QuiGon Posted September 21, 2015 Posted September 21, 2015 Sorry but that is absurdly and unrealistic! Let`s imagine all USA fighters in RealLife with 0% fuel on every airbase. Let`s imagine all Russian fighters in RealLife with 0% fuel on every airbase. Let`s imagine all Israeli fighters in RealLife with 0% fuel on every airbase. Germany... France... Guys, poor Serbian Airforce have at least some min. qty of fuel in MiGs. For itself it's not realistic indeed, but you look at it from the wrong perspective. It's there to compensate the unrealistic and simplified startup process, that comes with FC3 aircraft and is much quicker than IRL or DCS level aircraft like the A-10C or KA-50. If you see it from this perspective it increases realism (and gameplay). Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
Falcon_S Posted September 21, 2015 Posted September 21, 2015 (edited) ...much quicker than IRL or DCS level aircraft like the A-10C or KA-50... We talk here about fighters in DCS. Su27 and F15C. And they are in same level of startup procedure in this sim. But lets talk about 3x Fuel Tanks trough PAYLOAD / REARMING on F15c in that famous 95 seconds... = 7000 l of fuel ;) Anything? Edited September 21, 2015 by Falcon_S Quote Немој ништа силом, узми већи чекић! MSI Tomahawk MAX | Ryzen 7 3700x | 32GB DDR4 3200MHz | RX 5700 XT OC Red Dragon 8GB | VPC Throttle CM3 + VPC Constellation ALPHA on VPC WarBRD Base | HP Reverb G2 Youtube | Follow Me on TWITCH!
ApoNOOB Posted September 21, 2015 Posted September 21, 2015 No we are talking about the relation of FC3 planes to full study modules. I like the refueling for the FC3 planes, it adds some more value to the plane. I also think that F15's should have some fuel in their tank since if Red can scramble very fast to defend an airbase, Blue needs to have the same possibility. This is something that becomes very noticeable the further you push North as Blue. :) edit: And I want to see somebody fight with those three tanks. :) 1
Falcon_S Posted September 21, 2015 Posted September 21, 2015 ... And I want to see somebody fight with those three tanks. :) Oh, you beautiful, golden boys, F15C fans ... :pilotfly: 1 Quote Немој ништа силом, узми већи чекић! MSI Tomahawk MAX | Ryzen 7 3700x | 32GB DDR4 3200MHz | RX 5700 XT OC Red Dragon 8GB | VPC Throttle CM3 + VPC Constellation ALPHA on VPC WarBRD Base | HP Reverb G2 Youtube | Follow Me on TWITCH!
ViFF Posted September 21, 2015 Posted September 21, 2015 (edited) The "1 life and you are done for the evening" is more fitting for an event limited to 3 hours and is for established squadrons that want to simulate a slice of time from some realistic ATO that could occur between two opposing air forces as they go about the messy business of war. We are actually quite familiar with these events. This is what we have been doing up until quite recently with the 373rd on Thursday nights. Just so you know we have been flying in 1 life events like this through all the sims we played: Warbirds, Aces High, IL2 Sturmovik SEOW campaigns. But this is a different type of event. It is an elaborate "Capture the Flag(s)" objective based in a "Persistent World", where the only intermission is a few minutes for the server to restart because of a code problem in the exe that causes the server to crash every now and then (purely technical issue). Victory is achieved when the enemy is totally vanquished. When one side's airfields are all conquered and they have no capability to sortie any aircraft whatsoever - again hardly realistic, but fun!!! The idea behind the limitation of lives is to weed out the pilots who fly without care and caution and completely and utterly and stupidly don't care if they die, not to discourage the pilots that simply aren't good in a fight. Taking into account the various deaths due to technical issues that people may sometime experience it is my opinion that the 7 lives every 6 hours is actually a good starting point. I think it could be reduced, but no lower then 5. That would really bum out some very good and dedicated pilots that were simply unlucky in the course of an evening of flying. My 2 cents. S! Edited September 21, 2015 by ViFF IAF.ViFF http://www.preflight.us Israel's Combat Flight Sim Community Website
104th_Maverick Posted September 21, 2015 Posted September 21, 2015 One life for each round! Resets when the mission does every 3 hours! :thumbup: Would need a way of getting your life back for DCS / Server crash though! [sIGPIC][/sIGPIC] 104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad www.104thPhoenix.com www.facebook.com/104thPhoenix My YouTube Channel
Shadow_1stVFW Posted September 21, 2015 Posted September 21, 2015 Sorry but that is absurdly and unrealistic! Let`s imagine all USA fighters in RealLife with 0% fuel on every airbase. Let`s imagine all Russian fighters in RealLife with 0% fuel on every airbase. Let`s imagine all Israeli fighters in RealLife with 0% fuel on every airbase. Germany... France... Guys, poor Serbian Airforce have at least some min. qty of fuel in MiGs. Is it really so absurd? Most alert fighters scramble in 5-7 minutes. Maybe a bit faster if the pilot is closer. But the average sortie gets into the jet or helicopter almost 30 minutes before their takeoff time. My friends and I hop in an A-10 and don't take off for nearly 20 minutes. The argument that requiring the FC3 planes some takeoff time is quite rooted in reality. Also my vote is for 3 lives per session. This will cover a glitch or something and maybe one life otherwise. How many people would be pissed if you lag into a crash? Happened more than once. Aurora R7 || i7K 8700K || 2TB 7200RPM SATA 6Gb/s || 2TB M.2 PCIe x4 SSD || GTX 1080 Ti with 11GB GDDR5X || Windows 10 Pro || 32GB Dual Channel DDR4 at 2667MHz || Virpil Warbird Base || Virpil T-50 Stick || Virpil MT-50 Throttle || Thrustmaster TPR Pedals || Oculus Rift
Falcon_S Posted September 21, 2015 Posted September 21, 2015 (edited) ;2479808']One life for each round! Resets when the mission does every 3 hours! :thumbup: Agree. But KILL only by weapons and we will not have problems with server crashes, dcs crashes, lag... Edited September 21, 2015 by Falcon_S Quote Немој ништа силом, узми већи чекић! MSI Tomahawk MAX | Ryzen 7 3700x | 32GB DDR4 3200MHz | RX 5700 XT OC Red Dragon 8GB | VPC Throttle CM3 + VPC Constellation ALPHA on VPC WarBRD Base | HP Reverb G2 Youtube | Follow Me on TWITCH!
ViFF Posted September 21, 2015 Posted September 21, 2015 ;2479808']One life for each round! Resets when the mission does every 3 hours! :thumbup: How about we test this concept on the 104th server? :thumbup: IAF.ViFF http://www.preflight.us Israel's Combat Flight Sim Community Website
HiJack Posted September 21, 2015 Posted September 21, 2015 (edited) How about we test this concept on the 104th server? :thumbup: +1 TAW public would follow EDIT: Bout I think the only one left in each round would be V-shooter :D Edited September 21, 2015 by HiJack
JINX_1391 Posted September 21, 2015 Posted September 21, 2015 What this means in practice and in my experience is that blue has a very small window to do a ton of damage. Last night in 3 hours I orchestrated an attack taking Guduata, Byzb, Kut-Nal Farp, Nalchik, Beslan, Vladakaz, Mozdok, Modzok-Min farp and Maykop. We did it with about 20 people and it was all very carefully timed. As soon as the server restarted and we made our push on Kras, red had about 5 valiant flanker pilots on line at this time. It ground our push to a halt. We had around 10 F-15's to their 5 flankers, but due to the fact that flankers start with fuel, meaning they can instantly scramble out of Kras, giving the rest from Anapa time to fly over, the F-15's really struggled to provide CAP. This meant that we just about managed to take Kras C in 3 hours compared to the previous 3 hours. I would like to say thanks. I am completely new to DCS and learning as much and as quickly as I can. I was grateful to be apart of the above. This is the most fun I have ever had in any sim. IASGATG was running the show, and I was simply trying to be where I was needed and at the very least provide one more target for the REDFOR to worry about. I know I didn't do much, it was also my first time on comms with teamspeak, but everyone was professional and inclusive. That night I went 1 and 4....but I got one! Best ever, and I learned so much just flying with and listening to a great group. I'm too new to rate a box to complain on, so thanks to everyone that made this what it is. [sIGPIC]http://i306.photobucket.com/albums/nn266/JINX1391/jinx%20f99th%20sig_zps2hgu4xsl.png[/sIGPIC] "90% of the people who actually got to fly the F/A-18C module there (E3 2017) have never even heard of DCS or are otherwise totally undeserving pieces of trash." -Pyromanic4002
blkspade Posted September 21, 2015 Posted September 21, 2015 The problem with one life now is server crash, lose that life. Client crash, lose that life. Land at the same airfield that you took off from for rotate, loose that life. There aren't enough players in the community to satisfy 1 life per day. If you think about it like RL Red Flag, where the aggressors regenerate, its to simulate there a large enemy airforce that can continuously scramble fighters. This the function of multiple lives (no one is in training), plus a buffer for DCS stupidity. http://104thphoenix.com/
Pikey Posted September 21, 2015 Posted September 21, 2015 Can we stop using phrases like 'unrealistic' in the conversations about FC3 plane combat? It's silly. Needs pointed out. Also the argument about fuel is a bit daft too. When we have to maintain CAPs anyone not taking full fuel (esp F-15's who jettison 50% of theirs going into comabt) was never serious in the first place. Limited lives works in the most part, the advantage is for the flankers when their base is being vulched, they can still get off the ground faster. But never moaned about it, you can keep your 20% and your EOS and your ET's and your mountains :) kthxbai. 1 ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
Pikey Posted September 21, 2015 Posted September 21, 2015 Yep he was very behaved last night and we all plodded off to do our thing nicely. Also he's got great energy at that time of night :) I suspect he's made a marketing deal with Red bull. I would like to say thanks. I am completely new to DCS and learning as much and as quickly as I can. I was grateful to be apart of the above. This is the most fun I have ever had in any sim. IASGATG was running the show, and I was simply trying to be where I was needed and at the very least provide one more target for the REDFOR to worry about. I know I didn't do much, it was also my first time on comms with teamspeak, but everyone was professional and inclusive. That night I went 1 and 4....but I got one! Best ever, and I learned so much just flying with and listening to a great group. I'm too new to rate a box to complain on, so thanks to everyone that made this what it is. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
RuskyV Posted September 21, 2015 Posted September 21, 2015 ;2479808']One life for each round! Resets when the mission does every 3 hours! :thumbup: Would need a way of getting your life back for DCS / Server crash though! well that's a great way to kill participation... spawn at base, start up, get bombed (that happens) wait 3hrs. good job you get paid per idea otherwise you would have to crowd fund your squadron.....:doh:
Pikey Posted September 21, 2015 Posted September 21, 2015 There's far easier ways to lose a life on that server. Just log in around midnight and get airborne! You will see!! ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
104th_Maverick Posted September 21, 2015 Posted September 21, 2015 good job you get paid per idea I get paid? And my Squadron does run with help from Community Donations, drop the hostility please. [sIGPIC][/sIGPIC] 104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad www.104thPhoenix.com www.facebook.com/104thPhoenix My YouTube Channel
Frostie Posted September 21, 2015 Posted September 21, 2015 Limited lives works in the most part, the advantage is for the flankers when their base is being vulched, they can still get off the ground faster. But never moaned about it, you can keep your 20% and your EOS and your ET's and your mountains :) kthxbai. As though sticking some tanks on an F-15 becomes a chore. :) "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
pyromaniac4002 Posted September 21, 2015 Posted September 21, 2015 Cutting down on the number of lives doesn't sound too bad to me but I don't know if limited munitions is a particularly good idea, at least as long as this event is open to the public. Pubbies can't be counted on to have the discipline or the concern for their teammates to maybe take a couple Sidewinders instead of a full 8 AMRAAMs or forgo loading up every last Maverick and leaving nothing for another A-10 following behind them. As to the number of lives, I think 2 or 3 would be good, but I wouldn't be upset if they slashed it all the way down to 1. When everyone's playing with only 1 shot, the pace slows waaay down along with the enjoyment factor. And nobody likes it when something stupid happens to get you killed like a friendly crashing in to you from the opposite end of the runway on takeoff because it was nighttime and his lights were off and he ignored the 3 sets of F-15C headlights barreling down the runway at him. *cough*sgat*cough* :P
blkspade Posted September 21, 2015 Posted September 21, 2015 It would be nice to have tankers if they weren't bugged. How long has it been now... http://104thphoenix.com/
blkspade Posted September 21, 2015 Posted September 21, 2015 Cutting down on the number of lives doesn't sound too bad to me but I don't know if limited munitions is a particularly good idea, at least as long as this event is open to the public. Pubbies can't be counted on to have the discipline or the concern for their teammates to maybe take a couple Sidewinders instead of a full 8 AMRAAMs or forgo loading up every last Maverick and leaving nothing for another A-10 following behind them. As to the number of lives, I think 2 or 3 would be good, but I wouldn't be upset if they slashed it all the way down to 1. When everyone's playing with only 1 shot, the pace slows waaay down along with the enjoyment factor. And nobody likes it when something stupid happens to get you killed like a friendly crashing in to you from the opposite end of the runway on takeoff because it was nighttime and his lights were off and he ignored the 3 sets of F-15C headlights barreling down the runway at him. *cough*sgat*cough* :P Actually what I think would be a good idea if munitions are limited, are transports to restock airfields. They become another defensible asset. Something like C-130s making the longest trips, and convoys between closer airfields. http://104thphoenix.com/
RuskyV Posted September 21, 2015 Posted September 21, 2015 ;2479946']drop the hostility please. It's not hostility it sarcasm, but it's definitely not elitism :thumbup:
Gruja Posted September 21, 2015 Posted September 21, 2015 One life for 24h or 12h is so awsome thing but we have problem with server crashing. Can you do script to avoid life counting when server is crashed....
JINX_1391 Posted September 21, 2015 Posted September 21, 2015 (edited) something stupid happens to get you killed like a friendly crashing in to you from the opposite end of the runway on takeoff because it was nighttime and his lights were off and he ignored the 3 sets of F-15C headlights barreling down the runway at him. *cough*sgat*cough* :P Brings up an interesting question. Is it common practice in DCS to ignore the "active" runway called out by ATC? Seems like I'm the only player that TO/Ls in the correct heading. I get the whole left side of runway notion...actually got an all CAPS teammsg once for me to stay on left side. At least I was on the right end of the runway! Edited September 21, 2015 by JINX_1391 [sIGPIC]http://i306.photobucket.com/albums/nn266/JINX1391/jinx%20f99th%20sig_zps2hgu4xsl.png[/sIGPIC] "90% of the people who actually got to fly the F/A-18C module there (E3 2017) have never even heard of DCS or are otherwise totally undeserving pieces of trash." -Pyromanic4002
Frostie Posted September 21, 2015 Posted September 21, 2015 The day that IASGATG went 12-0 in a video highlight series I like to call "This is why Sgat is better than you!" Part 1: http://www.twitch.tv/iasgatg/v/16966831 Part 2: http://www.twitch.tv/iasgatg/v/16967474 Part 3 (and the eventual death): http://www.twitch.tv/iasgatg/v/16967723 Yeah he's pretty good probably the best performing Bluefor guy, if I was Blue i'd be voting. As for better than anyone, I've shot him down more times than he's even seen me and I don't claim to be half as good as what he thinks he is. I'd say he needs to work on his scanning technique. :devil_2: "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
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