sze5003 Posted July 22, 2019 Posted July 22, 2019 My SteamVR (latest updates) video dialog shows the Reverb but I am still at a recommended 150% with a resolution of around 21xx x 21xx with a 2080Ti. Intrigued that your resolution is so high at 106?I believe the new wmr update that fixed the issues with 1903 also did soemthing to this resolution slider in steamvr, as I remember he mentioned it automatically recommended that percentage after the update. You can still manually set it yourself too. Asus ROG Strix Z790-E | Core i9 13900K-NZXT Kraken X73 AIO | 32GB DDR5 G Skill Neo 6600mhz | 2TB Sk Hynix P41 Platinum nvme |1TB Evo 970 Plus nvme | OCZ Trion 150 960GB | 256GB Samsung 830 | 1TB Samsung 850 EVO | Gigabyte OC 4090 | Phanteks P600S | 1000W MSI MPG A1000G | LG C2 42 Evo 3840x2160 @ 120hz
Baldrick33 Posted July 22, 2019 Posted July 22, 2019 (edited) I believe the new wmr update that fixed the issues with 1903 also did soemthing to this resolution slider in steamvr, as I remember he mentioned it automatically recommended that percentage after the update. You can still manually set it yourself too.Yes I can but my query was why mine shows 21XX x 21XX at 184% whereas the image posted showed 25XX x 25XX at just 106% ? Edited July 22, 2019 by Baldrick33 Realised it was 184% not 150 AMD 5800X3D · MSI 4080 · Asus ROG Strix B550 Gaming · HP Reverb Pro · 1Tb M.2 NVMe, 32Gb Corsair Vengence 3600MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · VIRPIL T-50CM3 Base, Alpha Prime R. VIRPIL VPC Rotor TCS Base. JetSeat
Baldrick33 Posted July 22, 2019 Posted July 22, 2019 Here are my settings. recommended 150% set to 184% to get closer to native resolution. Not sure if I am missing something. This is with an 8600K @ 5GHz and 2080Ti: AMD 5800X3D · MSI 4080 · Asus ROG Strix B550 Gaming · HP Reverb Pro · 1Tb M.2 NVMe, 32Gb Corsair Vengence 3600MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · VIRPIL T-50CM3 Base, Alpha Prime R. VIRPIL VPC Rotor TCS Base. JetSeat
Secoda Posted July 22, 2019 Posted July 22, 2019 That is how mine was before all of the latest updates and 1903 fix. Here are my settings. recommended 150% set to 184% to get closer to native resolution. Not sure if I am missing something. This is with an 8600K @ 5GHz and 2080Ti: I-7 8700K 5 Ghz OC, Trident Z RGB 32GB DDR4-3200, ASUS ROG Strix Z390-E Gaming, ASUS RTX2080 8GB OC, NVMe PCIe M.2 1 TB SSD, EVO 1TB SSD, WD 1TB HD, WD Black 2 TB HD image, Corsair H150i Pro Cooler, HOTAS 16000FCS, Corsair Crystal 570X RGB case, Corsair RM750x Gold PSU, Razer Cynosa Chroma RGB keyboard, Razer Mamba Wireless Gaming Mouse, Samsung QLED 4K 82" :) TV/monitor. HP Reverb. Lenovo Explorer. IRL Private Pilot.
Secoda Posted July 22, 2019 Posted July 22, 2019 (edited) I posted them all prior a couple of times before in this thread plus everyone's setup/configuration is different. :cry: That is my current SteamVR resolution setting just re-posted there. 106%. Just remember there are settings in: WMR SteamVR NVIDIA (depending on your card) DCS Secoda, mind to share your game and SteamVR settings and the results you get? Edited July 22, 2019 by Secoda I-7 8700K 5 Ghz OC, Trident Z RGB 32GB DDR4-3200, ASUS ROG Strix Z390-E Gaming, ASUS RTX2080 8GB OC, NVMe PCIe M.2 1 TB SSD, EVO 1TB SSD, WD 1TB HD, WD Black 2 TB HD image, Corsair H150i Pro Cooler, HOTAS 16000FCS, Corsair Crystal 570X RGB case, Corsair RM750x Gold PSU, Razer Cynosa Chroma RGB keyboard, Razer Mamba Wireless Gaming Mouse, Samsung QLED 4K 82" :) TV/monitor. HP Reverb. Lenovo Explorer. IRL Private Pilot.
Baldrick33 Posted July 22, 2019 Posted July 22, 2019 I posted them all prior a couple of times. :cry:Curious, everywhere I have seen says around 180 something to get close to 2160x2160 per eye. Just intrigued why yours is different! AMD 5800X3D · MSI 4080 · Asus ROG Strix B550 Gaming · HP Reverb Pro · 1Tb M.2 NVMe, 32Gb Corsair Vengence 3600MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · VIRPIL T-50CM3 Base, Alpha Prime R. VIRPIL VPC Rotor TCS Base. JetSeat
Secoda Posted July 22, 2019 Posted July 22, 2019 (edited) Pre and post WMR and SteamVR updates changes to SteamVR resolution setting and from Pro to Standard headset. A bit out of date SteamVR/Frame Timing https://developer.valvesoftware.com/wiki/SteamVR/Frame_Timing Pre 1903 fix and latest SteamVR updates Post 1903 fix and latest SteamVR updates Edited July 23, 2019 by Secoda I-7 8700K 5 Ghz OC, Trident Z RGB 32GB DDR4-3200, ASUS ROG Strix Z390-E Gaming, ASUS RTX2080 8GB OC, NVMe PCIe M.2 1 TB SSD, EVO 1TB SSD, WD 1TB HD, WD Black 2 TB HD image, Corsair H150i Pro Cooler, HOTAS 16000FCS, Corsair Crystal 570X RGB case, Corsair RM750x Gold PSU, Razer Cynosa Chroma RGB keyboard, Razer Mamba Wireless Gaming Mouse, Samsung QLED 4K 82" :) TV/monitor. HP Reverb. Lenovo Explorer. IRL Private Pilot.
eaglecash867 Posted July 22, 2019 Posted July 22, 2019 I pulled the trigger and went to version 1903, did the WMR fix update, and have the latest and greatest SteamVR installed. My SteamVR settings page still reads like your first screenshot, Secoda. It must be your newer, consumer version of the Reverb that is reporting differently to SteamVR. Its all good though, because I see no difference between 100% SS and 180%, except for my performance being MUCH worse at 180%. I just keep mine set at 100% now. I know I'm repeating some things, but that's for the benefit of newcomers to the thread who are looking to tweak their Reverbs. :) EVGA Z690 Classified, Intel i9 12900KS Alder Lake processor, MSI MAG Core Liquid 360R V2 AIO Liquid CPU Cooler, G.SKILL Trident Z5 RGB Series 64GB DDR5 6400 memory, EVGA RTX3090 FTW3 Ultra 24GB video card, Samsung 980PRO 1TB M2.2280 SSD for Windows 10 64-bit OS, Samsung 980PRO 2TB M2.2280 SSD for program files, LG WH14NS40 Blu-Ray burner. HOTAS Warthog, Saitek Pedals, HP Reverb G2. Partridge and pear tree pending.
jojo Posted July 22, 2019 Posted July 22, 2019 I pulled the trigger and went to version 1903, did the WMR fix update, and have the latest and greatest SteamVR installed. My SteamVR settings page still reads like your first screenshot, Secoda. It must be your newer, consumer version of the Reverb that is reporting differently to SteamVR. Its all good though, because I see no difference between 100% SS and 180%, except for my performance being MUCH worse at 180%. I just keep mine set at 100% now. I know I'm repeating some things, but that's for the benefit of newcomers to the thread who are looking to tweak their Reverbs. :) So super sampling doesn't really pay with such a resolution ? Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
Baldrick33 Posted July 22, 2019 Posted July 22, 2019 I pulled the trigger and went to version 1903, did the WMR fix update, and have the latest and greatest SteamVR installed. My SteamVR settings page still reads like your first screenshot, Secoda. It must be your newer, consumer version of the Reverb that is reporting differently to SteamVR. Ah! Makes sense as the device name now has a 0 at the end of it compared to his first one and mine. AMD 5800X3D · MSI 4080 · Asus ROG Strix B550 Gaming · HP Reverb Pro · 1Tb M.2 NVMe, 32Gb Corsair Vengence 3600MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · VIRPIL T-50CM3 Base, Alpha Prime R. VIRPIL VPC Rotor TCS Base. JetSeat
boedha68 Posted July 22, 2019 Posted July 22, 2019 News on the front. Hp e-mailed me today. The swap for my reverb for a new one is delayed to half August. I found i must share this to us all. Newest system: AMD 9800X3d, Kingsting 128 GBDDR5, MSI RTX 5090(ready for buying), Corsair 150 Pro, 3xSamsung 970 Pro, Logitech X-56 HOTAS, Pimax Crystal Light (Super is purchased) ASUS 1200 Watt. New system:I9-9900KS, Kingston 128 GB DDR4 3200Mhz, MSI RTX 4090, Corsair H150 Pro RGB, 2xSamsung 970 EVO 2Tb, 2xsamsung 970 EVO 1 TB, Scandisk m2 500 MB, 2 x Crucial 1 Tb, T16000M HOTAS, HP Reverb Professional 2, Corsair 750 Watt. Old system:I7-4770K(OC 4.5Ghz), Kingston 24 GB DDR3 1600 Mhz,MSI RTX 2080(OC 2070 Mhz), 2 * 500 GB SSD, 3,5 TB HDD, 55' Samsung 3d tv, Trackir 5, Logitech HD Cam, T16000M HOTAS. All DCS modules, maps and campaigns:pilotfly:
eaglecash867 Posted July 22, 2019 Posted July 22, 2019 So super sampling doesn't really pay with such a resolution ? It doesn't seem so in this case. Either my eyes are incapable of seeing the difference, or the maximum DCS VR resolution is below what the Reverb can produce. EVGA Z690 Classified, Intel i9 12900KS Alder Lake processor, MSI MAG Core Liquid 360R V2 AIO Liquid CPU Cooler, G.SKILL Trident Z5 RGB Series 64GB DDR5 6400 memory, EVGA RTX3090 FTW3 Ultra 24GB video card, Samsung 980PRO 1TB M2.2280 SSD for Windows 10 64-bit OS, Samsung 980PRO 2TB M2.2280 SSD for program files, LG WH14NS40 Blu-Ray burner. HOTAS Warthog, Saitek Pedals, HP Reverb G2. Partridge and pear tree pending.
jojo Posted July 22, 2019 Posted July 22, 2019 It doesn't seem so in this case. Either my eyes are incapable of seeing the difference, or the maximum DCS VR resolution is below what the Reverb can produce. Did you try to adjust pixel density in DCS to confirm ? I saw reports of people pushing Steam VR SS way over native Reverb resolution on Pimax 5K+, but I can’t say if it’s really useful. Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
eaglecash867 Posted July 22, 2019 Posted July 22, 2019 Did you try to adjust pixel density in DCS to confirm ? I saw reports of people pushing Steam VR SS way over native Reverb resolution on Pimax 5K+, but I can’t say if it’s really useful. I've tried both ways and there is no noticeable improvement in clarity. EVGA Z690 Classified, Intel i9 12900KS Alder Lake processor, MSI MAG Core Liquid 360R V2 AIO Liquid CPU Cooler, G.SKILL Trident Z5 RGB Series 64GB DDR5 6400 memory, EVGA RTX3090 FTW3 Ultra 24GB video card, Samsung 980PRO 1TB M2.2280 SSD for Windows 10 64-bit OS, Samsung 980PRO 2TB M2.2280 SSD for program files, LG WH14NS40 Blu-Ray burner. HOTAS Warthog, Saitek Pedals, HP Reverb G2. Partridge and pear tree pending.
jojo Posted July 23, 2019 Posted July 23, 2019 I've tried both ways and there is no noticeable improvement in clarity. Thanks for the information :thumbup: Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
Secoda Posted July 23, 2019 Posted July 23, 2019 (edited) Yes - they have different labels. So maybe the consumer version was coded for SteamVR but not the Pro version. They should behave the same way. HP Reverb VR Headset VR1000-2xxx0 (Standard) appears correct HP Reverb VR Headset VR1000-2xxx (Professional) Bug alert. :detective_2: It could be both work fine but the numbers displayed are incorrect. I would post this on SteamVR if I had the authority. I pulled the trigger and went to version 1903, did the WMR fix update, and have the latest and greatest SteamVR installed. My SteamVR settings page still reads like your first screenshot, Secoda. It must be your newer, consumer version of the Reverb that is reporting differently to SteamVR. Its all good though, because I see no difference between 100% SS and 180%, except for my performance being MUCH worse at 180%. I just keep mine set at 100% now. I know I'm repeating some things, but that's for the benefit of newcomers to the thread who are looking to tweak their Reverbs. :) Edited July 23, 2019 by Secoda I-7 8700K 5 Ghz OC, Trident Z RGB 32GB DDR4-3200, ASUS ROG Strix Z390-E Gaming, ASUS RTX2080 8GB OC, NVMe PCIe M.2 1 TB SSD, EVO 1TB SSD, WD 1TB HD, WD Black 2 TB HD image, Corsair H150i Pro Cooler, HOTAS 16000FCS, Corsair Crystal 570X RGB case, Corsair RM750x Gold PSU, Razer Cynosa Chroma RGB keyboard, Razer Mamba Wireless Gaming Mouse, Samsung QLED 4K 82" :) TV/monitor. HP Reverb. Lenovo Explorer. IRL Private Pilot.
Goa Posted July 23, 2019 Posted July 23, 2019 News on the front. Hp e-mailed me today. The swap for my reverb for a new one is delayed to half August. I found i must share this to us all. well in most of the cases HP offered a full refund as no replacement date was available, in your case you will receive a new unit by half august which is indeed good news imho. Pls keep us posted :thumbup::thumbup: CPU : Intel i7 8700k@5.0ghz cooled by Noctua NH-D15 / Motherboard:Asorck Z370 Taichi / RAM: 32GB GSkill TridentZ @3600mhz / SSD: 500GB Nvme Samsung 970 evo+1 TB Sabrent Nvme M2 / GPU:Asus Strix OC 2080TI / Monitor: LG 34KG950F Ultrawide / Trackir 5 proclip/ VIRPIL CM2 BASE + CM2 GRIP + F148 GRIP + 200M EXTENSION /VKB T-Rudder MKIV rudder /Case: Fractal Design R6 Define black
Shortcut Posted July 23, 2019 Posted July 23, 2019 I just received a email from Shopblt.com that they will be receiving the Reverb Pro on 8/1/19 I'm pretty low on the list so I'm hoping to receive it soon after that. 13700K, MSI Z690 D4 Edge wifi, Swiftech H360X3 Cooling with Corsair Water Block, Gigabyte 4090 OC, 64gb Trident Z 3600 CL16, Evga 850W G2 power supply, Moza AB9, Virpil Apha Prime, Winwing Orion 2 Viper, TM Warthog, MFG Crosswinds With Damper, TrackIR 5, HP Reverb 2, Pimax Crystal
Secoda Posted July 23, 2019 Posted July 23, 2019 (edited) Remember that the native resolution is always being sent to the VR headset. 2160 x 2160 (or close to it) for the Reverb. Whatever manipulation is done to the frame involving super-sampling, PD in DCS, sub-pixels, or removing artifacts, etc. isn't changing the ultimate resolution (it is eventually down-sampled back to the native resolution and uses a lot of resources to do these processes) even though the images may look better/cleaner. What I have seen by comparing the lower resolution headsets is that nothing makes up for a higher native resolution. That is why the Pimax 8K X is of some interest. I am sure the other manufacturers will raise the resolution as well sooner than later. The Reverb is already forcing the issue despite it's new product release issues. Did you try to adjust pixel density in DCS to confirm ? I saw reports of people pushing Steam VR SS way over native Reverb resolution on Pimax 5K+, but I can’t say if it’s really useful. Edited July 23, 2019 by Secoda I-7 8700K 5 Ghz OC, Trident Z RGB 32GB DDR4-3200, ASUS ROG Strix Z390-E Gaming, ASUS RTX2080 8GB OC, NVMe PCIe M.2 1 TB SSD, EVO 1TB SSD, WD 1TB HD, WD Black 2 TB HD image, Corsair H150i Pro Cooler, HOTAS 16000FCS, Corsair Crystal 570X RGB case, Corsair RM750x Gold PSU, Razer Cynosa Chroma RGB keyboard, Razer Mamba Wireless Gaming Mouse, Samsung QLED 4K 82" :) TV/monitor. HP Reverb. Lenovo Explorer. IRL Private Pilot.
jojo Posted July 23, 2019 Posted July 23, 2019 (edited) Remember that the native resolution is always being sent to the VR headset. 2160 x 2160 (or close to it) for the Reverb. Whatever manipulation is done to the frame involving super-sampling, PD in DCS, sub-pixels, or removing artifacts, etc. isn't changing the ultimate resolution (it is eventually down-sampled back to the native resolution and uses a lot of resources to do these processes) even though the images may look better/cleaner. What I have seen by comparing the lower resolution headsets is that nothing makes up for a higher native resolution. That is why the Pimax 8K X is of some interest. I am sure the other manufacturers will raise the resolution as well sooner than later. The Reverb is already forcing the issue despite it's new product release issues. Yes thanks, I'm well aware of that. This is why I'm interested into the Reverb. I'm looking for a good enough resolution where I need minimal to no super sample. Because super sampling is killing performance, and even at SS 2.0 CV1 isn't good enough for me. But if the Reverb on native resolution put the same load on my computer than the CV1 at 2.0, then there is hope for me. If there is need to super sample the Reverb to get clear picture, then I will need an upgrade :( (I7 7700k, MSI GTX 1080Ti, 32Go RAM 2400). The other thing is I leave in French overseas department with specific taxation and expensive delivery rates. So buying to try and return isn't a cost effective solution for me. Neither is malfunction. I just pulled the trigger on Rift S to enjoy the upgrade at minimal cost and risk. I'll try to assess the market again around December and maybe swap for Reverb or Ojo (if it's out). I hope that by then the hardware issues will have been ironed out and software well optimized. Thanks to everyone helping me to assess the requirements and performances of that kind of headset. :thumbup: Edited July 25, 2019 by jojo Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
USA_Recon Posted July 23, 2019 Posted July 23, 2019 When people post what their SS is, I'm always curious along with that what the PD is. ie. I've gone back and forth, and in order to not 'double up' - I found it looked best (and performed best) when I just put PD to 1.0 and used the slider. I also found MSAA at 2x helped. That is all with the OG O, so we will see what Reverb is like
Secoda Posted July 23, 2019 Posted July 23, 2019 (edited) Same for me. DCS PD 1.0 (any higher is a performance killer) SteamVR video resolution about 104%-108% recommended (Standard Reverb - Pro may be different) (little gained by raising it more and big performance hit) DCS MSAA 2X (any higher is a performance killer) Motion Reprojection is on all of the time Windows WMR display Visuals set to Very High (beta) Keep my hardware in mind and everything is overclocked - the RTX2080 a lot (pretty close to a plain Ti). When people post what their SS is, I'm always curious along with that what the PD is. ie. I've gone back and forth, and in order to not 'double up' - I found it looked best (and performed best) when I just put PD to 1.0 and used the slider. I also found MSAA at 2x helped. That is all with the OG O, so we will see what Reverb is like Edited July 23, 2019 by Secoda I-7 8700K 5 Ghz OC, Trident Z RGB 32GB DDR4-3200, ASUS ROG Strix Z390-E Gaming, ASUS RTX2080 8GB OC, NVMe PCIe M.2 1 TB SSD, EVO 1TB SSD, WD 1TB HD, WD Black 2 TB HD image, Corsair H150i Pro Cooler, HOTAS 16000FCS, Corsair Crystal 570X RGB case, Corsair RM750x Gold PSU, Razer Cynosa Chroma RGB keyboard, Razer Mamba Wireless Gaming Mouse, Samsung QLED 4K 82" :) TV/monitor. HP Reverb. Lenovo Explorer. IRL Private Pilot.
USA_Recon Posted July 24, 2019 Posted July 24, 2019 I'm running OC 9700k at 5 and then a 1080ti card. So this VR is amazingly good. I like, refueling in F15 I could barely make out the refuel lights, now they are very clear. I have the cable ties in, hope this works out...
Secoda Posted July 24, 2019 Posted July 24, 2019 I have Motion Reprojection on all of the time now. It makes it smooth most of the time and helps near the ground. They have cleaned up a lot of the artifacts it used to produce. I-7 8700K 5 Ghz OC, Trident Z RGB 32GB DDR4-3200, ASUS ROG Strix Z390-E Gaming, ASUS RTX2080 8GB OC, NVMe PCIe M.2 1 TB SSD, EVO 1TB SSD, WD 1TB HD, WD Black 2 TB HD image, Corsair H150i Pro Cooler, HOTAS 16000FCS, Corsair Crystal 570X RGB case, Corsair RM750x Gold PSU, Razer Cynosa Chroma RGB keyboard, Razer Mamba Wireless Gaming Mouse, Samsung QLED 4K 82" :) TV/monitor. HP Reverb. Lenovo Explorer. IRL Private Pilot.
hansangb Posted July 24, 2019 Posted July 24, 2019 I'm running OC 9700k at 5 and then a 1080ti card. So this VR is amazingly good. I like, refueling in F15 I could barely make out the refuel lights, now they are very clear. I have the cable ties in, hope this works out... Good luck! hsb HW Spec in Spoiler --- i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1
Recommended Posts