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Posted (edited)

Hi All,

 

Nearing completion.........Just working on some templates that will hopefully cover off all three maps that are currently available.

 

 

Hi All,

 

Here is the Marsden FARP mod and a couple a static templates. If you have the Harrier field mod make sure you remove it from your saved games folder as well as the JSGME option.

 

https://drive.google.com/file/d/13qi91X6j3zaAdKTs5ID2ytvbcZSX0xru/view?usp=sharing

 

Simply download and unzip the mod then place it in your "Saved games folder". Copy the STM files from the folder from within the mod called "Static Templates" and paste them into StaticTemplate folder within saved games. If you don't have one simply create it.

 

You will find the mat and field hide options under "UNARMED" in the ME and the manned tower under "FORTIFICATIONS". To rearm and refuel you will need to place one of the mats as a FARP under "STATICS" "HELIPORTS" and no FARP vehicles are required to enable this to work. The mod is fully IC compatible so please enjoy.

 

Update: Here is a link to the static template for the Persian Gulf Map: x5 Temp Airfields

 

https://drive.google.com/drive/folders/10MAydHhMsiGHPTBClcstaYawQ-OgtkgW?usp=sharing

 

Here is a Liveries folder for the netting that came with the mod. It now gives you a desert option. Simply place the extracted folder in the WWII MastonMat folder.

 

https://drive.google.com/file/d/1dHM6VKFOcvsvU6BAKZlEzuOhqV4e82Jv/view?usp=sharing

Edited by SUNTSAG
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Posted (edited)

Looks great can't wait to try it out. Now we need to find areas level enough and clear and long enough to create new airfields.

Suntsag, do you know of any mod that can clear out trees to make a large enough area for a WWII airfield wherever we would want to create one?

Looking down in a 2D view at existing airfields, you can see that large areas have been cleared of tree textures so that an airfield could be placed. Finding level areas without a mod is going to be another problem, though.

Edited by 352ndDeacon
Posted

Clearing the trees is easy, use the Remove Scenery Trigger and delete all the trees and Objects within the range circles you want and set it to run at Game Start.

 

Finding the flat ground is not going to be easy for a big runway, anywhere, the new maps are very 'lumpy' everywhere.

Posted

Brilliant.

 

Waiting for release. Thanks a lot.

 

Is possible to rearm and refuel outside airbases, when you put this marsden plates on empty country or still needed support vehicles or FARP resources?

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Posted
They look fantastic. When can we have them?

 

As soon as I have the 3 elements of this mod in place, I will release it mate. I will then post further template updates, for the numerous maps as they are completed. :thumbup:

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Posted
Brilliant.

 

Waiting for release. Thanks a lot.

 

Is possible to rearm and refuel outside airbases, when you put this marsden plates on empty country or still needed support vehicles or FARP resources?

 

Yeah absolutely mate....There are 3 elements to this mod:

 

1. Basic models and lua files to be stored in the saved games folder.

 

2. A JSGME element that will allow the FARPS to rearm and refuel airframes without needing the usual vehicles to be in close proximity.

 

3. The STM files so you can load pre-made static templates for multiple maps.

 

:thumbup:

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Posted
Looks great can't wait to try it out. Now we need to find areas level enough and clear and long enough to create new airfields.

Suntsag, do you know of any mod that can clear out trees to make a large enough area for a WWII airfield wherever we would want to create one?

Looking down in a 2D view at existing airfields, you can see that large areas have been cleared of tree textures so that an airfield could be placed. Finding level areas without a mod is going to be another problem, though.

 

There are some very flat cleared areas on the normandy map which look like ED planned to plop an airfield there but never finished them. I'l try get some screenshots and location markers

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Posted
Are you creating them with the Harrier FIELD mod and the editor mod to spawn from anywhere? or it's a new mod?

 

:thumbup::thumbup::thumbup:

 

It will be an improved adaptation of the original Harrier Field Mod, minus the graphical glitches and need for FARP vehicles.

 

For aircraft placement, folks will need the Plane Spawn Anywhere mod, which I may bundle with this download. Obviously there will be limitations to which aircraft can be used but all helos will be fine.

 

I may include a surprise for other FARP mod users too.

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Posted

Great ¡¡¡

 

This is a standalone marsden object or a sustitute for the stock single FARP?

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Posted
Great ¡¡¡

 

This is a standalone marsden object or a sustitute for the stock single FARP?

 

It will be a standalone item so no impact on current FARPs available.

 

Here is something I am putting together in the Normandy map. What appears flat at first sight, isn't always the case but I did find this location:

 

attachment.php?attachmentid=196229&stc=1&d=1539892869

Screen_181018_205805.thumb.jpg.b29f6805779aa1670c05f8ffd515e85d.jpg

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Posted

I am hoping to be able to release this in the next couple of days...including a couple of STM files with locations for Caucasus satellite airfields and Normandy with full landing strips in France and the UK.

 

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Posted

THIS IS THE MOD OF THE MONTH

 

Awesome work mate, brilliant. Awaiting for use it ASAP.

 

Many many many thanks for this.

 

PD: Please add a PDF with a description about how to use it, rearming and refueling, tip and tricks about positioning, etc.

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Posted
I am hoping to be able to release this in the next couple of days...including a couple of STM files with locations for Caucasus satellite airfields and Normandy with full landing strips in France and the UK.

 

 

I love the fact that you are including the templates .. they are so much more useful than a demo mission :)

 

 

Thanks a lot & best regards

 

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Posted
First Static template completed "Kobuleti X & Kutaisi Sat"

 

attachment.php?attachmentid=196215&stc=1&d=1539883194

 

Really interesting!! Looking forward to it!

I don't understand anything in russian except Davai Davai!

Posted

Can't wait for this fantastic mod to be released. It will open up so many more mission possibilities on each of the two maps, Cacasus and Normandy. Thanks in advance, Suntsag, for your hard work and dedication in creating this mod.

Posted

Thank you Suntsag.

 

A must for any mission builder.

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