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Posted

I busted both big buildings at the mine entrance, still failed the mission. "Exact same spot" in the briefing means any of them, but the same building twice? Is that the reason for failing?

Posted
I busted both big buildings at the mine entrance, still failed the mission. "Exact same spot" in the briefing means any of them, but the same building twice? Is that the reason for failing?

 

 

 

I dropped the first bomb on the main building, and then dropped my second bomb but failed to hit the building (got the clif instead).

So I asked my wingman to attack ground target with bomb at my SPI and he dropped it exactly on the building, killing an infantry man (who survived my first bomb !!!!)

The I got the call that it's a success

 

[sIGPIC][/sIGPIC]

Posted

I dropped the first bomb on the main building, and then dropped my second bomb but failed to hit the building (got the clif instead).

So I asked my wingman to attack ground target with bomb at my SPI and he dropped it exactly on the building, killing an infantry man (who survived my first bomb !!!!)

The I got the call that it's a success

 

For my next try I tought about two successive single drop (or a pair?) of GBU on the same building. But the briefing photo is to small to really show which building should be targeted...

 

How can you insert those "Show" buttons for Spoilers?

Posted

[ SPOILER] text to be hidden [ /SPOILER]

 

Without the space of course

 

I don't know what is the trigger used but I only aimed at the main building

[sIGPIC][/sIGPIC]

Posted
For my next try I tought about two successive single drop (or a pair?) of GBU on the same building. But the briefing photo is to small to really show which building should be targeted...

 

Weird, never had a problem with it. I don't know the trigger, either, but AFAIR, during different test runs of the mission, I used to drop both GBU-31 on the main building as well as one on the main building and the other on a smaller one and always succeeded (different campaign versions, though).

Posted

does the Campaign get auto updated through the ED luncher? i have it since day one, and read about a few bugfixes i dont want to miss

SFMBE



Posted
Weird, never had a problem with it. I don't know the trigger, either, but AFAIR, during different test runs of the mission, I used to drop both GBU-31 on the main building as well as one on the main building and the other on a smaller one and always succeeded (different campaign versions, though).

 

Briefing said something about dropping two bombs "on the same spot". Maybe saying "same building" would be more revealing. Yesterday (after some "other killings":music_whistling:) I dropped one on the biggest building, then another one on the second biggest, good hits on both, but there remained another two even smaller buildings intact in between the bigger ones. Was actually suspicious reg. success, cause JTAC didn't reported anything about it (dunno if it should have been tough). Flew home, exit mission, continue campaign, "Mine buster" mission came up again to fly. Uhh... what?... :huh:

Posted
does the Campaign get auto updated through the ED luncher? i have it since day one, and read about a few bugfixes i dont want to miss

 

I guess 3rd party DLCs never get updated by the game updater, only game engine and features (and stock missions/campaigns might). 3rd party DLCs get updated when their author updates them to match any subsequent game updates, which could/would spoil any trigger/event in the DLC mission. In this case they might notify users somehow (especially for payware), and reupload their DLC to whichever place accessible, or redistribute otherwise.

Posted
does the Campaign get auto updated through the ED luncher? i have it since day one, and read about a few bugfixes i dont want to miss

 

I will check with ED, I have submitted a version with some bug fixes. I will let you know.

As for mine busters, you need to drop both bombs on the large building which is also entrance to the mine. The reason - as stated in the briefing - is that command really wants the entrance to be blocked & burried.

 

 

Yeah, and the soldier is the trigger for second hit, I never found better way to register two bomb hits in the same area :music_whistling:

 

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Posted
I will check with ED, I have submitted a version with some bug fixes. I will let you know.

As for mine busters, you need to drop both bombs on the large building which is also entrance to the mine. The reason - as stated in the briefing - is that command really wants the entrance to be blocked & burried.

 

 

Yeah, and the soldier is the trigger for second hit, I never found better way to register two bomb hits in the same area :music_whistling:

For the spoiler, that what I thought :)

Anyway, I only turn label on from time to time to check if I missed something ;)

[sIGPIC][/sIGPIC]

Posted
I will check with ED, I have submitted a version with some bug fixes. I will let you know.

As for mine busters, you need to drop both bombs on the large building which is also entrance to the mine. The reason - as stated in the briefing - is that command really wants the entrance to be blocked & burried.

 

 

Yeah, and the soldier is the trigger for second hit, I never found better way to register two bomb hits in the same area :music_whistling:

 

Yeah, the briefing mentiones the reason, but as I can remember it doesn't mention that it should be the biggest building, and the same building twice. "Same spot" can also mean the same target complex I guess. :smartass:

Posted
Yeah, the briefing mentiones the reason, but as I can remember it doesn't mention that it should be the biggest building, and the same building twice. "Same spot" can also mean the same target complex I guess. :smartass:

 

True, but the biggest building is the only one partially buried in the rock (or extending from the rock) so I figured this would be a good hint ;) still, I might make the recon photo clearer, would that help?

For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel.
Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.

Posted
True, but the biggest building is the only one partially buried in the rock (or extending from the rock) so I figured this would be a good hint ;) still, I might make the recon photo clearer, would that help?

 

Yeah, photo magnification could be also a bit bigger, but what would definitely help is to put a big x or arrow or some marker on the main building, marking it as target to aim for. Just like the Maple Flag training mission briefings' images with three levels of magnification, specific target marked with a red triangle on the biggest magnification photo, dunno if you know them tough...

Posted (edited)

Hi baltic_dragon,

 

in the no man left behind mission's briefing there is an emergency beacon frequency, apart from the emergency radio frequency. But as I looked around on the forum, they say direction finding doesn't work on A-10C. Now will this beacon freq be actively used via the FM radio (if yes, how?), or it's there just for immersion?

Edited by Razor18
Posted (edited)
in the no man left behind mission's briefing there is an emergency beacon frequency, apart from the emergency radio frequency. But as I looked around on the forum, they say direction finding doesn't work on A-10C. Now will this beacon freq be actively used via the FM radio (if yes, how?), or it's there just for immersion?

 

As far as I remember, you'll be given pretty good coordinates that you can punch into the CDU well before arriving on the scene, so I'd say the FM Homing is mostly for immersion. I'm not sure whether it actually works, though. I think it was implemented some time ago, but might be wrong about this.

 

In any case, the procedure is pretty simple as described in the manual. The quickest way would be to follow the checklist "Radio ADF navigation" and see if the Bank Steering bar on the ADI gives you any cues when you get within range.

 

Edit: I just tried (in a slightly older version of the mission) and couldn't get the ADI to give me any Steering cues. As long as the FM radio was set to DF, the ADI always displayed the red Course Warning Flag. Meanwhile, I could clearly hear a transmission on 31 FM, but homing didn't work even as I was right overhead with clear LOS. Seems it still doesn't work, or I'm doing something wrong.

Edited by Yurgon
Posted
As far as I remember, you'll be given pretty good coordinates that you can punch into the CDU well before arriving on the scene, so I'd say the FM Homing is mostly for immersion. I'm not sure whether it actually works, though. I think it was implemented some time ago, but might be wrong about this.

 

In any case, the procedure is pretty simple as described in the manual. The quickest way would be to follow the checklist "Radio ADF navigation" and see if the Bank Steering bar on the ADI gives you any cues when you get within range.

 

Edit: I just tried (in a slightly older version of the mission) and couldn't get the ADI to give me any Steering cues. As long as the FM radio was set to DF, the ADI always displayed the red Course Warning Flag. Meanwhile, I could clearly hear a transmission on 31 FM, but homing didn't work even as I was right overhead with clear LOS. Seems it still doesn't work, or I'm doing something wrong.

 

Thanks, preceeding the homing question, there was also the question if you will hear GUARD AND 251 MHz if you only switch function selector to "BOTH". First I just switched, and didn't hear anything for some minutes. Then I decided to try tuning the frequency itself to guard, and I immediately received the call of the pilot. Unfortunately I couldn't tell, if I would have heard it just by switching to BOTH, without tuning the radio to GUARD frequency...:huh:

Posted
As far as I remember, you'll be given pretty good coordinates that you can punch into the CDU well before arriving on the scene, so I'd say the FM Homing is mostly for immersion. I'm not sure whether it actually works, though. I think it was implemented some time ago, but might be wrong about this.

 

In any case, the procedure is pretty simple as described in the manual. The quickest way would be to follow the checklist "Radio ADF navigation" and see if the Bank Steering bar on the ADI gives you any cues when you get within range.

 

Edit: I just tried (in a slightly older version of the mission) and couldn't get the ADI to give me any Steering cues. As long as the FM radio was set to DF, the ADI always displayed the red Course Warning Flag. Meanwhile, I could clearly hear a transmission on 31 FM, but homing didn't work even as I was right overhead with clear LOS. Seems it still doesn't work, or I'm doing something wrong.

I think in the last version of the mission, it's not anymore on the FM VHF (that does not work) but on the UHF radio for homing.

 

I tried it but didnot hear nything on the provided frequency and the given coordinate (damn lat/lon coordinate) are quite accurate enough :)

[sIGPIC][/sIGPIC]

Posted

Hey guys, last time I checked it worked with UHF radio (and only with UHF) but that was around 3 updates ago and I am not sure if it still does. The GUARD on A-1C does not seem to work :(

 

I will submit files with quite a few fixes based on your feedback and I hope to have them included with next update :)

For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel.
Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.

Posted

hi BD, i bought your campaign after having tried it way back in it's original non-dlc state (back when it was just 8 missions, i believe?)

 

well, at least, only recently when it was added to steam.

 

anyway, i have one question: are the coop missions still in the works / planned? i took a glance through the folder where the campaign itself sits, however i found nothing that looked cooperative.

 

i have a small group i'd like to give them a try with, as your missions are a cut above the vast majority of missions.

 

are they hosted elsewhere, or not done yet?

 

in any case though i'm happy with the purchase, 10bux isn't much for the time i've already put into it.

 

waiting for the release of the next few, i'm sure they will be excellent.

Posted

Hey!

Sorry, MP missions are not done yet - I am planning to get around to doing them as soon as ai finish working in the official M-2000C campaign. I plan to put up a poll and let people decide which missions they would most like to see converted to MP.

 

In the meantime I strongly recommend this mission, which was built solely for MP - it has 8 different & random tasks, fully voiceovered and thus quite a high degree of replayability. Hope you enjoy it!

For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel.
Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.

Posted

Hi, some feedback for mission 04 (Hammerfall part 1)

 

- I'm missing a map of the overall flight path during the briefing. I started the mission without really knowing where the Mosque actually is. I just get a picture of the target area. I would suggest so add some proper naming of the Waypoints (I think this can be easily done in the editor) MSN03 is not really a speaking name and I think in reality I would expect that your WPs are named properly. :)

 

- First Time I have flown the mission I did not destroy any escaping truck, but the Debriefing said that I did destroy them completely. I MAY have hit a truck with the gun, but I am very sure it was not destroyed. Even my wingman did not kill them. There were definitly surviving trucks, but debriefing states all of them were destroyed (however, not a big issue just want to let you know) Not sure how the triggers are setup for this

 

- ATC tells you to start and land with the wind and not in the opposite direction (guess its a ATC issue). That also means that WP 5 is placed "at the wrong side" of the runway when approaching. ATC will always (??) tell you to takeoff / land on runway 07 (wind heading is 069). Also not a big issue and I think its mainly due to ATC "failure". However, not sure if you want to adjust WP 5 to the "ATC expected direction" of the runway to match the ATC order even if it would be different in the real world.

Not sure if you want to consider this, but maybe you want to add a very small part of remarks for each mission to tell the player to ignore some DCS related strange behavior (like "ignore ATC command to start and land on runway 07 and do it in the opposite direction") I think as long there are no spoilers, it would be ok and sometimes less confusing to players (I always try to do what the guys are saying... :D )

 

Overall, its a fantastic experience to fly these missions and for the price it is of such good value. These missions, seem to be much more realistic than the basic A-10C missions which seem to be unrealisticly difficult sometimes. Like a mission where are like 8 manpads in one area and you cant go high altitude because of clouds. Or some convoi mission where you are basically supposed to kill several Shilkas with MK-82 bombs... o_0 Maybe I'm just a bad pilot, but I cant imagine that any "real" mission would expect any A-10 pilot to go vs AAA with unguided bombs... seems like suicide to me...

However, thanks to your campaign the first time I am really "entertained" by this sim. Before I just had fun because flying and handling the weapon systems are already fun in some crude way! ;)

Posted
Hi, some feedback for mission 04 (Hammerfall part 1)

- ATC tells you to start and land with the wind and not in the opposite direction (guess its a ATC issue). That also means that WP 5 is placed "at the wrong side" of the runway when approaching. ATC will always (??) tell you to takeoff / land on runway 07 (wind heading is 069).

 

 

I think this is actually correct behavior. Wind @ 069 means the wind is coming FROM 069, not going TOWARDS 069, therefore, taking off on a heading of 070 (roughly) would make sense, as you'd be traveling INTO the wind.

 

 

Someone please correct me if I am wrong.

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Posted

Hmm I thought it means wind "heading" 069 so in this direction? :D I might also remember that there is a difference in the editor an the sim (heading / bearing interchanged or so?)

However, in either case something is wrong. Either ATC tells you to take off in the "wrong direction" or the last Waypoint at least "suggests" to land in the wrong direction.

 

Am I correct to say that in reality you would take off and land in the same direction?

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