Shotsx74 Posted November 21, 2006 Posted November 21, 2006 Walmis let me know what you think of those photos and ill see if I can get more if you would like them?
33rd_bratpfanne. Posted November 21, 2006 Posted November 21, 2006 http://www.airliners.net/open.file/1140877/L/ *hint, hint, hint*:D oh, and some more suggestions: more Polys on Nose and on the back top where the Fuselage starts to make it look more round, this would be great! S! Brati Edit: one more for downside reference (just say STOP if u dont need any more pics ;-))http://www.airliners.net/open.file/1134137/L/ "Helicopters can't fly; they're just so ugly the earth repels them." (THX Rich :thumbup: )
SuperKungFu Posted November 21, 2006 Posted November 21, 2006 btw guys, walmis was looking for the hydraulic arm that attaches to the canopy, if anyone could provide some closeup pictures that would be nice. Its the one that sits near the middle behind the seat inside the canopy. [sIGPIC][/sIGPIC]
Deadman Posted November 21, 2006 Posted November 21, 2006 A.J eight Five posted this link he may fine a good picture here http://photo.163.com/photos/he3hai/15887476/#p6 This may be what you are looking for http://photo.163.com/photos/he3hai/15887476/380707842/ https://forum.dcs.world/topic/133818-deadmans-cockpit-base-plans/#comment-133824 CNCs and Laser engravers are great but they can't do squat with out a precise set of plans.
33rd_bratpfanne. Posted November 21, 2006 Posted November 21, 2006 Another suggestion: The Wings seem to be without any Profile at the moment, look at the Wingtip of the following Pic: http://www.airliners.net/open.file/1137086/L/ The Wingtip is kinda more curved forward-downwards than in the Model. Perhaps anyone finds better Pics to demonstrate Edit: These shows the wing "Twist" that i mean nicely http://www.airliners.net/open.file/1130855/L/ http://www.airliners.net/open.file/1121201/L/ http://www.airliners.net/open.file/1091122/L/ This one might help with different issues as a perfect front view http://www.airliners.net/open.file/1105964/L/ S! Brati "Helicopters can't fly; they're just so ugly the earth repels them." (THX Rich :thumbup: )
AJ.eightFive Posted November 21, 2006 Posted November 21, 2006 Regardng the gear retraction speed: Here's a good video showing the gear coming up (about 1 minute 20 seconds in, after the "wing walk"). It might be a nice touch if the door close asymetrically in your animation also! Here's the vid: http://www.patricksaviation.com/videos/Guest/545/large/
Force_Feedback Posted November 21, 2006 Posted November 21, 2006 Ooh, I know what lomac has been missing in sound effects, doppler afterburners, that ripping sound the F-16 makes in full ab, well, who knows a mod? Any good, 1.12a compatible, and relistic sound packs out there? Creedence Clearwater Revival:worthy:
ViperEagle Posted November 22, 2006 Posted November 22, 2006 Dontchya mean the F-15 :thumbup: I agree, however, what would be even more impressive would be holographic sound. What is needed is someone to be wearing a microphone over each ear, and go out and stand around F-15's at Start up, idle, taxi, take off, AB take-off, landing and shut down. I'm sure someone could do it, provided they have the right contacts. But the problem is, the F-15's engines are also more felt than heard, something that is difficult, if not impossible to replicate.
Kuky Posted November 22, 2006 Posted November 22, 2006 errr... I don't think you'd be able to get someone to stand behind any jet aircraft while its engines are running :D and with afterburners on!? How in the world would you get the close up sound from that perspective ???? No longer active in DCS...
ED Team Glowing_Amraam Posted November 22, 2006 ED Team Posted November 22, 2006 How about attaching the mic's on the jet itself? :P https://www.youtube.com/channel/UCgJRhtnqA-67pKmQ3A2GsgA ED youtube channel https://www.facebook.com/glowingamraam My facebook page
ViperEagle Posted November 22, 2006 Posted November 22, 2006 Actually, you can get pretty close to a running F-15 , especially at airshows. At a local Air show/ open house, a F-15B was started, engines facing the crowd, only about 60 or so feet away. You felt some pressure, but not a whole lot more. What you CAN sub for "being right behind" is being near last chance when a F-15 does a full AB take-off, you'll get a very accurate sound.
Kuky Posted November 22, 2006 Posted November 22, 2006 SO WHO'S VOLUNTEERING??? :P No longer active in DCS...
Willy p. Posted November 22, 2006 Posted November 22, 2006 anomaly Ok, I know Walmis is very busy, so I will ask the masses. My inquiry refers to my post on page 31 of this thread (see photo). I have this dark portion under the right wing; I have uninstalled and reinstalled the file many times. At first I thought this anomaly might be due to a lighting affect or maybe some residual skin code or conflicting code in Loman. So again I uninstalled the file to include all mods in Loman then reinstalled the F-15 file with no mods and again the same anomaly. It appears on every skin that is included with the file (even the black 169th pattern) and appears on all mod skins (the only mod skin I use is the 44th skin). Any thoughts or suggestions are welcome 44th_Willy p. 187 [sIGPIC][/sIGPIC] http://44thvfw.org
walmis Posted November 22, 2006 Author Posted November 22, 2006 it's a lighting bug. Why do you bother? It does'nt appear in game.
AJ.eightFive Posted November 22, 2006 Posted November 22, 2006 Hey walmis, congratulations on having the most popular thread on the board! :thumbup:
Force_Feedback Posted November 22, 2006 Posted November 22, 2006 Guess for which flyable the most whiners exist? :/ Creedence Clearwater Revival:worthy:
Deadman Posted November 22, 2006 Posted November 22, 2006 Oh Gee I don't know the SU-27 may be;) https://forum.dcs.world/topic/133818-deadmans-cockpit-base-plans/#comment-133824 CNCs and Laser engravers are great but they can't do squat with out a precise set of plans.
John Banks Posted November 22, 2006 Posted November 22, 2006 Nice job on the latest update Walmis! I love the new intake and engine textures as well as the new antennas on the nose, but i hope you also fix this misaligned poly bug on the nose with the next update? I am not sure if you have slightly corrected it, so i have attached a screenshot of what it currently looks like.
Pilotasso Posted November 22, 2006 Posted November 22, 2006 Bear in mind that the stock models also have visible junctions. .
John Banks Posted November 22, 2006 Posted November 22, 2006 Yes, but not that big ;) Oh good lord, thanks Walmis, that was a quick fix. Gotta check it out now :D
John Banks Posted November 22, 2006 Posted November 22, 2006 Ggreat job Walmis! ow the nose looks as it should look ;) Now, there is only one visual "anomalie" left, which really sticks out. It's the shape of the cockpit glass, which doesn't fit to the shape of the canopy frame. I have attached 2 shots, to show you the areas i mean, although i guess you already know that, as it's your baby heh. ;) I wonder why the canopy glass seems to be perfectly round, whereas the canopy frames have a much lower poly count.
Cosmonaut Posted November 23, 2006 Posted November 23, 2006 Ok just to clarify; to get this update all I have to do is run the F 15 update exe and it will do everything for me? Cozmo. [sIGPIC][/sIGPIC] Minimum effort, maximum satisfaction. CDDS Tutorial Version 3. | Main Screen Mods.
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