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Posted

Perfect!!!!!!!

[sIGPIC][/sIGPIC]

 

IAF Bell205

IAF Anafa

 

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DCS World Modules: A-10C, FC3, MiG-21BiS, F-86, P-51, KA-50, UH-1H Huey, Mi-8, M2000K, Gazal, Bf109, Mig-15, Hawk and NTTR

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Posted

Hello)

How correctly write a string in description.lua to replace helmet different color.

Files ( dds ) inside the folder: Liveries\SA342M\Ukraine Army

 

{"2k_body", 0, "2k_test_body", false}; work

{"2k_legs", 0, "2k_legs.dds", false}; work

{"2k_test_helmet", 0, "2k_test_helmet.dds", false}; no work.

 

Sorry for bad english.

Не говорите что мне надо делать и я не скажу куда вам надо идти…

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Posted
Still waiting.....I'll even feature it in a YouTube video.

 

As soon as I finish these 2 I'll start it..:pilotfly:

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

Posted

You mean Hello Kitty is not top priority? Tis ok...looking forward to seeing the amazing skins you guys come p with.

 

As soon as I finish these 2 I'll start it..:pilotfly:

Coder - Oculus Rift Guy - Court Jester

Posted

Release candidate 1

https://drive.google.com/file/d/0B_ucCuIidpjddDZIRUt6WFlHdUk/view?usp=sharing

UK fictional Desert - Unmarked, as in no serial numbers

I7HbrJs.jpg

Will probably dirty her up at some point.

 

Empire Test Pilot School - unmarked.

xWV2vuE.jpg

Will do the other versions after the hello kitty livery.

 

Please download and check to see if I have missed anything or where I can improve on them..

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

Posted
{"2k_test_helmet", 0, "2k_test_helmet.dds", false}; no work.

Try this:

    {"2k_pilothelmet",0,""2k_test_helmet.dds",false},
   {"2k_wsohelmettexture",0,""2k_test_helmet.dds",false},

 

What you can do is open the EDM file (e.g. sa342M.edm) in a hex editor and then look for the default filename (e.g. 2k_test_helmet). When the search comes up, you'll see the Mat name just before it.

  • Like 1
Posted

awesome job with the pilots! Commander looks a little less creepy.

 

This isn't exactly Hello Kitty, but it is the Black Veal Squadron!

 

 

SA342_BVS_1_zpsh6zfqc3i.jpg~original

 

A close up of the pilot and WSO

SA342_BVS_2_zpswyi9dguy.jpg~original

 

And a glimpse of the back of the helmets sporting the DFA on the wire box. Yes, that is cattle in a tornado. :D

SA342_BVS_3_zpssmjfab9b.jpg~original

Coder - Oculus Rift Guy - Court Jester

Posted

Did I read somewhere that polychop were looking into doing british flight suits for the pilots of the UK gazelle?

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Posted
Try this:.......

Many thanks! Now it works :)

 

09a0cf4d3f3b.jpg

Не говорите что мне надо делать и я не скажу куда вам надо идти…

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Posted

Hey Polychop, could you add the Cabbage heads I mean the Royal Marines Gazelle as they operated them as well... It's the same camo pattern so no need to make a new one, just replace Army with Royal Marines on the boom...

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

Posted
As soon as finished and tested by the 229th i'll upload it on the user's files.

 

:thumbup:

 

Any chance you could let us know when it gets uploaded please?

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Posted (edited)

Sad, i only have Photoshop CS 5.5, and there is an effect done in the PSD, possibly done by a more recent version and when i open the file, it ask to either keep layers or flatten, the prob seems to come mainly from the rivets layers, maybe a layer effet or something, because when i open and keep layers, rivets doesn't appears and i would need to adjust each layers to make them appear and i don't know what layers blending you guys used. :( So i made my fictionnal Skin starting from Israeli AF and photo touch-up eveything to chance colors and add RCAF markings.

 

EDIT: Can anyone please write down the exact string to add in the description file for the pilots change (legs, body, helmet etc...)

RCAF-Gazelle.thumb.jpg.6d715a8165b666a8c1ca37212d9cc9fb.jpg

Edited by Doum76
Posted

EDIT: Can anyone please write down the exact string to add in the description file for the pilots change (legs, body, helmet etc...)

Try like this:

 

{"2k_body", 0, "2k_test_body", false};

{"2k_legs", 0, "2k_legs.dds", false};

{"2k_pilothelmet",0, "2k_test_helmet.dds",false};

{"2k_wsohelmettexture",0, "2k_test_helmet.dds",false};

{"2K_WSO_bat_cables", 0, "2k_bat_n_more_test.dds", false};

{"2k_bat_pilot", 0, "2k_bat_n_more_test.dds", false};

 

For me, it works for a flight form and helmets + picture back on the helmet.

P.S. Earlier me here helped "Home Fries".

Не говорите что мне надо делать и я не скажу куда вам надо идти…

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Posted (edited)
Try like this:

 

{"2k_body", 0, "2k_test_body", false};

{"2k_legs", 0, "2k_legs.dds", false};

{"2k_pilothelmet",0, "2k_test_helmet.dds",false};

{"2k_wsohelmettexture",0, "2k_test_helmet.dds",false};

{"2K_WSO_bat_cables", 0, "2k_bat_n_more_test.dds", false};

{"2k_bat_pilot", 0, "2k_bat_n_more_test.dds", false};

 

For me, it works for a flight form and helmets + picture back on the helmet.

P.S. Earlier me here helped "Home Fries".

 

 

Thanks alot! Did work, now i am trying with the hand and vest, will see if it works, and how did you edit the flightsuit/body to get rid of the camos but keeping all the stiches?

 

EDIT: So far all worked, found out a Hex Editor for Notepad++ and Home Fries tricks to open the model in Hex does help :)) If anyone wants to use the strings to change all what is linked to the pilots, feel free, just take out the « SA342_Canada_RCAF_ » at the beginning of all file names and you get the exact file names found in the default Gazelle skins.

 

Here's some screenshots of the final so far, will be uploading a V2 on the file sections including the pilots skin.

 

 

{"2k_pilothelmet", 0, "SA342_Canada_RCAF_2k_test_helmet.dds", false},

{"2k_wsohelmettexture", 0, "SA342_Canada_RCAF_2k_test_helmet.dds", false},

{"2k_pilotmic", 0, "SA342_Canada_RCAF_2k_test_mic.dds", false},

{"2k_body", 0, "SA342_Canada_RCAF_2k_test_body.dds", false};

{"2k_legs", 0, "SA342_Canada_RCAF_2k_legs.dds", false};

{"2k_hands", 0, "SA342_Canada_RCAF_2k_hand.dds", false};

{"2k_vest", 0, "SA342_Canada_RCAF_2k_vest.dds", false};

{"2k_shirt", 0, "SA342_Canada_RCAF_2k_shirt.dds", false};

{"2k_bat_pilot", 0, "SA342_Canada_RCAF_2k_bat_n_more_test.dds", false};

{"2K_WSO_bat_cables", 0, "SA342_Canada_RCAF_2k_bat_n_more_test.dds", false};

{"2k_bigbag", 0, "SA342_Canada_RCAF_2k_CHECKER_6.dds", false};

{"2k_magbag_small", 0, "SA342_Canada_RCAF_2k_magbag_small.dds", false};

{"2k_magbag", 0, "SA342_Canada_RCAF_2k_magbag.dds", false};

{"2k_veststraps", 0, "SA342_Canada_RCAF_2k_straplock.dds", false};

{"2k_shoes", 0, "SA342_Canada_RCAF_2k_shoe.dds", false};

SkinPilots.thumb.jpg.ac1e84902ba40ebba5891eaf253f0d09.jpg

RCAF-Gazelle.thumb.jpg.37841eaa66da6b6ea1b0db2321e343f0.jpg

Edited by Doum76
Posted
Thanks alot! Did work, now i am trying with the hand and vest, will see if it works, and how did you edit the flightsuit/body to get rid of the camos but keeping all the stiches?

I have a very simple coloring flight suit, without stitches.

 

dbc91f5fdcd0.jpg

 

My version of Photoshop when is first opened PSD file does not show a texture of lines and rivets ...

The picture as it is and as it should be.

 

8186ca2ac21b.jpg

 

Sorry, I do not know how to write more correctly! :(

Не говорите что мне надо делать и я не скажу куда вам надо идти…

| Asus Z390 | Core i5 9600K | HyperX Fury 32Gb | RTX 2070 | 1TB HDD + Intel Optane memory 32Gb | Thrustmaster F-16C Viper Add-on Grip+TWCS Throttle | Dell WMR | Oculus Quest 2 |

Posted
I have a very simple coloring flight suit, without stitches.

 

dbc91f5fdcd0.jpg

 

My version of Photoshop when is first opened PSD file does not show a texture of lines and rivets ...

The picture as it is and as it should be.

 

8186ca2ac21b.jpg

 

Sorry, I do not know how to write more correctly! :(

 

 

 

Thanks for your reply, you wrote it all clear. :)) I thought you were able to get your hands on the Photoshop Files with layers for the pilot uniform :)

Posted
Hey Polychop, could you add the Cabbage heads I mean the Royal Marines Gazelle as they operated them as well... It's the same camo pattern so no need to make a new one, just replace Army with Royal Marines on the boom...

 

You do realise there may be some ex marines watching this!:)

That skin would be awesome too, had the Marines assistance in Belize, and did a course in the highlands with them. Great people, Dad was a Commando,(Original) they took the mick no end for me being a crabfat but nothing but respect for my Dad. Hats off to all

Posted
I have a very simple coloring flight suit, without stitches.

 

dbc91f5fdcd0.jpg

 

My version of Photoshop when is first opened PSD file does not show a texture of lines and rivets ...

The picture as it is and as it should be.

 

8186ca2ac21b.jpg

 

Sorry, I do not know how to write more correctly! :(

 

 

I just did a test for the flightsuite, i'm trying to make one with digital camo as our soldiers have, but i'm lossing details as i pt the texture over in the DDS, but i went in the bump DDS file, and took the RED channel as shadow and the green chanel as highlight, and but them over the texture, it adds a bit more details, let me know what you think, on right side, texture over normal and left side, with shadow and highlights added. and the result it makes.

diff.thumb.jpg.50c7d25072001f6a5ec4db5c7f522e75.jpg

Screen_160524_155719.thumb.jpg.fd463ab31a88b2132d2555f08d479319.jpg

Screen_160524_155758.thumb.jpg.b04e87e900fa06ab98fa70879a0fa3f1.jpg

Posted
Thanks alot! Did work, now i am trying with the hand and vest, will see if it works, and how did you edit the flightsuit/body to get rid of the camos but keeping all the stiches?

 

EDIT: So far all worked, found out a Hex Editor for Notepad++ and Home Fries tricks to open the model in Hex does help :)) If anyone wants to use the strings to change all what is linked to the pilots, feel free, just take out the « SA342_Canada_RCAF_ » at the beginning of all file names and you get the exact file names found in the default Gazelle skins.

 

Here's some screenshots of the final so far, will be uploading a V2 on the file sections including the pilots skin.

 

 

{"2k_pilothelmet", 0, "SA342_Canada_RCAF_2k_test_helmet.dds", false},

{"2k_wsohelmettexture", 0, "SA342_Canada_RCAF_2k_test_helmet.dds", false},

{"2k_pilotmic", 0, "SA342_Canada_RCAF_2k_test_mic.dds", false},

{"2k_body", 0, "SA342_Canada_RCAF_2k_test_body.dds", false};

{"2k_legs", 0, "SA342_Canada_RCAF_2k_legs.dds", false};

{"2k_hands", 0, "SA342_Canada_RCAF_2k_hand.dds", false};

{"2k_vest", 0, "SA342_Canada_RCAF_2k_vest.dds", false};

{"2k_shirt", 0, "SA342_Canada_RCAF_2k_shirt.dds", false};

{"2k_bat_pilot", 0, "SA342_Canada_RCAF_2k_bat_n_more_test.dds", false};

{"2K_WSO_bat_cables", 0, "SA342_Canada_RCAF_2k_bat_n_more_test.dds", false};

{"2k_bigbag", 0, "SA342_Canada_RCAF_2k_CHECKER_6.dds", false};

{"2k_magbag_small", 0, "SA342_Canada_RCAF_2k_magbag_small.dds", false};

{"2k_magbag", 0, "SA342_Canada_RCAF_2k_magbag.dds", false};

{"2k_veststraps", 0, "SA342_Canada_RCAF_2k_straplock.dds", false};

{"2k_shoes", 0, "SA342_Canada_RCAF_2k_shoe.dds", false};

 

Awesome :)

[sIGPIC][/sIGPIC]

Posted (edited)
Awesome :)

 

 

Thanks :) Here's the final product in Green and Desert Tan camo, upload is on it's way in the file section, i presume file will be verified and available tomorow.

pilot-desert.thumb.jpg.b17fa08f08ea1e31fe7604bc76d2fa00.jpg

pilot-green.thumb.jpg.e9da45ba444908b90d6c2dc31ce21908.jpg

2xRCAF-Gazelle.thumb.jpg.e902036055afac826da13b751626dbe3.jpg

Edited by Doum76
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