Sweep Posted May 24, 2016 Posted May 24, 2016 Somebody spammed yellow smoke over Sochi at 16:30z... Pretty sure its those S-8 markers that the Eastern birds use, if that helps any... Lord of Salt
Badlego Posted May 24, 2016 Posted May 24, 2016 Is it possible to find out who that was by replaying the trk and looking into tacview?
M460 Posted May 24, 2016 Posted May 24, 2016 Somebody spammed yellow smoke over Sochi at 16:30z... Pretty sure its those S-8 markers that the Eastern birds use, if that helps any... You can drop Smoke with CLTD, JTAC or any CA drive able unit(Exclusive blue feature). #I've been dreaming about an unlicensed version of the MIG-31... [sIGPIC][/sIGPIC]
Sweep Posted May 24, 2016 Posted May 24, 2016 You can drop Smoke with CLTD, JTAC or any CA drive able unit(Exclusive blue feature). IIRC the CA smokes are Red, Blue (or Green??) or orange...This was yellow-ish orange, didn't look like CA smoke to me. That said, I haven't played with CA smoke in a while nor CTLD's smoke. Is it possible to find out who that was by replaying the trk and looking into tacview? Yes, my track is a few hours long, though... :( Lord of Salt
Beeroshima Posted May 24, 2016 Posted May 24, 2016 It was orange like the old csar smoke. It was spread over a massive area. I'd say helo, if I was guessing. It showed up shortly after sochi was retaken by red Sent while I should be working instead.
mia389 Posted May 24, 2016 Posted May 24, 2016 Someone did the smoke thing at Vody last night and froze the server.
M460 Posted May 24, 2016 Posted May 24, 2016 IIRC the CA smokes are Red, Blue (or Green??) or orange...This was yellow-ish orange, didn't look like CA smoke to me. That said, I haven't played with CA smoke in a while nor CTLD's smoke. I'm trying to point out that this smoke thing could be exploited in different ways, both sides have the same choppers etc., just want to comment that smoke without the CSAR script is more trouble than useful so it seems. #I've been dreaming about an unlicensed version of the MIG-31... [sIGPIC][/sIGPIC]
D4n Posted May 24, 2016 Posted May 24, 2016 Come on come on, Marijan, Tello, Roccoo, I wanna see you cap Sochi by at least 9 pm (1 hour from now) ! :D I count on you and would gladly support you, if I were at home... (Can't so checking web based real time map from my smartphone every 30 min. xD ) DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
roccoo Posted May 24, 2016 Posted May 24, 2016 Come on come on, Marijan, Tello, Roccoo, I wanna see you cap Sochi by at least 9 pm (1 hour from now) ! :D I count on you and would gladly support you, if I were at home... (Can't so checking web based real time map from my smartphone every 30 min. xD ) Don't worry server has already given sochi to blue...
D4n Posted May 24, 2016 Posted May 24, 2016 Hope Buddyspike website will be fixed very soon... DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
Sweep Posted May 24, 2016 Posted May 24, 2016 I'm trying to point out that this smoke thing could be exploited in different ways, both sides have the same choppers etc., just want to comment that smoke without the CSAR script is more trouble than useful so it seems. Ah, fair enough! Lord of Salt
IASGATG Posted May 24, 2016 Posted May 24, 2016 135km from Maykop-Vody FARP to Mineralnye Vody Airbase. How about we get choppers at Sochi, you stay with your nalchik Mi8. Okay, lets quickly break down the farp to airbase distances and we'll quickly see where there is a hole in your logic. EJ98 Farp - Sochi 40nmi, Maykop 38nmi GJ35 Farp - Sukh 68nmi, Minvody 60nmi, Nalchik 78nmi LN71 Farp - Kutaisi 50nmi, Nalchik 58nmi, Beslan 65nmi MM59 Farp - Beslan 50nmi, Tbilisi 59nmi So looking here it seems balancedish, but, perhaps blue favouried a little bit. This is where things gets harder though. First we'll look at the MM05 farp, this farp exists purely to help Redfor (Or Bluefor in a worst case situation) and is a place to multi-prong Kutaisi or Tbilisi. MM05 Farp -Kutasis 63nmi, Tiblisi 54nmi The same is true for the GH22 farp, which whilst is used a little for refuel ops or to take back the coast is used, is primarily the spearhead for Redfor chopper operations on the coast. GH22 Farp - Batumi (Furthest base that isn't Sochi, which already has a much closer farp listed above) 59nmi. The same set up is true on the Redfor side, with the DK58 and to some extent the EJ07 Farp. The EJ07 is another back and forth Sochi farp, putting itself 52 from Sochi/Maykop and 57 from Gelenz. DK 58 however is within 45nmi of all the mainland Russian airbases, making effectively the GH22 farp for Redfor. This is the only farp in Mainland Russia compared to the GH22 and the MM05 Farp's in Georgia. All of this brings us back to the Nalchik problem. The one airfield I haven't covered is Mozdok. Mozdok is not a small base, housing fighters, strikers and helicopters for Redfor. The helicopter spawn for bluefor is LN71 - 90nmi away. This is 50% greater than any of the distances listed above. So without getting 2 Mi-8 at Nalchik, a farp would have to be put into PAK4. However the problem is, there is no where to put it. No where that wouldn't throw the balance off even more. Now I know you're going to read all of this, disagree and get all grumpy and say I'm wrong. But unfortunately I'm not. I've listed all the numbers plainly and the numbers aren't biased. In short, to make things fair, 2 Hip's isn't much to ask.
levanoga Posted May 24, 2016 Posted May 24, 2016 Please remove the trainers and the recon/bombing script. The aircraft are not suitable for this type of engagement and mission. They are only giving the server more issues (looking at you Hawk). Instead give the CGI power to call in something. He could call in a bomber (once every 60 mins) at high altitudes (out of SA-3/SA-6 range) to bomb airfield targets and the fighters would have to escort him. He could call in an air tanker near the front or a cargo plane with troops to land and capture an airfield. There are so many options for this role. But these things could even cause more problems with the way DCS handles anything AI related.
Fishnuts Posted May 24, 2016 Posted May 24, 2016 Please remove the trainers and the recon/bombing script. The aircraft are not suitable for this type of engagement and mission. They are only giving the server more issues (looking at you Hawk). x2 and I love flying the Hawk, but quit before testing was over because the bomb runs are useless. Additionally, every time I initially spawn in one, the lag spikes VERY hard for everyone. Each time I initially spawn everyone in TeamSpeak says something about the lag spike. I've unintentionally killed a friendly helo with my lag bomb. It's a cool idea, but should be removed, tweaked and brought back to a later round Skylake 6600K(4.5GHz) | EVGA GTX970 FTW | 16GB 2666 DDR4 Corsair Vengeance | MSI Z170A Krait | Windows 10 (64bit) | X52 Pro | TrackIR 5 Hawk T.1A | F-15C | F-86F | UH-1H | A-10C | P-51D | F-5E | M-2000C USAF Pilot w/ T-6/T-38 Time
Jester Darrak Posted May 24, 2016 Posted May 24, 2016 (edited) Server stability also became an issue. Within 2 hours I lost 3 lives just because of server crashes right after take off. Kinda frustrating. But what's worse: Red 27s pulling up their gear on ramp, request repairs and once finished, their tanks are full. Edited May 24, 2016 by Jester Darrak
IASGATG Posted May 24, 2016 Posted May 24, 2016 But what's worse: Red 27s pulling up their gear on ramp, request repairs and once finished, their tanks are full. The ingenious level that people exploit to try and overcome their short fallings as a pilot.
Jester Darrak Posted May 24, 2016 Posted May 24, 2016 The ingenious level that people exploit to try and overcome their short fallings as a pilot. Funny enough, there are members from well respected squadrons out there using that exploit.
Badlego Posted May 24, 2016 Posted May 24, 2016 But what's worse: Red 27s pulling up their gear on ramp, request repairs and once finished, their tanks are full. 3 Minutes of repairing instead of 5 minutes of refuelling are not really worth it IMO....
VentZer0 Posted May 24, 2016 Posted May 24, 2016 Funny enough, there are members from well respected squadrons out there using that exploit. Which failings are you talking about? The fact that F15s can just rearm with 3 bags and take off within a 1 minute? I don't see how saving 3 minutes on the ground reflects on the skill of the pilot. Your argument doesn't follow at all, and before you comeback with 'oh but you exploit the game and therefore you must suck' let me shut you up with your team calling for model enlargement(crutch), and thinking that using leavu3(unbelivably huge crutch) is just fine. Don't go there. [sIGPIC][/sIGPIC]
Jester Darrak Posted May 24, 2016 Posted May 24, 2016 (edited) Which failings are you talking about? The fact that F15s can just rearm with 3 bags and take off within a 1 minute? I don't see how saving 3 minutes on the ground reflects on the skill of the pilot. Your argument doesn't follow at all, and before you comeback with 'oh but you exploit the game and therefore you must suck' let me shut you up with your team calling for model enlargement(crutch), and thinking that using leavu3(unbelivably huge crutch) is just fine. Don't go there. You better re-read the last posts before pulling everything out of context drowning in conspiracy theories. I don't use leavu and I also play by the rules. But not everyone does. And that's the problem. Also, did you ever fly the 15? Fuel from bags do not transfer over to the internal tanks or at least at a extremely slow rate especially when you're burning all the way to the target right after restart. And to actually fight you need do drop them. Time is relative but the more you have, the greater the advantage, especially right after mission restart. You know that at M1.1 you actually travel ~20NM per minute? Edited May 24, 2016 by Jester Darrak
VentZer0 Posted May 24, 2016 Posted May 24, 2016 You better re-read the last posts before pulling everything out of context drowning in conspiracy theories. I don't use leavu and I also play by the rules. But not everyone does. And that's the problem. Also, did you ever fly the 15? Fuel from bags do not transfer over to the internal tanks or at least at a extremely slow rate especially when you're burning all the way to the target right after restart. And to actually fight you need do drop them. Time is relative but the more you have, the greater the advantage, especially right after mission restart. You know that at M1.1 you actually travel ~20NM per minute? My advice for you is to re-read my post aswell, particular the 'your team' part. Don't know how you confuse that with you being adressed directly. What fight, the spamming of 4x120 in TWS on one target, then doing a turn tail and run? You can do that with bags on. Seen it so much on GCI. Yes I know, I can do simple math. This advantage, however, shrinks to nil if the numerical disadvantage is 1:3 or 1:2. Fighting against 3:1 odds is basically pointless no matter how good your teamplay is. [sIGPIC][/sIGPIC]
Jester Darrak Posted May 24, 2016 Posted May 24, 2016 My advice for you is to re-read my post aswell, particular the 'your team' part. Don't know how you confuse that with you being adressed directly. What fight, the spamming of 4x120 in TWS on one target, then doing a turn tail and run? You can do that with bags on. Seen it so much on GCI. Yes I know, I can do simple math. This advantage, however, shrinks to nil if the numerical disadvantage is 1:3 or 1:2. Fighting against 3:1 odds is basically pointless no matter how good your teamplay is. You quote my post, but answer to IASGATG. You know that spamraming is a useless tactic since you just hold the enemy off, waste your ordnance only to be chased by a bulk of 27's. Next thing happens is Su25's following the force to the airfield that got defenden while everyone is rearming/refuelling. If the fight happens 30NM off the base or 50NM off the base is a huge difference. And how the hell did you got into the model enlargement singularity? That is NOT the point of my complaint.
sirscorpion Posted May 25, 2016 Posted May 25, 2016 (edited) Which failings are you talking about? The fact that F15s can just rearm with 3 bags and take off within a 1 minute? I don't see how saving 3 minutes on the ground reflects on the skill of the pilot. Your argument doesn't follow at all, and before you comeback with 'oh but you exploit the game and therefore you must suck' let me shut you up with your team calling for model enlargement(crutch), and thinking that using leavu3(unbelivably huge crutch) is just fine. Don't go there. No one is using Leavu3 on blue as far as i know. so stop using that excuse unless you have proof. we however have proof that red is using the repair trick as a crutch. honestly, i have never seen such bad manners and salt as much as i have seen from the red team. And you do get 20% fuel on start to compensate for no bags. so stop it honestly its all becoming too petty of an argument. If you hate red so much, and think the F15 is so good then fine, switch blue no need to cheat or exploit to justify your arguments. Edited May 25, 2016 by sirscorpion 1
roccoo Posted May 25, 2016 Posted May 25, 2016 Replying to IASGATG: it seems to me that all those farps "made to help redfor" were used a lot by blufor in this round and in the last round... Mm 05 is useful for you to take back ln71 and the Gh22 for gj35 or Sukhumi airfield if we manage to take it. Thus, I don't think you made a point there ;) Taking back that pak is now much harder for redfor than it was in the last 5 rounds. But it's up to Xcom and 373 to decide whether it's balanced or not, they know better and are more impartial than us! :thumbup:
Frostie Posted May 25, 2016 Posted May 25, 2016 Keep tarnishing the whole red team by the actions of a few, this BS back and forth crap is why I wish the Buddy Spike team would make this a closed event and remove the e-peen, stirrers and troublemakers. "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
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