wilbur81 Posted February 11, 2018 Posted February 11, 2018 Cannot join 104th today Hey, guys. I thought I'd give some MP pvp a try again today. I've been having the memory leak as have others, but every time I try to join the 104th Phoenix, I get instantly kicked. I'm wondering if my ping is too high? I can get on all the others, though it takes time. Haven't done a whole lot of research, but could this be a ban? I'm pretty careful about friendly kills and haven't committed any to my knowledge. :-) Any help would be appreciated! i7 8700K @ Stock - Win11 64 - 64gb RAM - RTX 3080 12gb OC
104th_Maverick Posted February 11, 2018 Author Posted February 11, 2018 Hey, guys. I'm pretty careful about friendly kills and haven't committed any to my knowledge. :-) Any help would be appreciated! Sounds like you might have been removed for a connection issue, best thing to do is join our Teamspeak Server and enter the Help Desk channel and wait for an admin to contact you. We'll then have a quick look at your connection to make sure its ok to join the server. [sIGPIC][/sIGPIC] 104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad www.104thPhoenix.com www.facebook.com/104thPhoenix My YouTube Channel
Coxy_99 Posted February 11, 2018 Posted February 11, 2018 @Maverick do you want logs on the mass disconnet yesterday?
Shadow KT Posted February 11, 2018 Posted February 11, 2018 Is it normal to have EWRs being deployed in the vicinity of airfields ? [ATTACH]178782[/ATTACH] 'Shadow' Everybody gotta be offended and take it personally now-a-days
Buckeye Posted February 11, 2018 Posted February 11, 2018 104th Phoenix - Operation Longbow - Dynamic PvP Mission Yesterday with Coltrogue on GCI and Shadow on ATC was an absolute blast. One of the cooler DCS experiences I've had. Thanks to both of those guys for their efforts... Sent from my iPad using Tapatalk Rig: SimLab P1X Chassis | Tianhang Base PRO + Tianhang F-16 Grip w/ OTTO Buttons | Custom Throttletek F/A-18C Throttle w/ Hall Sensors + OTTO switches and buttons | Slaw Device RX Viper Pedals w/ Damper Tactile: G-Belt | 2x BK LFE + 1x BK Concert | 2x TST-429 | 1x BST-300EX | 2x BST-1 | 6x 40W Exciters | 2x NX3000D | 2x EPQ304 PC/VR: Somnium VR1 Visionary | 4090 | 12700K
wilbur81 Posted February 11, 2018 Posted February 11, 2018 ;3392031']Sounds like you might have been removed for a connection issue' date=' best thing to do is join our Teamspeak Server and enter the [b']Help Desk[/b] channel and wait for an admin to contact you. We'll then have a quick look at your connection to make sure its ok to join the server. Will do! Thanks... i7 8700K @ Stock - Win11 64 - 64gb RAM - RTX 3080 12gb OC
HiJack Posted February 12, 2018 Posted February 12, 2018 (edited) Some bandit have placed blue units and a MANPAD up at FARP Zemo that kills the helos before they have chance to rearm. Tried to kill with GUN but well hidden in buildings and trees. He should be on the current track, ban the player please. EDIT: And just restart the mission also. EDIT2: He is not a "sucker" but a genius who discovered the unprotected base by looking at the mission and making a plan on how to get up to the FARP without being spotted. He also managed to place at lest two units so either the job was done twice or he had help. Edited February 12, 2018 by HiJack
docWilly Posted February 12, 2018 Posted February 12, 2018 (edited) Some sucker have placed blue units and a MANPAD up at FARP Zemo that kills the helos before they have chance to rearm. Tried to kill with GUN but well hidden in buildings and trees. He should be on the current track, ban the sucker please. EDIT: And just restart the mission also. HiJack, I feel your pain but...."sucker"??? I´d rather say cudos to the guy who managed to get there with a Huey without getting shut down. What about flying up to Zemo with a Mi8 and/or SU25 to snipe the enemy troops? Just my 2cts Edited February 12, 2018 by docWilly [sIGPIC][/sIGPIC]my rig specs: i7-4790K CPU 4.50GHz, 32GB RAM, 64bit WIN10, NVidia GeForce GTX 980 Ti, SSD+ A10C, UH-1H, M2C, F5E, Gazelle, KA 50, F18C, DCS 2.5x OB
=Pedro= Posted February 12, 2018 Posted February 12, 2018 HiJack, I feel our pain but...."sucker"??? I´d rather say cudos to the guy who managed to get there with a Huey without getting shut down. What about flying up to Zemo with a Mi8 and/or SU25 to snipe the enemy troops? Just my 2cts :thumbup: Gigabyte Z390 Gaming X | i7 9700K@5.0GHz | Asus TUF OC RTX 4090 | 32GB DDR4@3200MHz | HP Reverb G2 | TrackIR 5 | TM Warthog HOTAS | MFG Croswinds
Nero.ger Posted February 12, 2018 Posted February 12, 2018 that kills the helos kills three helos. hardly anything that merrits a ban.... 'controlling' the Ka50 feels like a discussion with the Autopilot and trim system about the flight direction.
kreisch Posted February 12, 2018 Posted February 12, 2018 Some sucker have placed blue units and a MANPAD up at FARP Zemo that kills the helos before they have chance to rearm. Tried to kill with GUN but well hidden in buildings and trees. He should be on the current track, ban the sucker please. EDIT: And just restart the mission also.This is called "game play"? If someone can deny a farp or airfield, good job. Your task ist now to clear it, thats the way it works.... Gesendet von meinem F5121 mit Tapatalk Ugly-Squadron GamestarPinboard
epoch Posted February 12, 2018 Posted February 12, 2018 (edited) Is it normal to have EWRs being deployed in the vicinity of airfields ? [ATTACH]178782[/ATTACH] That was my bad. From my perspective when I dropped the crates they were on the grass, not the taxiway. Someone did place a marker to warn of the (invisible) EWR but the markers don't seem to last long. I recall I did discuss this with you on in-game chat. Or .. if the EWRs aren't supposed to be placed at airfields then where should they be? Please advise so I can do a better job in future! Edited February 12, 2018 by epoch 1
Guppy Posted February 12, 2018 Posted February 12, 2018 Hey all - love the mission... I'm constantly playing it. Some feedback... the Russian AWACS on the blue side gets ridiculously annoying late in the game. I assume this is the EWRs that are setup? To me, this becomes game-breaking... instead of relying on assistance from them I just shut off in-helmet sound, which should not be the case; especially when there is no GCI. Just my 2 cents! My Simpit Progress and Update Learn how to build a SimPit like mine: Follow my Blog here!
HiJack Posted February 12, 2018 Posted February 12, 2018 HiJack, I feel our pain but...."sucker"??? I´d rather say cudos to the guy who managed to get there with a Huey without getting shut down. What about flying up to Zemo with a Mi8 and/or SU25 to snipe the enemy troops? Just my 2cts Well, the only way anyone is going to go up there and place enemy units is because the spawn area is completely unsecured by the friendly sides units. Because these were supposed to be uncatchable so everyone had some chance to spawn in and go for capturing the bases that is set up for capturing. Now I don't mind if this is not haw this game should be played. If the 104th come and say yes you can place units and attack the bases that is supposed to not be captured then we I will change my tactics. Your call....
docWilly Posted February 12, 2018 Posted February 12, 2018 Never been there - did not know that there are no friendly troops (really?) to secure the FARP. But anyhow: ask Maverick if he might change that. The fact that it can´t be captured does not mean that the enemy is not "allowed" to place troops nearby to bother you. Solution: Zemo needs at least some AA (in case it´s not secured) to make it harder to come so close. [sIGPIC][/sIGPIC]my rig specs: i7-4790K CPU 4.50GHz, 32GB RAM, 64bit WIN10, NVidia GeForce GTX 980 Ti, SSD+ A10C, UH-1H, M2C, F5E, Gazelle, KA 50, F18C, DCS 2.5x OB
Shadow KT Posted February 12, 2018 Posted February 12, 2018 @epoch Well, you cannot really decide were exactly it is going to unpack... and it is invisible I did place a marker. Markers don't expire, they just deleted by other players, if I am not mistaken 'Shadow' Everybody gotta be offended and take it personally now-a-days
epoch Posted February 12, 2018 Posted February 12, 2018 @epoch Well, you cannot really decide were exactly it is going to unpack... and it is invisible I did place a marker. Markers don't expire, they just deleted by other players, if I am not mistaken Looks like the marker police were out in force that night then! :lol: For sure in future I'll try to steer well clear of taxiways to lessen the chance of this happening again. But yeah, regarding crates ... should they be deployed at airfields, or at other locations? Your post seemed to imply that airfields are not a suitable location for them.
docWilly Posted February 12, 2018 Posted February 12, 2018 That was my bad. From my perspective when I dropped the crates they were on the grass, not the taxiway. Someone did place a marker to warn of the (invisible) EWR but the markers don't seem to last long. I recall I did discuss this with you on in-game chat. Or .. if the EWRs aren't supposed to be placed at airfields then where should they be? Please advise so I can do a better job in future! Captured airfields get EWR upgrade by transport a/c (IL76 and C17). The EWR´s we place with helicopters should be in a strategic position towards the enemy position (somewhere uphill with a good coverage) to enhance GCI´s situational awareness. Currently they are invisible (bug). Ppl often delete markers to clean their F10 map without recognizing that the cleared markers also disappear for other players. [sIGPIC][/sIGPIC]my rig specs: i7-4790K CPU 4.50GHz, 32GB RAM, 64bit WIN10, NVidia GeForce GTX 980 Ti, SSD+ A10C, UH-1H, M2C, F5E, Gazelle, KA 50, F18C, DCS 2.5x OB
HiJack Posted February 12, 2018 Posted February 12, 2018 (edited) Never been there - did not know that there are no friendly troops (really?) to secure the FARP. But anyhow: ask Maverick if he might change that. The fact that it can´t be captured does not mean that the enemy is not "allowed" to place troops nearby to bother you. Solution: Zemo needs at least some AA (in case it´s not secured) to make it harder to come so close. We can't even secure our own site as there is no way you can unpack crates on the FARP area. Either the same rules goes for enemy or we will have a war at these unprotected sites on both sides. EDIT: It seems only the FARP Zemo is unprotected. Edited February 12, 2018 by HiJack
epoch Posted February 12, 2018 Posted February 12, 2018 The EWR´s we place with helicopters should be in a strategic position towards the enemy position (somewhere uphill with a good coverage) to enhance GCI´s situational awareness. Understood. Will bear that in mind on future flights. Thanks for the info.
HiJack Posted February 12, 2018 Posted February 12, 2018 FARP Zemo is completely unprotected, and the only FARP as souch. Can you please add some AAA and short range SAM's to protect just the FARP area please. :)
wild turkey Posted February 12, 2018 Posted February 12, 2018 ;3366791'] Just now a lot of people are still not reading the brief or on comms so there are loads of teamkills and lost little lambs at this stage but I am hoping that will change as the days / weeks go by. Us poor Strikers cant even get past Bulls half the time...lol About the comms, I notice Magic(The AI) is spamming constantly while I am trying to listen to the actual human calling out targets etc. This is in the A10c. [sIGPIC][/sIGPIC] BUILD -CaseLabs SMA8 w/ i7 6700(4.7 OC), Dual Custom Watercooling loops(CPU,MOBO and Gcards on own loops), Gigabyte G1 Gaming z170, 32GB Corsair Dominator Platinum 2666, 2x Kingston Savage 960GB SSD's, 2x WD Black 4TB drives, 2x Gigabyte GTX 1080ti's, EVGA Supernova P2 1200w PSU, Creative Zx. Monitors - ASUS Predator z35p 35" 3440x1440, LG 34UC87C 34" 3440x1440 Ultrawide. cockpit - oButto R3evolution
Buckeye Posted February 12, 2018 Posted February 12, 2018 Us poor Strikers cant even get past Bulls half the time...lol About the comms, I notice Magic(The AI) is spamming constantly while I am trying to listen to the actual human calling out targets etc. This is in the A10c. Turn the volume of the radio you have tuned to the ATC freq down then? Rig: SimLab P1X Chassis | Tianhang Base PRO + Tianhang F-16 Grip w/ OTTO Buttons | Custom Throttletek F/A-18C Throttle w/ Hall Sensors + OTTO switches and buttons | Slaw Device RX Viper Pedals w/ Damper Tactile: G-Belt | 2x BK LFE + 1x BK Concert | 2x TST-429 | 1x BST-300EX | 2x BST-1 | 6x 40W Exciters | 2x NX3000D | 2x EPQ304 PC/VR: Somnium VR1 Visionary | 4090 | 12700K
Shadow KT Posted February 12, 2018 Posted February 12, 2018 Turn the volume of the radio you have tuned to the ATC freq down then? Tuning the volume of the radio, also affects SR. I myself mentally ignore the AWACS, and it can be of help sometimes when MAGIC is busy on the comms and you need a quick call. 'Shadow' Everybody gotta be offended and take it personally now-a-days
Buckeye Posted February 12, 2018 Posted February 12, 2018 Tuning the volume of the radio, also affects SR. I myself mentally ignore the AWACS, and it can be of help sometimes when MAGIC is busy on the comms and you need a quick call. Well shit, that ruins that idea then :doh: I do the same as you...I use them both. Rig: SimLab P1X Chassis | Tianhang Base PRO + Tianhang F-16 Grip w/ OTTO Buttons | Custom Throttletek F/A-18C Throttle w/ Hall Sensors + OTTO switches and buttons | Slaw Device RX Viper Pedals w/ Damper Tactile: G-Belt | 2x BK LFE + 1x BK Concert | 2x TST-429 | 1x BST-300EX | 2x BST-1 | 6x 40W Exciters | 2x NX3000D | 2x EPQ304 PC/VR: Somnium VR1 Visionary | 4090 | 12700K
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