Jump to content

Change default VR positions for each plane


Quekel
 Share

Recommended Posts

I think some have said it is, however I myself have never been able to get it to work.

Don B

My VKB Gunfighter MK III Pro L Review

EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | EVGA RTX 3090 FTW3 Ultra | 32 GB G Skill Trident Z 3200 MHz CL14 | Corsair H150i Pro Cooler |VKB GF MK III Pro L Ultimate Grip| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|

Link to comment
Share on other sites

The commands in this post of mine from the past are what have worked for me.

 

https://forums.eagle.ru/showpost.php?p=3830595&postcount=2

EVGA Z690 Classified, Intel i9 12900KS Alder Lake processor, MSI MAG Core Liquid 360R V2 AIO Liquid CPU Cooler, G.SKILL Trident Z5 RGB Series 64GB DDR5 6400 memory, EVGA RTX3090 FTW3 Ultra 24GB video card, Samsung 980PRO 1TB M2.2280 SSD for Windows 10 64-bit OS, Samsung 980PRO 2TB M2.2280 SSD for program files, LG WH14NS40 Blu-Ray burner. HOTAS Warthog, Saitek Pedals, HP Reverb G2. Partridge and pear tree pending. :pilotfly:

Link to comment
Share on other sites

The commands in this post of mine from the past are what have worked for me.

 

https://forums.eagle.ru/showpost.php?p=3830595&postcount=2

 

Pretty sure I tried that, with no change.

Might give another go.

Did you do this on monitor or whilst in VR?

Don B

My VKB Gunfighter MK III Pro L Review

EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | EVGA RTX 3090 FTW3 Ultra | 32 GB G Skill Trident Z 3200 MHz CL14 | Corsair H150i Pro Cooler |VKB GF MK III Pro L Ultimate Grip| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|

Link to comment
Share on other sites

Pretty sure I tried that, with no change.

Might give another go.

Did you do this on monitor or whilst in VR?

 

You have to do it in VR, and its important to be seated in your normal position and not move while doing it. I've been able to set a unique default position for each aircraft that needed it.

EVGA Z690 Classified, Intel i9 12900KS Alder Lake processor, MSI MAG Core Liquid 360R V2 AIO Liquid CPU Cooler, G.SKILL Trident Z5 RGB Series 64GB DDR5 6400 memory, EVGA RTX3090 FTW3 Ultra 24GB video card, Samsung 980PRO 1TB M2.2280 SSD for Windows 10 64-bit OS, Samsung 980PRO 2TB M2.2280 SSD for program files, LG WH14NS40 Blu-Ray burner. HOTAS Warthog, Saitek Pedals, HP Reverb G2. Partridge and pear tree pending. :pilotfly:

Link to comment
Share on other sites

For me it doesn't work either.

Win10 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base & hegykc MFG Crosswind modded pedals, TrackIR4, Oculus Rift S.

Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!

Link to comment
Share on other sites

It works if you save the position, quit, then come back, I come back in that same position. However, when I reset it by pressing Numpad 5, it goes back to default position. And I'd like to know how to change that default position so when I press Numpad 5, it goes to the position I want.

Link to comment
Share on other sites

It works if you save the position, quit, then come back, I come back in that same position. However, when I reset it by pressing Numpad 5, it goes back to default position. And I'd like to know how to change that default position so when I press Numpad 5, it goes to the position I want.

 

That would be the key for me. I want a set position that I prefer to be the new default position.

Don B

My VKB Gunfighter MK III Pro L Review

EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | EVGA RTX 3090 FTW3 Ultra | 32 GB G Skill Trident Z 3200 MHz CL14 | Corsair H150i Pro Cooler |VKB GF MK III Pro L Ultimate Grip| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|

Link to comment
Share on other sites

i edit the snapviews.lua in the saved games directory, and start by setting to the same as the 2d positions...

SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, EVGA 3090 XC3, Dell S2716DG, Virpil T50CM3 Throttle, T-50CM2 Base & Constellation Alpha + MFG Crosswinds V2, HP Reverb G2
SOFTWARE: Microsoft Windows 11, VoiceAttack & VIACOM PRO

VR Stuff:   My Settings for 3090 and G2 , My Settings for 1080ti , Shaders MOD for VR , Patch Status

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Link to comment
Share on other sites

It works if you save the position, quit, then come back, I come back in that same position. However, when I reset it by pressing Numpad 5, it goes back to default position. And I'd like to know how to change that default position so when I press Numpad 5, it goes to the position I want.

 

That's what hitting Num 5 does with mine. It recenters, based on the position I saved for that aircraft. I saved all of those positions for each aircraft back with 2.5.3 though, so maybe something got broken with subsequent updates that no longer saves the position properly.

EVGA Z690 Classified, Intel i9 12900KS Alder Lake processor, MSI MAG Core Liquid 360R V2 AIO Liquid CPU Cooler, G.SKILL Trident Z5 RGB Series 64GB DDR5 6400 memory, EVGA RTX3090 FTW3 Ultra 24GB video card, Samsung 980PRO 1TB M2.2280 SSD for Windows 10 64-bit OS, Samsung 980PRO 2TB M2.2280 SSD for program files, LG WH14NS40 Blu-Ray burner. HOTAS Warthog, Saitek Pedals, HP Reverb G2. Partridge and pear tree pending. :pilotfly:

Link to comment
Share on other sites

That's what hitting Num 5 does with mine. It recenters, based on the position I saved for that aircraft. I saved all of those positions for each aircraft back with 2.5.3 though, so maybe something got broken with subsequent updates that no longer saves the position properly.

 

Hmm... just tried it again and it works until you restart the game. Then it goes back to original default position.

Link to comment
Share on other sites

saved games\config\snapviews.lua

 

open it with the editor of your choice (i use Visual Studio Code, but notepad++ is cool too )

 

this is the lua code for the spitfire view that is AFU in DCS in VR

 

SnapViews["SpitfireLFMkIX"] = {
[1] = {-- player slot 1
[1] = {--LWin + Num0 : Snap View 0
	viewAngle		= 80.000000,--FOV
	hAngle			= -7.760132,
	vAngle			= -8.085058,
	x_trans			= 0.105716,
	y_trans			= 0.019861,
	z_trans			= 0.004781,
	rollAngle		= -3.484033,
	cockpit_version	= 0,
},
[2] = {--LWin + Num1 : Snap View 1
	viewAngle		= 60.000000,--FOV
	hAngle			= 50.700001,
	vAngle			= -56.000000,
	x_trans			= 0.137000,
	y_trans			= -0.036000,
	z_trans			= -0.041000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[3] = {--LWin + Num2 : Snap View 2
	viewAngle		= 63.400002,--FOV
	hAngle			= 3.000000,
	vAngle			= -27.299999,
	x_trans			= 0.123000,
	y_trans			= -0.038000,
	z_trans			= 0.042000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[4] = {--LWin + Num3 : Snap View 3
	viewAngle		= 60.000000,--FOV
	hAngle			= -50.700001,
	vAngle			= -56.000000,
	x_trans			= 0.137000,
	y_trans			= -0.036000,
	z_trans			= 0.041000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[5] = {--LWin + Num4 : Snap View 4
	viewAngle		= 80.000000,--FOV
	hAngle			= 160.000000,
	vAngle			= 0.000000,
	x_trans			= 0.314000,
	y_trans			= 0.000000,
	z_trans			= -0.155000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[6] = {--LWin + Num5 : Snap View 5
	viewAngle		= 55.099998,--FOV
	hAngle			= 0.000000,
	vAngle			= 0.000000,
	x_trans			= 0.200000,
	y_trans			= 0.025000,
	z_trans			= 0.000000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[7] = {--LWin + Num6 : Snap View 6
	viewAngle		= 80.000000,--FOV
	hAngle			= -160.000000,
	vAngle			= 0.000000,
	x_trans			= 0.314000,
	y_trans			= 0.000000,
	z_trans			= 0.155000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[8] = {--LWin + Num7 : Snap View 7
	viewAngle		= 80.000000,--FOV
	hAngle			= 45.000000,
	vAngle			= 0.000000,
	x_trans			= 0.075000,
	y_trans			= 0.000000,
	z_trans			= 0.000000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[9] = {--LWin + Num8 : Snap View 8
	viewAngle		= 80.000000,--FOV
	hAngle			= 0.000000,
	vAngle			= 0.000000,
	x_trans			= 0.222000,
	y_trans			= 0.056000,
	z_trans			= -0.021000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[10] = {--LWin + Num9 : Snap View 9
	viewAngle		= 80.000000,--FOV
	hAngle			= -45.000000,
	vAngle			= 0.000000,
	x_trans			= 0.075000,
	y_trans			= 0.000000,
	z_trans			= 0.000000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[11] = {--look at left  mirror
	viewAngle		= 60.000000,--FOV
	hAngle			= 0.000000,
	vAngle			= 33.400002,
	x_trans			= 0.075000,
	y_trans			= 0.060000,
	z_trans			= 0.000000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[12] = {--look at right mirror
	viewAngle		= 60.000000,--FOV
	hAngle			= 0.000000,
	vAngle			= 10.000000,
	x_trans			= 0.000000,
	y_trans			= 0.000000,
	z_trans			= 0.000000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[13] = {--default view
	viewAngle		= 80.000000,--FOV
	hAngle			= 0.000000,
	vAngle			= 0.000000,
	x_trans			= 0.075000,
	y_trans			= 0.000000,
	z_trans			= 0.000000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[color="SandyBrown"][14] = {--default view - VR
	viewAngle		= 80.300293,--FOV
	hAngle			= 1.759527,
	vAngle			= 1.006613,
	x_trans			= 0.065507,
	y_trans			= -0.008238,
	z_trans			= 0.006034,
	rollAngle		= -2.104562,
	cockpit_version	= 0,[/color]
},

 

as you can see the two last entries are for the default and the default VR view, to correct this i copy the angle information from the default 2d view to the default VR view like this:

 

 

SnapViews["SpitfireLFMkIX"] = {
[1] = {-- player slot 1
[1] = {--LWin + Num0 : Snap View 0
	viewAngle		= 80.000000,--FOV
	hAngle			= 0.466821,
	vAngle			= -4.942754,
	x_trans			= 0.067627,
	y_trans			= 0.013924,
	z_trans			= 0.002452,
	rollAngle		= -6.419311,
	cockpit_version	= 0,
},
[2] = {--LWin + Num1 : Snap View 1
	viewAngle		= 60.000000,--FOV
	hAngle			= 50.700001,
	vAngle			= -56.000000,
	x_trans			= 0.137000,
	y_trans			= -0.036000,
	z_trans			= -0.041000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[3] = {--LWin + Num2 : Snap View 2
	viewAngle		= 63.400002,--FOV
	hAngle			= 3.000000,
	vAngle			= -27.299999,
	x_trans			= 0.123000,
	y_trans			= -0.038000,
	z_trans			= 0.042000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[4] = {--LWin + Num3 : Snap View 3
	viewAngle		= 60.000000,--FOV
	hAngle			= -50.700001,
	vAngle			= -56.000000,
	x_trans			= 0.137000,
	y_trans			= -0.036000,
	z_trans			= 0.041000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[5] = {--LWin + Num4 : Snap View 4
	viewAngle		= 80.000000,--FOV
	hAngle			= 160.000000,
	vAngle			= 0.000000,
	x_trans			= 0.314000,
	y_trans			= 0.000000,
	z_trans			= -0.155000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[6] = {--LWin + Num5 : Snap View 5
	viewAngle		= 55.099998,--FOV
	hAngle			= 0.000000,
	vAngle			= 0.000000,
	x_trans			= 0.200000,
	y_trans			= 0.025000,
	z_trans			= 0.000000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[7] = {--LWin + Num6 : Snap View 6
	viewAngle		= 80.000000,--FOV
	hAngle			= -160.000000,
	vAngle			= 0.000000,
	x_trans			= 0.314000,
	y_trans			= 0.000000,
	z_trans			= 0.155000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[8] = {--LWin + Num7 : Snap View 7
	viewAngle		= 80.000000,--FOV
	hAngle			= 45.000000,
	vAngle			= 0.000000,
	x_trans			= 0.075000,
	y_trans			= 0.000000,
	z_trans			= 0.000000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[9] = {--LWin + Num8 : Snap View 8
	viewAngle		= 80.000000,--FOV
	hAngle			= 0.000000,
	vAngle			= 0.000000,
	x_trans			= 0.222000,
	y_trans			= 0.056000,
	z_trans			= -0.021000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[10] = {--LWin + Num9 : Snap View 9
	viewAngle		= 80.000000,--FOV
	hAngle			= -45.000000,
	vAngle			= 0.000000,
	x_trans			= 0.075000,
	y_trans			= 0.000000,
	z_trans			= 0.000000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[11] = {--look at left  mirror
	viewAngle		= 60.000000,--FOV
	hAngle			= 0.000000,
	vAngle			= 33.400002,
	x_trans			= 0.075000,
	y_trans			= 0.060000,
	z_trans			= 0.000000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[12] = {--look at right mirror
	viewAngle		= 60.000000,--FOV
	hAngle			= 0.000000,
	vAngle			= 10.000000,
	x_trans			= 0.000000,
	y_trans			= 0.000000,
	z_trans			= 0.000000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[13] = {--default view
	viewAngle		= 80.000000,--FOV
	hAngle			= 0.000000,
	vAngle			= 0.000000,
	x_trans			= 0.075000,
	y_trans			= 0.000000,
	z_trans			= 0.000000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,
},
[14] = {--default view - VR
[color="SeaGreen"]		viewAngle		= 80.000000,--FOV
	hAngle			= 0.000000,
	vAngle			= 0.000000,
	x_trans			= 0.075000,
	y_trans			= 0.000000,
	z_trans			= 0.000000,
	rollAngle		= 0.000000,
	cockpit_version	= 0,[/color]
},

 

save the file once its done .

 

and now my head is where it is meant to be, do the same with the a10 to correct its sight problems and and number of other aircraft if you look.

SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, EVGA 3090 XC3, Dell S2716DG, Virpil T50CM3 Throttle, T-50CM2 Base & Constellation Alpha + MFG Crosswinds V2, HP Reverb G2
SOFTWARE: Microsoft Windows 11, VoiceAttack & VIACOM PRO

VR Stuff:   My Settings for 3090 and G2 , My Settings for 1080ti , Shaders MOD for VR , Patch Status

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...