R1Lawsy Posted April 22, 2017 Posted April 22, 2017 Hey, I am wondering if we effectively have to render two cockpits - front and back, is the F14 going to make me buy another video card to get the frames i need? Just curious as that's how it works in my mind ;) Cheers James
Harpoon Posted April 22, 2017 Posted April 22, 2017 There definitely has to be optimization in that front, I'm guessing two different cpt models for the pilot and RIO. If you want to talk to anyone about anything personal, send it to their PM box. Interpersonal drama and ad hominem rebuttal are things that do not belong on a thread viewed by the public. One thing i have to point out... naming a thread.. "OK, so" is as useful as tits on a bull.
OnlyforDCS Posted April 22, 2017 Posted April 22, 2017 I assume if you can run the Viggen fine, you would have the same performance with the F14, but maybe Cobra or someone could clarify whether the requirements for the F14 will be steeper than they are for the Viggen. Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.
Robert31178 Posted April 22, 2017 Posted April 22, 2017 Not sure how it would actually affect things, but if I recall this right the devs have said that the Tomcat will have some upgrades visually compared to even their Viggen.
Buzzles Posted April 22, 2017 Posted April 22, 2017 Hey, I am wondering if we effectively have to render two cockpits - front and back, is the F14 going to make me buy another video card to get the frames i need? Just curious as that's how it works in my mind ;) Cheers James Long and short of it is the game doesn't render polygons you cannot see. So, no, you won't render both the entire front and back cockpit. Fancy trying Star Citizen? Click here!
Cobra847 Posted April 23, 2017 Posted April 23, 2017 We aim to have the F-14 look significantly better than the Viggen; but I don't see that in any way impacting performance. It's more of a workflow improvement (and even more experience) Most of the RIO pit will be hidden when you're in the pilot cockpit, and vice versa. This will help with the performance requirements of a dual pit cockpit. VRAM usage will be higher though. To maintain the same fidelity across two cockpits (large ones at that) -- the total number of textures will unfortunately be higher. If this poses a performance issue down the line; we'll make sure to have options to pick texture resolution independently of the rest of the game. Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/
DoctorStrop Posted April 23, 2017 Posted April 23, 2017 Hey, I am wondering if we effectively have to render two cockpits - front and back, is the F14 going to make me buy another video card to get the frames i need? Just curious as that's how it works in my mind ;) Cheers James If your mind works like mine, then you are looking for the slightest justification to buy a new card. If so then you definitely 100% need a new card, probably 1080 TI, and you need a new joystick, pedals, motion seat and VR. Your computer will explode if you don't. Windows 10 64bit, Intel i7 6700K, 32GB Corsair 2400Mhz, 970 NVMe 500Gb SSD, GeForce 2080 super, HP Reverb, VKB GF PRO, Thrustmaster Warthog throttle, Thrustmaster Pendular rudders, Windows + DCS :thumbup: My youtube channel
OnlyforDCS Posted April 24, 2017 Posted April 24, 2017 We aim to have the F-14 look significantly better than the Viggen; but I don't see that in any way impacting performance. It's more of a workflow improvement (and even more experience) Most of the RIO pit will be hidden when you're in the pilot cockpit, and vice versa. This will help with the performance requirements of a dual pit cockpit. VRAM usage will be higher though. To maintain the same fidelity across two cockpits (large ones at that) -- the total number of textures will unfortunately be higher. If this poses a performance issue down the line; we'll make sure to have options to pick texture resolution independently of the rest of the game. Thanks for the clarification. :thumbup: Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.
Boris Posted April 24, 2017 Posted April 24, 2017 We aim to have the F-14 look significantly better than the Viggen How is that even possible? :lol: PC Specs / Hardware: MSI z370 Gaming Plus Mainboard, Intel 8700k @ 5GHz, MSI Sea Hawk 2080 Ti @ 2100MHz, 32GB 3200 MHz DDR4 RAM Displays: Philips BDM4065UC 60Hz 4K UHD Screen, Pimax 8KX Controllers / Peripherals: VPC MongoosT-50, Thrustmaster Warthog HOTAS, modded MS FFB2/CH Combatstick, MFG Crosswind Pedals, Gametrix JetSeat OS: Windows 10 Home Creator's Update
Reflected Posted April 24, 2017 Posted April 24, 2017 The MIG21 runs quite well on my system, so I hope the F14 will too. Although I know it will be aven more complex....how does the Viggen's performance compare to the 21? Facebook Instagram YouTube Discord
Pocket Sized Posted April 24, 2017 Posted April 24, 2017 The MIG21 runs quite well on my system, so I hope the F14 will too. Although I know it will be aven more complex....how does the Viggen's performance compare to the 21? Between the two, I get noticeably lower frames in the Viggen in MP. Honestly though, I have so much fun flying it that it never bothers me. I'm running a 750ti and 16GB of RAM at medium texture quality. DCS modules are built up to a spec, not down to a schedule. In order to utilize a system to your advantage, you must know how it works.
Goldsmack Posted April 25, 2017 Posted April 25, 2017 VRAM usage will be higher though I know it's probably to early to speculate but what might be the minimum VRAM recommended for this bird? I unfortunately have the infamous GTX 970 with a whopping 3.5G VRAM :(. At my screen res current DCS mods never seems to max it out yet. Windows 10 Pro 64, I5 4690k @4.6GHz with CAPTIAN 240EX AOI, Samsung 850 EVO ,G Skill Ripjaws 16G RAM, Nvidia GTX 970 STRIX, MSI Z97 GAMING 5, WD Blue 1TB HDD, Seasonic M12 II EVO psu, Track IR 5, Pro Flight X-55 Rhino H.O.T.A.S
Cobra847 Posted April 25, 2017 Posted April 25, 2017 I know it's probably to early to speculate but what might be the minimum VRAM recommended for this bird? I unfortunately have the infamous GTX 970 with a whopping 3.5G VRAM :(. At my screen res current DCS mods never seems to max it out yet. Probably around 150 mb more than the Viggen currently uses. Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/
Goldsmack Posted April 27, 2017 Posted April 27, 2017 Great! thanks Cobra. :thumbup: Windows 10 Pro 64, I5 4690k @4.6GHz with CAPTIAN 240EX AOI, Samsung 850 EVO ,G Skill Ripjaws 16G RAM, Nvidia GTX 970 STRIX, MSI Z97 GAMING 5, WD Blue 1TB HDD, Seasonic M12 II EVO psu, Track IR 5, Pro Flight X-55 Rhino H.O.T.A.S
Dino Might Posted April 27, 2017 Posted April 27, 2017 I already have plans for a new machine once this beast comes out. I'm guessing that my VKB gimbal, Slaw pedals, and the new rig will all come around the time the F-14 is actually released. I'm hoping for Christmas in July :)
Recommended Posts