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Posted

AIM-120 is definitely undermodeled. So are a bunch of other missiles :)

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Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

Hey GG, quit hogging all the rep, nothing left for the rest of us. I mean, 21?? Gees... :-)

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3Sqn - Largest distributor of Flanker, Fulcrum and Frogfoot parts in the Black Sea Region

Posted

AMRAAM and F-15 is cleary and without a doubt undermodelled. Even in the back of the box it says:

 

Key features:

 

*Unseen graphical effects bleh bleh bleh . . .

*AMRAAM and F-15 is undermodelled clearly.

 

. . .

  • Like 1
Posted
AMRAAM and F-15 is cleary and without a doubt undermodelled. Even in the back of the box it says:

 

Key features:

 

*Unseen graphical effects bleh bleh bleh . . .

*AMRAAM and F-15 is undermodelled clearly.

 

. . .

 

LOL!

 

But seriously I'm firmly with GG in the "fix the 15" camp.

3Sqn - Largest distributor of Flanker, Fulcrum and Frogfoot parts in the Black Sea Region

Posted

BTH, I saw the F15C flight today on MAKS airshow... It really sounds like a thunder - more lauder then Mig29 and Mig35 and Mig29K

Posted
BTH, I saw the F15C flight today on MAKS airshow... It really sounds like a thunder - more lauder then Mig29 and Mig35 and Mig29K

 

I beg your pardon, but how this relates to this thread? I have just been in a terrible traffic jam over here BTW. Ferdammt taxi drivers . . . Oh what were we talking about ? Oh yes, AMRAAM is way undermodelled.

  • Like 1
Posted

How many times has the topic of the 120/F15 and its radar been talked about....to many times! Its beyond beating a dead horse. Anyone who has been in hanging out in these forums knows that anything people say, whether it be problems or even solutions to these issues arent going to be solved anytime soon to say the very least. I have yet to hear a response from the dev's on these topics. That doesnt mean they're not working on it but they sure arent talking about it in here with us.

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Posted

I don't know if the info for F-15 is classified but as far as the AMRAAM is concerned, im quite positive its not possible to achieve a spec item, so why drum on about it?

 

Nothing works as in RL in this 'game' AFAIK and about 99.99% of people on these forums have never flown or fired any of these weapons so WTF do they know?

"[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart

51st PVO "Bisons" - 100 KIAP Regiment

Fastest MiG pilot in the world - TCR'10

https://100kiap.org

Posted
I don't know if the info for F-15 is classified but as far as the AMRAAM is concerned, im quite positive its not possible to achieve a spec item, so why drum on about it?

 

Nothing works as in RL in this 'game' AFAIK and about 99.99% of people on these forums have never flown or fired any of these weapons so WTF do they know?

 

It's not possible to achieve a spec item for ANYTHING that's modelled in Lock On. Why attempt to be realistic at all then? Why even develop "simulations"? Hell, Lock On and Falcon 4.0 are just big wastes of money, everyone should just buy Ace Combat. Wait, not even, let's all buy Battlefield 2 and have a huge battle with their infantry and tanks and aircraft and never complain about realism at all.

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Posted

Simulations try to mimic RL, as simulations go this is a poor one, Ive flown LOMAC for over 3 years but I certainly don't believe I could jump into a Flanker and fly it round the block a couple of times because of the huge gulf between realism and games.

You can't suggest something be made realistic when you have nothing constructive to base it on, it will just be an ongoing story of never being realistic.

"[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart

51st PVO "Bisons" - 100 KIAP Regiment

Fastest MiG pilot in the world - TCR'10

https://100kiap.org

Posted
Simulations try to mimic RL, as simulations go this is a poor one, Ive flown LOMAC for over 3 years but I certainly don't believe I could jump into a Flanker and fly it round the block a couple of times because of the huge gulf between realism and games.

 

Except that commercial PC combat simulations never aim to achieve that affect - that is, having the user be able to cold start a jet fighter and take off. This is not and never was how "realism" is defined.

 

That's a weak argument.

 

You can't suggest something be made realistic when you have nothing constructive to base it on, it will just be an ongoing story of never being realistic.

 

Nothing constructive to base it on? I'm pretty sure there has been PLENTY of evidence to suggest that all doppler radar missiles should be immune to chaff, because chaff produces no doppler.

 

Furthermore, as this isn't a million dollar military sim, realism doesn't have to be black and white - it's not a question if something is absolutely realistic, or not. What happened to degrees of realism? A commercial PC sim should never aim to achieve anything more than being realistic enough so that the user can play the experience of air combat in a realistic fashion. This can be achieved without being perfectly realistic.

 

Your point of "stuff being an ongoing story of never being realistic" is irrelevant because a PC sim like Lock On never aimed to achieve realism in the first place, but rather to portray the air combat experience in a realistic manner. PC sims are never a 1:1 replica of reality, and why should they be? F-15s never fight against Su-27s IRL, the Cold War ended without a single shot being fired in anger, S300s have never fired a shot against U.S. aircraft IRL...how boring would a perfectly realistic combat simulation be if there was never any combat?

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