desdemicabina-simulation Posted July 18, 2022 Author Share Posted July 18, 2022 Here you have some images of what will be the new L61 hangar. We have already implemented the stern elevator so, in a few weeks, we hope to be able to launch the new version, which will come full of new features. All the best! desdemicabina team. On 7/11/2022 at 12:50 PM, joey45 said: Looking good. Thank you very much for your help 8 1 Link to comment Share on other sites More sharing options...
joey45 Posted July 18, 2022 Share Posted July 18, 2022 The hanger is looking gorgeous. 3 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
NoGoodNews Posted November 29, 2022 Share Posted November 29, 2022 Download link, no longer working Any possibility to restore it? Thank you very for this superb work Link to comment Share on other sites More sharing options...
Rudel_chw Posted November 29, 2022 Share Posted November 29, 2022 (edited) 3 hours ago, NoGoodNews said: Download link, no longer working Any possibility to restore it? If you want to try it, here is a link ... but it's version 2.8, not the latest one. I hope the Mod's developer don't get upset about me sharing it, I will delete the link as soon as they restore the official link: <link deleted> Edited November 29, 2022 by Rudel_chw Removed the link since an official download location is now available For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
dleffler Posted November 29, 2022 Share Posted November 29, 2022 (edited) You can try this link for the latest version. https://desdemicabina.gumroad.com/ Pay what you think it's worth? including $0. Win 10/Norton 360 flags it as a bad app, but installed without a hitch on my Win 11/Defender machine Edited November 30, 2022 by dleffler Link to comment Share on other sites More sharing options...
NoGoodNews Posted November 29, 2022 Share Posted November 29, 2022 Thank you so much. Love this mod. I wish it was propperly included in DCS-Liberation also to take advantage of its phenomenon dynamic campaign generation power. I'm currently building a fictitious Spain/Morocco conflict in Syria Map (quite similar to the Canary Islands) and it is very tedious to do by hand what Liberation can do in a matter of seconds. Thanks again Link to comment Share on other sites More sharing options...
Marroux Posted November 30, 2022 Share Posted November 30, 2022 17 hours ago, Rudel_chw said: If you want to try it, here is a link ... but it's version 2.8, not the latest one. I hope the Mod's developer don't get upset about me sharing it, I will delete the link as soon as they restore the official link: <link deleted> Aloha, Perhaps here : https://desdemicabina.gumroad.com/l/qzoed?layout=profile Link to comment Share on other sites More sharing options...
bluebird2003 Posted December 27, 2022 Share Posted December 27, 2022 Hola a todos, ¿Sabéis por qué puede ocurrir esto? En el editor añado el Juan Carlos I, añado un F18 (también he probado con el A4E) y cuando al avión le marco para que despegue desde la pista o en rampa en marcha, da igual, siempre hace lo mismo, pone el caza en la pista de la base terrestre más cercana. Lo he probado un montón de veces y no consigo que me deje ver el caza en el barco para poder despegar. ¿Que puedo estar haciendo mal? Por otro lado, el código de licencia que me dieron al descargar el Juan Carlos I no se que hacer con él, no lo he incluido o indicado en ningún sitio ¿puede ser que tenga que poner esa licencia en algún sitio y por eso no funciona? Estoy actualizado a la última versión de DCS 2.8.xxxx (la última que hay a fecha de ahora mismo) Agradezco la ayuda, estoy desesperado ya con este asunto. Muchas gracias Link to comment Share on other sites More sharing options...
Rudel_chw Posted December 27, 2022 Share Posted December 27, 2022 1 hour ago, bluebird2003 said: En el editor añado el Juan Carlos I, añado un F18 (también he probado con el A4E) y cuando al avión le marco para que despegue desde la pista o en rampa en marcha, da igual, siempre hace lo mismo, pone el caza en la pista de la base terrestre más cercana. I believe this ship is meant to be used only with the Harrier. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
bluebird2003 Posted December 27, 2022 Share Posted December 27, 2022 hace 41 minutos, Rudel_chw dijo: I believe this ship is meant to be used only with the Harrier. uuupsss makes sense. Thanks you Rudel Link to comment Share on other sites More sharing options...
ESA_maligno Posted February 2, 2023 Share Posted February 2, 2023 Saludos!!!!!! ¿Hay posibilidad de optimizar aún más los modelos del Juan Carlos I, las fragatas y del Galicia/Castilla?. Gracias. Link to comment Share on other sites More sharing options...
EsPeKTr0 Posted March 12, 2023 Share Posted March 12, 2023 bluebird2003 it may be that perhaps you put it your plane with another coalition or country couldnt flight in carrier and take off on land .Something similar happened to me . Link to comment Share on other sites More sharing options...
Beldin Posted March 19, 2023 Share Posted March 19, 2023 (edited) Great job guys on the L-61 and the other ships as well. It's great to have Spanish ships to add to NATO fleets. I've update the L-61 for AI take off of 12 Harriers or F-35Bs. Not sure where I left off on the landing stuff. Figuring out how to do the landing stuff for the STOVL planes/carrier was a bit of a nightmare, lol. But I think I've got figured out. I've done AI updates for just about ever MOD (and stock) carrier out there. I'm in the early process of getting in contact with the MOD creators to share my update with them and the community at large. But once again great job. desdemicabina-simulation Some videos with your ships and fun/boring time lapse videos of my updates can be found here. Thanks again Edited March 21, 2023 by Beldin 6 Link to comment Share on other sites More sharing options...
Rejakel Posted June 5, 2023 Share Posted June 5, 2023 I'm using this mod and getting pretty poor results from HMAS Hobart. It doesn't seem as capable as you would expect an AEGIS ship to be. Link to comment Share on other sites More sharing options...
desdemicabina-simulation Posted May 14 Author Share Posted May 14 7 Link to comment Share on other sites More sharing options...
Gogi12 Posted May 15 Share Posted May 15 8 hours ago, desdemicabina-simulation said: Wow, guys You are back :))) 2 Link to comment Share on other sites More sharing options...
PeneCruz Posted May 15 Share Posted May 15 Awesome, to see this still being developed 1 Link to comment Share on other sites More sharing options...
navyBtown Posted May 15 Share Posted May 15 Sadly I could not understand what was being said in the video. I turned on translat but it did not work. 1 Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted May 15 Share Posted May 15 (edited) I will resume It for you. New improved AI behaviour both for take off and landing. Up to 12 AI spots hot and cold for take off. Just edit weight for VTO or STO and VL. Functional elevators, two, for AI and human players. With a simple script included in the files just use the radio to activate It. Modelled under hangar bay for parking. Perfomance, polycount improvements, weapons updates and bug fixing on ships. A surprise for the CO Bridge , you can use it as Commander. Edited May 15 by Esac_mirmidon 6 3 " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
joey45 Posted May 15 Share Posted May 15 Looking awesome. 2 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Beldin Posted May 15 Share Posted May 15 This has always been a well put together mod. Nice to see updates 2 Link to comment Share on other sites More sharing options...
Faflynx Posted May 16 Share Posted May 16 Fantastic job, more than well done ! Link to comment Share on other sites More sharing options...
Marroux Posted May 16 Share Posted May 16 Aloha, Great news! Definitely one of the best mods on DCS...Along with those from Admiral189..... Link to comment Share on other sites More sharing options...
toni Posted May 16 Share Posted May 16 Excellent guys ! wish you had time to bring to life the R-11 Principe de Asturias aswell 1 Link to comment Share on other sites More sharing options...
desdemicabina-simulation Posted May 23 Author Share Posted May 23 4 3 Link to comment Share on other sites More sharing options...
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