Hoggorm Posted November 9, 2015 Posted November 9, 2015 Hi, I just noticed that the SA-15 Tor radar display is not present in the upper left corner even though the radar is turning... If I change to a SA-8 Osa the radar display is present. The radar display was present in the SA-15 a few days ago, before the latest update to DCS World 1.5. Any idea what might cause this problem and how I can fix it?
vicx Posted November 17, 2015 Posted November 17, 2015 You just found a new feature! Press RCTRL-F10 to get a PPI display. It's cool right? Coming in DCS 2.0 ... SAM Simulator Lite.
Silver_Dragon Posted November 17, 2015 Posted November 17, 2015 (edited) I make a video Edited November 18, 2015 by Silver_Dragon 1 For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Cibit Posted November 17, 2015 Posted November 17, 2015 Nice feature thanks for enlightening us:) i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB
pepin1234 Posted November 17, 2015 Posted November 17, 2015 Actually I like it. Just adding two more little screen for the tracking radar and the optical designator and there we go. We are almost there :thumbup:. Nice [sIGPIC][/sIGPIC]
uboats Posted November 18, 2015 Posted November 18, 2015 Is this SA-15 radar UI made by ED or mod by player? Alpha Radar / Fire post station on Sa-15. [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
Silver_Dragon Posted November 18, 2015 Posted November 18, 2015 (edited) That present on DCS: W 1.5.1 Beta. That´s not a MOD. PD: the 21Squad has my FB group to get info and news to the DCS: W and Harpoon naval wargame ;) (on Spanish and English) Edited November 18, 2015 by Silver_Dragon For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Tarres Posted November 18, 2015 Posted November 18, 2015 It´s from ED. I think it´s an alpha attempt to improve CA in the AAA/SAM part. Reminds me the ancient times of the 286 CPU...
Silver_Dragon Posted November 18, 2015 Posted November 18, 2015 Check the discussion here: http://forums.eagle.ru/showthread.php?t=152193 For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
uboats Posted November 18, 2015 Posted November 18, 2015 Thanks SD [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
Overvolt Posted November 18, 2015 Posted November 18, 2015 really nice, i like. Intel i7 7700K | ASUS MAXIMUN IX Hero | GSkill RBG 3000mhz 32G(4x8G) | MSI Trio 1080ti | 1x M.2 SSD Samsung 960PRO 512G | 1 x WesterDigital 4T | Corsair AX-850W | Monitor Alienware 34" aw3418dw | Oblisidian 800D |CORSAIR H80 | Teclado Logitech G15 |Mouse Razer DeathAdder Elite | Trackir 5 + Clip pro | Thrustmaster HOTAS Warthog | Pedal MFG Crosswind
vicx Posted November 18, 2015 Posted November 18, 2015 I think it is an interesting development but we really need the HUD system in CA to start supporting positioning of HUD elements in 3D space just as is done with the aircraft. At the moment none of the 2D HUD style elements work for VR and I think it is because they are not elements drawn into 3D space. Who is going to make a PPI EDM in 3dMax? SD do you want to do that? Maybe the first version can be very basic like this 2D one.
pepin1234 Posted November 18, 2015 Posted November 18, 2015 Well the HUD is a feature of moderns versions. I think all the A-D versions actually in the game are still Soviet era, so probably no HUD, but a reticle or distance indicator displayed. In the case of the TOR you can see digital instruments, but not as HUD. In the case of the OSA-AKM version, is still analog instruments. [sIGPIC][/sIGPIC]
vicx Posted November 18, 2015 Posted November 18, 2015 pepin, I think you misunderstand what I mean by HUD. I mean the 2D arcade style overlay used in CA. CA only has an arcade style overlay but the aircraft in DCS can put this overlay onto a glass surface to replicate a real glass HUD. Most real life armour and anti-air units have a collimated sight or a they have a TV type display or a PPI or all of the above. In CA you cannot have these things because it is not yet supported.
Silver_Dragon Posted November 18, 2015 Posted November 18, 2015 The only matter to see a realistic HUD, instrument, control, etc on CA, has ED make "pilot-able" vehicles or vehicle modules and build funtional interior "cockpits" similar as a aircraft or a helo 3D cockpits with clicleable controls. I think, actualy CA with the PIP radar has similar to SamSimulator cabin style (2D). Not bad if the funtionality of cabin controls and misile systec will be implemented to make them more realistic (wishlist) For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Boberro Posted November 18, 2015 Posted November 18, 2015 Radar display needs more features and be presented in more realistic way. The circle, fade, noise, CRT effects. Other vehicles need management panel, where you choose ammo type ect. Make it more advanced. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Raven68 Posted November 20, 2015 Posted November 20, 2015 (edited) Thanks SD for the road map update. Have you noticed the level of detail on the "SAM Hawk TR AN/MPQ-46"? Are we possibly getting some sort of functionality to operate this system in CA? :) From ED Facebook: Edited November 20, 2015 by Raven68 Intel i5-9600K @ 3.7GHz Gigabyte Z370XP SLI Mobo G.SKILL Ripjaws V Series 32GB (2 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 2070 8GB 256-Bit GDDR6(Assume the latest driver version) Thermaltake Water 3.0 Certified Liquid Cooling System Windows 10 Professional Oculus Rift-S /TrackIR 5 in case VR dies Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
Silver_Dragon Posted November 20, 2015 Posted November 20, 2015 Not sure if ED can make some similar, but the problem can be make 3 radar operate on a battery command post. For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Raven68 Posted November 20, 2015 Posted November 20, 2015 Not sure if ED can make some similar, but the problem can be make 3 radar operate on a battery command post. If there is an ED, then there is a way to make it happen. :D Intel i5-9600K @ 3.7GHz Gigabyte Z370XP SLI Mobo G.SKILL Ripjaws V Series 32GB (2 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 2070 8GB 256-Bit GDDR6(Assume the latest driver version) Thermaltake Water 3.0 Certified Liquid Cooling System Windows 10 Professional Oculus Rift-S /TrackIR 5 in case VR dies Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
Silver_Dragon Posted November 20, 2015 Posted November 20, 2015 The operator manual of Hawk has available free on google books. https://books.google.es/books?id=KDoYAAAAYAAJ&hl=es&pg=SA1-PA7#v=onepage&q&f=false For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
sobek Posted November 20, 2015 Posted November 20, 2015 3D Model detail has no bearing on anything. They continuously update old models to or beyond the standard established with BS, regardless of the unit being player-controllable or not. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Silver_Dragon Posted November 20, 2015 Posted November 20, 2015 don't worry sobek. Only was a idea, nothing more. For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Raven68 Posted November 20, 2015 Posted November 20, 2015 3D Model detail has no bearing on anything. They continuously update old models to or beyond the standard established with BS, regardless of the unit being player-controllable or not. don't worry sobek. Only was a idea, nothing more. Yeah, just a little harmless reaching, wishing, hoping. You know...what we do best around here. :D Intel i5-9600K @ 3.7GHz Gigabyte Z370XP SLI Mobo G.SKILL Ripjaws V Series 32GB (2 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 2070 8GB 256-Bit GDDR6(Assume the latest driver version) Thermaltake Water 3.0 Certified Liquid Cooling System Windows 10 Professional Oculus Rift-S /TrackIR 5 in case VR dies Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
Raven68 Posted November 21, 2015 Posted November 21, 2015 Unless Nobody Cares, Can't Hardly Entertain Any Thing Said about 3D models needing updates Raven68. Intel i5-9600K @ 3.7GHz Gigabyte Z370XP SLI Mobo G.SKILL Ripjaws V Series 32GB (2 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 2070 8GB 256-Bit GDDR6(Assume the latest driver version) Thermaltake Water 3.0 Certified Liquid Cooling System Windows 10 Professional Oculus Rift-S /TrackIR 5 in case VR dies Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
Teknetinium Posted November 21, 2015 Posted November 21, 2015 Nice adition to CA, need to test it. 51st PVO Discord SATAC YouTube
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