Darkwolf Posted October 9, 2015 Posted October 9, 2015 Vodka Squadron is flying 1.5 - Fell free to re-allocate out slots for this one. We'll be happy to fly the campaign again soon. Good luck to all the pilots and have fun :thumbup: [sIGPIC][/sIGPIC] PC simulator news site. Also....Join the largest DCS community on Facebook :pilotfly:
Frostie Posted October 9, 2015 Posted October 9, 2015 Alright, should be fixed. Please take a look and let me know if you find anymore issues. Nice work Xcom. :thumbup: "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
HiJack Posted October 10, 2015 Posted October 10, 2015 (edited) Yes, I went through my account yesterday and it is very correct. You catch all the essential events, good job xcom! EDIT: But are you counting each of the HIT events as a kill? I believe that would be wrong as you can hit the same target several times before the KILL event. Edited October 10, 2015 by HiJack
xcom Posted October 10, 2015 Posted October 10, 2015 This is how it works - 1. Check a relevant death event, collect id,type,name of dead unit. 2. Compare with maximum time hit event which is correlated with id ,type,name which is before the dead event. This will determine kills. [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook
0xDEADBEEF Posted October 10, 2015 Posted October 10, 2015 Hey Guys, one thought for the scoreboard. I almost exclusively fly huey. Our task is to drop troops and capture bases and cities. You count landings, kills, deaths etc. But you dont count captures, which leaves us chopper pilots faaaar faaar behind in the scoreboard. I think it would be a good idea to include at least captures into the scoreboard. They are vital to the gameplay, but is not recognized there at all. Thanks!
Derk Posted October 10, 2015 Posted October 10, 2015 Another rotorhead here. I was also thinking about this. I want to suggest tracking the number of troops deployed as a statistic. Also if you offset them to the number of landings you get the number of succesful sorties wich imho is an important aspect of the blueflag experience, for it can only be achieved by good co-operation and communication. [sIGPIC][/sIGPIC]
Sweep Posted October 10, 2015 Posted October 10, 2015 So Redfor, tonight or tomorrow? :) Lord of Salt
decipher Posted October 10, 2015 Posted October 10, 2015 Hey Guys, one thought for the scoreboard. I almost exclusively fly huey. Our task is to drop troops and capture bases and cities. You count landings, kills, deaths etc. But you dont count captures, which leaves us chopper pilots faaaar faaar behind in the scoreboard. I think it would be a good idea to include at least captures into the scoreboard. They are vital to the gameplay, but is not recognized there at all. Thanks! man that was frustrating. i helped capturing cities/Farps/airports in tense helicopter missions and then i saw myself on the LAST place on that scoreboard. not that it really matters, since... its all about the flying :)
ApoNOOB Posted October 11, 2015 Posted October 11, 2015 man that was frustrating. i helped capturing cities/Farps/airports in tense helicopter missions and then i saw myself on the LAST place on that scoreboard. not that it really matters, since... its all about the flying :) The time waiting parked hidden outside some city should be counted! :D Server crashed on restart, I guess we need to wait for an admin to wake up. :(
Sweep Posted October 11, 2015 Posted October 11, 2015 Server crashed on restart @ 3:00 AM UTC Edit: sniped by Apo by a few seconds... :) Lord of Salt
gregzagk Posted October 11, 2015 Author Posted October 11, 2015 Hello! Restarted it just now. Sorry for the delay guys. Greg "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP
IASGATG Posted October 11, 2015 Posted October 11, 2015 Xcom, stats that would be interesting would be as follows: Number of total hours played by each side. Total number of hours where one side had a 2:1 lead Total number of hours where one side had >6 players on when the opposition had <3 players. That's the biggest things for balance imo.
gregzagk Posted October 11, 2015 Author Posted October 11, 2015 ROUND 3 IS OVER! Redfor managed to win this one! We would like to congratulate all the participants on this one week war which was very intense, the fight was close till the end. As this was our last event on the 1.2.16 version of DCS World, we will host missions on 1.5 from tonight. See you all there! Xcom will post details about statistics and other details shortly. Thanks again! The Campaign's map final status: "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP
Crash_Horror Posted October 11, 2015 Posted October 11, 2015 [sIGPIC][/sIGPIC] http://buddyspike.net/
Gaanalma Posted October 11, 2015 Posted October 11, 2015 Great RED!! THX All... See you next event on 1.5! [sIGPIC][/sIGPIC] www.36stormovirtuale.net
TaliG Posted October 11, 2015 Posted October 11, 2015 [sIGPIC][/sIGPIC] TaliG - 373vFS “Do not repeat the tactics which have gained you one victory, but let your methods be regulated by the infinite variety of circumstances.” Sun Tzu, The Art of War
Falcon_S Posted October 11, 2015 Posted October 11, 2015 Oh!? ...Nice. :beer: Good job guys! Quote Немој ништа силом, узми већи чекић! MSI Tomahawk MAX | Ryzen 7 3700x | 32GB DDR4 3200MHz | RX 5700 XT OC Red Dragon 8GB | VPC Throttle CM3 + VPC Constellation ALPHA on VPC WarBRD Base | HP Reverb G2 Youtube | Follow Me on TWITCH!
Oznerol256 Posted October 11, 2015 Posted October 11, 2015 I am pretty sure blufor managed to capture the Farp at MM59 (Beslan Tibilisi-Lochini) in the last 20 minutes. Xcom are you sure the map you posted is correct? The website and the desktop app stopped working in the last hour or so. [sIGPIC][/sIGPIC]
gregzagk Posted October 11, 2015 Author Posted October 11, 2015 I am pretty sure blufor managed to capture the Farp at MM59 (Beslan Tibilisi-Lochini) in the last 20 minutes. Xcom are you sure the map you posted is correct? The website and the desktop app stopped working in the last hour or so. Hello. Yes, will check but even if so the numbers are not changing the final result. Greg "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP
Falcon_S Posted October 11, 2015 Posted October 11, 2015 ... The website and the desktop app stopped working in the last hour or so. REDFOR have some deals with the Anonymus ;) Quote Немој ништа силом, узми већи чекић! MSI Tomahawk MAX | Ryzen 7 3700x | 32GB DDR4 3200MHz | RX 5700 XT OC Red Dragon 8GB | VPC Throttle CM3 + VPC Constellation ALPHA on VPC WarBRD Base | HP Reverb G2 Youtube | Follow Me on TWITCH!
xcom Posted October 11, 2015 Posted October 11, 2015 Round 3 statistics can be shown here - http://89.163.173.82/DCS/blueflag/Pilots.php Notice the 2 new pages - For fighter only information - http://89.163.173.82/DCS/blueflag/PilotsAA.php For attacker only information - http://89.163.173.82/DCS/blueflag/PilotsAG.php Great job both sides! We will soon open MVP nominations and poll for round 3. [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook
decipher Posted October 12, 2015 Posted October 12, 2015 i would like to thank Xcom , 373vFS_Greg, 373vFS_Crash, buddy spike and my REDFOR teammates for this exciting multiplayer experience. this was really my first time playing DCS (or any serious combat flightsim) online in multiplayer and i am looking forward to the next battles!
decipher Posted October 12, 2015 Posted October 12, 2015 As this was our last event on the 1.2.16 version of DCS World, we will host missions on 1.5 from tonight. See you all there! personally i think it is a bit too early to completely hop over to 1.5 for serious Campaigns etc. i have both installed (my stable 1.2.16 AND the 1.5 openbeta). of course the new engine is brilliant and looks great, but judging from the bug report forum, there still seem to be problems with memory leaks for the graphics engine and also multi-player servers that might spoil the fun if you play longer campaigns / missions. on a different note. where do you guys fly online, when operation blue flag is not running? i don't have much experience with DCS online flying and don't have any friends playing it, but there were some great guys in the REDFOR team and i enjoyed flying with them - some intense helicopter missions :thumbup:
gregzagk Posted October 12, 2015 Author Posted October 12, 2015 personally i think it is a bit too early to completely hop over to 1.5 for serious Campaigns etc. i have both installed (my stable 1.2.16 AND the 1.5 openbeta). of course the new engine is brilliant and looks great, but judging from the bug report forum, there still seem to be problems with memory leaks for the graphics engine and also multi-player servers that might spoil the fun if you play longer campaigns / missions. on a different note. where do you guys fly online, when operation blue flag is not running? i don't have much experience with DCS online flying and don't have any friends playing it, but there were some great guys in the REDFOR team and i enjoyed flying with them - some intense helicopter missions :thumbup: Yes if we see that there will be problems that delay a lot the events (like scriptin engine issues and crashes) we may have to think again and change the plans. But we hope that it will get more stable after the next hotfixes. We plan to present a new concept on which there will be other activities also during the break of the operations and of the other events that will follow ( team vs team etc). Stay tuned :) "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP
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