 2016 Have you any plans for slingload cargo or did you try it recently? (I think there were issues in MP some patches ago) I removed it when it was unstable and crashing the server a long time ago. Never had the courage to do the experiment again :lol: edit: Oh another thing, would it be possible to display different types of coordinates? I am not sure I understand this request. The objective system can display you in metric or imperial system (-opt unit). You can also ask for a detail report and it will display you the grid and lon/lat coordinates of non moving targets (-ag <objectiveCode>). I am not sure what other coordinates there are except spherical coords from the center of the earth :) Mirknir My old server: The Thread
ApoNOOB Posted August 23, 2016 Posted August 23, 2016 Sorry, I mean the grid system which is used L/L, L/L Decimal & MGRS. Sad news about the slingloads, but stability > all! ^^ I am up for any tests if you want. :)
bertOC Posted August 23, 2016 Posted August 23, 2016 ok might not be an actual quote but I wanted to know if the new AI zones are better for the couple of weeks? Do you feel you have more space to express your feelings and kill each other without AI intervention? Thanks Your absent Overlord Absolutely! For fighting and defending the bases around Tuapse, the AI really isnt bothering you anymore, but engages once you get too close to the Farp, at least when flying Red.. :music_whistling: Also, they tend to stay up longer I noticed, because they're not scrambling for every fight around bullseye. I think it's great, the only grain of salt is that those sexy F16s wont lock fighters that often anymore, datalinking their SPI to my A10, resulting in more of a challenge if you go alone.. :helpsmilie: Mistrals are the only thing that could improve the server even further now IMO :thumbup:
cosmicdoubloon Posted August 23, 2016 Posted August 23, 2016 piggybacking off what bert said the AI CAP seems much more reserved now which is good. I can now takeoff on a server restart in a SU25T and head straight to the convoy and attack it without being bounced by the AI (unless I stray too close to the blufor farp, which is understandable!), the AI feel much more like a defensive asset instead of an offensive one. [sIGPIC][/sIGPIC]
bertOC Posted August 23, 2016 Posted August 23, 2016 I hope the server is offline to get some much needed Mistral slots!
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