Zeus67 Posted August 1, 2016 Posted August 1, 2016 Hello folks. Today I was checking the super radar (no lock loss) problem. I got bad news for you: all the super radar code has been deleted. While testing a very rare bug appeared and I then checked with ED on how the radar behaves when locking a target in STT mode. Well, I found out that there is a built-in range limiter for radar lock. The radar STT lock range is 85% the value of the target detection range as defined by the radar. It is a function of RCS, PRF, etc. This is what happens when you try to lock a target into STT mode: 1. The radar checks the target detection status which include a bunch of flags. Among those flags is the can_be_locked, which is self explaining. 2. If the radar check says that can_be_locked is true then you get your STT lock. 3. If on the other hand the radar check says that can_be_locked is false, then the radar drops the contact and my anti-CTDs checks create a series of situations where the "lock is lost". As I said before, this is a built-in check that I cannot modify. All I know is that the internal check gives a max STT lock range and if the contact is beyond that range then no STT lock is possible. This explained some problems I had and thus I had to delete a bunch of code lines, basically anti-CTDs checks because they are now superfluous. The radar behavior was changed to take into account the built-in radar check. Now, if you try to go from TWS to STT (or if you are in CCM) the M-2000C radar will verify that by ED's standards your target is within STT lock range. If it is, then it will make the change to STT. If it is not, then it will remain in TWS until it gets within STT range. Again, I cannot control this range. It is calculated internally by ED's radar. I don't even know this range since it changes dynamically. I can only check that the RDI radar lock parameters fall inside ED's radar lock parameters. I made a test against a C-17 flying steadily away from me. I could detect it at nearly 40 nmiles but it was impossible for me to do a STT lock until it was at about 26 nmiles. TWS lock is unaffected by this check, because RWS and TWS behavior is different from STT. This new behavior will take some polishing but this is how it will work from today onwards. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."
Voodooflies Posted August 1, 2016 Posted August 1, 2016 I made a test against a C-17 flying steadily away from me. I could detect it at nearly 40 nmiles but it was impossible for me to do a STT lock until it was at about 26 nmiles. Fair enough, that leaves still plenty of room for targets management. No one does fox at 26nm onboard the M2KC so no worries by my side. :pilotfly: [sIGPIC][/sIGPIC]
Zeus67 Posted August 1, 2016 Author Posted August 1, 2016 Fair enough, that leaves still plenty of room for targets management. No one does fox at 26nm onboard the M2KC so no worries by my side. :pilotfly: Remember that this is against a big fat target like the C-17. It can be lower for a smaller target like a SU-27, Mig-29 or F-15. I'll make other tests against fighters flying head on. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."
Rlaxoxo Posted August 1, 2016 Posted August 1, 2016 What's the maximum STT lock for a big target for Mirage IRL? Does anyone know? [sIGPIC][/sIGPIC] Youtube Reddit
Zeus67 Posted August 1, 2016 Author Posted August 1, 2016 What's the maximum STT lock for a big target for Mirage IRL? Does anyone know? I've been told that for a C-17 in a heads-on aspect (my test was tail) detection range should be 70 nm. But in this case I am in ED's hands, it will be whatever they have determined it should be. My main problem is that I have no control in STT unlike RWS and TWS. In RWS and TWS, all I need is for the radar to give me contacts and I handle them. STT is special, since this is the mode that the missiles use to track targets. So all I can do is tell the radar "this is the target" and then basically saying "sic Fido!" to the missiles when I launch them. ED is in control of everything from the moment the radar is in STT mode. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."
gospadin Posted August 1, 2016 Posted August 1, 2016 This will be an even bigger issue for the upcoming F-14, hopefully ED fixes it soon! My liveries, mods, and missions for DCS:World M-2000C English Cockpit | Extra Beacons Mod | Nav Kneeboard | Community A-4E
Rlaxoxo Posted August 1, 2016 Posted August 1, 2016 I've been told that for a C-17 in a heads-on aspect (my test was tail) detection range should be 70 nm. But in this case I am in ED's hands, it will be whatever they have determined it should be. My main problem is that I have no control in STT unlike RWS and TWS. In RWS and TWS, all I need is for the radar to give me contacts and I handle them. STT is special, since this is the mode that the missiles use to track targets. So all I can do is tell the radar "this is the target" and then basically saying "sic Fido!" to the missiles when I launch them. ED is in control of everything from the moment the radar is in STT mode. When You shoot Missile in DCS [ame] [/ame] [sIGPIC][/sIGPIC] Youtube Reddit
Voodooflies Posted August 1, 2016 Posted August 1, 2016 When You shoot Missile in DCS OMG !! I litterally fell of my chair laughing ! :megalol: [sIGPIC][/sIGPIC]
Hedhunta Posted August 1, 2016 Posted August 1, 2016 This will be an even bigger issue for the upcoming F-14, hopefully ED fixes it soon! No kidding. If they don't fix that the Aim54's will basically be worthless.
Britchot Posted August 1, 2016 Posted August 1, 2016 Your constant clarification and freedom of information has me hooked on your products. I picked up the Mirage because it looked nice, it is now among my favorite ships in the fleet. Thank you. [sIGPIC][/sIGPIC] CPU - Intel 8088 @ 4.77 MHz; Memory - 128KB; 360KB double-sided 5 1/4" full-height floppy disk drive; 10MB Seagate ST-412 hard drive JG-1 MiG-21bis Checklist
jojo Posted August 1, 2016 Posted August 1, 2016 No kidding. If they don't fix that the Aim54's will basically be worthless. Do you need STT to shoot AIM-54 Phoenix ? I don't think so but just to check... Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
Skjold Posted August 1, 2016 Posted August 1, 2016 Thanks for the heads up! Seems liike a limiting system that could do with some improvements.
Zeus67 Posted August 2, 2016 Author Posted August 2, 2016 Your constant clarification and freedom of information has me hooked on your products. I picked up the Mirage because it looked nice, it is now among my favorite ships in the fleet. Thank you. Thank you. I wish it was altruism. I found out a long time ago that telling people the problems and possible solutions of a project does tend to help me in the long run. So I do this for selfish reasons: so I don't have you with pitchforks and torches at my door. :P It takes too long to heat the oil and you can't imagine the hourly rate of your standard archer/crossbowman. :music_whistling: And my GF is still giving me grief over the murder holes. Thanks for the heads up! Seems liike a limiting system that could do with some improvements. Unfortunately it is not mine so it will be up to ED to improve it. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."
Zeus67 Posted August 2, 2016 Author Posted August 2, 2016 On a more serious note: I've been checking the info that I have and I think that I can place the following legend in the HUD: PSIC with a crossing bar. That way you will be notified that STT is not possible. The legend will remain visible for about 5 seconds. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."
nomdeplume Posted August 2, 2016 Posted August 2, 2016 ^ that sounds good, some kind of indication that it tried to lock but was unable to would be quite useful. Have you had a chance to look into the accuracy of target information when it's being tracked in PID mode? I haven't done any specific testing in the latest open alpha we have, but I'm fairly sure I noticed on the weekend when I was pursuing a damaged Su-25 that the closing speed reported in PID was very different to that reported in PIC.
Andrei Posted August 2, 2016 Posted August 2, 2016 (edited) I was so surprised by this implementation that I dared to ask a question on the russian side of the forums. Thankfully Chizh was kind enough to reply here. Radar code dates back from last century. It's a hardcoded value cause the code is from Flanker series and probably Flanker 1. To solve this RAZBAM should contact our lead developer (unless they have already done so). Flanker 1.. OMG.. :) Edited August 2, 2016 by Andrei AMD R7 5800X3D | Aorus B550 Pro | 32GB DDR4-3600 | RTX 4080 | VKB MGC Pro Gunfighter Mk III + STECS + VKB T-Rudder Mk4 | Pimax Crystal FC3 | A-10C II | Ка-50 | P-51 | UH-1 | Ми-8 | F-86F | МиГ-21 | FW-190 | МиГ-15 | Л-39 | Bf 109 | M-2000C | F-5 | Spitfire | AJS-37 | AV-8B | F/A-18C | Як-52 | F-14 | F-16 | Ми-24 | AH-64 | F-15E | F-4 | CH-47 NTTR | Normandy | Gulf | Syria | Supercarrier | Afghanistan | Kola
T_A Posted August 2, 2016 Posted August 2, 2016 I guess that`s the price RAZBAM of being the first and only 4th gen fighter in DCS. i wonder how LNS are handling the situation with their F-14 (if they even got as far as implementing RADAR) IAF.Tomer My Rig: Core i7 6700K + Corsair Hydro H100i GTX Gigabyte Z170X Gaming 7,G.Skill 32GB DDR4 3000Mhz Gigabyte GTX 980 OC Samsung 840EVO 250GB + 3xCrucial 275GB in RAID 0 (1500 MB/s) Asus MG279Q | TM Warthog + Saitek Combat Pedals + TrackIR 5 [sIGPIC][/sIGPIC]
QuiGon Posted August 2, 2016 Posted August 2, 2016 Thanks for the heads up Zeus, I really appreciate it :thumbup: On a more serious note: I've been checking the info that I have and I think that I can place the following legend in the HUD: PSIC with a crossing bar. That way you will be notified that STT is not possible. The legend will remain visible for about 5 seconds. Does the real aircraft has something like that? Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
ZHeN Posted August 2, 2016 Posted August 2, 2016 (edited) Well, I found out that there is a built-in range limiter for radar lock. The radar STT lock range is 85% the value of the target detection range as defined by the radar. Is this the main concern ? if so, then can you elaborate on this one? for example, I'm flying @ 40k feet, seeing nothing in front of me, but my target is in front of me, say at the 25nm range @ 5k feet alt. Descending my antenna doesn't help, still nothing on VTB, so I put my nose down, go lower and finally see my target on my radar at the range of 10nm. Does this mean I'll only be able to STT it @ 8.5nm ? Edited August 2, 2016 by ZHeN [sIGPIC][/sIGPIC]
Andrei Posted August 2, 2016 Posted August 2, 2016 Is this the main concern ? if so, then can you elaborate on this one? for example, I'm flying @ 40k feet, seeing nothing in front of me, but my target is in front of me, say at the 25nm range @ 5k feet alt. Descending my antenna doesn't help, still nothing on VTB, so I put my nose down, go lower and finally see my target on my radar at the range of 10nm. Does this mean I'll only be able to STT it @ 8.5nm ? I don't think so. Reading Zeus' original post it looks like there's theoretical maximum of discovery range for a given aircraft taking into account other conditions e.g. RCS, PRF, aspect etc. Say for MiG-21 it's 20nm. Thus it can be locked only at ~17nm. Again, we should be taking about max ranges, not actual. If you failed to detect it earlier and you finally saw it around 10nm, you should be able to get a hard lock and fire away immediatley. AMD R7 5800X3D | Aorus B550 Pro | 32GB DDR4-3600 | RTX 4080 | VKB MGC Pro Gunfighter Mk III + STECS + VKB T-Rudder Mk4 | Pimax Crystal FC3 | A-10C II | Ка-50 | P-51 | UH-1 | Ми-8 | F-86F | МиГ-21 | FW-190 | МиГ-15 | Л-39 | Bf 109 | M-2000C | F-5 | Spitfire | AJS-37 | AV-8B | F/A-18C | Як-52 | F-14 | F-16 | Ми-24 | AH-64 | F-15E | F-4 | CH-47 NTTR | Normandy | Gulf | Syria | Supercarrier | Afghanistan | Kola
ZHeN Posted August 2, 2016 Posted August 2, 2016 yea, thanks Andrei, that's what I wanted to know [sIGPIC][/sIGPIC]
Azrayen Posted August 2, 2016 Posted August 2, 2016 Well, this is consistent with test we made on FC aircraft and comparisons with the M-2000C. As Zeus said, the distances are function of fighter(radar) and target(RCS). For example, from above-mentionned tests: Situation = both aircraft @ 8000m (above sea to avoid ground clutter/mountains), head on aspect (+radar in HPRF for the fighter), non-maneuvering, no ECM. Distances in km. 1/ different fighters, same target: [TABLE]Fighter | Target | Detection_distance | STT_distance F-15C | Tu-22 | 219 | 185 MiG-29S | Tu-22 | 138 | 116[/TABLE] => The F-15C radar is more powerful than the MiG-29's one. 2/ same fighter, different targets: [TABLE]Fighter | Target | Detection_distance | STT_distance F-15C | Tu-22 | 219 | 185 F-15C | MiG-29S | 117 | 99[/TABLE] => The RCS of the Tu-22 is larger than the MiG-29's one. => indeed, RCS of targets in DCS: Tu-22: 60m² MiG-29S: 5m² QED ;)
T_A Posted August 2, 2016 Posted August 2, 2016 Interesting , i`d love to see the same comparison with M2000C IAF.Tomer My Rig: Core i7 6700K + Corsair Hydro H100i GTX Gigabyte Z170X Gaming 7,G.Skill 32GB DDR4 3000Mhz Gigabyte GTX 980 OC Samsung 840EVO 250GB + 3xCrucial 275GB in RAID 0 (1500 MB/s) Asus MG279Q | TM Warthog + Saitek Combat Pedals + TrackIR 5 [sIGPIC][/sIGPIC]
droopy114 Posted August 2, 2016 Posted August 2, 2016 Okay, but considering the relatively short range for firing the S530, i guess it's not really a problem for STT (PIC) lock...i usually use RWS (PID) mod, and when in range, STT. it's another problem if there are limitations for detecting targets of course.
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