SkateZilla Posted August 5, 2016 Posted August 5, 2016 (edited) 1.5 Change Logs: http://forums.eagle.ru/showpost.php?p=2866105&postcount=30 Weekend News: http://forums.eagle.ru/showpost.php?p=2866133&postcount=41 Monday Caucasus 2.5 Update: http://forums.eagle.ru/showpost.php?p=2869234&postcount=2 Edited August 9, 2016 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Cibit Posted August 5, 2016 Posted August 5, 2016 I am really enthused for the F86 again after watching that video, I think I just may have to purchase the campaign. Looks great:) i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB
Ranger79 Posted August 5, 2016 Posted August 5, 2016 The Museum Relic campaign looks outstanding, cant wait to fly it. Sent from my SAMSUNG-SM-N910A using Tapatalk [sIGPIC][/sIGPIC] Ranger79 OEF/OIF Veteran YouTube Channel Twitch Channel Mods, Missions, & Tutorials: Operation Piercing Fury Campaign Ranger79's Object Pack ISIS CrisIS Campaign Mission Editing Video Series
ricktoberfest Posted August 5, 2016 Posted August 5, 2016 Wondering what these are in f5 update. Anyone know? Wind in FM nose ballast with inboard tanks Wing break or brake? (I've never had a wing break yet) Sent from my iPhone using Tapatalk
grunf Posted August 5, 2016 Posted August 5, 2016 Thanks for the update, especially for the TrackIR working as it used to (haven't tried it yet). :thumbup:
Mango Posted August 5, 2016 Posted August 5, 2016 Leaving on holiday for 2 weeks.... already can't wait to get back so I can play this!
Phantom453 Posted August 6, 2016 Posted August 6, 2016 Love that trailer, especially the first half with the old B&W reel to reel movie projector effect. Well done.
Bourrinopathe Posted August 6, 2016 Posted August 6, 2016 That campaign plot/idea is refreshing and a great way to use the current content without any Korean War era specific asset. It also sounds challenging and must be rewarding if you manage to survive with those little birds - so underpowered compared to the modern fighters (and anti-aircraft defenses). (I just bought it!) /// ВКБ: GF Pro MkII+MCG Pro/GF MkII+SCG L/Black Mamba MkIII/Gladiator/T-Rudder MkII | X-55 Rhino throttle/Saitek Throttle Quadrant | OpenTrack+UTC /// ZULU +4 /// /// "THE T3ASE": i9 9900K | 64 GB DDR4 | RTX 2080ti OC | 2 TB NVMe SSDs, 1 TB SATA SSD, 12 TB HDDs | Gigabyte DESIGNARE mobo ///
BravoFoxTrt Posted August 7, 2016 Posted August 7, 2016 Hi, When I use the GUI Utillity I keep getting a pop up that says there is a DCS_Updater.exe Found. I dont understand what to do? MSI R9 280X 6GB x2 Crossfire /ASUS M5A99FX PRO R2.0 Mobo/AMD FX 4170 Bulldozer 4core CPU/RAM Kingston HyperX FURY 16GB/ Corsair RM 1000WATT PSU/Windows 10 Enterprise 64bit/ X52 & CH Pedals/ MSI DS502 GAMING Headset
SkateZilla Posted August 7, 2016 Author Posted August 7, 2016 Hi, When I use the GUI Utillity I keep getting a pop up that says there is a DCS_Updater.exe Found. I dont understand what to do? Press OK. There's a Scan in my App that checks for DCS.exe and DCS_Updater.exe, After check it will prompt w/ DCS Version, DCS Updater Version, Copyright etc, If the files were not found, it will say not found and disable all buttons. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
BravoFoxTrt Posted August 7, 2016 Posted August 7, 2016 Ah, thank you SkateZilla. MSI R9 280X 6GB x2 Crossfire /ASUS M5A99FX PRO R2.0 Mobo/AMD FX 4170 Bulldozer 4core CPU/RAM Kingston HyperX FURY 16GB/ Corsair RM 1000WATT PSU/Windows 10 Enterprise 64bit/ X52 & CH Pedals/ MSI DS502 GAMING Headset
SkateZilla Posted August 8, 2016 Author Posted August 8, 2016 Since it's Monday, i guess it still counts as weekend news: http://forums.eagle.ru/showpost.php?p=2869234&postcount=2 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Blaze Posted August 8, 2016 Posted August 8, 2016 The map really needed new elevation mesh. This is fantastic news, and way above and beyond what I expected them to do as far as revamping the old map. i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. "
Evilducky Posted August 8, 2016 Posted August 8, 2016 Thats really exciting to see. Has it been mentioned if they fixed the water levels as well? Like are rivers and lakes at the right height or are they still doing the same thing and having just the water at sea level all the way through the map and cutting holes in the terrain where the lakes / rivers would be.
SkateZilla Posted August 8, 2016 Author Posted August 8, 2016 Water parallax was fixed as well Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
The Black Swan Posted August 8, 2016 Posted August 8, 2016 !!!!!! WOOOOOO Where'd you find that post? GeForce GTX 970, i5 4690K 3.5 GHz, 8 GB ram, Win 10, 1080p
Blaze Posted August 8, 2016 Posted August 8, 2016 Yeah I figured, since they're doing new mesh they can now attach inland water to the mesh instead of the old method of it all floating over a flat plane of water, sometimes hundreds of feet below ground level. i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. "
Blaze Posted August 8, 2016 Posted August 8, 2016 (edited) In the Official Updates section at the top of the forum main index. Edited September 30, 2016 by Blaze i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. "
The Black Swan Posted August 8, 2016 Posted August 8, 2016 In the Official Updates section at the top of the forum main index. Ya just found it, thanks. GeForce GTX 970, i5 4690K 3.5 GHz, 8 GB ram, Win 10, 1080p
SkateZilla Posted August 8, 2016 Author Posted August 8, 2016 !!!!!! WOOOOOO Where'd you find that post? From the 1st Post about 2.5 Dear all, I have a little news for you on the updated Caucasus map for DCS World 2.5. A key part of DCS World 2.5 will be the unification of the Caucasus and Nevada maps (and all other future maps). In order to do this, we first need to update the Caucasus map to the T4 map standard (as the Nevada map is). Initially, we planned just to update the file structure and field textures, but we later decided to greatly expand on that. Because the Caucasus often servers as the first impression for new DCS World users, we feel it important to have a more substantial update that matches map quality to vehicle module quality. While the attached summer season images are still very much Work-In-Progress (with a lot of fixes, tuning and some pretty big changes to still come), they do provide a glimpse of where we are going. In the attached images, you may notice the following: updated / higher resolution textures for almost all terrain surfaces, airfields, and ground objects; new tree system for both forests and “urban areas”; much greater population of forested areas; several new ground objects with improved geometry detail; deferred lighting system; new water renderer; procedural grass; corrected river and lake parallax; and improved shadows. We also hope to include a higher resolution terrain elevation mesh, but no promises on that. In previous images, we showed off how the updated map is looking from “squirrel cam” level, but today we thought we’d raise the camera up a bit. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Raven68 Posted August 9, 2016 Posted August 9, 2016 Since it's Monday, i guess it still counts as weekend news: http://forums.eagle.ru/showpost.php?p=2869234&postcount=2 Uhhh...no Skates not weekend news :D, BUT it is most welcomed and definitely piques my interest in seeing the building blocks come together for map creation. I do wonder what the next steps are and what resources needed to make it come together. :) Intel i5-9600K @ 3.7GHz; Gigabyte Z370XP SLI Mobo; G.SKILL Ripjaws V Series 64GB (4 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 4080 16GB 256-Bit GDDR6; Thermaltake Water 3.0 Certified Liquid Cooling System Windows 11 Professional Pimax Crystal Light /TrackIR 5 in case VR dies; Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
Vitormouraa Posted August 9, 2016 Posted August 9, 2016 Uhhh...no Skates not weekend news :D, BUT it is most welcomed and definitely piques my interest in seeing the building blocks come together for map creation. I do wonder what the next steps are and what resources needed to make it come together. :) I expect a heart attack coming along with F-18 :D SplashOneGaming Discord https://splashonegaming.com
Kal-El Posted August 9, 2016 Posted August 9, 2016 I expect a heart attack coming along with F-18 :D I hope that's their plan. It would suck if their highlight for the year would just be upgrading Caucasus. Not saying a lot of hard work hasn't been put on it. Well see I guess. Hope we can progress at a good pace now that Edge is out. Specs: i7-4790K @4.00 ghz, EVGA 2080ti , 16GB ram, Samsung 512GB SSD x2. Gear: Virpil Alpha stick with Mongoos T-50CM2 throttle, Combat-Pro flight pedals, Track ir 5 & Reverb G2
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