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Posted
Actually, there is a similar table in LNS' Viggen cockpit. :-)

Uhm, where? I haven't noticed it so far.

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DCS Panavia Tornado (IDS) really needs to be a thing!

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Posted (edited)

I think the table is just below the radar screen. Hard to tell from looking at screenshots on my phone...

 

Edit: It's a conversion table from IFR and VFR flight levels (two-digit, hundreds of feer, standard altimeter setting, 1013 hPa) to meters.

Edited by Dahlbeck
Posted
I think the table is just below the radar screen. Hard to tell from looking at screenshots on my phone...

 

You might be right with that! I really haven't noticed that below the radar... Now I see it as well. But yeah, it's hard to tell what it actually is.

 

Edit:

It's a conversion table from IFR and VFR flight levels (two-digit, hundreds of feer, standard altimeter setting, 1013 hPa) to meters.

 

Alright, thanks, nice find!

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

DCS Panavia Tornado (IDS) really needs to be a thing!

Tornado3 small.jpg

Posted (edited)

Thanks, that is not a conversion table for altitude.

 

Looks like a IFR/VFR table?

Edited by Kilrah

ASUS Z370, i7 8086K @ 5,2 Ghz, ASUS Strix GTX 1080, 16GB Ram, TM HOTAS Warthog, TrackIR 5, Saitek combat rudders, 25" 1440p monitor, Oculus Rift

Posted

Doesn't seem like it. I don't see why an altitude conversion table would depend on the aircraft's heading. It's probably something related to some part of the radar operation.

Posted

In the AMA a dev mentioned "CCIPish" release mode for the bombs as well as actual CCIP for the high drag bombs.

 

Anyone have more info on "CCIPish"?

DCS modules are built up to a spec, not down to a schedule.

 

In order to utilize a system to your advantage, you must know how it works.

Posted (edited)

That is weird. I can swear that I saw a screenshot with flightlevel to metres (not feet to metres) and then compared it to a photo of a real cockpit (the one just posted earlier in this thread) which had a FL to feet to metres table and thought we should have that in the sim instead. Hmm...

 

Anyway, waiting for the Viggen. In frustration (ok, maybe not the only reason...), I went and got a Private Pilot License, so I can confirm that those numbers correspond to deconfliction flight levels (basically everthing going east is separated by 1000 ft from westbound traffic and VFR from IFR in the same direction by 500 ft).

 

Edit: I realised that the above only makes sense if you found the feet numbers in the table off to even 1000s and 500s.

 

Edit 2: Looking closer and doing the math, it seems the table in the LNS screenshot is not a conversion table but rather just altitudes in metres that roughly correspond to the standard flight levels that you are supposed to choose according to the so called half circle rule.

Edited by Dahlbeck
Posted

There is a conversion table on the preceeding page.

 

It's the same as the Odd/Even altitudes for civil aviation. If you are on heading 000-179 you fly odd flightlevels (or altitudes if below transition altitude) e.g. 1000' 3000' 5000' add 500' if VFR, 1500' 3000'. If on a heading of 180-359 you fly the even levels, 2000' 4000' 6000' and add 500' if VFR.

The Swedish Airforce operates mostly in uncontrolled airspace, so deconflicting with civilian GA traffic is good airmanship, and promotes a long and healty life ;)

Posted

Hey fellas,

in every Video where you can see the Viggen taxiing I notice a 2-Bladed Prop under the left canard. Is this some kind of an RAT (Ram Air Turbine) or what is that?

 

Greetings :)

Modules: Well... all of 'em

 

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Posted
Hey fellas,

in every Video where you can see the Viggen taxiing I notice a 2-Bladed Prop under the left canard. Is this some kind of an RAT (Ram Air Turbine) or what is that?

 

Greetings :)

 

Yup thats it

Posted
Hey fellas,

in every Video where you can see the Viggen taxiing I notice a 2-Bladed Prop under the left canard. Is this some kind of an RAT (Ram Air Turbine) or what is that?

 

Greetings :)

 

Yes, the RAT on the Viggen is always deployed when the gear is in the down position. :-)

 

 

RAT_on_Viggen.jpg

Posted
Thanks, that should be interesting. :thumbup:

 

Seems like Viggen wont be released before Dec 10 event.

 

They sure know how to do proper marketing PR :D

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

DCS Panavia Tornado (IDS) really needs to be a thing!

Tornado3 small.jpg

Posted
Yes, the RAT on the Viggen is always deployed when the gear is in the down position.

 

Used to be like that. In later years it was modified to deploy when nosewheel touch down.

Posted
Used to be like that. In later years it was modified to deploy when nosewheel touch down.

 

Ah my bad then! i thought i remember one of the mechanics on SE-DXN mentioning that it would always deploy on gear down, but i can see on photos now that it doesn't appear to deploy until the nose gear strut is compressed. :-)

Posted
Thanks, that should be interesting. :thumbup:

 

Seems like Viggen wont be released before Dec 10 event.

 

Well, they must download the Viggen so they are able to see it right? Maybe is coming the 9?

Posted
Well, they must download the Viggen so they are able to see it right? Maybe is coming the 9?

 

They just need to download the model. It's like when you fly in multiplayer with other people and they fly an aircraft you don't own. You can see them in their aircraft, but you can't fly it. So it will be part of DCS by then, but there won't be any keys for the public.

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

DCS Panavia Tornado (IDS) really needs to be a thing!

Tornado3 small.jpg

Posted (edited)
Well, they must download the Viggen so they are able to see it right? Maybe is coming the 9?

 

They might include the non flyable model of it in a regular patch before releasing the actual module though. :-) And then LNS can just somehow connect using their dev build. :-)

Edited by RaXha
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