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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 2


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Posted

Blue flag's Troika brings interesting changes in 3rd round. It's going to be a different blue flag. I entered server last night and noticed significant changes. Once more, Nice work guys, Thank you.

attachment.php?attachmentid=121507&d=1442438621

 

 

373vFS_Cvah

 

 

 

PULL UP! :)

Posted

jesus, enough!

 

No need to talk plane unless the pilot issue has been solved. I'm sure half of the blue players haven't even meet anything else than AI fighters :P

 

And I am sure half the red players have only met AI too. :pilotfly:

 

This issue has already been beat into the ground in discussion. MOVE ON!

If you want more red pilots during NA prime time, RECRUIT!

#CHOPPERLIVESMATTER

http://www.aircombatgroup.co.uk/

[sIGPIC][/sIGPIC]

Posted
And I am sure half the red players have only met AI too. :pilotfly:

 

This issue has already been beat into the ground in discussion. MOVE ON!

If you want more red pilots during NA prime time, RECRUIT!

 

It's not as easy as you think as a good portion of the community seems to be very reluctant to fly if they can't use amraams. so Red isn't their prime choice.

 

And as said before, we don't want no F-15s in our ranks.

 

Come on people, fly Flankers!

 

:D

Posted

I want Mig-29 with Fox 3 to defend AB ¡¡¡¡¡

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Posted

I want to add that BLUE AI F-16 and F-18 have Aim-120 and on other side RED AI Su-30 have R-27r and R-27er missiles so i think that is not fair. WTF that Su-30 going to do with R-27r missile? What kind of balance that giving us, blue side have active missiles and red dont. When red pilots cant have active missiles give that R-77 at least to Su-30. And now Suhumi have more F-15s then before. So for red side cant be reinforcment on east airfields but for blue can on southwest. What's the point of fair play when we have this unbalanced situation from start ?

Posted
I want to add that BLUE AI F-16 and F-18 have Aim-120 and on other side RED AI Su-30 have R-27r and R-27er missiles so i think that is not fair. WTF that Su-30 going to do with R-27r missile? What kind of balance that giving us, blue side have active missiles and red dont. When red pilots cant have active missiles give that R-77 at least to Su-30. And now Suhumi have more F-15s then before. So for red side cant be reinforcment on east airfields but for blue can on southwest. What's the point of fair play when we have this unbalanced situation from start ?

 

You make the post twice here and in buddy spike? :D

 

As I told you in the Buddy Spike forum the missiles are ok in the normal version (R-77's on SU-30) and we just put up another one to test something that may brought up the lag. Please be patient.

 

Sukhumi aircrafts are not changed. (6x F-15's)

 

Also as said in the "Buddy Spike" forum, this counting on aircraft numbers is totally wrong when we talk about tactics and they don't fit to a simmer ;)

 

There are a lot of stuff you have to count that you missed.

 

Greg

"ARGO" DCS UH-1H DLC SP Campaign

373vFS DCS World squadron (Greece) - www.buddyspike.net

"ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP

Posted

Active missile debate has no point, really. Check out 104th tournaments results and tacview and you'll see that competition between the two plane is very, very tight. You don't need active missile or even ambush tactics to keep the f15 at bay. F15 and su27 are both the same level. Take advantage or russian hardware instead of trying to fly the thing like a f15 :P and check out those tacview files, youll get confidence back

Posted

So you agree about F-15 with sparrows only? XDDD

 

I´m not arguing about who is better. I´m only pointing that could be fun to have the Mig-29 with Fox 3 included. Only that.

 

And if blue AI has Fox 3 i want also red AI with Fox 3.

 

Is fair, isn´t?

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Posted
Active missile debate has no point, really. Check out 104th tournaments results and tacview and you'll see that competition between the two plane is very, very tight. You don't need active missile or even ambush tactics to keep the f15 at bay. F15 and su27 are both the same level. Take advantage or russian hardware instead of trying to fly the thing like a f15 :P and check out those tacview files, youll get confidence back

 

It is very depressing that the F-15 and the Su-27's weapons behave on almost an level playing field, considering we know for a fact they shouldn't. BUT THAT'S A STORY FOR ANOTHER DAY!

Posted
It is very depressing that the F-15 and the Su-27's weapons behave on almost an level playing field, considering we know for a fact they shouldn't. BUT THAT'S A STORY FOR ANOTHER DAY!

 

They don't.

[sIGPIC][/sIGPIC]



64th "Scorpions" Aggressor Squadron

Discord: 64th Aggressor Squadron

TS: 195.201.110.22

Posted

I just tried it, to much lag to really get any good shots. Remove the extra AI F-16 flights on blue and whatever you have added to the red side and you should be good for a new test. Cause of lag: To many AI flights.

Posted

Thanks a lot.

 

The AI aircraft numbers are almost the same but some types changed. But optimised the number of ground units as we had to add a big number of them.

 

Should be better now. Please report back to us if the problem is there again.

 

Greg

"ARGO" DCS UH-1H DLC SP Campaign

373vFS DCS World squadron (Greece) - www.buddyspike.net

"ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP

Posted (edited)
the missiles are ok in the normal version (R-77's on SU-30) and we just put up another one to test something that may brought up the lag. Please be patient.

 

 

 

I hope they're AIM-120B on the F-16 instead of the C, the B is a much closer comparison to the R77 than the 120C.

 

It is very depressing that the F-15 and the Su-27's weapons behave on almost an level playing field, considering we know for a fact they shouldn't. BUT THAT'S A STORY FOR ANOTHER DAY!

 

Simply not true.

 

http://sa-sim.com/rf1-battlefacts-the-black-eagles-reign-supreme/

Out of the 25 aerial kills, none was by an R-27ER missile, 4 by R-27ET, 1 by R-73, 2 by cannon and 18 by AIM-120

 

The fact that in the SA Sim rankings at least 16 of the top 20 ranked pilots fly F-15 says it all.

Edited by Frostie

"[51☭] FROSTIE" #55

51st PVO "BISONS"

Fastest MiG pilot in the world - TCR'10

https://100kiap.org

Posted (edited)

In the Ace Of Spades league:

 

1vs1 modern engagements: 1101

 

1vs1 modern full load out engagements: 126

 

F-15C vs Su-27 Full load out engagements: 24

 

Su-27 victories with R-27ER against F-15C: 6

 

F-15 victories with Aim-120C against Su-27: 9

 

*Most of the full load out engagements between the F-15C and Su-27 finished with either another kind of missile or guns victory.

 

This is out of 162 participants.

And out of a total of 1446 managed dogfights that went through the server.

Edited by xcom
Posted

I quote Frostie

 

@ Xcom Great stats! But I must consider 1vs1 engagements... Campaign it's another thing!

 

I think the stat introduced in the third event explain f-15 superiority vs Su-27 (Weapons superiority).

 

I'm stay tuned for results!

[sIGPIC]index.php?action=dlattach;topic=17112.0;attach=7646;image[/sIGPIC]

 

www.36stormovirtuale.net

Posted (edited)

Simply not true.

 

http://sa-sim.com/rf1-battlefacts-the-black-eagles-reign-supreme/

Out of the 25 aerial kills, none was by an R-27ER missile, 4 by R-27ET, 1 by R-73, 2 by cannon and 18 by AIM-120

 

The fact that in the SA Sim rankings at least 16 of the top 20 ranked pilots fly F-15 says it all.

 

Eh, problem with this is it is biased by pilot skill. In pure dynamic performance, the 120 is pretty similar to the ER. I got a graph here somewhere of the flyout data in the game. The 120 of course has the edge by a few percent. Obviously the fact it's a ARH verse a SARH makes the bigger difference.

 

My point was more that the 120 should be head and shoulders above the ER, but just a little squirt more. Perhaps my hyperbole was lost in text. Apology's for any misunderstanding.

 

 

Edit:

 

ndKzaWR.png

 

It's been a few years since I wrote this but the x is seconds and the y is nmi fly out.

Edited by IASGATG
Posted
Eh, problem with this is it is biased by pilot skill. In pure dynamic performance, the 120 is pretty similar to the ER. I got a graph here somewhere of the flyout data in the game. The 120 of course has the edge by a few percent. Obviously the fact it's a ARH verse a SARH makes the bigger difference.

 

My point was more that the 120 should be head and shoulders above the ER, but just a little squirt more. Perhaps my hyperbole was lost in text. Apology's for any misunderstanding.

 

I totally respect your standing on this but ED has their opinion on how these missiles reach out and you have yours, the flyout data compared to RL is subjective and does not cover the big picture of actual combat effectiveness, everyone knows the advantages an ARH has over a SARH to say this is a level playing field is incorrect.

 

To base pilot skill I get a much better k/d ratio flying F-15 than Su27 whilst only having a tenth of flight time in the F-15. The AIM-120C and F-15 is the most effective combination in DCS period, it's also why a lot of Eastern Europeans choose to fly the F-15.

 

Thankfully DCS is currently situated in a very mountainous environment combined with poor missile tracking this allows some very close engagements for those that wish to press into such situations.

"[51☭] FROSTIE" #55

51st PVO "BISONS"

Fastest MiG pilot in the world - TCR'10

https://100kiap.org

Posted

So far the biggest issue I have is "breaklock/StupidMissile". But I can only imagine that the very same are the situation for the 120 slingers.

Oh and the ECM wall can sometimes make it hard to see closer targets but that might be me not knowing the best radar setting for current situation.

 

I am not satisfied with the datalink. - Or atleast I need to understand better why some objects are static and appear or disappear like magic. It is hard enough being new pilot as it is already. -and when it is working it is almost to easy - the feeling of "me strong tarzan - I hunt you down" is lost :P

 

and plz reconsider. Try a "test weekend" with password on server and TS - Only on TS you can get the password for server. (like in the TS-server description, password change every 4 hours) - I have noticed recently that some "spammers" join in TS and start to yell and act like kids. - Luckily there was a admin close, but someday admin might not be there and the process of Alt tap, find, mute - back into game, - Can get you killed :(

 

Sry for the nonsens if any.

[sIGPIC][/sIGPIC]

Posted
In a war scenario like Operation "Blue Flag" , enemies shouldn't share this info with each other.

 

Right? :D

 

Greg

 

You can try, but like a black hole, the Aim120 singularity is inevitable:).

[sIGPIC][/sIGPIC]



64th "Scorpions" Aggressor Squadron

Discord: 64th Aggressor Squadron

TS: 195.201.110.22

Posted

Yes but it was just a polite way to ask to use this thread for the campaign purposes and help us concentrate to release the 3 round :)

 

As we are subscribed to this thread we have to get to it everytime something is posted to check if it's a report that we can fix etc.

 

I think it's not proper to use it for every DCS related issue :D

 

Maybe talk about missiles etc here? LINK: http://forums.eagle.ru/showthread.php?t=101998&page=183

 

Greg

"ARGO" DCS UH-1H DLC SP Campaign

373vFS DCS World squadron (Greece) - www.buddyspike.net

"ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP

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