I_GET_THAT Posted August 19, 2023 Posted August 19, 2023 7 hours ago, Nightstorm said: There is a multiplayer version that can be used, download on the first page. It has all of the changes to the cockpit but no changes to the F22 or its weapons systems. That would include the handling and performance. Yeah, that's the one I initially tried but I thought it didn't have your enhancements for the handling/performance, which I really enjoy. I was mostly just wondering if I could basically have the multiplayer version with the single-player versions handling/performance with the original weapon system.
TechnoCatza Posted August 20, 2023 Posted August 20, 2023 Question is FlyingAlex still working on the EFM with Thrust vectoring? If so is it going to release this year? Virtual Pilot, Minecrafter. DCS Owned Modules: F-15C, F-15E, Marianas, Caucasus Mods I Use: Reshade, F-22A + Enhancement Mod, F-15EX, C-130 Discord: TechnoCatza Safe Flying!
FlyingAlex Posted August 21, 2023 Posted August 21, 2023 17 hours ago, TechnoCatza said: Question is FlyingAlex still working on the EFM with Thrust vectoring? If so is it going to release this year? I was but no promising date... Was busy with Diablo 4 and now Baldur's Gate 3 2 Youtube: https://www.youtube.com/@flyingalexdcs Discord: https://discord.gg/R7vknVAefK
Nightstorm Posted August 25, 2023 Author Posted August 25, 2023 On 8/18/2023 at 11:16 PM, I_GET_THAT said: Yeah, that's the one I initially tried but I thought it didn't have your enhancements for the handling/performance, which I really enjoy. I was mostly just wondering if I could basically have the multiplayer version with the single-player versions handling/performance with the original weapon system. The handling and performance data is in the F22.lua file. Which for the multi-player version is the original encrypted copy from the Grinn base mod. It's that way BECAUSE it's used for multi-player. If you have a different version than other players, well, that's not fair right? So, in short no. You run into the same problem you described. 1
I_GET_THAT Posted August 26, 2023 Posted August 26, 2023 3 hours ago, Nightstorm said: The handling and performance data is in the F22.lua file. Which for the multi-player version is the original encrypted copy from the Grinn base mod. It's that way BECAUSE it's used for multi-player. If you have a different version than other players, well, that's not fair right? So, in short no. You run into the same problem you described. I completely understand what you're saying. I play multiplayer on my own server with a friend and find there's issues in replays or during with the missiles so I was just seeing if it was possible to just have the performance side of things. Anyway thanks for the assistance, worst case I'll just have to stick to the original. Thanks
JesterIsDead Posted August 28, 2023 Posted August 28, 2023 I find the single player version hard to control. I can't let go of the stick and not roll right or left even for 5 secs. Autopilot is tough to set. I am sure I am missing something. I7-10700F | RTX4070 FE | 32G RAM | Quest 2/3 | TM T16000 HOTAS & Throttle | F/A-18C | F-14A/B | F-15C | A-10 II | F-4E
Nightstorm Posted September 1, 2023 Author Posted September 1, 2023 On 8/28/2023 at 6:44 PM, JesterIsDead said: I find the single player version hard to control. I can't let go of the stick and not roll right or left even for 5 secs. Autopilot is tough to set. I am sure I am missing something. I've always had to trim the pitch a little bit when changing flight modes based on speed and such, but I've never had any issues with roll. Just a suggestion, check your controllers' dead zone?
killjoy73au Posted September 1, 2023 Posted September 1, 2023 The AIM-120D in the original version of the F22 mod still works. Food for thought.
Col. GALAXY Posted September 3, 2023 Posted September 3, 2023 I have installed the mod today and I have just one question… Where is the « Confing » MFD Menu (With family photo, little Garfield on the canopy and the canopy/visor colour) with the enhancement mod ? Thanks 1 French Virtual (And I hope future IRL) pilot (and patriot) Contact Discord (MP Uniquements) : pitigalaxy Rejoins moi sur Twitch : twitch.tv/LeVraiGalaxy Et aussi sur YouTube : youtube.com/@LeVraiGalaxy
Albert Posted September 26, 2023 Posted September 26, 2023 (edited) Hi Nightstorm, I wanted to express how much I appreciate your enhancements on the Grinelli F-22 mod. It's been a great experience so far. However, I was hoping you could assist me with a minor customization. Specifically, I would like to modify the default view of the MFDs upon spawning. I prefer to have the RWR page on the right MFD, the radar page on the middle, and the flight control page on the left. In addition, it would be great if I could set the flight control FCS to ACN by default. Could you kindly inform me which .lua files I need to modify to achieve these settings? Thank you very much for your help. Edited September 26, 2023 by Albert 2
mrjay Posted September 28, 2023 Posted September 28, 2023 (edited) On 9/26/2023 at 10:58 PM, Albert said: Hi Nightstorm, I wanted to express how much I appreciate your enhancements on the Grinelli F-22 mod. It's been a great experience so far. However, I was hoping you could assist me with a minor customization. Specifically, I would like to modify the default view of the MFDs upon spawning. I prefer to have the RWR page on the right MFD, the radar page on the middle, and the flight control page on the left. In addition, it would be great if I could set the flight control FCS to ACN by default. Could you kindly inform me which .lua files I need to modify to achieve these settings? Thank you very much for your help. For now it can't be done as this is done in compiled lua file(for now no source was published of Avionics.lua, Electrical_System.lua ...). But if you have a spare HOTAS or keyboard keys you can assign keys to 'Dogfight MFD Override', 'BVR Missile MFD Override', 'NavMode MFD Override', 'Default MFD/Cancel Override', 'Cruise MFD Override' (I could forget about one, Search 'override' in key bindings menu). Also if you assigned keys to "overrides" try pushing a key more than once (RADAR on/off on BVR and Dogfight overrides, or ILSN/NAV mode on Cruise and NAV overrides) Edited September 28, 2023 by mrjay
Albert Posted September 29, 2023 Posted September 29, 2023 8 hours ago, mrjay said: For now it can't be done as this is done in compiled lua file(for now no source was published of Avionics.lua, Electrical_System.lua ...). But if you have a spare HOTAS or keyboard keys you can assign keys to 'Dogfight MFD Override', 'BVR Missile MFD Override', 'NavMode MFD Override', 'Default MFD/Cancel Override', 'Cruise MFD Override' (I could forget about one, Search 'override' in key bindings menu). Also if you assigned keys to "overrides" try pushing a key more than once (RADAR on/off on BVR and Dogfight overrides, or ILSN/NAV mode on Cruise and NAV overrides) Thanks.
Linbei Posted October 14, 2023 Posted October 14, 2023 Hi all, Lately my DCS cannot even start when this F-22A Mod and the Mod "Chinese Aircraft Pack" from https://drive.google.com/drive/folders/15mRPDX8REsAaus1imXwTBfqRwjOrO6k0 are both loaded. Seperately they work fine. Maybe the J-20A and J-20B within the pack use the F-22A textures or configs. Have you ever got the same issue? It's shame that then I cannot put F-22A and J-20 in the same mission.
RaptorFighter Posted October 14, 2023 Posted October 14, 2023 (edited) 8 hours ago, Linbei said: Hi all, Lately my DCS cannot even start when this F-22A Mod and the Mod "Chinese Aircraft Pack" from https://drive.google.com/drive/folders/15mRPDX8REsAaus1imXwTBfqRwjOrO6k0 are both loaded. Seperately they work fine. Maybe the J-20A and J-20B within the pack use the F-22A textures or configs. Have you ever got the same issue? It's shame that then I cannot put F-22A and J-20 in the same mission. I advise you to look at the Weapons.lua files in Chinese mod. I think that's the problem. Edited October 14, 2023 by RaptorFighter 1
Linbei Posted October 14, 2023 Posted October 14, 2023 2 hours ago, RaptorFighter said: I advise you to look at the Weapons.lua files in Chinese mod. I think that's the problem. I found the reason, but incomprehensible. The default folder name "Chinese Aircraft Pack" in the directly /save games/Mods/aircraft/ was renamed by myself to "PRC Aircraft Pack". After that, the DCS worked still fine without any problem when the F-22 Mod was not loaded. If both mods are loaded, DCS crashes right after being launched. Now I changed it back to its original name, then both mods can peacefully coexist. Sorry, my bad.... 1
Hoys Posted October 26, 2023 Posted October 26, 2023 (edited) Awesome work on the mod improvements, and a big thanks to Grinelli for making this mod for us in the first place. I got a few questions: 1. How is the mod, specifically your improvements with DCS 2.9? - I just tried it out and it all works. 2. Is there a possibillity to get NVG on the Raptor? I would really like to make a night video for my YouTube channel, but I need NVGs for that. Edited October 26, 2023 by Hoys 1
Nightstorm Posted November 6, 2023 Author Posted November 6, 2023 On 10/26/2023 at 11:25 AM, Hoys said: Awesome work on the mod improvements, and a big thanks to Grinelli for making this mod for us in the first place. I got a few questions: 1. How is the mod, specifically your improvements with DCS 2.9? - I just tried it out and it all works. 2. Is there a possibillity to get NVG on the Raptor? I would really like to make a night video for my YouTube channel, but I need NVGs for that. I'm glad it still works. I'm in the process of updating to 2.9 and updating modes etc. I've been down with Covid for two months. I know the missiles have issues. More information coming as I get through the mods. Unfortunately, NVG are not supported by the F15C avionics that this is based on. Never say never though. At some point, we might well find a way. 5 1
bennyboy9800 Posted November 6, 2023 Posted November 6, 2023 56 minutes ago, Nightstorm said: I'm glad it still works. I'm in the process of updating to 2.9 and updating modes etc. I've been down with Covid for two months. I know the missiles have issues. More information coming as I get through the mods. Unfortunately, NVG are not supported by the F15C avionics that this is based on. Never say never though. At some point, we might well find a way. Sorry to hear that you have been feeling unwell. Wish you the best during your recovery! Thanks again for continuing to manage these incredible additions! 2 Intel i7 9700k CPU Nvidia GTX 1080Ti 16GB RAM Samsung 256GB SSD Thrustmaster T16000m HOTAS
raptorfan1 Posted November 8, 2023 Posted November 8, 2023 @Nightstorm I have a problem: When I fly supersonic in Super Cruise and then shoot my Aim-120 or Aim-260, I always slow down even though I haven't changed anything at the thrust. I don't know what I'm doing wrong? Can you help?
Nightstorm Posted November 10, 2023 Author Posted November 10, 2023 I'm still working on updating the mods. I haven't updated the missile code yet, so I have no idea what they've changed in 2.9. I don't know what would cause that behavior at this time.
BBCRF3 Posted November 10, 2023 Posted November 10, 2023 В 8/9/2023 в 12:44 AM, Nightstorm сказал: There is only one value for Radar cross section for aircraft in the game currently and it's a static value. That means that nothing affects it. Opening the bay doors has no effect. Closure rate, angle of RADAR source, nothing. That value is set to the publicly available information. I have no control over how RCS Is implemented in DCS. RCS = 0.0001, -- Radar Cross Section m2 then you should specify the average 0.1-0.2, not the minimum 1
BBCRF3 Posted November 10, 2023 Posted November 10, 2023 (edited) null Wavelength 3.2cm null Edited November 10, 2023 by BBCRF3
Nightstorm Posted November 10, 2023 Author Posted November 10, 2023 7 hours ago, BBCRF3 said: then you should specify the average 0.1-0.2, not the minimum Thank you for the information. The RCS entry is in the F22.lua. Feel free to change it. 2
raptorfan1 Posted November 13, 2023 Posted November 13, 2023 (edited) On 11/10/2023 at 2:40 PM, Nightstorm said: I'm still working on updating the mods. I haven't updated the missile code yet, so I have no idea what they've changed in 2.9. I don't know what would cause that behavior at this time. @NightstormBut I also had this problem before open beta 2.9 Edited November 15, 2023 by raptorfan1
Joey_Destroyah Posted November 16, 2023 Posted November 16, 2023 On 11/10/2023 at 8:40 AM, Nightstorm said: I'm still working on updating the mods. I haven't updated the missile code yet, so I have no idea what they've changed in 2.9. I don't know what would cause that behavior at this time. So lofted AIM-260 is still at work?
Recommended Posts