SLIDER FLEX Posted April 10, 2016 Share Posted April 10, 2016 When this stream will be available on offline? Thanks in advance_!! || i5 3550 | msi gtx 970 gaming | 12gb ram | ocz agility3 60gb | kingston 120gb | Cobra m5 | gametrix ecs | trackir 5 || Link to comment Share on other sites More sharing options...
SpaceCroissant Posted April 10, 2016 Share Posted April 10, 2016 When this stream will be available on offline? Thanks in advance_!! Here's the recording! [ame] [/ame] Link to comment Share on other sites More sharing options...
hannibal Posted April 10, 2016 Share Posted April 10, 2016 (edited) about starway's work.. pros 3d trees, forests look rich! city limits look amazing. plains have direction, not just up and down.. cons tile greenery.. especially bushes appearing bitmap-like river edges still look lomac-ish. stark color on the coast line... but looking at city limits look amazing! Edited April 10, 2016 by hannibal find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179 Link to comment Share on other sites More sharing options...
hannibal Posted April 10, 2016 Share Posted April 10, 2016 HAVE TO THANK MR WAGS FOR TAKING PART OF HIS WEEKEND TO SHARE.... <3 find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179 Link to comment Share on other sites More sharing options...
Windsortheater Posted April 10, 2016 Share Posted April 10, 2016 Posted in youtube but I see only a 360p quality stream... Would like to see a 1080p version to view texture quality etc... Link to comment Share on other sites More sharing options...
dimitriov Posted April 10, 2016 Share Posted April 10, 2016 That's normal, Youtube makes some treatments before making a 720p or 1080p version disponible. Link to comment Share on other sites More sharing options...
Windsortheater Posted April 10, 2016 Share Posted April 10, 2016 Can we get some high res (game resolution 1080p or 2160p) using the starway texture pack? Be great to see some with ground units. Link to comment Share on other sites More sharing options...
Call911 Posted April 10, 2016 Share Posted April 10, 2016 "What are you looking at" :megalol: Nice stream think I'm sold on this heli. Link to comment Share on other sites More sharing options...
ellutscho Posted April 10, 2016 Share Posted April 10, 2016 (edited) Holy s*** Can we get some high res (game resolution 1080p or 2160p) using the starway texture pack? Be great to see some with ground units. Everybody is exciting about all the new texture improvements and upcoming modules. Folks, just stop driving completly crazy and even becoming angry about stuff which has not been communicated through all the media in your prefered specific way. So much great stuff is in the pipeline and we should keep in mind that ed and all the third parties are giving all the best to build the best flight sim ever seen. So keep calm and wait for the news and infos from ed when they are ready to release them. Edited April 10, 2016 by ellutscho Fractal Define R6 | Maximus XI Hero | i7-9700K@5.1GHz | GTX 2080 Ti | 32GB DDR4@3200MHz | SSD M.2 1TB | VG248QE | TM Hotas Warthog | TrackIR4 DCS F-5E | MiG-21 | A-10C | FC3 | NTTR | F/A-18C [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
kobac Posted April 10, 2016 Share Posted April 10, 2016 I expected more. To view the Gazelle in various maneuvers and Q&A at the end. I was thrilled with Starway's textures. :thumbup: [sIGPIC][/sIGPIC]Everything is possible ... Link to comment Share on other sites More sharing options...
TomCatMucDe Posted April 10, 2016 Share Posted April 10, 2016 Can the real Gazelle lift off and yaw so fast like this? It reminds me Battlefield Link to comment Share on other sites More sharing options...
wolle Posted April 10, 2016 Share Posted April 10, 2016 In the video, the artificial horizon doesn't seem to respond to Wags banking or pushing/pulling! WIP? Otherwise great module. [sIGPIC][/sIGPIC] Intel Core I7 4820K @4.3 GHz, Asus P9X79 motherboard, 16 GB RAM @ 933 MHz, NVidia GTX 1070 with 8 GB VRAM, Windows 10 Pro Link to comment Share on other sites More sharing options...
Ohgr Posted April 10, 2016 Share Posted April 10, 2016 In the video, the artificial horizon doesn't seem to respond to Wags banking or pushing/pulling! WIP? Otherwise great module. He forgot to turn it on. V/R, Ohgr VCVW-11 "Vapor" USN AE 2001-2015 Heatblur Tomcat Tester Link to comment Share on other sites More sharing options...
Aginor Posted April 10, 2016 Share Posted April 10, 2016 (edited) Can the real Gazelle lift off and yaw so fast like this? It reminds me Battlefield Yes it can! You should look ups some real world videos of the Gazelle, it is extremely nimble. EDIT: This one for example, but there are even better ones. [ame] [/ame] EDIT: This one as well. [ame]https://www.youtube.com/watch?v=M829-rG9nxc[/ame] Edited April 10, 2016 by Aginor DCSW weapons cheat sheet speed cheat sheet Link to comment Share on other sites More sharing options...
fixen Posted April 10, 2016 Share Posted April 10, 2016 love the helicopter and love the new textures Link to comment Share on other sites More sharing options...
Aginor Posted April 10, 2016 Share Posted April 10, 2016 I am torn a bit concerning the textures. They are nice, but I think it will depend on the price for me. There are very good free ones (like Barthek's) as well. The better building may be interesting though... DCSW weapons cheat sheet speed cheat sheet Link to comment Share on other sites More sharing options...
dimitriov Posted April 10, 2016 Share Posted April 10, 2016 My real concern about the texture DLC is about its modding possibility. If textures are locked, there may be no way to upgrade them or something like this. And IMO, it's always necessary to upgrade textures. Specially in simulators. Link to comment Share on other sites More sharing options...
remi Posted April 10, 2016 Share Posted April 10, 2016 I don't care how much money the upgrade is, the current status of the textures is in great need for an overhaul. I can't wait to buy it and enjoy the Caucasus so much more!! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
dimitriov Posted April 10, 2016 Share Posted April 10, 2016 Yes sure... But if in 1 year, a new free modded overhaul comes out... -_- Challenge accepted :D Link to comment Share on other sites More sharing options...
Farlander Posted April 11, 2016 Share Posted April 11, 2016 Nothing against the new textures, but i don't expect to be buying it.. I already have a good terrain texture mod, buildings mod, runways mod etc. Unless this drasticly fixes the FLIR problems or something i won't be getting it. At 5$ i'd probably/maybe get it at some point... Link to comment Share on other sites More sharing options...
hannibal Posted April 11, 2016 Share Posted April 11, 2016 EDIT: This one as well. https://www.youtube.com/watch?v=M829-rG9nxc 28 weeks later!!! :p find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179 Link to comment Share on other sites More sharing options...
hannibal Posted April 11, 2016 Share Posted April 11, 2016 find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179 Link to comment Share on other sites More sharing options...
sniperwolfpk5 Posted April 11, 2016 Share Posted April 11, 2016 Where is the Q&A video. Did i miss some thing? Win10, Intel 3rd Gen. Core i7 3.8Ghz, 20GB ram, Nvidia Geforce 1060 6GB Opentrack (Download it from HERE), PS3 Eye, Saitek x52-pro Joystick, DIY Rudder Pedals, Google Cardboard with DCS World English is not my native language Link to comment Share on other sites More sharing options...
nomdeplume Posted April 11, 2016 Share Posted April 11, 2016 Where is the Q&A video. Did i miss some thing? The Q&A part was done in the chat during the stream, so not in the video itself. Answers have just been posted here: http://forums.eagle.ru/showthread.php?t=164579 2 Link to comment Share on other sites More sharing options...
Fri13 Posted April 11, 2016 Share Posted April 11, 2016 it's actually something common to pretty much all conventional helis. Not that I have been able to do that in DCS with the Huey and the Eight. Last time I (2014) researched helicopter development and studies, it has been impossible to even make a mathematical theories about anti-torque rotor stall and overall effects to the main rotor wash because the air flows mixtures are way too complicated and random. So it basically stays as "find and error" matter to try get rear working. This is one reason why Kamov co-axial design was simpler and more effective as you don't have anti-torque rotor at all to even worry about, but still far more difficult to design a dual-rotors. And this makes it little challenging to model whole main rotor hitting a tail-boom as anti-torque rotor affects to that as well. Even today helicopters are one of the most challenging engineering in aeronautic. Changing something small in rotors or engines requires to redesign everything else. i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K. Link to comment Share on other sites More sharing options...
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