DonJosh Posted March 20, 2020 Posted March 20, 2020 Hello, the new decals on the nose are bugged/strangly mirrored. Please see Pic below: regards Josh
Noctrach Posted March 20, 2020 Posted March 20, 2020 There's also multiple textures stacked on top of each other, causing some Z-fighting. https://gfycat.com/OfficialMixedBlackwidowspider
ST0RM Posted March 20, 2020 Posted March 20, 2020 Livery Errors On the 13th FS, you've used the fuselage from the 52nd FW USAFE jets. The 13th is PACAF and part of the 35th FW. Also, the 14th FS skin has the patches of the 13th FS on the right intake, not the correct 14th ones. Swapping these around and correcting the number issues, shouldnt take you guys more than an hour. Details gentlemen...
PanicRev Posted March 20, 2020 Posted March 20, 2020 National insignia also still missing from upper left wing.
Tholozor Posted March 20, 2020 Posted March 20, 2020 Also appears there's some Z-fighting going on with the tail numbers, you can sort of see it in PanicRev's picture. REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
bucklehead Posted March 20, 2020 Posted March 20, 2020 Oh man. I was looking forward to these. You would think that they would have figured out the National insignia. When the Viper first released it was wrong. And now with more skins, it’s still wrong. All is not lost however. Pretty sure most of these skins reside on the user files download section. Specs: i9 9900k, GTX 1080ti, 32gb ram, Oculus Rift S Modules Owned: A-10A, A-10C, F-5E, F-14B, F-15C, F-16C, F-86F, M2000, MiG-29, MiG-21 Modules Most Wanted: F-4B, F-4C, F-4D, F-4E, F-4J, F-4N, F-4S
St. Agre Posted March 20, 2020 Posted March 20, 2020 I've noted some specific errors: Right-front nose number is reversed Left side tail number repeats the last digit twice instead of the middle digit. However the right side of the tail works correctly:
BarTzi Posted March 20, 2020 Posted March 20, 2020 Additionally, the skin will always use the bort number texture inside your installation folder of DCS. This means you can't use another file unless you place it inside your installation folder. User-made skins that are placed inside your saved games folder cannot use a custom made font because of that.
DonJosh Posted March 20, 2020 Author Posted March 20, 2020 why ED don't start a livery contest like for the Anton, so alot of great skinners with much freetime at the moment, can do it right. It seems these skins are rushed out. I can wait for all additional skins, but please do it right.
Jumper77A Posted March 20, 2020 Posted March 20, 2020 Incorrect 14th FS Skin Hello team, Thank you for all of your hard work. However, the 14th FS skin introduced with the last update is very inaccurate. The right Fuselage has 2 13th Fighter Squadron emblems and the left side should only have the 35th FW patch and not the PACAF patch as well. Thanks guys!
Emmy Posted March 21, 2020 Posted March 21, 2020 why ED don't start a livery contest like for the Anton, so alot of great skinners with much freetime at the moment, can do it right. It seems these skins are rushed out. I can wait for all additional skins, but please do it right. Probably because there is not a final Paint Kit yet... [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com
Automan Posted March 21, 2020 Posted March 21, 2020 Also, misalignment of the bort numbers's cut: FIN NOSE This is barely noticeable in normal liveries, but special colours that draws over the bort cuts are affected ACER Predator Orion 9000: W10H | Intel i9-7900X OC@4.5Ghz | 8x16GB Crucial Ballistix Sport | Sapphire GTX1080TI | Intel 900P 480GB | Intel 600P 256GB | HP EX950 1TB | Seagate Firecuda 2TB ACER Predator XB281HK: 28" TN G-SYNC 4K@60hz ThrustMaster Warthog Hotas, TPR, MFD Cougar Pack, HP Reverb Pro
lee1hy Posted March 22, 2020 Posted March 22, 2020 should separate nose number and refueling number to be on / off respectively. kim_123456#3214 My awesome liveries user files https://shorturl.at/cdKV5
Airhunter Posted March 22, 2020 Posted March 22, 2020 It also seems like they only changed the tail artwork and some patches. All liveries still have the same base with the green-ish nose, while in real life those airframes have the grey nose and some other differences. I guess not a lot of time went into them...
PorcoRosso86 Posted March 22, 2020 Posted March 22, 2020 Also, misalignment of the bort numbers's cut: FIN NOSE This is barely noticeable in normal liveries, but special colours that draws over the bort cuts are affected same here, seem that the cuts made to bake the bort numbers surface are too distant from the original surface, they make some artifact in many views... (yeah isn't the official livery, but it makes it easier to see the problem IndiaFoxtEcho Textures Artist My DCS liveries on UserFiles page here
lee1hy Posted March 23, 2020 Posted March 23, 2020 tail number not same left right Are entered differently kim_123456#3214 My awesome liveries user files https://shorturl.at/cdKV5
ouky1991 Posted March 24, 2020 Posted March 24, 2020 (edited) Numbers over custom livery Anybody knows how to get rid of these? They are not part of the custom livery and it seems its 2 or 3 textures over each other. I searched the forum and didn't find anything. Edit: It's installed in the saved games folder BTW. Edited March 24, 2020 by ouky1991
Tholozor Posted March 24, 2020 Posted March 24, 2020 (edited) Custom liveries now have to include the code for the selectable numbers in their description files so that they can appear blank. Since they didn't exist at the time many custom liveries were made, their description files default those missing lines of code to the main description file, which has them set as visible. Edited March 24, 2020 by Tholozor REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
ouky1991 Posted March 24, 2020 Posted March 24, 2020 Custom liveries now have to include the code for the selectable numbers in their description files so that they can appear blank. Since they didn't exist at the time many custom liveries were made, their description files default those missing lines of code to the main description file, which has them set as visible. Thanks for reply. So it's something in the .lua file that comes with the livery? Could you tell me how to remove the numbers, I mean what should I specefically do?
Tholozor Posted March 24, 2020 Posted March 24, 2020 This should help: https://forums.eagle.ru/showpost.php?p=4253324&postcount=11 REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
lee1hy Posted March 24, 2020 Posted March 24, 2020 It cannot be turned off completely. There is a trail of empty [] boxes. kim_123456#3214 My awesome liveries user files https://shorturl.at/cdKV5
X-man Posted March 25, 2020 Posted March 25, 2020 In addition to the already stated issues, there's also some weird behavior on the nose when I've changed colors. The last digit is cut in half and shows a color difference. Flickering Left tail numbers and mirrored right nose ones as well. 64th Aggressor Squadron Discord: 64th Aggressor Squadron TS: 135.181.115.54
ouky1991 Posted March 25, 2020 Posted March 25, 2020 This should help: https://forums.eagle.ru/showpost.php?p=4253324&postcount=11 Thanks, I managed to turn it off and made the numbers part of the skin so it works now.
ouky1991 Posted March 25, 2020 Posted March 25, 2020 It cannot be turned off completely. There is a trail of empty [] boxes. Im not sure if you replying to my post, but if you mean the tail numbers, it can be turned off. I downoladed the latest random f16 skin and used the part of .lua plus his "empty" texture. Then combined with the your original .lua and added the empty.dds to the skin folder and it works. I'm using one of your skins BTW, so thanks, it's great.
lee1hy Posted March 26, 2020 Posted March 26, 2020 Should I make empty dds? omg thanks tip kim_123456#3214 My awesome liveries user files https://shorturl.at/cdKV5
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