LazyBoot Posted October 1, 2019 Posted October 1, 2019 Will those of us without a 2-stage trigger need to bind the first stage to another button, or will pressing the trigger fully (2nd stage) also work for activating the laser?
Faks Posted October 1, 2019 Posted October 1, 2019 Like in the A10C you'll probably have to map a button with the first stage and trigger with second stage [sIGPIC][/sIGPIC]
Buschwick Posted October 1, 2019 Posted October 1, 2019 And is auto-lasing going to be implemented? OP it won't work. Second trigger detent will be the gun which is always hot with master arm on. [sIGPIC][/sIGPIC]
Faks Posted October 2, 2019 Posted October 2, 2019 (edited) Wags on youtube said in a reply that the F16 has auto-lasing and that is coming Edited October 2, 2019 by Faks [sIGPIC][/sIGPIC]
Frederf Posted October 2, 2019 Posted October 2, 2019 Any of the stages of the trigger may operate the laser, the second as well as the first. In most cases the gun is not selected and so pulling the trigger will not result in gun firing and it may be used fully for the first stage activation functions.
Stubbies2003 Posted October 2, 2019 Posted October 2, 2019 Wags on youtube said in a reply that the F16 has auto-leasing and that is coming Auto leasing? We buying cars here? :P Jokes aside the F-16 does auto lase based on what is set in the DED from TTI.
Faks Posted October 2, 2019 Posted October 2, 2019 Excuse my typo :music_whistling: [sIGPIC][/sIGPIC]
Eldur Posted October 2, 2019 Posted October 2, 2019 I just wonder if it's press or hold... or something like in the Hornet: Wags said you need to hold it while it's actually just pressing.
greenmamba Posted October 2, 2019 Posted October 2, 2019 I just wonder if it's press or hold... or something like in the Hornet: Wags said you need to hold it while it's actually just pressing. You press, and you hold it pressed in order for the laser to be fired continiously
Greyman Posted October 2, 2019 Posted October 2, 2019 So is "auto-LASING" going to be just a latch, on the trigger, or will the LASER just activate when the bomb drops or at a time before impact? By the way, the predictive text on my iPad really does not want you to type auto-Lasing without a battle
ED Team cofcorpse Posted October 2, 2019 ED Team Posted October 2, 2019 For now, it's two different commands - the first stage, the second stage. But we realized that you can't press the second stage without pressing the first one. So we will modify that you can fire laser only with the second stage. For manual lasing it is press and hold operation. If someone can provide other information with examples, it will be great. Auto-lasing eventually will work like on A-10c, because it's LITENING too
VampireNZ Posted October 2, 2019 Posted October 2, 2019 (edited) So is "auto-LASING" going to be just a latch, on the trigger, or will the LASER just activate when the bomb drops or at a time before impact? The ICP Laser page should have a Laser ST Time, or STart Time that you can set, and this will automatically start the laser at the set time before impact. Also missing the TRNG/CMBT option at this stage - but TGT Pod is still in dev. I see people starting to lase as soon as they drop the bomb a lot on YT sim vids, but you are supposed to allow the bomb to gain ballistic energy through free-fall before laser activation to ensure it has gathered as much momentum as possible to enable adequate manoeuvering to impact the lased point. Hence why you drop in CCRP - as this gets it pretty close to start with so you don't need to start to lase 1 sec after release. Edit: I also believe cofcorpse is correct above, as you fire the laser by 'depressing' the trigger 1st stage - i.e. generally in aviation terms this means to hold it down, not just a momentary press and release. But I am sure some current techies can confirm. Edited October 2, 2019 by VampireNZ Vampire
ArcLite Posted October 2, 2019 Posted October 2, 2019 Does the Viper display a time-to-impact like the Hornet does? i9-9900K | 1080Ti 11GB | 32GB DDR4 | TM Warthog | Oculus Rift S | gametrix JetSeat F/A-18C | F-16C | F-14B | A-10C | F-86F | P-51D | P-47D | Spitfire | Fw 190A-8 | Bf 109K-4
VampireNZ Posted October 2, 2019 Posted October 2, 2019 Does the Viper display a time-to-impact like the Hornet does? I believe the Viper has a Time to Go countdown in the TPOD display - bottom right. Vampire
TheFighterPilot Posted October 2, 2019 Posted October 2, 2019 If it's meched like the current SCU (and I think MMC?), you can latch the laser with a long missile step (button on right face of stick at the top, above the trigger). This is good for a few things, one of which is seldom talked about, the IR Pointer. With gogs on at night, if you are without a Helmet sight, putting the target in the pod and ground stabilized, you can latch the laser and see the beam under NVG's, and use it as a way to tally the target for visual roll in. It defaults to some gee wiz number of seconds of lasing that I can't remember right this moment. You should get a TTI (time to impact) on the HUD (bottom right area) and in the TGP. Again...assuming they model this accurately, no telling what will make it in the sim. In laser page on DED, the time you set there is the auto-lase time. So after pickle, 30 seconds means it lases the last 30 seconds of bomb fall. If you want continuous lase, set 176 seconds.
Recommended Posts