VentZer0 Posted May 28, 2016 Posted May 28, 2016 The imbalance sucks, but I find it a joke if pilots, especially fighter pilots, stop flying because of the imbalance. The number of times Monkey and I have gone up as like 4 blue vs 30 red and flown and kinda held for 6 hours at a time has been.. well.. just about every round? I hate to meme but, get good if you get scared flying into 5 bandits when you have a wingman. Edit: That being said, I'm obviously not advocating for team player imbalance. That'd be retarded. We had the same thing happen to us aswell when you were finally lying in your bed dreaming about spamrams :D As I've seen this last round F15s + 120Cs can hold up 4-5 Su27s with relative ease. The other way around ... bricks were shat. Anyways balancing needs to be happening. [sIGPIC][/sIGPIC]
IASGATG Posted May 28, 2016 Posted May 28, 2016 On a side note, is the "spamramm" thing really a threat? Like, players who are shooting multiple missiles at a target are likely shooting from so far that they're no factor no? 95% of engagements are a single slammer at about 7nmi, unless the missile obviously goes stupid off the rail and then I shoot another. The shooting 6-8 missiles at a single guy is just a waste of ammo. It's the lack of spamming 120's that actual makes the F-15 pretty strong against multiple 27's, especially when 27's shoot ET's at like 15nmi and I put it on the 2 and now it's defeat. :^)
Darkwolf Posted May 28, 2016 Posted May 28, 2016 To be honest - Su-27 is more a spammer than F-15C :D [sIGPIC][/sIGPIC] PC simulator news site. Also....Join the largest DCS community on Facebook :pilotfly:
VentZer0 Posted May 28, 2016 Posted May 28, 2016 On a side note, is the "spamramm" thing really a threat? Like, players who are shooting multiple missiles at a target are likely shooting from so far that they're no factor no? 95% of engagements are a single slammer at about 7nmi, unless the missile obviously goes stupid off the rail and then I shoot another. The shooting 6-8 missiles at a single guy is just a waste of ammo. It's the lack of spamming 120's that actual makes the F-15 pretty strong against multiple 27's, especially when 27's shoot ET's at like 15nmi and I put it on the 2 and now it's defeat. :^) I do not mean multiple on one target (although I saw 6 120s go for one target and miss, top kek), but TWS spam. If you don't see a target and it spams 6 missiles at 6 unexpecting fighters (because GCI has no picture)... 6 kills because amraams alert you only 5 secs before hit -> no escape. [sIGPIC][/sIGPIC]
Ktulu2 Posted May 28, 2016 Posted May 28, 2016 If you don't see a target and it spams 6 missiles at 6 unexpecting fighters (because GCI has no picture)... 6 kills because amraams alert you only 5 secs before hit -> no escape. Ah so you mean shooting maddogs. To be honest, the only time I do this is when someone notches me at the moment I shoot...I sincerely believe these shots are easy to evade and shouldn't be dangerous if you have your ennemy on radar. I do DCS videos on youtube : https://www.youtube.com/channel/UCAs8VxtXRJHZLnKS4mKunnQ?view_as=public
Yuya6104 Posted May 28, 2016 Posted May 28, 2016 Guys guys This Round 7 the 80's there were no 12's nor were there any R77 and so on even the JDAMS wasnt around also that era list goes on that. Now MK20's was around since Vietnam war after that all way to the Gulf War and modern day still used by Marines it is a great Cluster Bomb.
IASGATG Posted May 28, 2016 Posted May 28, 2016 I do not mean multiple on one target (although I saw 6 120s go for one target and miss, top kek), but TWS spam. If you don't see a target and it spams 6 missiles at 6 unexpecting fighters (because GCI has no picture)... 6 kills because amraams alert you only 5 secs before hit -> no escape. The problem is though, is that for the missile to be effective you have to be so close that it makes no difference, I'm shooting within active range every time I pull the trigger.
roccoo Posted May 28, 2016 Posted May 28, 2016 Ground units do not fire... hope they'll work when round starts!
kobeshow Posted May 28, 2016 Posted May 28, 2016 (edited) The problem is though, is that for the missile to be effective you have to be so close that it makes no difference, I'm shooting within active range every time I pull the trigger. Stop thinking in airquake terms and start thinking in terms of airspace control. Many people also don't seem to realise that 120s will block your RWR in a 27, even if they are out of energy they are still painting you, when the follow up shot goes active and is further away than the first one you see the killshot way too late to evade, especially with the paper 27 that gives you little room to maneuver at high speeds. Edited May 28, 2016 by kobeshow [sIGPIC][/sIGPIC] "DCS World is the main public build, it has nothing to do with being stable" -Bignewy
Shively Posted May 28, 2016 Posted May 28, 2016 As a dedicated Fishbed pilot, I'd like to thank you guys for bringing the the AA weapons limitations back. No more getting blown up by cruise missiles launched from space at ranges longer than I can lock at, and at least I might have a chance of seeing the AIM-7s launched at me as I go for the merge, and that's all I ask!
IASGATG Posted May 28, 2016 Posted May 28, 2016 Stop thinking in airquake terms and start thinking in terms of airspace control. Many people also don't seem to realise that 120s will block your RWR in a 27, even if they are out of energy they are still painting you, when the follow up shot goes active and is further away than the first one you see the killshot way too late to evade, especially with the paper 27 that gives you little room to maneuver at high speeds. But in the Russian RWR you know exactly how far away the missile is, so you can tell that it's a missile shot way outside of parameter and you can just keep pushing, or do a slight crank. Don't try and pull a fast one on me. :^)
M460 Posted May 28, 2016 Posted May 28, 2016 But in the Russian RWR you know exactly how far away the missile is, so you can tell that it's a missile shot way outside of parameter and you can just keep pushing, or do a slight crank. Don't try and pull a fast one on me. :^) Come fly with red on round 7 you are more than welcome. #I've been dreaming about an unlicensed version of the MIG-31... [sIGPIC][/sIGPIC]
Monkey21 Posted May 28, 2016 Posted May 28, 2016 Come fly with red on round 7 you are more than welcome. Now that is a good joke.
kobeshow Posted May 28, 2016 Posted May 28, 2016 But in the Russian RWR you know exactly how far away the missile is, so you can tell that it's a missile shot way outside of parameter and you can just keep pushing, or do a slight crank. Don't try and pull a fast one on me. :^) (; seems like you didn't understand what I meant, but there is really no point in arguing about this anymore, it is probably my poor english skills that make you misunderstand me. ON A MORE IMPORTANT NOTE: apparently if you select missiles from the drop down menu you can still load ER/ET, they need to be taken out of the airfields. [sIGPIC][/sIGPIC] "DCS World is the main public build, it has nothing to do with being stable" -Bignewy
M460 Posted May 28, 2016 Posted May 28, 2016 Now that is a good joke. I understand you are hardcoded on a color, and thats ok. Hope to see more balance on all hours. #I've been dreaming about an unlicensed version of the MIG-31... [sIGPIC][/sIGPIC]
Aries Posted May 28, 2016 Posted May 28, 2016 So... we did lose round 6? :D [sIGPIC][/sIGPIC] ...the few, the proud, the remaining...
Monkey21 Posted May 28, 2016 Posted May 28, 2016 I understand you are hardcoded on a color, and thats ok. Hope to see more balance on all hours. It's not me we're talking about here, it's IASGATG
T_A Posted May 28, 2016 Posted May 28, 2016 So did the SOP for this round change or what? IAF.Tomer My Rig: Core i7 6700K + Corsair Hydro H100i GTX Gigabyte Z170X Gaming 7,G.Skill 32GB DDR4 3000Mhz Gigabyte GTX 980 OC Samsung 840EVO 250GB + 3xCrucial 275GB in RAID 0 (1500 MB/s) Asus MG279Q | TM Warthog + Saitek Combat Pedals + TrackIR 5 [sIGPIC][/sIGPIC]
M460 Posted May 28, 2016 Posted May 28, 2016 It's not me we're talking about here, it's IASGATG Friendly fire for not calling raygun. :megalol: #I've been dreaming about an unlicensed version of the MIG-31... [sIGPIC][/sIGPIC]
xcom Posted May 28, 2016 Posted May 28, 2016 For this round we will be using Aim7s vs R-27R/T. It is back to the 80s setting of all the units. Round 7 starts now. [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook
VentZer0 Posted May 28, 2016 Posted May 28, 2016 Some motivational message for everyone ;) [ame]https://www.youtube.com/watch?v=EPA2rEsIgSU[/ame] War without end No remorse No repent We don't care what it meant Another day Another death Another sorrow Another breath FIGHTS ON :D [sIGPIC][/sIGPIC]
gregzagk Posted May 28, 2016 Author Posted May 28, 2016 So did the SOP for this round change or what? Minor changes but I had to leave out of town. "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP
IASGATG Posted May 28, 2016 Posted May 28, 2016 Minor changes but I had to leave out of town. Greg and his typical excuses.
Aries Posted May 28, 2016 Posted May 28, 2016 Speaking of motivational messages... :D [sIGPIC][/sIGPIC] ...the few, the proud, the remaining...
Recommended Posts