jpm1 Posted December 6, 2009 Posted December 6, 2009 (edited) A-10C choice is good cause it's a mythical plane and i think creating ultra realistic simulators is a good thing . of course as many simmers i would like to be able to switch between aircrafts sometimes but i don't want an arcade game neither . instant gratification of the arcade games is nice but being able to accomplish a mission and land at the home base with an ultra realistic simulator is more gratifying and it is worth the wait . i've heard that the next module should be the F-16 i think it should be a good move too cause all Falcon 4 enthusiats will come to DCS what it means more money more efficiency and more speed in the game development , and the F-16 (even if i'm not particularly waiting for that plane myself) is a mythical plane too . i think keeping the compatibility with Lock on as long as possible is essential too for the reasons numbered above Lock on have five planes we can fly with and if you say to me would you let your SU-25 for a F-16 sometimes i would say : yes then if you say would you definitly let your SU-25 for a F-16 ? i would say no (never purchased Falcon 4 myself) . then the planes that appear mythical to me : Tornado,Mirage,Mig-31,F-14,F-16,Mig-21(cool plane that plane really needs to be included in the sim at least as AI),F-18,Mig-29,Harrier (don't know if it can be made) Edited December 6, 2009 by jpm1 SU-25 missions [sIGPIC][/sIGPIC]
greg765 Posted December 17, 2009 Posted December 17, 2009 I'd like the chopper's gunners to fire on enemy targets (i'm thinking to the UH-60 Black Hawk : sometimes I fly with an enemy chopper like an UH-60 and the gunners never fire on me ! It would be great if they could fire on near choppers,or infantry on the ground) I'd like the chopper's gunners to be considered like others weapons : i'd like to be able to select if they inboard the chopper (they will fire on enemy targets),or if they aren't inboard (there is nobody behind the machine gun,and the chopper cannot defend itself,like the Huey actually in the game.)According to me it would be great to have the choice. I'd like the game's encyclopedia to be more complete : i'd like to be able to see ALL planes,boats,tanks,... Everything that is in the game! I'd like to have a water effect on the runway when it is wet, like in Flight simulator I'd like the yellow selector to disappear automatically when the mouse doesn't move in the cockpit. And i'd like MORE PLANES,MORE CHOPPERS !!!:pilotfly::joystick::pilotfly::thumbup: And more REALISM,always more and more:smilewink::thumbup: [sIGPIC][/sIGPIC]
july865 Posted December 20, 2009 Posted December 20, 2009 this is something i have suggested before and havent received a credible reply. but, i would like to see a campaign engine similar to Falcon. a war that is already going on. or choose a campaign based on region. you can join missions within that war. have the AI create missions based on current need of that war. ie; escort, tank killer, etc... intelligent enemy, and AI that is basically interactive. and the good thing is, this code is open source. ITS FREE!!!!! Asus x99, i7 5930k, 32g mem, MSI 1070GTX, 970 Samsung M.2, LG 35in Ultra-Wide, TrackIR 4 Thrustmaster Warthog HOTAS [sIGPIC][/sIGPIC]
GGTharos Posted December 20, 2009 Posted December 20, 2009 intelligent enemy, and AI that is basically interactive. and the good thing is, this code is open source. ITS FREE!!!!! You are incorrect. The code is stolen, and not open source. Any company that attempts to use it without owning it is in for some fun legal things happening. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Cyb0rg Posted December 20, 2009 Posted December 20, 2009 ...and the good thing is, this code is open source. ITS FREE!!!!! Where did you got this information ? [sIGPIC][/sIGPIC] Asteroids ____________________________________________ Update this :D
july865 Posted December 21, 2009 Posted December 21, 2009 is there not an open falcon?? Asus x99, i7 5930k, 32g mem, MSI 1070GTX, 970 Samsung M.2, LG 35in Ultra-Wide, TrackIR 4 Thrustmaster Warthog HOTAS [sIGPIC][/sIGPIC]
sobek Posted December 21, 2009 Posted December 21, 2009 is there not an open falcon?? Yes, based on leaked code. 'open falcon' or 'free falcon' are a bit euphemistic in their names. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
joey45 Posted December 21, 2009 Posted December 21, 2009 what sobek said. The code was leaked and thats why their next project has virtuly no old code left..... What their next project is we have no idea. A DC would take a long time to make and pull a lot of resources from ED, Even though a DC would inhance the SP side of the game alot. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Cyb0rg Posted December 22, 2009 Posted December 22, 2009 (edited) I wish a progress bar when we are waiting for download online missions :music_whistling: Edit: spelling Edit2 : I wish a ME with some kind of random system to position units, so we could fly the mission for the 2nd time without being totally previsible. I also wish i could listen comms between my flight and ATC. I wish i had this in my garage. Edited December 22, 2009 by Cyb0rg [sIGPIC][/sIGPIC] Asteroids ____________________________________________ Update this :D
joey45 Posted December 22, 2009 Posted December 22, 2009 ... I wish i had this in my garage. Me too The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Bucic Posted December 22, 2009 Posted December 22, 2009 Sound issues to be fixed: 1. When used with Creative Alchemy ricochets are audible from miles away, even when player is in his cockpit. Details and recording here http://forums.eagle.ru/showthread.php?t=34412 2. When a salvo of unguided rockets is fired the proper sound playback starts not earlier than when the last rocket leaves the rocked pod. If the next sound overlaping the first one can't be solved then I think there shoud be two separate sound effects - for single rockets and for rockets salvo. Salvo sound effect could be handled just like cannon fire sound effect - comprise salvo start, salvo middle and salvo end separate sound files. F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
july865 Posted December 22, 2009 Posted December 22, 2009 imho, euphemistic or not. one does have to admit that the campaign play in falcon is of hi quality. i am sure that ED (in its infinite wisdom) does have an idea that changing the way the campaigns are modeled would make their software a most formidable one to recon with. . leaked code?? when software is sold, you leak your code. you rely on the public's honesty. besides, when ever someone creates something, software or not, i am sure that we have all looked at some one else's creation and said. "i should have done this or that". or "mine is better than that". ect, ect, ect.... i am not advocating stealing code. but in all honesty, everything we create is based on anothers. if you can make it better, why not? . ok, flame suit is on!!! Asus x99, i7 5930k, 32g mem, MSI 1070GTX, 970 Samsung M.2, LG 35in Ultra-Wide, TrackIR 4 Thrustmaster Warthog HOTAS [sIGPIC][/sIGPIC]
GGTharos Posted December 22, 2009 Posted December 22, 2009 Again, incorrect. Stolen code is stolen code, period. You do not have the rights to it, and that is the end of that. Black and white. And no,you don't 'leak your code' by selling your software. You've spoken like someone who has little to no clue about software or the legalities of copyrights, so I will assume this is the case. imho, euphemistic or not. one does have to admit that the campaign play in falcon is of hi quality. i am sure that ED (in its infinite wisdom) does have an idea that changing the way the campaigns are modeled would make their software a most formidable one to recon with. . leaked code?? when software is sold, you leak your code. you rely on the public's honesty. besides, when ever someone creates something, software or not, i am sure that we have all looked at some one else's creation and said. "i should have done this or that". or "mine is better than that". ect, ect, ect.... i am not advocating stealing code. but in all honesty, everything we create is based on anothers. if you can make it better, why not? . ok, flame suit is on!!! [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
EtherealN Posted December 22, 2009 Posted December 22, 2009 To clarify that a bit: you do not have a copy of the code used by ED to create DCS. You have a copy of the compiled code, which cannot be used to create derivative works. (Though you can technically disassemble it, but good luck using that. That happened to Quake 3 when it was relatively new and Carmack at ID basically said that he wants to see what people think they can do millions of lines of garbled, uncommented, assembler code. :P ) In the case of Falcon, the source code was leaked. That is, it was handed over to a third party without the owner's consent. There is also strong differences, both legally and morally, between looking at someone else's program and deciding that "that was a good idea", and taking someone else's source code and using it without permission. Legally, a case can even be made that the owner of the Falcon source code also owns all such derivative works. Think of it this way: the statue of liberty. You take a photograph of it. I see your photograph. I am not allowed to steal your photograph and use it for my own purposes. However, I am allowed to be inspired by it and head out to the island and take my own photo from the same angle and use that. FreeFalcon and the others did the former. I hope that explains the differences. Now let's get back to the actual wishlist. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
july865 Posted December 22, 2009 Posted December 22, 2009 You've spoken like someone who has little to no clue about software or the legalities of copyrights, so I will assume this is the case. you are correct. i fit the "no clue" phrase. flamed by a mod.. i feel honored!! . However, I am allowed to be inspired by it and head out to the island and take my own photo from the same angle and use that. well stated. sorry that i am not as well educated, but that is my point. Asus x99, i7 5930k, 32g mem, MSI 1070GTX, 970 Samsung M.2, LG 35in Ultra-Wide, TrackIR 4 Thrustmaster Warthog HOTAS [sIGPIC][/sIGPIC]
joker62 Posted December 23, 2009 Posted December 23, 2009 Please, - add single ground units like mechanics and pilots, to insert them at FARPs and airbases. - enable lighting at FARPs and airbases when foggy weather. - enable chance to set OFF player's voice (commands, request, etc.). thank You antonio
Twitch Posted December 28, 2009 Posted December 28, 2009 More than anything I wish for dynamic campaign a'la Falcon. I'd gladly trade additional flyables for the next 3 years for a good DC (after A-10C of course :D).
Toast Posted December 29, 2009 Posted December 29, 2009 I know this has most likely been mentioned before but if you could add a few more options on how to interact with wingmen it would be great. Flight say status. Flight say fuel, flight say weapons. Like in Falcon 4.0. It would be very helpfull. Thanks for reading this and being so customer focused! Toast Aviate, Navigate, Communicate. and When All Else Fails, Aviate More :pilotfly:
amalahama Posted December 29, 2009 Posted December 29, 2009 For blackshark: *G940 full support *Electrical system correctly modelled *Gyro drift *Other details, like functional OAT gauge, which are incomprehensible missings in a simulator of such degree of detail Regards!!
isoul Posted December 31, 2009 Posted December 31, 2009 - Import the Arbalet radar. (Russian equivalent of the Longbow radar for the Apache which at least was tested on Ka-50) - Import the Ka-50N (night attack version with improved/IR sensors) - More interaction with ground forces like the ability of a ground observer to assess the effectiveness of your shots, mark targets for you and upload them to your Datalink, to mark a target area with colored smoke grenades for you to hit with rockets. (though this may already be possible for someone quite experienced with the mission editor)
GGTharos Posted December 31, 2009 Posted December 31, 2009 - Import the Arbalet radar. (Russian equivalent of the Longbow radar for the Apache which at least was tested on Ka-50) Not going to happen: Not used on the Ka-50 - Import the Ka-50N (night attack version with improved/IR sensors) Not going to happen: Not used on the Ka-50 (ie. this is an experimental Ka-50 version, not a production/in use version) upload them to your Datalink Not going to happen for Ka-50: No such equipment for ground troops. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
isoul Posted December 31, 2009 Posted December 31, 2009 Not going to happen: Not used on the Ka-50 (ie. this is an experimental Ka-50 version, not a production/in use version) I would disagree with you since Ka-50N, along with Ka-52, is an announced variant/modification since 1997. Its goal is to feel the gap that standard ka-50 leaves in night-time operations, as Nikolai Emelyanov(program director at Kamov) admitted back in 1997. But ED knows better... I just posted a wish on the wish list(not all wishes become true).
GGTharos Posted December 31, 2009 Posted December 31, 2009 The standard Ka-50 has remained the standard Ka-50 ... the Ka-52 will be replacing it outright I believe. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
F-14 Tomcat Posted December 31, 2009 Posted December 31, 2009 I like to have HUD's that look nice and like the real plane, but when i look at the screenshots of DCS A-10C then that is already done :) I think that is the nicest looking HUD i've ever seen in a game! And i really hope that there will be one day a DCS F-14D! I think that are all my wishes ;) And now i can't wait for the release of DCS A-10C ASUS ROG MAXIMUS X CODE, Intel Core i7 8700K, Kingston HyperX Predator RGB DDR4-2933 32GB, Gainward GeForce RTX 2080 Ti Phoenix GS (11GB), Samsung NVMe SSD 970 PRO 1TB, Win 7 Pro x64 SP1 ASUS Z87-Deluxe (C2), Intel Core i7 4770K, Kingston HyperX Beast DDR3-1600 32GB, Gainward GeForce GTX 1080 Phoenix GLH (8GB), Samsung SSD 850 PRO 1TB, Win 7 Pro x64 SP1 TM HOTAS Warthog, Saitek PFRP, TIR5 My Callsign in game is: Supertomcat
Fearless Posted January 8, 2010 Posted January 8, 2010 I really would like to see the Apache come into play which was originally the plan when I bought Blackshark over an year ago. Fearless DCS: BS 2, DCS: A10C, DCS: CA, DCS-P51-D, DCS: UH-1H
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