AdurianJ Posted February 2, 2017 Posted February 2, 2017 I've enabled unlimited ammo but can't get it to work is there something missing ?
IonicRipper Posted February 2, 2017 Posted February 2, 2017 Noticed that as well i5 4590 @ 3.77GHz | GTX 1060 6GB | 16GB 1600MHz DDR3 | 1TB HDD+500GB HDD | Win10 Home X64 [sIGPIC][/sIGPIC]
Rlaxoxo Posted February 2, 2017 Posted February 2, 2017 Doesn't work atm with viggen not sure why Might be licked to the rearming issue [sIGPIC][/sIGPIC] Youtube Reddit
Hyperion35 Posted February 3, 2017 Posted February 3, 2017 I've noticed this issue, along with a lack of the text when you hover the mouse over cockpit buttons, on other aircraft recently as well. I believe that the problem is not related to the aircraft itself, but to the mission files. When creating a mission, the mission creator has the ability not only to determine whether unlimited ammo is on or off by default in the mission, but also the ability to override the existing user settings to force this choice for this mission. It may be necessary to go into the Mission Editor, open up the mission that you wish to fly, and uncheck the box to the left of where it says "Unlimited Ammo". It would be useful, in the future, if mission creators did not deliberately check the left box to force users to have limited ammunition or to force tooltips off, especially when creating training missions where many people might wish to use these features for practice.
Flagrum Posted March 31, 2017 Posted March 31, 2017 Could a fix for this get some priority, pretty please? That would tremendously help with training, etc. due to the Viggens "you have ONE attempt"-nature of it's weapon deployment philosophy ... :-D
Flagrum Posted April 9, 2017 Posted April 9, 2017 *bump* ... maybe this can be fixed together with the oter, general rearming issues? Please? :-)
Lenux Posted May 5, 2017 Posted May 5, 2017 This aircraft is useless, without weapons I9 12900k@ 5 GHz | 32 GB DDR4 | Asus ROG Strix Z690-A Gaming Wifi d4| RTX 3090 | 6 TB SSD + 8 TB HDD | 4K Samsung Q90R 55" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5
razo+r Posted May 5, 2017 Posted May 5, 2017 This aircraft is useless, without weapons load weapons and it won't be useless anymore...
Lenux Posted May 6, 2017 Posted May 6, 2017 If you're doing some single player ( testing ) it is useless I9 12900k@ 5 GHz | 32 GB DDR4 | Asus ROG Strix Z690-A Gaming Wifi d4| RTX 3090 | 6 TB SSD + 8 TB HDD | 4K Samsung Q90R 55" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5
mafuasu Posted May 6, 2017 Posted May 6, 2017 create a mission with in air start 30km away from the target area. Give the waypoint a time cause it will be an attack point then without have to enter 9 in TAKT and press B1, B2 or any other. then you can test very quick. with shift+R you can quickstart the mission.
Lenux Posted May 15, 2017 Posted May 15, 2017 Thanks, but that's not a solution I9 12900k@ 5 GHz | 32 GB DDR4 | Asus ROG Strix Z690-A Gaming Wifi d4| RTX 3090 | 6 TB SSD + 8 TB HDD | 4K Samsung Q90R 55" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5
Hermit713 Posted May 17, 2017 Posted May 17, 2017 Yep not working.... nice to know one can't practice to get better at using the jet for what it was designed to do.... Perhaps it will work in 2.0 Nevada.... will try that one....
Keen Posted May 17, 2017 Posted May 17, 2017 Yep not working.... nice to know one can't practice to get better at using the jet for what it was designed to do.... Perhaps it will work in 2.0 Nevada.... will try that one.... It's related to a general rearming bug. Nevada is actually behind in updated right now so it's actually worse. 1.5.6 atleast you can rearm bombs now.
Flagrum Posted May 26, 2017 Posted May 26, 2017 Maybe the devs could confirm that this is being looked into ...?
ED Team BIGNEWY Posted May 26, 2017 ED Team Posted May 26, 2017 Hi guys, sorry just seen this thread. A bug was reported for the SU-25T and unlimited ammo not working, it seems other aircraft were effected also. Hopefully this will be resolved on the next patch. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Lenux Posted May 26, 2017 Posted May 26, 2017 Hopefully, yes I9 12900k@ 5 GHz | 32 GB DDR4 | Asus ROG Strix Z690-A Gaming Wifi d4| RTX 3090 | 6 TB SSD + 8 TB HDD | 4K Samsung Q90R 55" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5
Flagrum Posted June 3, 2017 Posted June 3, 2017 Hi guys, sorry just seen this thread. A bug was reported for the SU-25T and unlimited ammo not working, it seems other aircraft were effected also. Hopefully this will be resolved on the next patch. Unlimited ammo seems to be fine (bombs, rockets) in the Su-25T in 2.1.0u1, but the Viggen is still a "one shot" plane where that option has no effect.
RagnarDa Posted June 3, 2017 Posted June 3, 2017 My bad! I haven't coded up the function for CK37 to re-check whether there are new weapons on the stations after they have fired. Sorry for late response. DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is.
Flagrum Posted June 4, 2017 Posted June 4, 2017 Thanks for looking into it, RagnarDa! Some might frown upon using the Unlimited Ammo option, and I understand that. But for more casual vpilots like me these days, it really helps alot to enjoy the aircraft more. Like, 10 minutes startup, setting up the CK, taxiing, take-off, getting to the IP. Then 2 minutes practicing the actual weapon delivery (and most likely making errors and trying to learn from it) ... but then another 10 minutes to get back, land, rearm and start over all again. Instead, having the chance to correct errors right away and seeing the differences it makes, is just priceless! :-) Btw, it is not that the new weapons can not be used because the systems are not initialized sufficiently. It is even so that no new weapons appear at all. I would guess, the module has to acknowledge that it will accept new weapons when DCS fires some sort of rearming event in mid-flight?
CoBlue Posted July 13, 2017 Posted July 13, 2017 Still doesn't work (1.5. & 2.0). i7 8700k@4.7, 1080ti, DDR4 32GB, 2x SSD , HD 2TB, W10, ASUS 27", TrackIr5, TMWH, X-56, GProR.
Flagrum Posted August 14, 2017 Posted August 14, 2017 Still doesn't work (1.5. & 2.0). Same for 2.1.1.8491
corvinus Posted November 28, 2018 Posted November 28, 2018 Strange, I use thus all the time. Do you enforce the option in the mission?
Quip Posted November 28, 2018 Posted November 28, 2018 It works for some munitions, but not all. Bombs last longer but not unlimited. At least in our mission.
Recommended Posts