Jman Posted August 5, 2016 Posted August 5, 2016 BS team, just a curiosity question... is it possible to have the amount of AI on the enemy team scale to compensate somewhat for the ratio difference? So if one team is outnumbered they would get more AI aircraft to help defend? Not that I think it's a problem, just something I was wondering about. Don't think that would work at all.. Would only cause the CAS and Helis to be destroyed by AI, most of the time there is all cas and heli but no CAP. [sIGPIC][/sIGPIC]
Panhead Posted August 5, 2016 Posted August 5, 2016 What kind of comm plan is in place at present for these events? Dojo keeps trying to sell this to me and convince me to join in with him for a flight, would like to at least get more of an idea of the practicalities and levels of coordination. I'll PM you.
gregzagk Posted August 5, 2016 Author Posted August 5, 2016 Dojo keeps trying to sell this to me and convince me to join in with him for a flight What kind of comm plan is in place at present for these events? As this is the first time that Simple Radio standalone got into Blue Flag, we use a simple plan for comms and coordination until most of the players get familiar with it. Players get into teamspeak first where they mostly plan their attack or defense and then get into the radio while still being into the teamspeak. There are official freqs set for ATC & GCI while groups can use their second radios for their package comms. (check for the radio and other infor here: http://gadget.buddyspike.net/) For ATC we use only one radio for all airbases in which you should inform about your intentions, numbers etc. Then switching to one of the two available GCI freqs (one for each front) and contact any available GCI or just communicate with the other packages. There still are players not using the radio properly or not even being in the teamspeak but there is for sure a great improvement since start. Greg "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP
Eddie Posted August 5, 2016 Posted August 5, 2016 I'll PM you. You can't as I keep them disabled here (I really hate PMs). Feel free to email me or get hold of me on the 476th site (they won't let me turn them off).
BodyOrgan Posted August 5, 2016 Posted August 5, 2016 (edited) ... yeah... experience of outnumbering red 2:1 yesterday. A mirage which first shoots down our A10c striking a farp, which was at least not terrible, tbh for a pilot not speaking in TS he was pretty good spotting a ka50 around the farp etc.. After that shooting our only f15 CAP in the west, so he had to go defensive while merged with ai mig29. On just telling him to use if he is like there were no friendlies. Someone who volunteered to do GCI after I was simply to freakin tired to take the frustration of not beeing able to do anything. Just freakin left without saying anything, literally 3 min after he said he is going to do it. Gazelles that are freakin hovering more then 50m above the ground for no good reason. And mainly just a terrible lack of a constant of CAP that can do shit. We never have that constant of at least some people in fighters online which can do shit. And its simply annoying as hell. I dont say all theese people are terrible pilots I dont know them mostly, dont know if they are just new to the frame or whatevar. But what I can definetly say there are soooo many unexperienced people who often make the majority of CAP in the area... Its literally feeling like you are kirk in the wrath of Khan if you doo GCI for blue at theese times. You technically have a great ship, you should beat the enemy no problem, thing is you have a freaggin crew of rookies, with practically zero experience. And the amount of experienced crew is just barely able to pull a victory if you want to call the end of wrath of Khan a victory. :D EDIT: IF someone is going to interpret this post as complaining: A: It is not B: It is not. I am just describing that pretty tragic experience of feeling powerless to coordinate the people you have to pull of a win on teritory. :D Not to single you out Microvax, but your post highlights the points echoed by other Bluefor posts as well. Please stop rationalizing these 2:1, 3:1, 4:1, 5:1, 15:1 odds. Redfor has just as many problems on our side. You simply don't see them because you don't fly for Redfor. We go through the same situations, and we spend as much time as we can under these oppressive odds trying to train our pilots to fly their aircraft. What I keep reading is finger pointing from Bluefor. Edited August 5, 2016 by BodyOrgan
Pikey Posted August 5, 2016 Posted August 5, 2016 He's trying to say (but you misread) that with double numbers blue can be frustrating to work with as they don't team play well. It's not to say that both sides don't have this problem, of course they do, it's a public server, but you shouldnt dwell on the numbers he mentions because that isn't the point of the message. Not to single you out Microvax, but your post highlights the points echoed by other Bluefor posts as well. Please stop rationalizing these 2:1, 3:1, 4:1, 5:1, 15:1 odds. Redfor has just as many problems on our side. You simply don't see them because you don't fly for Redfor. We go through the same situations, and we spend as much time as we can under these oppressive odds trying to train our pilots to fly their aircraft. What I keep reading is finger pointing from Bluefor. 1 ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
Panhead Posted August 5, 2016 Posted August 5, 2016 You can't as I keep them disabled here (I really hate PMs). Feel free to email me or get hold of me on the 476th site (they won't let me turn them off). i noticed :)
BodyOrgan Posted August 5, 2016 Posted August 5, 2016 He's trying to say (but you misread) that with double numbers blue can be frustrating to work with as they don't team play well. It's not to say that both sides don't have this problem, of course they do, it's a public server, but you shouldnt dwell on the numbers he mentions because that isn't the point of the message. No, you're taking exactly what you want to hear from that message. Said another way, double the numbers are frustrating to work with, so it's no big deal. On that note, if you're having such trouble with people being uncooperative, then why don't you find a subset of those who are willing to try and work together, and create a smaller strike package, and not worry about the entirety of Blue?
Pikey Posted August 5, 2016 Posted August 5, 2016 Eddie, bring your own tactics and as many friends as you can find, it's brutal, but rewards a good plan and preparation which generally suffers when you need to gather up friends and pilots online. This is very possible though, over the rounds we've seen meetings up to 30 people trying to organise tactics on the map. Generally if you advise GCI of what you are up to and he has resources, you might get some CAP your way.Most of the time you can be on your own and it's painful. Making a good plan and watching the 373 absolutely deny you has been my everlasting memory of all 8 rounds. What kind of comm plan is in place at present for these events? Dojo keeps trying to sell this to me and convince me to join in with him for a flight, would like to at least get more of an idea of the practicalities and levels of coordination. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
Hedhunta Posted August 5, 2016 Posted August 5, 2016 I am kind of burned out on this at this point. Last night somehow two Mig29's were able to stop us from taking anything-- I don't know if our pilots just suck or what but the fact that Blue can't take ANYTHING even with the giant imbalance of numbers is telling me there is some kind of massive disparity in balance between red and blue. Either Red has some kind of giant advantage(part of me thinks its the KA50 due to experienced players and the fact that it is way more capable than anything blue has helo wise), or simple because all of the aircraft they have have been out for a very long time means everyone flying on red is very experienced. Watching 4 Red CAP take out 10 blue CAP is just depressing. And lets not forget that the second most popular CAP aircraft(the Mirage) is crippled on blue right now, while the RED team has ALL FC3 Aircraft and they all work perfect and have simple systems because they are FC3--so yeah the blue team has the F15, but its main advantage-the Aim120 is disabled on this server. To be honest it would be way more fun with a "Vietnam" era setup where the Su27 F15 and Mig29 were disabled, and the Mirage was on both sides. At least then it would be all full-fidelity aircraft.
Pikey Posted August 5, 2016 Posted August 5, 2016 What on earth are you dribbling on about again body Organ? You seem to enjoy having these imaginary conversations in your head with completely different ideas from anyone else. Why don't you make your own forum where you can argue with yourself and save us some time? No, you're taking exactly what you want to hear from that message. Said another way, double the numbers are frustrating to work with, so it's no big deal. On that note, if you're having such trouble with people being uncooperative, then why don't you find a subset of those who are willing to try and work together, and create a smaller strike package, and not worry about the entirety of Blue? ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
BodyOrgan Posted August 5, 2016 Posted August 5, 2016 I am kind of burned out on this at this point. Last night somehow two Mig29's were able to stop us from taking anything-- I don't know if our pilots just suck or what but the fact that Blue can't take ANYTHING even with the giant imbalance of numbers is telling me there is some kind of massive disparity in balance between red and blue. Either Red has some kind of giant advantage(part of me thinks its the KA50 due to experienced players and the fact that it is way more capable than anything blue has helo wise), or simple because all of the aircraft they have have been out for a very long time means everyone flying on red is very experienced. Watching 4 Red CAP take out 10 blue CAP is just depressing. And lets not forget that the second most popular CAP aircraft(the Mirage) is crippled on blue right now, while the RED team has ALL FC3 Aircraft and they all work perfect and have simple systems because they are FC3--so yeah the blue team has the F15, but its main advantage-the Aim120 is disabled on this server. To be honest it would be way more fun with a "Vietnam" era setup where the Su27 F15 and Mig29 were disabled, and the Mirage was on both sides. At least then it would be all full-fidelity aircraft. Since I run the Steam client (No F-5E), I'm going to be floating around in an F-86F, Huey, and P/TF-51D. Much fun will be had! I will also finally get to fly for Bluefor. I'll have to remember to change my signature.
Enduro14 Posted August 5, 2016 Posted August 5, 2016 I am kind of burned out on this at this point. Last night somehow two Mig29's were able to stop us from taking anything-- I don't know if our pilots just suck or what but the fact that Blue can't take ANYTHING even with the giant imbalance of numbers is telling me there is some kind of massive disparity in balance between red and blue. Either Red has some kind of giant advantage(part of me thinks its the KA50 due to experienced players and the fact that it is way more capable than anything blue has helo wise), or simple because all of the aircraft they have have been out for a very long time means everyone flying on red is very experienced. Watching 4 Red CAP take out 10 blue CAP is just depressing. And lets not forget that the second most popular CAP aircraft(the Mirage) is crippled on blue right now, while the RED team has ALL FC3 Aircraft and they all work perfect and have simple systems because they are FC3--so yeah the blue team has the F15, but its main advantage-the Aim120 is disabled on this server. To be honest it would be way more fun with a "Vietnam" era setup where the Su27 F15 and Mig29 were disabled, and the Mirage was on both sides. At least then it would be all full-fidelity aircraft. I will say as one of the ka50 pilots defending Besland last night it was an epic sight to see our Red Cap own and stop the Blue Attackers. Plus we have Reaper in a Ka50 and good mi8 pilots who know how to setup tactical defenses. Great sight to behold! Also amazing work by the Gci it was by far the most fun since this round has started. Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S
BodyOrgan Posted August 5, 2016 Posted August 5, 2016 What on earth are you dribbling on about again body Organ? You seem to enjoy having these imaginary conversations in your head with completely different ideas from anyone else. Why don't you make your own forum where you can argue with yourself and save us some time? Why don't you stop talking to me then, since I'm talking to myself?
microvax Posted August 5, 2016 Posted August 5, 2016 Not to single you out Microvax, but your post highlights the points echoed by other Bluefor posts as well. Please stop rationalizing these 2:1, 3:1, 4:1, 5:1, 15:1 odds. Redfor has just as many problems on our side. You simply don't see them because you don't fly for Redfor. We go through the same situations, and we spend as much time as we can under these oppressive odds trying to train our pilots to fly their aircraft. What I keep reading is finger pointing from Bluefor. You often claim I am saying the inbalance in player numbers is okay. I do not. And I do not know how often I do have to stress this. I do say I would have more fun beeing outnumbered with a small group of communicating people, tblisi defence was one of the best things on blueflag for me, then the clusterF on bluefor atm. :D Pls give me a literate interpretation where I did rationalize it and claimed that redfor has less problems or pull your statement. I hate it when people claim I say something I never intended to say neither I can find that I did say something like that while rereading my post. I did even say a fight we should easily win due to the numbers but dont due to the terrible orga. If you had as terrible orga and experience issues as bluefor you should have lost by now by logic. A la two forces of equal quality and equal organisation meet each other, the stronger should win by logic. So I make the claim that your interpretation of the conditions are the same on both sides is incorrect. And I dont know how you can make the statement blue cant know how redfor life is but redfor can how bluefor is, since you said its the same. So atm you are pointing the finger at bluefor as well, by saying bluefor is pointing fingers at redfor. :D Lots of pointers here, I like pointers but that is normally in C. [Manual memory management FTW] I just said its a terrible experience. I didnt say redfor is a compelte different story with the frustration. :D What is in my scope different that on average I see more people on redfor that I respect as good pilots then on bluefor. I mean that observation can be broken due to my perception of pilot skill. And possibly due to my timeframe scope. But I think thats the only reason redfor isnt loosing hardcore and we tend to have a situation where neither of the sides can achieve and hold a gain on teritory. Thats everything I wanted to say. Not that that is good, fun, great, desireable, sustainable. It was just an observation and report of my experience of round 8 so far. :D I mean sometimes I am not sure if I am terrible at writing or people are terrible at text interpretation. But since there is no literate proof of me beeing terrible at writing since people dont seem to catch my point, I cant proof that myself very well. So I am waiting to be proven a terrible author or will keep saying peoplz plox read me posts and question yourself if I am really making the point you think I am making ! Or prove my terrible writing. Something like that. :D Oh and btw, I will have to inform the party about your wastefull utilisation of tu22m3s, comred. ))) Theese things arent cheap ! ;P Dont call them if you do not have a transport heli at all. :D [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ?
microvax Posted August 5, 2016 Posted August 5, 2016 No, you're taking exactly what you want to hear from that message. Said another way, double the numbers are frustrating to work with, so it's no big deal. On that note, if you're having such trouble with people being uncooperative, then why don't you find a subset of those who are willing to try and work together, and create a smaller strike package, and not worry about the entirety of Blue? See my other lengthy post about the first paragraph. For the second. We are trying. If you tell us why we are failing at this we could possibly win this round. xD [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ?
microvax Posted August 5, 2016 Posted August 5, 2016 I am kind of burned out on this at this point. Last night somehow two Mig29's were able to stop us from taking anything-- I don't know if our pilots just suck or what but the fact that Blue can't take ANYTHING even with the giant imbalance of numbers is telling me there is some kind of massive disparity in balance between red and blue. Either Red has some kind of giant advantage(part of me thinks its the KA50 due to experienced players and the fact that it is way more capable than anything blue has helo wise), or simple because all of the aircraft they have have been out for a very long time means everyone flying on red is very experienced. Watching 4 Red CAP take out 10 blue CAP is just depressing. And lets not forget that the second most popular CAP aircraft(the Mirage) is crippled on blue right now, while the RED team has ALL FC3 Aircraft and they all work perfect and have simple systems because they are FC3--so yeah the blue team has the F15, but its main advantage-the Aim120 is disabled on this server. To be honest it would be way more fun with a "Vietnam" era setup where the Su27 F15 and Mig29 were disabled, and the Mirage was on both sides. At least then it would be all full-fidelity aircraft. I doubt its the KA50s fault. Its true that mi8 + ka50 is a way better kombo then an uh1+342m but on the other hand we have the mirage and a10c. So yee. I think the plane setup is fine. The only thing I do not get is the ka50 intel capture but, well its not breaking stuff that hard that it annoys me. I wouldnt neither say everyone on red is experienced, random ka50 pilots getting shot down by stationary chaparals, I am looking at you. But I would say something about experience and or teamwork works better on red then blue for sure. :D [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ?
mwd2 Posted August 5, 2016 Posted August 5, 2016 DCS World 1.5.4 Update 3 for Stable and Openbeta is out - will you update the Blue Flag server or should we wait, so that the Buddyspike Team can run some test? Playing: DCS World Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof. Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh Ghost0815
amazingme Posted August 5, 2016 Posted August 5, 2016 Good ideas... Sometimes in battle you are overwhelmed. Some chose to stay safe in those times some accept the challenge (I'm not talking about myself... I''m struggling to find time to play). But, if the rounds until now were won in a balance kind of way... maybe more by red... maybe we should play along and have a bit of trust in devs. I play always red by the way and this 8th rounds is the most I like. SRS plus NATO vs Warsaw pact is very nice. I would like to have ability to construct or "research"... "Fortresses" that would hold ground in tme of heavy unbalance giving something to do to a huge enemy team and time to regroup to a small defending team for a while. That means 2 PAKs, one on each side to have the ability to become hard to crack nuts by having build inside them big Long Range SAM batteries. I mean S300 and Patriot like systems with medium and short range systems around them. The PAKs should be not in the center and exact location secret during the building. These batteries should be constructed while the sector is not under attack and should take multiple resources to build and a coordinated effort from the team. It should take multiple server restarts also so people would commit to them. Also the team could opt out of building such thing for a... blitzkrieg. Example: First you need to build 7 short range SAMs in a circle... the you can build 3 Medium inside that circle... then start accumulating resources to build the large long range SAM. Another thing, tech trees. Ability to "research" tech like things. Say... AIM120 or R77. Or planes... say a Carrier (movable by each team strategic command) with AI interceptors... etc. We should start seeing the BlueFlag campaign more like a RTS game.. where macro and micro management would matter equally.. but maybe in the next rounds.. Specs: Asus Z97 PRO Gamer, i7 4790K@4.6GHz, 4x8GB Kingston @2400MHz 11-13-14-32, Titan X, Creative X-Fi, 128+2x250GB SSDs, VPC T50 Throttle + G940, MFG Crosswinds, TrackIR 5 w/ pro clip, JetSeat, Win10 Pro 64-bit, Oculus Rift, 27"@1920x1080 Settings:2.1.x - Textures:High Terrain:High Civ.Traffic:Off Water:High VisRan:Low Heatblur:High Shadows:High Res:1920x1080 RoC:1024 MSAA:4x AF:16x HDR:OFF DefS: ON GCI: ON DoF:Off Lens: OFF C/G:390m Trees:1500m R:max Gamma: 1.5
salling772 Posted August 5, 2016 Posted August 5, 2016 I think a lot of people has said their sitting out this round because of the format. the gazelle and huey are ones of the most hard helo to fly in the game. as a beginer helo pilot i can not perform any helo mission. the mk2 has a missile and radar bug take make the plane all but useless. as most of pack 1-4 available cap for blue capture bases are mk2. The time the close f15 cap has to come from back bases fueling and flight time to fence in is 20 min. The forward cap blue bases has no fighter cover and have to rely on ground-based assets and setup cub sites that helo problem come to light. (yes the mk2 is patch today) the other thing that has turn off people is simple radio I my self like it but window 10 see it as a virus and you have to override it.
BodyOrgan Posted August 5, 2016 Posted August 5, 2016 You often claim I am saying the inbalance in player numbers is okay. I do not. And I do not know how often I do have to stress this. I do say I would have more fun beeing outnumbered with a small group of communicating people, tblisi defence was one of the best things on blueflag for me, then the clusterF on bluefor atm. :D Pls give me a literate interpretation where I did rationalize it and claimed that redfor has less problems or pull your statement. I hate it when people claim I say something I never intended to say neither I can find that I did say something like that while rereading my post. I did even say a fight we should easily win due to the numbers but dont due to the terrible orga. If you had as terrible orga and experience issues as bluefor you should have lost by now by logic. A la two forces of equal quality and equal organisation meet each other, the stronger should win by logic. So I make the claim that your interpretation of the conditions are the same on both sides is incorrect. And I dont know how you can make the statement blue cant know how redfor life is but redfor can how bluefor is, since you said its the same. So atm you are pointing the finger at bluefor as well, by saying bluefor is pointing fingers at redfor. :D Lots of pointers here, I like pointers but that is normally in C. [Manual memory management FTW] I just said its a terrible experience. I didnt say redfor is a compelte different story with the frustration. :D What is in my scope different that on average I see more people on redfor that I respect as good pilots then on bluefor. I mean that observation can be broken due to my perception of pilot skill. And possibly due to my timeframe scope. But I think thats the only reason redfor isnt loosing hardcore and we tend to have a situation where neither of the sides can achieve and hold a gain on teritory. Thats everything I wanted to say. Not that that is good, fun, great, desireable, sustainable. It was just an observation and report of my experience of round 8 so far. :D I mean sometimes I am not sure if I am terrible at writing or people are terrible at text interpretation. But since there is no literate proof of me beeing terrible at writing since people dont seem to catch my point, I cant proof that myself very well. So I am waiting to be proven a terrible author or will keep saying peoplz plox read me posts and question yourself if I am really making the point you think I am making ! Or prove my terrible writing. Something like that. :D Oh and btw, I will have to inform the party about your wastefull utilisation of tu22m3s, comred. ))) Theese things arent cheap ! ;P Dont call them if you do not have a transport heli at all. :D You are going to win this war through a wall of text. I'm not trying to single you out. In general I hear the same arguments from Bluefor. We can't accomplish anything because of pilot skill. The finger pointing I was speaking of isn't Bluefor pointing at Redfor, but Bluefor pointing at Bluefor. Due to the above the same argument keeps getting laid forth that the numbers aren't a problem. The numbers have actually gotten so bad at times that some Bluefor are acknowledging this, but we keep going back to Redfor is more efficient, so it all evens out. It only evens out when the numbers even out. Bluefor doesn't have significant gains because you're pushing into Redfor home bases which means your time on station is less, the time it takes to get there is longer, the AI become a factor, etc, etc... Remember we can spawn everything on our bases while you can't. This makes defending these areas easier for us. If you lose a valuable asset like a chopper, then the time to get back could be 30 minutes to an hour. For us it would be a matter of respawning. The reverse holds true. It becomes extremely hard to take Bluefor bases. Notice we pretty much only ever get Sochi because it's the closest one to us. I also didn't claim I knew how life on Bluefor is. I stated we face same problems you describe in your post. If you face other problems, then I don't know if we do or not, because I don't know what those other problems are. You can call that false all you want. Fighting a defensive battle against oppressive odds can be fun every now and then which is about how you receive it. It isn't all that fun when it's all you get to do, and if you think otherwise then you really should join Redfor. As for my bombing runs, it was the first time I got to call in a bomber strike. Transport or no transport I was calling in that bombing strike.
kobeshow Posted August 5, 2016 Posted August 5, 2016 Something just dawned on me, maybe spawned bombers could cost resources, so lets say a bomber is going form Maykop to a farp, then Maykop loses X ammount of fuel. That would make bomber spamming very dangerous for your own forces, make strikes more valuable AND increase the importance of manually refueling airfields. Since Bombers are tied to a specific airfield anyways I imagine this should be doable. On the other hand this kind of change would require a great ammount of communication and coordination, which might be a problem from what I can read here, and form what I have expirienced on the server. So just throwing this out there as an idea, I realise it might cause more trouble though. [sIGPIC][/sIGPIC] "DCS World is the main public build, it has nothing to do with being stable" -Bignewy
Shinhwa Posted August 5, 2016 Posted August 5, 2016 I think a lot of people has said their sitting out this round because of the format. the gazelle and huey are ones of the most hard helo to fly in the game. I'd fly a Huey from server start to restart which I did in Round 7. But for Round 8 during my usual gaming hours the server is full. If a lot of people are sitting out, it isn't the Americans. [sIGPIC]Complimentary barf bags available on request.[/sIGPIC]
M0ltar Posted August 5, 2016 Posted August 5, 2016 (edited) You are going to win this war through a wall of text. I'm not trying to single you out. In general I hear the same arguments from Bluefor. We can't accomplish anything because of pilot skill. The finger pointing I was speaking of isn't Bluefor pointing at Redfor, but Bluefor pointing at Bluefor. Due to the above the same argument keeps getting laid forth that the numbers aren't a problem. The numbers have actually gotten so bad at times that some Bluefor are acknowledging this, but we keep going back to Redfor is more efficient, so it all evens out. It only evens out when the numbers even out. Bluefor doesn't have significant gains because you're pushing into Redfor home bases which means your time on station is less, the time it takes to get there is longer, the AI become a factor, etc, etc... Remember we can spawn everything on our bases while you can't. This makes defending these areas easier for us. If you lose a valuable asset like a chopper, then the time to get back could be 30 minutes to an hour. For us it would be a matter of respawning. The reverse holds true. It becomes extremely hard to take Bluefor bases. Notice we pretty much only ever get Sochi because it's the closest one to us. I also didn't claim I knew how life on Bluefor is. I stated we face same problems you describe in your post. If you face other problems, then I don't know if we do or not, because I don't know what those other problems are. You can call that false all you want. Fighting a defensive battle against oppressive odds can be fun every now and then which is about how you receive it. It isn't all that fun when it's all you get to do, and if you think otherwise then you really should join Redfor. As for my bombing runs, it was the first time I got to call in a bomber strike. Transport or no transport I was calling in that bombing strike. Let me try and put this a different way for you, BodyOrgan. Yes, the communication sucks, but that is an issue that I have seen on both sides, red and blue. However, what is not an issue on red, to my understanding, is the player numbers. The reason this is an issue is not because of the communication etc, but because you have people taking air frames that are not on comms and want to do whatever the f they want with them. There were several times yesterday when I was on that we could have taken things much more efficiently, but because people had taken all of the helis out of a certain area, the helis that were actually in on taking things instead of just flying from close had to fly almost 100nm. Furthermore, we have a serious issue with people wanting to fly the A10C or UH1 that have no business trying to do what they are trying to do. Same can be said for CAP fighters, but at least they are in a fighter. I have asked several times if people want training or help with certain things, but a lot of people think they are god as a pilot and simply over extend their abilities, waste a slot, waste an air frame, fly up to Glen or Bes, spawn the AI, and then die and leave the people on comms that actually listen, to pick the pieces up. The problem with blue is blue continues to shoot itself in the foot. What I see a lot of the time is that new pilots join blue. We have had several over the past day. Yes, its GREAT that we have new pilots, but a lot of these new pilots are new to DCS as well and Buddyspike is a competitive environment. This as with the above, gives the image that blue has more players, and in reality we do, but a lot of those players fail in comparison to their red counterparts. Yes, I know red has new players etc, but I don't think you quite grasp the numbers we are talking about. Also, if you'll notice, blue, just like red with close bases, only ever really gets Beslan because its the closest. The only time we took most of PAC 3 was when no red was on and we ended up coming to a halt because cap could not deal with the AI... Yes, Im venting right now. Yes, Im frustrated just like red with the numbers in a different way for different reasons. You may disagree with me, and that's fine, but multiple people saying the same thing usually means a consensus. So you can continue to say that what we are saying is wrong, but it seems like a lot of people are on the same page. Edited August 5, 2016 by M0ltar [sIGPIC][/sIGPIC] 64th Aggressors TS DCSWorldEvents Twitch Splash One Gaming Splash One Gaming Discord The Merge SATAL
BodyOrgan Posted August 5, 2016 Posted August 5, 2016 (edited) Let me try and put this a different way for you, BodyOrgan. Yes, the communication sucks, but that is an issue that I have seen on both sides, red and blue. However, what is not an issue on red, to my understanding, is the player numbers. The reason this is an issue is not because of the communication etc, but because you have people taking air frames that are not on comms and want to do whatever the f they want with them. There were several times yesterday when I was on that we could have taken things much more efficiently, but because people had taken all of the helis out of a certain area, the helis that were actually in on taking things instead of just flying from close had to fly almost 100nm. Furthermore, we have a serious issue with people wanting to fly the A10C or UH1 that have no business trying to do what they are trying to do. Same can be said for CAP fighters, but at least they are in a fighter. I have asked several times if people want training or help with certain things, but a lot of people think they are god as a pilot and simply over extend their abilities, waste a slot, waste an air frame, fly up to Glen or Bes, spawn the AI, and then die and leave the people on comms that actually listen, to pick the pieces up. The problem with blue is blue continues to shoot itself in the foot. What I see a lot of the time is that new pilots join blue. We have had several over the past day. Yes, its GREAT that we have new pilots, but a lot of these new pilots are new to DCS as well and Buddyspike is a competitive environment. This as with the above, gives the image that blue has more players, and in reality we do, but a lot of those players fail in comparison to their red counterparts. Yes, I know red has new players etc, but I don't think you quite grasp the numbers we are talking about. Also, if you'll notice, blue only ever really gets Beslan because its the closest. The only time we took most of PAC 3 was when no red was on and we ended up coming to a halt because cap could not deal with the AI... Yes, Im venting right now. Yes, Im frustrated just like red with the numbers in a different way for different reasons. You may disagree with me, and that's fine, but multiple people saying the same thing usually means a consensus. So you can continue to say that what we are saying is wrong, but it seems like a lot of people are on the same page. Not saying your frustrations are wrong. It's tough dealing with people who aren't able to get the job done, and who don't want any help in getting the job done. "However, what is not an issue on red, to my understanding, is the player numbers." This is an issue in the opposite direction. On my end, I was sending in a bomber strike to a FARP which I closed twice before being forced to retreat. I asked for Mi-8 pilots, but none were to be had for over 2 hours. Not a single Mi-8 pilot in the entire team. It wasn't until the very end in the last 30 minutes of the round that Reaper6 (not a Mi-8 pilot) took a Mi-8 for his first flight to help retake the city south of Beslan because we lacked the players. I can't believe he didn't VRS. Lets also look at things from an ED level, as well as me screwing up level. Same situation as above. I'm the only Mi-8 pilot available, so I start making my way to a FARP which a 25T pilot closes. 2 KM from the FARP, game crashes! Thanks ED! Take 2! While waiting for the 25T to close the FARP, I decide to land to place an EWR, and what do I do? I VRS, doh! (I don't do this much anymore, but it happens). Sorry guys I wasted your time. Take 3! short story, my game crashes again. We deem the FARP touched by the hand of the Bluefor GODS and abandon all attempts to take it. IMO Communication can be managed. Lack of players/assets cannot. Edited August 5, 2016 by BodyOrgan
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