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Posted
they released a screen. where the TID is theres a huge VSI gauge

 

I believe you’re referring to the AVIA display that’s available now...

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Posted
I believe you’re referring to the AVIA display that’s available now...

 

no. I fly RIO all the time. you rotate the data wheel and hit 2 buttons and get an ILS

these were released F14A screens and there was a large attitude indicator ball a bit above where the pilot TID repeater is

 

https://www.google.com/imgres?imgurl=https%3A%2F%2Fi.pinimg.com%2Foriginals%2F06%2F1c%2F86%2F061c8689acce9077c3b00e4d4dcd1ef0.jpg&imgrefurl=https%3A%2F%2Fwww.pinterest.com%2Fpin%2F457889487090211163%2F&tbnid=rjZ_kRbomCVeaM&vet=12ahUKEwii9YLnsM7rAhUKMd8KHTdlAVoQMygAegUIARCpAQ..i&docid=fiXCHm86Z2C1YM&w=1440&h=900&q=f14a%20cockpit%20screen&ved=2ahUKEwii9YLnsM7rAhUKMd8KHTdlAVoQMygAegUIARCpAQ

 

google f14a cockpit first img

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Posted

Add it to the list...

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Posted
you rotate the data wheel and hit 2 buttons and get an ILS

these were released F14A screens and there was a large attitude indicator ball a bit above where the pilot TID repeater is

...

google f14a cockpit first img

This is not the version we get.

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Posted

 

Yeah, that cockpit is from the NASA flight test aircraft and is pretty much a one-off. Production F-14s, even the original -70GRs delivered to VF-1 in 1973, had the familiar screen arrangement.

DCSF-14AOK3A.jpg

DCSF14AOK3B.png

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Posted (edited)

just want to say i love the f14 cockpit wear and tear. 

 

it feels like a real aircraft that has seen service. not like an approximation.  i feel it’s easily the best cockpit in dcs. 

Edited by throAU
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Posted
2 hours ago, throAU said:

just want to say i love the f14 cockpit wear and tear. 

 

it feels like a real aircraft that has seen service. not like an approximation.  i feel it’s easily the best cockpit in dcs. 

 

Thank you for your very kind words!

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Posted

Chiming in to say that I absolutely love the new forge elements. Really looking forward to how this can be expanded on! 

Personally, I hope you don't make it a toggleable option... 

Posted
19 hours ago, Kondor77 said:

Chiming in to say that I absolutely love the new forge elements. Really looking forward to how this can be expanded on! 

Personally, I hope you don't make it a toggleable option... 

It won't be a toggleable option as much as being able to put together your favorite elements, tie them to a livery, and then have that combo for said livery, and you can have as many combos for as many liveries you like. 🙂 At least this is somewhat as we plan it atm, so it may change a bit still, until then take it with a grain of salt please.

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Posted
3 minutes ago, IronMike said:

It won't be a toggleable option as much as being able to put together your favorite elements, tie them to a livery, and then have that combo for said livery, and you can have as many combos for as many liveries you like. 🙂 At least this is somewhat as we plan it atm, so it may change a bit still, until then take it with a grain of salt please.

Great, that'd also fix the pit randomness problem in the campaigns, where you keep flying the same jet.

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Posted
vor 4 Minuten schrieb IronMike:

It won't be a toggleable option as much as being able to put together your favorite elements, tie them to a livery, and then have that combo for said livery, and you can have as many combos for as many liveries you like. 🙂 At least this is somewhat as we plan it atm, so it may change a bit still, until then take it with a grain of salt please.

Would it be technically and economically (cost-benefit ratio) possible to not only tie a combo to a livery, but also have that livery change/degrade over time? So for example, for a couple of  missions the ACM panel is clean, then next mission you get the tape, then for the next 3 an enterprising maintainer does the wire job, and lastly the plate? Until the "cruise" is over and back at the shore a new ACM panel gets installed.

Posted

I'm looking forward to the ability to control the elements of the "Forge". As someone who also creates videos, including shots in cockpit view, it's important for me to have that control. Also if I create missions set in the earlier tomcat days (since we dont have the early A variant yet), it is a bit of an immersion breaker if the jet looks like it has reached the end of its lifespan. I get that some / maybe even many Tomcats might have looked like that after some time, still I'd like to be able to have control over elements like that. I also hope that you find ways to implement it into the mission editor - not via writing arguments into LUA files.

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Posted
26 minutes ago, Jayhawk1971 said:

Would it be technically and economically (cost-benefit ratio) possible to not only tie a combo to a livery, but also have that livery change/degrade over time? So for example, for a couple of  missions the ACM panel is clean, then next mission you get the tape, then for the next 3 an enterprising maintainer does the wire job, and lastly the plate? Until the "cruise" is over and back at the shore a new ACM panel gets installed.

That would basically equal almost like leaving it on random, else I dont think this will be quite possible. Downside of random will be with in mission spawn sets though.

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Posted
36 minutes ago, Jayhawk1971 said:

Would it be technically and economically (cost-benefit ratio) possible to not only tie a combo to a livery, but also have that livery change/degrade over time? So for example, for a couple of  missions the ACM panel is clean, then next mission you get the tape, then for the next 3 an enterprising maintainer does the wire job, and lastly the plate? Until the "cruise" is over and back at the shore a new ACM panel gets installed.

As I understand it, it'd be under control of campaign creator. He'd have to make different combos for a livery and change it for subsequent missions.

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Posted (edited)

I hope there will at least be an option for none. Otherwise have to hope some great modder will come up with something to remove them.

Well not a great modder, but one reasonably passable at least did 😉

Edited by JeffreyC
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