Acefighterpilot Posted March 31, 2019 Posted March 31, 2019 Trying to edit the Tomcat over Caucasus to have some units on the boat as the carrier the tomcat resides on is completely empty, edited the base miz and generated a new mission as well as tried to restart using first mission to no avail. Any idea as to why it might not be responding to the edits in base mission file? [sIGPIC][/sIGPIC] Asus Z97-A/ i7-4790K/ Hyper 212 EVO/ 16GB RAM/ GTX1080 Strix OC/ Supernova 750/ X-55/ TiR
hisothiro Posted April 1, 2019 Posted April 1, 2019 Hi guys. I have one question about Tomcat over Persian Gulf by HISOTHIRO. Done 9 missions, and there are only CAP tasks. Is there other types of missions in this campaign? ps It is my first experience in dce campaigns. With released f18 and f14 and dce campaigns, for me started second life in dcs world, after 2 years of break. Hi Artiom! Thanks for trying it. There's definitely a bug in my campaign, and it seems that only CAP missions are available for now. I'll fix it when my life gets a little less busy and release a V.2 with more missions. If you like the concept, I can totally recommend any other DCE campaign, they work perfectly. This is my first try at making one, so you can see that there's a few imperfections... :D F-5 | Mirage | Huey | Mig-21 | Ka-50 | F/A-18C | F-14A/B
PB0_CEF Posted April 1, 2019 Author Posted April 1, 2019 Trying to edit the Tomcat over Caucasus to have some units on the boat as the carrier the tomcat resides on is completely empty, edited the base miz and generated a new mission as well as tried to restart using first mission to no avail. Any idea as to why it might not be responding to the edits in base mission file? I was asked to empty the Tomcat carrier deck because it was too laggy at the mission beginning :music_whistling: I don't understand why it doesn't work for you if you respected thoses steps : - Edit the base_mission.miz in the Init folder to put static planes and more with the US navy deck mod - Use Firstmission.bat file to generate a brand new campaign - Play a new campaign in DCS (must not be active campaign) :huh: [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Iran-Iraq War - TF-71 - TF80s - War over Beirut ...
MeatBall Posted April 3, 2019 Posted April 3, 2019 I will release a Multirole Campaign soon :thumbup: i will wait for this, thanks great work, and for me this 3d has to be sticked! :thumbup:
Acefighterpilot Posted April 4, 2019 Posted April 4, 2019 I was asked to empty the Tomcat carrier deck because it was too laggy at the mission beginning :music_whistling: I don't understand why it doesn't work for you if you respected thoses steps : - Edit the base_mission.miz in the Init folder to put static planes and more with the US navy deck mod - Use Firstmission.bat file to generate a brand new campaign - Play a new campaign in DCS (must not be active campaign) :huh: Yes quite odd, I'll retry the steps and worst case reinstall the campaign and let you know how it goes! [sIGPIC][/sIGPIC] Asus Z97-A/ i7-4790K/ Hyper 212 EVO/ 16GB RAM/ GTX1080 Strix OC/ Supernova 750/ X-55/ TiR
Krag6 Posted April 4, 2019 Posted April 4, 2019 Can we get a Fix for F/A-18 CVN campaigns that feature F14? Tomcats crash into each other on the deck and never go up, every single mission.
PB0_CEF Posted April 4, 2019 Author Posted April 4, 2019 New versions for Tomcat and Hornet over Caucasus campaigns : - (v3) : Tomcat with Multirole missions : please read readme.txt - AI Tomcats for Hornet campaign (v4) are not on CVN anymore to avoid collisions [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Iran-Iraq War - TF-71 - TF80s - War over Beirut ...
MeatBall Posted April 4, 2019 Posted April 4, 2019 New versions for Tomcat and Hornet over Caucasus campaigns : - (v3) : Tomcat with Multirole missions : please read readme.txt - AI Tomcats for Hornet campaign (v4) are not on CVN anymore to avoid collisions yeeeeeeeeeeeeeeeeees! :pilotfly:
itarrow Posted April 4, 2019 Posted April 4, 2019 New versions for Tomcat and Hornet over Caucasus campaigns : - (v3) : Tomcat with Multirole missions : please read readme.txt - AI Tomcats for Hornet campaign (v4) are not on CVN anymore to avoid collisions Tried it (without restarting) and I find a big degradation in performance, not on deck but while flying on land with some activity going around me. Could be there's too much stuff going on, however previous missions with previous versions of the campaign weren't so bad on the performance side... Will try another mission later, and eventually I'll also try to restart the campaign, anyway I'm curious if anybody else finds same performance degradation...
REDEYE_CVW-66 Posted April 4, 2019 Posted April 4, 2019 Tomsk pruning tool (Performance enhancement script) should be sticked to the first page! These camps were giving me 15-20 fps, after using it, I got 45-60 fps.
MeatBall Posted April 4, 2019 Posted April 4, 2019 Tomsk pruning tool (Performance enhancement script) should be sticked to the first page! These camps were giving me 15-20 fps, after using it, I got 45-60 fps. where can we find this tool? ty
coldViPer Posted April 4, 2019 Posted April 4, 2019 Here: https://forums.eagle.ru/showpost.php?p=3525106&postcount=753 Works great :thumbup: Asus Prime X570-P * Ryzen 5800X3D + Scythe Fuma cooler * RTX 4080 Super * Corsair 64GB DDR4 3600MHz * Samsung 980 pro 2Tb + 1Tb nvme * Samsung 850 EVO 512Gb SSD * Corsair RM850x V2/2018 * HP Reverb G2 * CH Fighterstick/Pedals/Throttle * Win11 Pro
MeatBall Posted April 4, 2019 Posted April 4, 2019 Here: https://forums.eagle.ru/showpost.php?p=3525106&postcount=753 Works great :thumbup: Ty inf+ :)
PB0_CEF Posted April 4, 2019 Author Posted April 4, 2019 Tomsk pruning tool (Performance enhancement script) should be sticked to the first page! These camps were giving me 15-20 fps, after using it, I got 45-60 fps. It's done :thumbup: [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Iran-Iraq War - TF-71 - TF80s - War over Beirut ...
MeatBall Posted April 4, 2019 Posted April 4, 2019 (edited) pruning tool works fine! improve my performance :) ty a lot in the first mission there isn't awacs ? only 3 tankers is it normal? in the second mission, i cannot hear Jester voice EDIT: i skip the second mission, and another one generated, now i can hear Jester again Edited April 4, 2019 by MeatBall
grant977 Posted April 5, 2019 Posted April 5, 2019 Yup have the same issue with jester. Like you did the fix is skipping the prior generated mission.
RedeyeStorm Posted April 5, 2019 Posted April 5, 2019 I noticed that Jester is silent when there are two more f14's on deck. There is also no sound for extending and retracting the refuel probe. Everything is okay after take off.
MeatBall Posted April 5, 2019 Posted April 5, 2019 (edited) i give Y to accept mission results, and i'm still waiting 10 minutes is it normal? then i click a key and Accept mission results and continue with campaign? y(es)/n(o): y Generating Next Mission. 07:24h passed. Next mission scheduled at: 02:50, 7.4.1996. METAR 070250 00000KT CAVOK NSW SKC Q1050= Please Wait... typeF-15C passe ELSE typeFA-18C_hornet passe ELSE typeFA-18C_hornet passe ELSE typeF-117A passe ELSE typeKC135MPRS passe ELSE typeE-3A passe ELSE typeSu-25T passe ELSE typeSu-24M passe ELSE typeSu-27 passe ELSE typeSu-24M passe ELSE typeSu-24M passe ELSE typeTu-22M3 passe ELSE typeTu-22M3 passe ELSE Pruned 337, kept 422 Not enough ready aircraft for this mission. Generating Next Mission. 06:18h passed. Next mission scheduled at: 09:08, 7.4.1996. METAR 070908 16006KT CAVOK NSW SKC Q1017= Please Wait... typeF-15C passe ELSE typeM-2000C passe ELSE typeF-16C bl.52d passe ELSE typeSu-25T passe ELSE typeSu-27 passe ELSE typeSu-24M passe ELSE typeSu-24M passe ELSE typeAn-26B passe ELSE Pruned 604, kept 158 Not enough ready aircraft for all clients. Generating Next Mission. 09:34h passed. Next mission scheduled at: 18:43, 7.4.1996. METAR 071843 00000KT CAVOK NSW SKC Q1049= Please Wait... Edited April 5, 2019 by MeatBall
PB0_CEF Posted April 5, 2019 Author Posted April 5, 2019 I noticed that Jester is silent when there are two more f14's on deck. There is also no sound for extending and retracting the refuel probe. Everything is okay after take off. It seems that DCS can't manage too much sounds at the same time and Jester voice seems to be the first sound the system choose to stop :music_whistling: [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Iran-Iraq War - TF-71 - TF80s - War over Beirut ...
MeatBall Posted April 5, 2019 Posted April 5, 2019 Hi PB0_CEF i have complete the first 2 missions (CAP), the 3rd one is another cap mission, so i skip for 3 times, but always CAP mission respawn is it normal? the cap mission have the same route every time, maybe i'm doing something wrong
PB0_CEF Posted April 5, 2019 Author Posted April 5, 2019 i give Y to accept mission results, and i'm still waiting 10 minutes is it normal? then i click a key and Accept mission results and continue with campaign? y(es)/n(o): y Generating Next Mission. 07:24h passed. Next mission scheduled at: 02:50, 7.4.1996. METAR 070250 00000KT CAVOK NSW SKC Q1050= Please Wait... typeF-15C passe ELSE typeFA-18C_hornet passe ELSE typeFA-18C_hornet passe ELSE typeF-117A passe ELSE typeKC135MPRS passe ELSE typeE-3A passe ELSE typeSu-25T passe ELSE typeSu-24M passe ELSE typeSu-27 passe ELSE typeSu-24M passe ELSE typeSu-24M passe ELSE typeTu-22M3 passe ELSE typeTu-22M3 passe ELSE Pruned 337, kept 422 Not enough ready aircraft for this mission. Generating Next Mission. 06:18h passed. Next mission scheduled at: 09:08, 7.4.1996. METAR 070908 16006KT CAVOK NSW SKC Q1017= Please Wait... typeF-15C passe ELSE typeM-2000C passe ELSE typeF-16C bl.52d passe ELSE typeSu-25T passe ELSE typeSu-27 passe ELSE typeSu-24M passe ELSE typeSu-24M passe ELSE typeAn-26B passe ELSE Pruned 604, kept 158 Not enough ready aircraft for all clients. Generating Next Mission. 09:34h passed. Next mission scheduled at: 18:43, 7.4.1996. METAR 071843 00000KT CAVOK NSW SKC Q1049= Please Wait... The new options available since my friend Miguel worked on DCE are not still completly optimized and are still beta... He wanted me to wait a little more to use it but I think it's really cool to have datalink, Tankers Tacan channels and soon target briefing pictures so I introduced them sooner. :music_whistling: More is to come : Helicopter DCE campaign and Intercept hotstart missions but I will wait until Miguel gives me the green light for it. I made an Iran-Irak war with DCE a long time ago with Tiger version for Iran and Mig-21 for Irak on PG map. It's hardly playable but may be prune script will alllow it to work better :thumbup: On this campaign I hope to make a Gazelle version (I'm testing it) and a Tomcat's one too. :) [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Iran-Iraq War - TF-71 - TF80s - War over Beirut ...
PB0_CEF Posted April 5, 2019 Author Posted April 5, 2019 Hi PB0_CEF i have complete the first 2 missions (CAP), the 3rd one is another cap mission, so i skip for 3 times, but always CAP mission respawn is it normal? the cap mission have the same route every time, maybe i'm doing something wrong I think that maybe the priority number is too high : When Tomcat was strictly AI it was its best mission. Look in the "targetlist.lua" file in the Init folder and lower the priority number from 10 to 2 or 3. It should lower the CAP probability (you will have to restart the campaign or look in Statut folder to change priority number in the Targetlist file too... ) [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Iran-Iraq War - TF-71 - TF80s - War over Beirut ...
MeatBall Posted April 5, 2019 Posted April 5, 2019 I think that maybe the priority number is too high : When Tomcat was strictly AI it was its best mission. Look in the "targetlist.lua" file in the Init folder and lower the priority number from 10 to 2 or 3. It should lower the CAP probability (you will have to restart the campaign or look in Statut folder to change priority number in the Targetlist file too... ) Ok ty, i will try :)
sirrah Posted April 5, 2019 Posted April 5, 2019 PBO_CEF, I've been flying Hornet over the PG for a while now (think I've done about 10 sorties). Not sure if you're open for suggestions, but I noticed a few things that maybe could use a bit of tweaking. I flew a couple of missions where I was tasked to escort F-117's. I noticed that none of the F-117's actually attacked anything. The assisting SEAD F-16's did their job, but the F-117 just circled the target and in one case even RTB before it reached it's IP waypoint. I think (for single player) it should be awesome if you'd add some more ai flights. For instance the CAS missions on Siri and Abu Musa could use some additional ai support to prevent the player from having to do three missions to clear all targets. Not sure what the enemy Rapier skill is set to, but I get shot down every time I get in range. You might want to nerf those a little bit (could also be a lack of skill on my side though :P) Still, I'm having lot's of fun with this campaign :thumbup: System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
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