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Posted

AI aircraft refuse to attack SAM-armed ships with bombs, even when under "Reaction to Threat = Evade Fire" and/or with ship's weapons turned off. AI won't even attack static object versions of SAM-armed ships (which are no threat). This precludes bomb attacks on warhsips docked in port.

BombShip.miz

Posted

Annoyingly it has to be set to no reaction in order for them to bomb it. At leas that might have been the compromised fix until better logic is put in place for the decision to attack.

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  • 3 months later...
Posted (edited)

I reported the same thing back in Feb 2018. https://forums.eagle.ru/showthread.php?t=201766

 

 

I tried setting the ship (LS Samuel Chase) to hold fire and alarm state as well with no success. Thank you Grimes for at least giving me some sort of method to make it happen. I'll have to make the attack action waypoint as close as possible to the target and switch their evade option off and then on again after they've dropped otherwise they'll be sitting ducks for other aircraft. Hope the issue is addressed soon as it really makes WW2 anti shipping missions a pain.

 

 

<edit> a quick test for my situation shows that passive defence, horizontal AAA evade as well as no reaction will allow the AI aircraft to attack. So probably horizontal AAA evade is my best choice as hopefully that allows them to respond to air threats correctly still.

 

 

<edit2> it appears that you must change the aircraft to horizontal AAA evade etc on waypoint 0 for it to work

Edited by Stonehouse
  • 10 months later...
  • 5 months later...
Posted

Now AI won't even attack armed ships with guided bombs (LGB or Walleye). I seem to vaguely remember that this previously only affected dumb bombs.

  • 1 year later...
Posted

Now that the Falklands has become a thing in DCS and bombing warships is kind of a big deal there, you might want to fix that bug.

  • Like 1
Posted
7 hours ago, NineLine said:

This is marked as done in our bug tracker, do you have a track of the AI still having issues here?

Thanks.

Sure, here is a track taken directly from the sample mission provided in the first post of the topic.

The issue remains as initially reported. The aircraft will not attack an armed ship with bombs unless "Reaction to Threat = No Reaction". Change the target to an unarmed ship and the bombing attack is conducted.

BombShip.trk

  • Like 1
  • 1 year later...
Posted

Wanted to create an anti-ship mission today with the Phantom and Walleyes. Not surprisingly, this bug has never been fixed.

  • Like 1
  • Flappie changed the title to AI Bomb Armed Ships
  • 4 weeks later...
Posted

Works with "No reaction", "Passive defense" and "Horizontal AAA fire evade". Doesn't work with "Evade fire", "Evasive vertical maneuver" and "Allow abort mission". I guess we can live with it, but I don't understand why it should inhibit attacking warships under everything less than "Allow abort mission". "Allow abort mission" should be the only option that, well, allows to abort the mission...

  • Like 1
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